Zozet
Zozet
About
- Username
- Zozet
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Comments
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Happened to me too on Oni, very weird
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Yes please fix this, it's messing up the order + the red portraits
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I think Hope and in general survivor endgame perks are more fair because getting to the endgame is your goal as survivor, whereas getting to the endgame on killer is mostly the killer failing at his goal. But still yeah, why nerf batteries included? I agree it could use a rework but if not a rework, then atleast don't nerf it.
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@jayoshi said:
I wish charms were on completed generators. Like if someone did the most progress on a gen, all of their charms will show up on it and make them the same size as the ones on the hook. It would also have something different in the game. Like who can get the most charms on generators.
Good idea!
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@Pokino said:
First of all, I think most of us agree this perk is unbalanced and it is affecting negatively the game. My intention is not destroy the perk, but limit its use. My suggestion:
Begin the match with 4 tokens.
Each time you start a chase, windows of opportunities allows you to see all windows and pallets 24 meters from you during 16/20/24 seconds, and one token is consumed.
What do you think?
"First of all, I think most of us agree this perk is unbalanced and it is affecting negatively the game."
Lmfao are people actually saying Windows is op???? It's literally a waste of a perk slot I don't get it like as killer I WANT people to use it, literally all it does is make survivors not run into dead zones which is healthy like this perk is NOT broken lmao
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(You can also see how he's still in frenzy animation after downing you which pretty much confirms it's a visual bug)
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He's not in frenzy anymore, it's just a visual bug i'm pretty sure, he downed you with an M1. You can see after he first hit you in Frenzy he slows down, the same way he would when he cancels it, then he appears suuper slow (way too slow for frenzy) and his cooldown after hitting you is super long like it wasn't in frenzy. So I really think this isn't broken atleast not gameplay wise, it's just a visual bug that makes him look like he's in frenzy when he's not anymore (I think when looking at the video)
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Yes, please fix this.
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@[Deleted User] said:
+1
You can literally get double stunned when using the add-on if your power gauge depletes during the stun. You go through the pallet stun and then also the fatigue.
Wow.
Didn't know that, lol.
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I think an easier way would be balancing the maps. A big part of the frustration is in high MMR, almost 75% of matches, a map offering that strongly benefits the survivors is used like Haddonfield, Ormond, The Game, etc. If maps were more balanced with less safe pallets, and unfair structures like House of pain etc I feel like it would be easier to have a more balanced experience for every skill group, not only high MMR.
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This is happening to me aswell
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I agree, I was so sad to see it was gone. Seeing a Dwight running across the map while looking up was the funniest thing ever and now that it's gone, it certainly does remove some fun factor from the game :/
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Also as survivor I got absolute brand new players with less than a hundred hours in the game... Something isn't working there
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No, I haven't, good to know if it ever happens again