Boon Totems need a pre-requisite requirement

Let's review the boon totem as of 5.3.1

-Infinite Use, no tokens

-No requirement to activate perk (just find a totem)

-Boon Totem effects stack

-Killers cannot destroy totems

-Survivors can activate the same boon on the same totem with no cooldown

-Up to 4 boon totems can be active at once


Opinion: Boon totems need a pre-requisite, a limited amount of uses, or some combination.

Here are a few ideas:

-Similar to the "Blast Mine" Perk, Boon Totems should require a survivor to complete X% total progress of generators (66%, the same as Blast Mine, seems fair to me, but this amount should be tested) before a totem can be blessed.

-No more than 2 Boon totems can be active on the map at any given time (activating a third Boon totem would deactivate the Boon totem that has been active the longest).

-If the same totem has been blessed and manually snuffed out twice by the Killer, the third time it is snuffed out will cause the totem to break.

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