Feedback and Suggestions
Our team will be happy to read these!
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In the brazilian portuguese translation, both "Overcharge" and "Surge" perks are translated as "Sobrecarga". This can lead to confusion and one of the names should be replaced. Suggestion: Translate "Surge" as "Surto de tensão" or "Sobretensão".0 comments 11 views last activity
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1.All Legion members on the field:Depending on the initial position of the killer, the remaining three members will be evenly distributed in the cabinet,Legions can exchange members for operations by entering the cabinet. The originally operated member is on standby in the cabinet where you entered at the beginning, and you can quickly move on the map by exchanging members. 2.Legion partners wil3 comments 51 views last activity
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Can we please remove them my god it would cut the grind down by 2/3 and you wouldn't have to waste time changing numbers or which numbers to change.2 comments 11 views last activity
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For perks like Dance With Me, Deception, Guardian, Shadow Step (which i know has the indicator, but), etc... it would be really useful to have a timer like Exhausted and Exposed that lets you know how long the “No scratch marks” status effect is lasting.0 comments 21 views last activity
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1. After using the effect of Boon:_Circle_of_Healing to heal a survivor, the Boon totem will change back to the bleak totem after 15/30/45 seconds. 2. In the range of Boon:_Shadow_Step, you need to stop the action to hide the halo, and after running for 10/20/30 seconds, the trace will be displayed.1 comments 11 views last activity
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Like why 👍🏻? what ever I’ll humor you and say not being able to work on generators/healing/totems when madness tier 3 all tho it’s exaggeratedly OP; but after all other 3 survivors are dead and the hatch is clearly open why literally could I not just jump in and exit escape hatch?27 comments 451 views last activity
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I’ll start off. Boon: X-Ray Vision This Boon has a range of 24 metres. When both you and the killer are within this range, you see the killers aura. When the Boon is destroyed, the killer sees your aura for 5/4/3 seconds. Boon: Blood Sponge This Boon has a range of 24 metres. When within range, you leave no pools of blood behind. This persists for another 1/2/3 seconds after leaving6 comments 62 views last activity
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When the Boon totem is placed, you will get a ball of light that can be thrown (the maximum throwing distance is about 12 meters) The place where the light ball hits will have the same effect as the flash bomb. The light ball cannot be put down (similar to the phinhead box). When the Boon Totem is destroyed, the ball of light will disappear. When the ball of light is thrown, the Boon totem wi0 comments 11 views last activity
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What do you guys think of the window loop in the killer shack? Its been around for ages and survivors are very dependent on it when it comes to looping The Dead Dog shack has a breakable wall, why doesn't the other? I can't bring Bamboozle for every killer just to deal with this one window Do you guys think something should be done? Like add a breakable wall to the shacks or something?28 comments 331 views last activity
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Hello, I play on the Series S. I have noticed these black lines on mainly the characters faces when I load into any match. It seems like every survivor I play suffers with it and there are a few killers I play that also suffer with it. I don't know if this is because it's harder to see on the killers or not, so I'm not sure if it effects absolutely everyone. While this bug does not effect game0 comments 81 views last activity
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Instead of naming stun challenges "Back Off!" name them "Fight Me!" because that's all the killer hears. They get buttered when stunned, take it personal, and take on the challenge of tunneling you out of the game.0 comments 11 views last activity
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In fact I could argue this perk doesn't need invincibility frames at all, the distance alone gained by it justified it being used, and I promise you if they took away the iFrames it would still be the most used Survivor perk. Nothing else even comes close. The fact that the most used Survivor perk counters a C tier Killer like Trapper is infuriating and horrible design. Literally just ignore an4 comments 31 views last activity
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Maybe a killer, maybe a survivor. Becoming a teammate with her should be a good experience.0 comments 11 views last activity
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Hey, so I check back on the official merch shop every month or so and still no option to ship to the UK..? I can't be the only one feeling this way. Right?3 comments 31 views last activity
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Hi, There have been endless discussions on the topic of SWF teams. They make the game a nightmare for 80% of the killer player base, survivors can't be buffed without it being abused by SWF, and all that stuff. So that brought me to an idea. Like the 'Enable Crossplay' option, there could be the option to allow SWF in your match or not. As a killer you should have the option to uncheck the 'Al7 comments 61 views last activity
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Share the perks used by the survivor you face. 100% of the trials at that MMR are like this. It's unbearable. When one has a "loop" build it's ok, when all of them has it, it's a problem.14 comments 191 views last activity
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Trickster is another killer ive had a decent time playing for a while but i get pretty consistent dcs against him. I think he could basically use one major change: 1. He needs a 3-5 second cooldown to his knives after taking a health state from a survivor. Right now he can easily down a survivor in just under 10 seconds because theres no cooldown when he takes a health state. This makes for re7 comments 141 views last activity
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House of pain- this structure needs to just be removed entirely from the game. Playing on Haddonfield and this one loop had 5 easily accessible windows and a pallet. The garage window was open, the fence had a window parallel to the garage window, both windows were open over the set of stairs leading down from the garage, there was a pallet at the bottom, and the window on the opposite stairs as2 comments 61 views last activity
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If you're playing Victor and you pounce to an injured survivor and they get "hit" victor stops as soon as the hit lands. However, the hit gets refunded because the survivor used Dead Hard. The survivor is now 2 ft from Victor and can easily kick him. If victor missed he would have been at least far away from the survivor to be kicked.12 comments 101 views last activity
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Just had a match where there were only 2 survivors left with 2 gens super close and one sort of far off but still within reasonable distance. Anytime I would hit a survivor they would instantly go back to their boon and heal. I would have commited but with the other survivor going to work on a gen and I dont have ruin up anymore. Like a normal 3 gen with 2+ survivors in certain situations can be18 comments 161 views last activity
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I personally am a big fan of the aesthetic of the map and for the most part the layout isn't terrible. However I do have an issue with some gen placement. When the gens are all the way across the corridors the survivors see you coming a mile away and, especially if they're a W warrior or you're a 110 killer it takes 8 years to catch up with them. I feel the terrain, or gen placement should be fid9 comments 51 views last activity
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Loved this game but the new grade system isn’t working. I get brand new players who throw down pallets, killers who can’t land a hit, every killer camping and using noed, and people who are terrible at the game bragging that they’re red rank… your not… it’s a grade and play enough anyone can hit it unlike the old ranks. thanks for listening to my rant hoping they bring it back, haven’t playe4 comments 51 views last activity
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Hello DBD Team, I just want to give some mmr feedback and my thoughts about it. I also watched the dev stream and was a little bit confused, that the mmr calculation is only based on kills/escapes. What is skill? I think you're mixing win/lose conditions with player skill. Winning or killing does not mean you're skilled. Let's assume someone is afk and dies, that would mean as killer I ha1 comments 31 views last activity
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Most every update I've seen recently is Survivor friendly if you don't balance it out it's basically not going to be worth playing as the Killer I'm not good at playing at the killer to start with but I would like to get better but I have seen Survivor friendly updates a lot lately0 comments 21 views last activity
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Nurse has some bugs since ages and they have never been fixed, some are more conditional like the blinking to a lower level without looking to the ground which can make you completely lose the chase and one that happens A LOT is the blink bug where you press m2 at the second or third blink and it sounds like a spam of blinks but you cant do anything. Please, how much time do we need to wait to t0 comments 11 views last activity
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I get it, they used dead hard, but getting screamed at while "whiffing" is terrible.1 comments 31 views last activity
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James Sunderland was pretty cool. I bought it immediately. The only problem I have with it I will say is the same problem I had with Cheryl. The face just does not look like him. The outfit is good though. His face fits more for someone like Frank West I'd say. I give James a 7/10. The Pyramid Head Blighted skin I also bought immediately. Honestly I9 comments 361 views last activity
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28 comments 191 views last activity
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Why won't the devs just let the Hatch be randomly spawned at the start of the trial, and the Hatch only opens when 1 survivor is left? Killer and Survivors are rewarded for traveling more of the map to accidentally find it When the final survivor is left, the Killer and the final Survivor go into a 1v1 situation, to see if they both remember where it was. If they both found it during27 comments 441 views last activity
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I propose to make "Offerings" of events common to all game characters. In addition, to free these "Offerings" from the conventions of obtaining prestige. "Offerings" will receive immunity from deletion and they can be used on any character, the total number will also become common to all characters. I was also a little confused. The "Offerings" from the previous event have not turned into new on0 comments 11 views last activity
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As a killer, i really hate going against SWF groups. It puts people up against survivors with higher ranks and, to me, they're basically cheating. I mean, they're communicating with each other in a party, how is this fair? Some killers, like me, just want a simple match with simple slayers and enjoy it. 1 player against 4 coordinated players is ridiculous. There are some players that want that k14 comments 41 views last activity
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So I've had this bug happen a few times.. when you reach level 50, 4 perks show up, you and the entity take turns eating a perk. But sometimes, a web spawns with only 3 perks in it.. and remains that way until you max out that character. Restarting the game doesn't fix it. Haven't tried verifying files but I doubt that would fix anything either. As you can see in the screenshot.. there's onl2 comments 11 views last activity
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I think this Halloween event SUCKS! It was straight up worse than having no event at all. The seed offerings have such a tiny BP reward potential that isn't even guaranteed, they're just worse than using wreaths. Blight serum add-ons are also kind of lame since they end up being a hindrance just as often as they're useful. Having to waste BP on them in the bloodweb instead of literally anything12 comments 201 views last activity
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Four survivors can use the same four perks is already ridiculous. Most of them just bring DH DS BT and self-care, I do have some problem with these perks being multipole in trials but it's another topic since as long as their available, most killer just assume they exist even maybe none if them is being used. On the other hand, items are just annoying in another level. Toolbox just speeds up rep1 comments 41 views last activity
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I main pinhead and ive gotten all perks unlocked on him to tier 3. Pinhead needs a hard nerf. Example: I can run ruin, undying, thrilling tremors, and deadlock with almost any addons and hes basically unbeatable. Ive had plenty of matches against really good teams and he stomps on them with this build. Things i think should change: 1. Something should be done about survivors being interrupted9 comments 281 views last activity
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Dead Hard (Only Dash Animation active if he dodge a hit) DH for me is the only "2nd chance" perk in the game. Not DS/UB. The problem with DH is that even if the killer did good mind game, survivor can just dead hard and reach the pallet. With this change DH will work the same IF you time it right to dodge a hit, but if the killer didn't swing you will be just exausted with just no dash (or8 comments 341 views last activity
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I just wanna say I wish everyone that wishes for nerfs for either side would just watch more videos of the other sides all the people calling for killer nerfs need to watch people like probbz and aayrun to learn how to play at a high level and all the people asking for survivor nerfs need to watch vids of otz and dowsey playing vs actual comp teams because that's how most games are at high mmr0 comments 21 views last activity
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Every single game I have played so far has been blatant cheaters with ESP and teleportation. I normally play survivor and a majority of the cheaters have been on my team. Some of them are killer but it's not often. Can I please for god sake have a legit game WITHOUT any cheaters, behavior? Maybe you should invest in a better anti-cheat system. I also find it scummy to ban people who DC from a che4 comments 52 views last activity
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Honestly I know it's a controversial opinion but I really think they should speed up medium vaults. With just a regular M1 the killer can hit you from way too far away if you just don't have the angle for a fast vault. Once the pallet is gone the shack can be easily turned into a death box by just making sure a survivor vaults from the short side and then you just die.12 comments 361 views last activity
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There is no reason to tie a unique blood point bonus to a perk that people have to unlock and equip, especially when the game is so grindy as it is. The worst part is having to unlock them on a killer or survivor you want to use first before you play them if you don't want your blood point gains to be so poor, and there's a lot of RNG involved in just getting them to show up in the bloodweb, espe4 comments 41 views last activity
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Survivors cannot move in some areas in Wreckers' Yard (Autoheaven). I don't know which ones, one survivor got stuck in the empty space, I hooked the survivor and after they get rescued they still could not move. I've downed that survivor and let them wiggle free, buy dropping and picking up. I think they could not wiggle too, so I mori that survivor out of mercy. In the end game, another surviv1 comments 11 views last activity
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It has been a while since I have made a list for this. Feel free to add your own. Revert the Wraith nerf to his lunge speed. The nerf was unnecessary, and wraith is no where near OP. For the Oni, Blight, Demogorgon, and Leatherface, make their secondary abilities prioritize hitting survivors vaulting over pallets instead of the pallets themselves. Make the prestige cosmetics for killers and11 comments 201 views last activity
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EDIT: Alright yeah you make some decent points. I've only played for a year and didn't know they tried this already. I can't delete this but i would if I could So, the usual counter to the killer facecamping someone is to just let them die on first hook and do gens. Balanced as far as number of kills or the killer's score goes, terrible for that one person who barely got to play that game at all8 comments 41 views last activity
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We've been waiting so long. We are handicapped on this console compared to other consoles/PC. I never would've bought this game on the switch had I known it was so poorly adapted. I heard this was promised like a year ago, so where is it? Can we please? Any clue how hard it is to aim the flashlight on switch compared to other consoles or PC with the hypersensitivity of the camera and 30fps? I'm0 comments 11 views last activity
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It would be nice to have different moris for every killer, like for honor executions, maybe it can be something we spend shards on9 comments 61 views last activity
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Dear BHVR team, please design effective algorithms to ban hackers efficiently, people are leaving1 comments 21 views last activity
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Let's review the boon totem as of 5.3.1 -Infinite Use, no tokens -No requirement to activate perk (just find a totem) -Boon Totem effects stack -Killers cannot destroy totems -Survivors can activate the same boon on the same totem with no cooldown -Up to 4 boon totems can be active at once Opinion: Boon totems need a pre-requisite, a limited amount of uses, or some combination. Here ar24 comments 311 views last activity
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@Sycrome Just started a discussion about Totem / Survivor spawns. It might be a good idea to have HEX Totems come out of the ground 30 seconds after the match has started. This way, as a killer, you don't lose 1 or sometimes even more HEX perks within 30 seconds at the start of the match. Please let me know your opinion.6 comments 51 views last activity
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It shouldn't be pixel perfect snuffing out a totem, had a totem on wrecking place between two tires where I couldn't snuff it out unless I was standing in the perfect spot2 comments 12 views last activity