Feedback and Suggestions

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  • I think it would be a lot, but it would be entertaining.
    0 comments 11 views last activity
  • But I'm sure you've heard this 100 times by now.
    78 comments 1,181 views last activity
  • its really simple all you have to do is change some names in the files because there is a folder already there. 1 for old and 1 for new
    0 comments 1 views last activity
  • The Cenobite is a killer with high potential, but at the moment he clearly needs some changes. Here are some suggestions, that will not make he OP: Chains now take 1.5 seconds to break; Breaking a chain with environment will cause a passive chain to chase the survivor until its manually released (this alredy happens, but if the chain fails, it simply disapears); The cooldown to start a chain
    3 comments 101 views last activity
  • By far the only issue I have with Pinhead, albeit a relatively minor complaint, is how chains can still spawn if the player is solving the Lament Configuration. If it were not for the fact that said chains interrupted the solving process, I would not have an issue with this, but as it stands it is an annoying feature that practically punishes the player for trying to complete was is essentially a
    8 comments 281 views last activity
  • My usual post about how the game needs an anti-epileptic mode. Lerys and Haddonfield are almost unplayable for me due to the much higher number of flashing lights.
    5 comments 41 views last activity
  • Let me just show you a couple of examples as to why
    4 comments 42 views last activity
  • OK, this is on my mind for a long time now and even when you don't agree with my conclusion I'm sure you see the problem. The problem is that killers are just very weak these days. Killers get out of ptb with just slightly altered powers, tonns of bugs and everyone who isn't putting his head under a rock for 1 month will learn how to counter a killer through all of social media. And if not, the
    8 comments 41 views last activity
  • I'm tired of facing comp teams and op swfs. literally 4 games in a row, I'm ok with testing how good I am against 1. Absolutely infuriating to play against these teams in the games current unbalanced state. Show whos in swfs so im not constantly facing them. Not to mention how arrogant and nasty this community is at that level and you defend this crap by not doing anything about it. One bad nigh
    119 comments 1,171 views last activity
  • So judging from the recent responses of the forum moderators on this subject, it would appear that the perk 'Power Struggle' now can actually backfire and make survivors waste pallets (despite the fact this makes no sense because to use it, you & the killer need to be in range of a pallet). They're suggesting this is intentional. I'm making this thread to request that Power Struggle recieve
    0 comments 11 views last activity
  • I believe there should be an option (mode) to have talking (mics) for everyone in range. Like killer can hear teams talking (He's coming after me!) and vice versa. I would LOVE to give my killers my own personality, while chasing people.
    4 comments 21 views last activity
  • Note this is about their appearance not about the gameplay of survivors I don’t care about this stuff in movies and tv shows but in video games where everyone is just a cosmetic imo it matters a bit more since its meant to include everyone from everywhere its only about original survivors because that is what BHVR can control TLDR: BHVR has been lacking when it comes to the different
    71 comments 771 views last activity
  • please make post game chat available for console already. i dont understand why this is still not a thing. should have been there since crossplay.
    15 comments 1,401 views last activity
  • This is gonna sound weird, but hear me out. Leslie Vernon, if that name sounds familiar to you it's because from a movie called "Behind the Mask: Leslie Vernon." So, without spoiling anything for people who have not watched it, it's about a journalist who's interviewing man who's trying to become an inspiring serial killer like Michael Myers, Freddy, Jason (forgot to mention, in that movie thes
    0 comments 11 views last activity
  • Blight lore us huge in DBD. We’ve had multiple events, every original killer has been blighted, even ghostface. We have a Blight killer. We got a cgi trailer that showed a mansion. We’ve had blighted assets from previous events. I think the community would love a blight map. I’d bet for The release of it players would get all blighted out. It would be Awesome!
    1 comments 21 views last activity
  • From the way they designed it you’re supposed to go after the survivor with box and if you can down him you’re rewarded with massive map pressure or if you can’t do that at least you get a assured chase. I feel like Franklins and Hoarder makes getting the box too easy and takes away that hard fought reward and also make it too difficult for survivors to stop the chain hunt. I say this as a new pi
    31 comments 631 views last activity
  • So, I've been playing pinhead since he was released, with a Headset mind you... I have a few issues regarding the Lament configuration, so I will list them 1: It is currently (from my experience) bugged in a way where the sound queue appears but the actual box isn't present, Both with and without a chain hunt active. (This is not a frequent bug, but it has happened to me twice in about 12 games,
    0 comments 1 views last activity
  • Hey I play Dbd on steam and I love to customizing my steam profile showing off my items and stuff, I would love to show off my Charms and clothing Items for Dbd. I'm not talking about making them tradeable, just making us be able to show them off in our item showcases on our steam profiles. There are already a few items on our steam inventories and I would love to have the rest of them to display
    0 comments 11 views last activity
  • Why not be able to save at least three different builds, so you can scroll between the finished builds instead of having to change perks all the time? If I play Hag for example and survivors have keys, medkits etc I might want to use my Franklins build. Now I might not have time to change to the perks I want to build around this if they slap on a key with 15 seconds left. But with three slots o
    0 comments 11 views last activity
  • I'm sick of playing high MMR and survivors or killers putting a stage to their advantage. example cold wind, haddonfield, hawkins. This needs to be worked on because its become broken and unfun to play on these map selective option. Can they just make it random every time?
    5 comments 31 views last activity
  • my PC's ram changing colour isn't me cheating. Why cant you make the actual script kiddies crash?
    0 comments 21 views last activity
  • Since the pinhead update, I can't play killer. I constantly teleport backwards and sideways during chases, survivors teleport around, all this with a ping of around 50 on a wired connection. Not only is it not my connection, but it's not even all of DBD. I can play the exact same time of day with survivor, on the same connection on the same PC with the same settings with no issues whatsoever. No
    5 comments 91 views last activity
  • The new SBMM makes the game very unbalanced and boring when you need to try-hard in every match. I think it would be good to have a casual mode with the old rank system, and a competitive mode with the new grade system. This would make the game more fun when you just want to relax or grind ranks, any thoughts appreciated.
    1 comments 31 views last activity
  • I feel locator perks make some really divisive feelings when it comes to folks' view of this game. But I have a strong opinion on it. (Please keep this civil). In my opinion I feel that killers with locator perks ruin the dynamics of the game for them. It takes away from the "Cat and Mouse" aspect this game is renowned for. As the survivor I feel as though it makes it difficult to differentia
    0 comments 1 views last activity
  • It’s not working properly. The old ranking system was flawed, but it was better than this. In the last 48 hours I’ve had too many players ragequitting early, screwing me and the remaining teammates over. The teammates I am getting are not on the same skill level as me, and appear to lack experience/game sense. They are suiciding on hook, ragequitting, hiding (intentionally not participating to he
    1 comments 41 views last activity
  • On this forum, you will see many survivor mains asking buffs, many killer mains asking buffs but this is not what will balance the game. Sure some perks need some tweaks or rework but it will never be a game changer. The only thing BHVR can do to properly balance the game is tweaking the maps. First, all too big maps (above 10k square) MUST be rework to make them smaller Indoor maps MUST
    2 comments 21 views last activity
  • I've been in love with this perk since the very first day, mainly because of the cleanse speed (seriously, if you are the one doing all the totems the last one goes twice as fast). This perk has it's issues though and to simply find totems and prevent noed, Small Game is much, much better, because it gives you the direction of the totem multiple times and shows the counter of totems in game. I
    2 comments 41 views last activity
  • I had a very productive thread just shut down with no explanation. I'd link it but idk if thats against the rules
    Mod
    5 comments 41 views last activity
  • Having it be the same button as interact (pallets, gens, etc) is an absolutely awful idea, you can tell when someone is playing on controller because they throw pallets while trying to break chains, or vault right back into pinhead's face (especially if he's using the iridescent that damages uninjured players) due to the double map oversight. It feels like you're playing vs the controls more tha
    0 comments 1 views last activity
  • As a killer main that won most matches before without sweating and while almost never tunneling, I have not changed my playstyle, I still play really chill and yet I am only getting absolute sweat squads every single game. In 5 days of test, I've only gotten matched with 1 single survivor that wasn't very good. All other survivors were of incredible skill, while I was playing low tier killers lik
    1 comments 11 views last activity
  • I've played DBD for quite some time, and this is the first time I felt like I needed to reach out and offer my feedback as I would like to see the game head in a positive direction. I would also like to point out that I do play survivor and killer at rank 1 before SBMM was introduced and after as well, so I'm not really biased towards either side but want to see the game be as balanced as possibl
    0 comments 21 views last activity
  • I'm almost certain this is a bug honestly, but yeah the Boldness category as survivor is extremely bloated and easy to max out, while its really difficult to gain the 3000bp needed to max out survival, and that includes the 5000 from escaping. Pallet stuns should still reward boldness, since you are being riskier to wait and try to stun the killer, but just throwing down a pallet to survive so
    9 comments 111 views last activity
  • Is it ever possible for Legendary skins to get new cosmetics? In example Resident Evil (I chose this one solely because I don't know much about Silent Hill so pls don't roast me and Stranger Things is leaving sooo) has Claire and Chris as Legendaries and they have so many outfits throughout the series. I'd love to have Claire's Revelations 2 classic outfit, I think it's called Wild Angel or somet
    5 comments 61 views last activity
  • More and more survivors are just getting better and better at the game and keeping the balance focused towards more casual survivors is a mistake. The bar needs to be set way higher for this game to have any killer players left.
    22 comments 251 views last activity
  • So the killer in the current state of the game is already on a pretty big time crunch from the start and they already have alot of things they have to keep track of already but the dev think its a good idea to add like a 4th objective to the killer side and its going to cause alot of killers to tunnel even more right away to make up for the extra time add to finding these totems I was looking u
    29 comments 191 views last activity
  • I don't think bhvr cares at this point, I'm someone who loves this game even after 5,000 hours. I put up with a lot of changes, but I literally can not play dbd because my mmr is so high. I literally get hackers 80% of my lobbies. Yesterday I got the same hacker 3 times, insta heal themselves and use super speed any time you hit them to make it look like you lost them, then they disconnected my
    14 comments 512 views last activity
  • I've been told to kill myself, hope my family dies etc etc enough tonight. I want to play DBD but I don't want to play with its player base. Please make bots for custom games as this community is terrible.
    0 comments 1 views last activity
  • Something I thought of that would be huge for Pinhead, and increase his skill ceiling to an insane degree: let him move while you are using a gateway/possessing a chain. We all complain about how you can lose time by landing a chain in an open area chase. What if Pinhead didn't have to stop moving when you were using your attack? Maybe not at full speed, but the gateway/chain attack doesn't take
    3 comments 61 views last activity
  • Very simple. Allow a way to organize your killers and survivors based on personal preference. For ex. I enjoy playing Jake so i would like to move him to the top left of the survivor list. I also don't want to play Bill so I would move him to the very bottom. Same for the killers. This would be very nice to have and preferably would like to see it with a drag and drop system.
    0 comments 21 views last activity
  • The generator debuff should be applied immediately. The healing debuff side of the perk can be circumvented too easily.
    1 comments 11 views last activity
  • Everytime you adjust it, you ruin peoples muscle memories and so far have only every managed to make it worse, never make it better. Since you've demonstrated so decisvely you are incapable of improving it, you may as well leave it as is so people can at least learn to work with the jank you've given us.
    6 comments 41 views last activity
  • I think trapper could have more interesting gameplay and his kill power could get changed all together, such as placing traps inside lockers, or on vaults, on gens ect, it'd be cool to have different variety's outside of bear traps.
    14 comments 91 views last activity
  • Please for the love of your killer playerbase do something about gen speeds. stop denying that they're not the problem because they 100% are. I know most of you cant get past rank 12 but ffs watch any high rank play on YT and if they dont have Ruin their gens ######### FLY by. Its been long enough, address it please.
    9 comments 111 views last activity
  • So we all know DBD and it hasnt changed since release. Genrush is a real Problem and everyone complains about it. Killer mains that it is too ez to rush gens and Survivor mains arguing. iTs tHe oBjEcTiVe!!! Nobody cares genrush just frustrates every Killer. So we need to chance that whether Slowing gen progress, add more gens to be done or even more than just gens. I would say we need survivors t
    8 comments 51 views last activity
  • Boon: A Prey's Distraction You're ability to become a distraction hinders the focus of the victim. After every 20/15/10 seconds of being in an active chase, gain a token. For every token gained, the furthest generator's aura is hidden from the killer for the remainder of the trial until the associated Boon totem is destroyed. Once the Boon totem is destroyed, the perk deactivates for the remai
    17 comments 141 views last activity
  • People just milk that perk harder now than DS, or add it(DS) in still. People all over the place know the memo that half the time you don't use it to dodge a hit, you use it to gain that stupid distance that changes everything in a chase. I really don't think it should have 2 really strong benefits in one perk. Just another reason survivors copy and paste the same build EDIT: another reason i b
    160 comments 1,732 views last activity
  • A realm beyond was awful. Just please for the love of everything that is absolutely holy, do not touch anything else. Please. ######### hell. I usually am the optimist when it comes to updates, but every single one of these reworks makes me want to rip my hair out. All that honestly needed to be done was just a simple rework that removed infinites, that was all. Maybe a simple graphic rework
    21 comments 291 views last activity
  • I am severely disappointed in how Behavior implemented the MMR system. I don't think basing off the MMR using data from the old system was a good idea. This is because the old system would put you against random people with different skill levels. Which then would cause inflation in what your MMR rating should be. It should have been implemented like any other competitive game like a fresh slat
    0 comments 21 views last activity
  • Currently, DS isn't deactivated by Lament Configuration. I've had people pick it up across the map from me and intentionally let me go there to down them and use it when I've hooked two people since they got unhooked. I really feel like doing this shows you're not being tunneled, so please ensure that this is changed for the better of the game.
    5 comments 51 views last activity
  • I've noticed that the games I can consistently control the match as Pinhead are the ones where I manage to control the box. Chain Hunts are too important to his map pressure, and being able to intentionally activate them by chasing the box holder seems like one of the most ideal strategies. Hoarder is beautiful when playing like this. The problem, however, is when the box spawns in COMPLETE deadz
    0 comments 1 views last activity
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