Feedback and Suggestions
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I have some proposed changes for the endgame collapse, and an idea for an start game collapse, but I also want to hear what ideas you guys have. Here's mine- EGC- during the endgame collapse, all players want to find the doors and get to them as fast as possible. My thought is that from the moment a survivor grabs a door switch or the killer closes the hatch, the map literally begins to collapse1 comments 31 views last activity
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So, The Daily Challenges have been pretty medicore for a while, most of them are not challenging, or rewarding. So making weekly/monthly challenges would be awesome! Ones that are harder, Repair 20 Generators for 100k weekly challenge, Escape 20 Trials, stuff that would make you grind hard.0 comments 1 views last activity
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Simple. The 2x bonus used to multiply the total points you had in a match, after calculating all other offerings and perks. Let's say you got 180.000 considering all mentioned before, the old bloodhunt multiplied that x2 and you got 360.000. Now, with this new 2x bloodhunt the bonus multiplies only the BASE SCORE of your game. So, this so-called bloodhunt event is only like another bloody party2 comments 31 views last activity
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When survivors get hooked their mouths' don't go :O like they're screaming it goes more like :O-:o-:0-:O like they're singing or if they're lip syncing really badly0 comments 11 views last activity
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I know your job is hard and I also know that I could never do your job and I understand that what may seem easy, may not actually be. With that said I'm going to beg of you to please figure out how to stop punishing disconnects that weren't on purpose (bad internet connection and/or poor performance issues via console) and start severely punishing those that abandon you two minutes into the g5 comments 51 views last activity
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Blindness markers should be a thing for killers. What I mean by that is when you use a flashlight the eyes of the killer should start glowing similar to hag's phantasmal traps. The reasoning is that some killers are because of that at advantage and some killers are at disadvantage. As an example if I stated that blinding trapper is easier than blinding pyramid head I guess the disagree precentage0 comments 1 views last activity
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It's too big and when I tried to save someone on the hook I was lost and same in killer. It's a too big map11 comments 81 views last activity
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Not his actual voice. The way he speaks. He needs to quit trying to make it dramatic and read words so slowly to emphasize things. It makes listening to some of these tedious. Just putting it out there. Wish he would read it faster.12 comments 51 views last activity
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You know who are. You bodyblock your teammate in a tight spot and bob up and down until they finally heal you. Have you noticed how many times your victim teammate ends up pointing at you? It’s because when you’re TOO CLOSE they do NOT get the interaction option to heal you! Therefore the 2 of you are trapped in that tiny corner wasting a ridiculous amount of time. You’re sitting there think7 comments 51 views last activity
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Some drawbacks to his power are just way too much and makes it very frustrating to play him against semi-good players and higher tiers. I think you should revert the change were his lacceration meter regresses after only 10 seconds. And I also feel like you should reduce the required dagger hits to 25 to activate the main event. Or you change the main event so that he stays at 4.4 m/s. I'm f1 comments 31 views last activity
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As the title says, a failed grab shouldn't be converted into a late swing that itself can fail to connect. A grab would take away two health states. A failed grab needs to (ideally not fail in the first place, but at the very least) straight up take away at least one healthstate and not have a swing potentially miss and rob the killer twice in row.0 comments 11 views last activity
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"grunts of pain reduced by 100%" yet it also reduces their breathing too, maybe have it not reduce breathing or say it reduces breathing in the description so it's not dishonest.8 comments 101 views last activity
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Before the rework, Jeff had eyebrows that were actually noticeable. Now they're extremely thin, and I find it jarring. I'm happy with his face in the rework, everything except for the eyebrows. He's my main and I hate to see this happen. At least darken them or make them more bold, thank you.1 comments 1 views last activity
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That would make a good addition for an april fools event for instance0 comments 11 views last activity
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Poised When a Generator is completed, while running you don't leave Scratch Marks for 8/9/10 seconds . What changed? Poised now pauses when not running, so when Poised activates and you start to run for 3 seconds and then you walk let's say for 30 seconds, Poised would still have 7 seconds left until you run again. Also this effect now stacks, so if you're hooked and 2 Generators pop0 comments 1 views last activity
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I running the game and almost get lag and insta bug during match, twice i get log out from the match and get the matchmaking ban. Please to disabled DC with unconsistency and lagging during match that still happened.0 comments 1 views last activity
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Being accurate with Trickster's blades with a controller is virtually impossible, not to mention Trickster's recoil and handedness and all of that. Now, he actually requires you to be extremely accurate with each knife, which kind of sucks for us lowly console players, especially combined with the incredibly fast decay. Until deadzone settings are added, I think I'll be shelving Trickster for no7 comments 91 views last activity
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What it does now stays exactly the same, and my idea simply adds onto the Perk. While the Entity blocks a Generator, those Entity legs also start continuously hitting that Generator, making it regress at 200% the normal regression speed, like Hex: Ruin. When Dead Man's Switch deactivates, the Entity retreats and regression stops.3 comments 21 views last activity
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Give us the option to do just this. That is what the sane idea would've been anyways. Anyone who wants to play with PC can. Yet for the rest of us who just wanted a bigger playerbase without being put at a massive disadvantage THIS is what we wanted. If switch wants in they can to. IDK why ANYONE on Switch would want crossplay what so ever. Yeah there is a million crossplay topics but this i11 comments 91 views last activity
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The more sweaty PC killers in the event just brings me back to a question I have asked many times. Imagine expecting a group of solos on consoles/switch to somehow give an experienced PC Nurse or Huntress an actual fight. This is just outright silly that crossplay doesn't allow for consoles to filter out PC while keeping the other consoles. I already know the answer. Crossplay is FOR PC players50 comments 411 views last activity
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I've noticed that, upon unlocking a chest, the item will always start off as a First Aid Kit, but then quickly change into another item shortly after the reveal. Sometimes it remains as a first aid kit, so it may be a small blip with the icons. It's not a big issue, but if it couldnbe fixed that'll be much appreciated. Thank you for reading.0 comments 1 views last activity
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I think that survivors are appreciative of the effect the recent update has had on pallet hits in that it now feels less like killers can lunge through pallets or pallet stuns and more like they are a vehicle for escape in a tight chase. I think currently there is a problem with the killer seeing the blood from the hit and hearing the survivor scream, then the server registering that the hit mis3 comments 11 views last activity
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Poised Each Time a Generator is Completed,You Complete a Healing Action on Other Survivors,Perform a Safe-Hook Rescue,Take a Protection Hit,Cleanse a Totem,Search a Chest,Escape a Chase,an Exit Gate is Opened,or You Rescue A Survivor while they Are Carried by the Killer trough a Stun or a Flashlight,you Gain a Token. While you are Running, a Token is Consumed and You Leave No Scratchmarks for2 comments 21 views last activity
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New Trickster's changes feel like nerf to this character. He is still one of the worst killers in the game. When they decided to even nerf the amount of blades he has! On PBE he was like B-tier killer. Nerfing weak killer is not so good idea. He is so fun to play and has potential. I am pretty sure that he was slightly better before changes. What do you think ?22 comments 191 views last activity
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Please fix this Raccoon City Map Hook from Both Gate. The Hook is too far even i cant make my way to hook survivor from gate to the nearest hook. Not fun9 comments 42 views last activity
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After you sacrifice someone, the hooks still emit the crying survivor noises.0 comments 21 views last activity
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When I played as a survivor in the DBD Mobile, survivor's speed is initialized to zero after running over the window frame or pulling down the board. and it's speed started from zero to full speed. but It's not initialized speed at DBD PC. it's unfair and bugs. I want to fix it and make to same like DBD PC.3 comments 31 views last activity
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I've been thinking this up for a while. But these new prestige cosmetics have drawn the line. There just isn't enough blood on the cosmetics anymore and theres never been a good reward at all for prestiging. Im sure im not the only one who doesn't like the new prestige outfits. I just want them to be an overlay instead of an entire cosmetic. It would be more rewarding to be able to put blood on a13 comments 181 views last activity
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Hello Community, i've looked around the different sections and this seemed to me to be the most appropriate section where to post this. The reason why i'm writing this post is to suggest a little change that could improve the quality of life, in game meaning, for people who like or are costricted (like me, i have a disability that doesn't allow me to use my hands as normal people does) to play1 comments 22 views last activity
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Imagine hex:huntress lullaby would stay as it is now but it would get an additional effect: -for each token on this perk an additional consecutive skillcheck will appear everytime a skillcheck appears for the first time. Which means whenever you get a skillcheck (randomly, blights addon, overcharge, oppression etc) this skillchecks is followed up by 1-5 other skillchecks in the same fashion5 comments 111 views last activity
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I find new Coldwind to be very bright and can quite eye-straining after playing on darker maps. It is also difficult to see auras at times. Old Coldwind used to be pretty much my favourite map to play on and I don't really feel it is anymore, due to the drastic change in lighting. I feel like the current Coldwind could be improved with some tweaks to the lighting, to make it look a bit darker a0 comments 11 views last activity
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I've worked on video games and software and always look for clean interfaces and UI. What do you all think about having the daily rituals and rift challenges all in one place? So one button from main menu takes you to rift, which has an extra tab for dailys? Simple and clean. Right now you have one button bottom left for dailys and on the right a hover and click for rift challenges etc which is3 comments 21 views last activity
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We love a good facecamping session -- but just bring in BT or DS, right? Kappa When oh when is there going to be some penalty for killers literally standing in front of the hook until you die?? Twins/Executioner//Hag all can't place things/can't be in close proximity to the hook -- so why should a killer be able to? BTW this is me 1for1-ing with a teammate who had the exact same thing done3 comments 41 views last activity
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Maybe most of the community does like new Quentin's face. I personally don't and I do personally prefer his old one over it. And while I don't really mind most of other changes that were done, since most of other face reworks were texture adjustments or slight changes, Quentin got completely reworked, it's absolutely not the same character. Old Quentin was unique, he didn't look like generic "any5 comments 91 views last activity
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A: Left wing aviable B: Right wing aviable This map does LOOK great, but it play Horrendously as both sides. You have remember every room and turn to work with this map. Just do it, i'll consider DC every time i get this map, i'm not sorry.4 comments 31 views last activity
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Hello, I am fairly new to DBD, playing for about 4 months. I am currently in green ranks, however There are some serious issues with your ranking system. #1 we should not get penalized if people rage quit. also your ranking system needs to take in account the level of the people your playing. cuz i destroyed by rank 1 killers sometimes and lose a rank however ill destroy a baby killer and don't g1 comments 61 views last activity
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I know at best its horror adjacent but it has all the elements to a slasher movie a serial killer with crazy motives, iconic murders, a chase, a final fight with the killer, an iconic wardrobe set for the killer that separate themselves from others, a final survivor. Its all there, make Veronica the survivor, JD a killer give him a croquet mallet and some timed explosives, maybe don't add a map b5 comments 61 views last activity
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I am a big Chucky fan and since seeing Dead By Daylight including amazing Horror icons like Michael Mayers, Freddy, and Leatherface, I have come to think that no Horror IP is out of reach from Behaviour Interactive. As a matter of fact, I believe it is only a matter of time before Chucky becomes the next Killer in the game. Maybe not this year, maybe not the next one either, but one day. Why? Bec1 comments 31 views last activity
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She randomly got some wrinkles to her face and her in-game expression looks like she's constipated. She overall looks different. 😐️ https://www.youtube.com/watch?v=suC3bS2ZADc1 comments 41 views last activity
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I can't see anything.... Is this really how you are going to fix the stutters? By just making the game so dark that autohaven is literally unplayable! IT IS PITCH BLACK WITH BASICALLY ZERO DETAIL BECAUSE IT IS JUST BLACK! I was staring at a gen with 3 survivors working on it and couldn't see them... point blank... Quick attack range.... I loaded up the game and played a couple of matches just4 comments 61 views last activity
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I'm really enjoying his buffs but it still feels like I'm having a stroke trying to move my Thumb sticks to keep on the survivor and the recoil is not helping. When I go against decent survivors15 comments 201 views last activity
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How about giving survivors more points for Zombie Hunter? It already costs resources or perks to kill them. I feel 250 BP is nowhere near enough.0 comments 21 views last activity
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I remember what you named Infectious Fright in beta. This isn't THAT immature BUT I think the concept would be cool since you're playing with different rift ideas. For a brown rift it spawns near you at the start of a trial and despawns after a minute. What does it do? It makes you scream endlessly while interacting with a totem or generator, pallet drop or vault and every ~20 seconds it make0 comments 11 views last activity
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https://m.youtube.com/watch?v=uNkycQgyecc But seriously it's terrible and feels like Tumblr vomit change it.0 comments 21 views last activity
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Was the change to her hair color on purpose? It went from a nice gradiented silver/white to flat white with almost no shading except abrupt and choppy black at the root. I ask because the color it was before was so gorgeous and fit the gothic-cute look she has in the outfit, but now it just looks out of place, way too vibrant next to her darker looking clothes.2 comments 31 views last activity
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This type of Skirts have Clipping issue with Lobby Idle animations and missing most physics, it's like glued or something. Pls fix that. Skin tones do not match with some old Cosmetics, such as:0 comments 91 views last activity
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Seriously it’s like they went out of their way to make her look as unpleasant looking as possible the other model was so much better she looks like an angry man, she used to be so cute UGH! please change it back!1 comments 51 views last activity
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Claudette. She's just so ugly now and looks like the most generic chick ever. Her face was so Iconic before and now she just looks stupid Dwight. He I uh... It's self explanatory Kate. She so ugly!!!!!!!!!! She was so pretty before and in promos she can look pretty cute but her in-game model? Nuh uh no way Comment more please21 comments 301 views last activity
