Feedback and Suggestions

Our team will be happy to read these!
  • Many other games have a few different rulesets that can be chosen. For example Deathmatch, Team Deathmatch, Capture the Flag, Sole Survivor, etc. Granted Dead by Daylight would have a problem having some of these but there are other ways to have different rulesets. Private games can make their own rulesets that the players need to be trusted to follow but that's it... and a bit more difficult to
    0 comments 11 views last activity
  • Hey there I'm making this a short thread to make a suggestion to whoever makes the tome challenges: Please in future tomes, if there are challenges surrounding cleansing totems could you make it "Cleanse/Bless X amount of totems?" as a small QOL to people running boon perks? I understand this is a really small request but I imagine it would go a long way for helping reduce frustration that may
    4 comments 81 views last activity
  • Warning: I'm long winded. There are a lot of cool players out there. And there are a lot of those not so cool. Not that it should make a difference but I was out of the game for about two months from August to present. Just in that amount of time that I was away, I've noticed a change. Maybe I'm having bad luck. I guess I should tell you my definition of a toxic player since everyone has their
    0 comments 11 views last activity
  • Players getting stabbed well over vaults, and pallets. Killers vaulting too slow. Over powered killer abilities like BBQ n chilli. Humans abusing the UI to zigzag evade. Killers stopping after stabbing. DEAR DBD DEVS. We like your game, but it is toxic. Face camping is possible with a very USELESS penalty to killer... Points.....it aint hard to balance. Any player mid vault or pallet gets tempora
    4 comments 11 views last activity
  • The cosmetics are really cool, but it sucks that it's Legendary. I wanted to wear it with my Bloody Nemesis head. What's the point of P3 cosmetics if you can't even wear them anymore? Also why is this Killer still running around looking like he is trying to drive an invisible car? Was someone drunk when they designed that?
    0 comments 21 views last activity
  • I like the design of boon totems. They are interesting and fun. However, as killer, I am tired of snuffing them out over and over again. There has to be a hard limit to the number of times totems can be blessed.
    0 comments 11 views last activity
  • How you allow one totem to have 2 boon effects ?!! when they add more what you gonna do? A area where you can heal get invisible and 2 more strong effects that who knows what it could be? One totem should have only one effect not 2 or more
    11 comments 141 views last activity
  • For the health of the game and play experience, what perks do you think should just become base kit? Numbers can be tweaked, of course, but I think it's ok to make everyone stronger to address some gameplay concerns. Surv: BT, Unbreakable, DS. Slugging, tunneling and camping are so unpleasant that these perks are run almost all the time just to get a chance to play the game. Since they imp
    16 comments 521 views last activity
  • So I have played several games with and against CoH and it's just broken imo. It gives free self-care + we'll make it to every other survivors. You have 23 perks total, whenever boon totem is active and killer just can't get rid of it. Range is double on multi-layer maps and there is still lot of spawns, that killer just can't get rid off, even if he wants to for some reason. If you wanna know
    22 comments 501 views last activity
  • [Killer name] Krampus [Size/height] 6 Foot [Killer skill] Rusted copper bells (Krampus bells) that can be dropped by Krampus up to 5 bells at a time [Krampus Bells] (which can be avoiced if you walk around them) once touched stick to the survivor and gives a reveal chime every 10 to 15 seconds making its location known to Krampus for 2 seconds [Krampu
    2 comments 81 views last activity
  • So his new voice is just awesome. I've never heard a survivor scream on the hook like he does. Every time I have to laugh^^ really well done *BHVR thumbs up* Anyone else with the skin and also positively surprised by his new voice?
    12 comments 481 views last activity
  • Heyo im back with another Idea i had. Of course it has to do with giving the Legion a little bit of leathality without making them broken again and also giving them Counterplay. Begin the Trial with 3 Tokens of Feral Frenzy. Whenever The Legion hits a survivor not affected by Deep Wounds during Feral Frenzy, gain 2 Tokens of Feral Frenzy, up to a maximum of 10 Tokens. Every time you wou
    7 comments 361 views last activity
  • I want to say that you to BHVR for DBD as somebody who equally plays killer and survivor. I read loads of post on here of people saying the game is killer / survivor sided and it may seem that way, but the more I play I see it's not. It is very hard to balance a game that is asymmetrical, it's not like a game of 5 aside where you have equal teams and it's down to the players to pick, you have a g
    2 comments 31 views last activity
  • hi devs <3 i just want to be able to type normal words in chat that get filtered out on accident or even swear every now and then in a non toxic way. (Pardon my french) so can you guys please add a way to disable chat filters in the settings for those who don’t mind a little french here and there. (There are addons, character voicelines and lore with curses but we can’t say any ): ) i
    0 comments 11 views last activity
  • Hello. I know this topic has been talked about multiple times and I know that the BHVR team said, that they can't guarantee a cross progression between other than Switch, Stadia and PC and they are working on it but I really wanna talk about this. I am kind of a console player (PlayStation) when it comes to a few games like Dead by Daylight and I've been playing this game on console for now 3 1
    0 comments 11 views last activity
  • Its just DCing with extra steps at this point.
    87 comments 1,171 views last activity
  • I was in a killer match where it was one Boon after another, some in the same places where i found them the first time. Survivor sets a Boon, you snuff it, then a few minutes later another shows up, sometimes in the same place. Does this feel like an abuse of a perk? A strong perk that can be repeated over and over with no downside toward the survivors? I mean, when Survivors break a Hex, kil
    24 comments 281 views last activity
  • So this goes for both sides. For killer there are so many interesting perks however are all limited to your terror radius and you can only increase this by more perks like distressing or by using "calm" doc addons. Could be not add a secondary effect to perks like unnerving to increase terror radius by Xmetres. Same as survivor, if we're so close to a killer to get benefits surely they should
    4 comments 101 views last activity
  • Ok do the devs just not care at all about balance? Its mixed on leatherface , but every killer in the game BUT him has to EARN (EARNNNNN) his insta down, myers has to stalk , same as ghost face, billy you gotta land your chain saw with a skill hit, huntress (Pink addon) requires a direct hit, so on and so forth, and NONE of them can down multiple people at a single time, but not leatherface, nope
    16 comments 421 views last activity
  • what if the devs allow his m2 attack to go up and down elevations such as stairs.
    21 comments 201 views last activity
  • Boon totems on multi floor maps should have effect only on the floor where they are. I.e. the area of effect should be: sphere intersected with floor. Otherwise boon totems are too OP on multi floor maps.
    11 comments 81 views last activity
  • Hello all. I just had some shower thoughts today on Trickster. Idea #1 - Switchable Forms The Trickster now has 50 knives. Laceration takes 6 knives to incur a health state. Showstopper now comes with three styles: Default, Ijung, and Doyosae. Each style can be switched between by pressing Alt. Process goes from 1-2-3 and then back to 1. Switching to another form incurs a 2 second
    2 comments 27 views last activity
  • Like the title say this gona be cool have that skins to play in game! (they should release it with Mr X Skin). can be amazing stuff for fans!
    1 comments 281 views last activity
  • Dear developers, I understand everything, of course, dbd is a game about survivors, where THEY dominate, and where killer is just a clown who should entertain them, but you've broken the balance (AGAIN!). Survivors can now heal yourself without first aid kits in less than 15 seconds. And the killer's totems are disposable, but survivors can bless them endlessly. Well, that's right, survivors shou
    0 comments 1 views last activity
  • I'm going to get straight to the point: there are 4 survivors and 1 killer. The reason hex perks work on killers is because they're one time use and survivors can split up. One survivor looks for the totem, one distracts and the others do gens (hopefully). The gamble of a hex perk is what allows its powerful effects since there's the chance that it could be gone at any second. That's why hex per
    25 comments 1,741 views last activity
  • Reaching tier three is unnecessarily loud, please reduce the volume.
    2 comments 12 views last activity
  • The perk is such: For a duration of 100 seconds at the start of a trial, all lit totems are blocked by the entity. Performing a cleanse action on a dull totem immediately lowers this duration by 20 seconds. Basically just trying to give killers a little totem insurance at the very beginning of the match while also giving survivors a degree of counterplay.
    7 comments 311 views last activity
  • Even though Borrowed time is a pretty balanced perk it’s not perfect. There’s one thing that’s really annoying about this perk. It doesn’t promote anti tunneling. Basically my problem with the perk is it’s annoying when someone unhooks and when you go for the unhooker the guy with BT body blocks and ######### you over cause he can block you in and you have no choice but to hit him. Here’s my chan
    35 comments 811 views last activity
  • a single perk slot, who allow 4 survivors to heal faster than using self-care is too strong i think, this perk should pasive heal any survivor inside it's range, as syringe does. but taking much much more time
    0 comments 21 views last activity
  • Riverdale has every thing required to be a cross over with dbd. The series isn’t based on horror but it has some horror elements. We could have Archie Andrews and Betty cooper as survivors and maybe the black hood as a killer or the gargoyle king. The highschool could be a map or the sisters of quiet mercy building could be an map. Just like Jill and Leon Archie can have an alternate skin where y
    5 comments 61 views last activity
  • Could we get Survivor and Killer taunts, that we can buy from the shop with Auric Cells?
    1 comments 21 views last activity
  • Now when Thill of the Hunt doesn't give you any notice notifications anymore, should it still be a Hex? Honestly, I think the strongest part of Thrill was the noise notifications, but now when it's gone, I really don't think there's any point for it to be a Hex anymore. So I don't think it should be a Hex, just because it's not strong enough to be a Hex anymore in my opinion. It would also be a p
    3 comments 31 views last activity
  • Hello, i have been playing dead by dayllight since April of this year and i mostly switch playing between console and on steam and when i use the auric cells to unlock the pass when i reach a specific tier it is always resetted though when i view another streamer they're tier is not resetted. I do not want to keep spending so much money on auric cells to get these unlockables if my tier is alway
    3 comments 41 views last activity
  • It's the worst rift so far imo, the charms are better than the skins, it's themed around Yun-Jin and Trickster but who gets two cool skins? Feng, while Yun-Jin gets one bad skin that looks like a leftover from the summer rift that was taken out because it's too ugly. Why didn't they give her a glamorous skin in line with her lore? Also the Nexus ranger would have been great on Yui but no, also th
    13 comments 311 views last activity
  • The matching imbalance in MMR continues today. Some are satisfied, but many are dissatisfied. Although exact information about MMR is not yet available, You know that if I do well, I go up and if I don't, I go down. But if an opponent who is too strong for me to keep fighting, It interferes with playing the game. However, since the game cannot be deleted, the user In this way, you lower you
    0 comments 21 views last activity
  • What would happen if only one survivor would be allowed to escape? This change would spice up the game a bit. At the start the survivors need to cooperate to not get killed. But as we get to the end of the game they need to get more and more selfish. What do you think? Any ideas how could this concept work?
    27 comments 532 views last activity
  • yeti outfit for the oni (ski as main weapon, log as weapon while using power) Elf or mrs claus outfit for the hag Toy soldier or nutcracker outfit for the deathslinger gingerbread man outfit for the hillbilly (candy cane or rolling pin for a weapon, and maybe an electric knife or handheld mixer instead of chainsaw). Have a bite mark out of his head, he’s angry about being eaten so he’s getting
    0 comments 11 views last activity
  • 3 comments 11 views last activity
  • Bless should be a basekit action that any survivor can perform. Any boons that a survivor has equipped are active when in range of a blessed totem.
    0 comments 11 views last activity
  • After disarming Trapper Traps. Looking at Myers while stalking someone else. After destroying Hag traps with a Flashlight. After Snap out madness 3 from the Doctor. After wake up from Freddy dream world. After Taking off Pig reverse traps. After cleanse on Plague fontains.
    0 comments 22 views last activity
  • Since keys have been nerfed in successive measures in both a) needing charge to open hatch, and soon b) hatch won't even spawn until you are the literal last survivor in the trial as well as c) hatch opening animation to be implemented which lasts 2.5 seconds. Why not finally allow green keys to open hatch? This change is mostly just to make finding a green key in trial without ace in the hole f
    19 comments 392 views last activity
  • Currently, if you hold the Main Event button for more than a second whilst playing Trickster, it will activate it but also deactivate it, so you’re left with reduced movement speed, unable to throw knives for a short time, and a depleted Main Event bar. Not entirely sure if this was intentional, or is bugged, but thought some sort of short delay could be added so the power doesn’t immediately de
    1 comments 31 views last activity
  • Right now as a surv main the game is in a really bad state. MMR is ruining this game. Its forcing Killers to do things in order to win/gain MMR that is just not fun for other players. The current state is forcing killers to camp and tunnel players out of the game. Which is ######### and makes the game a dread to even open anymore. I am a red ranked surv and I have a higher MMR. But right now when
    12 comments 171 views last activity
  • I was happy about new system, but, few time later im done with this. I play solo everytime, its so boring now. Im iridescent for killer and gold for survivor. I tired this matchamking.. my matches as killer always i have gens flying, every coordinated players, meta builds, really good survivors, ok at this points... I will go play as survivor... My team always is a sh*t, every player hidden, doin
    6 comments 91 views last activity
  • just had a match where i didn't bring any hexes and a survivor picked themselves up with soul guard, i don't remember if they had been affected by some boon, but is this intended?
    4 comments 241 views last activity
  • Yes killers got maps rework with less pallets, the hatch nerf. But its not enough. Now that survivors concerns are settle, we need to adress killers ones. Im not speaking about map size or genspeed who are not a killer problem but a map design problem. Killers need to be stronger. We need a basekit rework for almost all killers. And I think the main problem is the Behaviour philosophy with
    28 comments 441 views last activity
  • Had quite a few games where the second to last gen gets fully repaired but there is no audio que informing the gen being done. This happening to anyone else or just me?
    1 comments 21 views last activity
  • As a player who has been playing for years, the MMR patch has been experiencing some very serious problems with unbalanced matching after several months of watching. The matching system, prepared for feedback and improvements, is now more disproportionate than before MMR, which continues to hurt players using the game. Rather, despite the unbalanced matching of the existing MMR system, it is ju
    0 comments 11 views last activity
  • I must admit that i gave crap to BHVR for their bad P2P system but finally something exciting has happend: Dead Hard hit validation. This finally should fix most instances of "being exhausted on the ground". It also removes 1 instance where high ping killers have a massive advantage. Imo it feels very good for now. So very good job BHVR with this update! Although we shouldn't forget that everyt
    7 comments 61 views last activity
  • For the love of god, yellow??? it's not the best shade esp on pc, secondly why does the surv need to see breakable walls? it makes it more nauseas and then you make the hellraiser box growing to yellow and barely can be seen on pc. Also what is with the dot above donwed survivors? anyone else seeing it? I feel there needs o be different colours for different things, especially for those who have
    0 comments 31 views last activity
1 … 767 768 769 770 771 … 1367