Trickster needs a hard nerf too

Trickster is another killer ive had a decent time playing for a while but i get pretty consistent dcs against him. I think he could basically use one major change:

1. He needs a 3-5 second cooldown to his knives after taking a health state from a survivor.

Right now he can easily down a survivor in just under 10 seconds because theres no cooldown when he takes a health state. This makes for really unfair gameplay and is a little boring on the killer side.

Comments

  • @PBsamichShoe said:

    Trickster is another killer ive had a decent time playing for a while but i get pretty consistent dcs against him. I think he could basically use one major change:

    1. He needs a 3-5 second cooldown to his knives after taking a health state from a survivor.

    Right now he can easily down a survivor in just under 10 seconds because theres no cooldown when he takes a health state. This makes for really unfair gameplay and is a little boring on the killer side.

    stop trying to nerf mediocre killers play trickster vs a swf and see if you feel the same

  • So you want to remove the one thing that makes him unique and worth playing?

  • Trickster is in no state to even get a nerf. A nerf would outright kill the character.

    His quick down time is the only thing that makes him usable so doing anything to that will quickly drop him to bottom tier. On top of that he still has a tough time against survivors because he has zero pressure and terrible snowball potential. Even after getting it down to 6 blades to take a health state this still remains the case.

    If there's any change to Trickster I'd rather they change his addons to more uniquely affect his blades in ways that shake up his gameplay. No matter what add ons you run it's the same thing over and over with only perks to change the dynamic.

  • Yeah, no again...

    You should go to this post:

    @El_Gingero said:

    We've made good strides recently with changes to Wraith and Deathslinger, making them more fun to face. It got me thinking about other killers with problematic gameplay and what we could potentially do to remedy them.

    Any suggestions?

    I know he's not B tier but I think Trapper could use some tweaking. I don't find him to be OP by any means, however it's simply not fun getting caught in traps that are hard to see, and constantly keeping a look out for traps in general is tedious. This is exacerbated by his recent buffs, and perhaps we should start looking into ways of making him more fun


  • Trickster is a D tier Killer against Survivors with a brain which you seem to not be facing based on your recent posts, so no

  • Trickster does not need any nerfs. Tell me this is bait.