Feedback and Suggestions

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  • Ran around with Clairvoyance and Left behind with Bubba as a killer, there was no hatch anywhere to be found.
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  • Twisted Plaything: The appearance is weird enough, and the more you watch it, the more scary it becomes. I love this kind of design in horror games. Mikaela's new clothes(I haven't found the correct name on the wiki):NICE.
    0 comments 21 views last activity
  • I designed a utility system for each survivor, based on small bonuses, differentiating them all. These are examples Dwight Fairfield: +1% team repair Meg Thomas: +1% jump Claudette Morel: +1% healing Jake Park: +1% sabotage Nea Karlsson: +1% crouch speed Laurie Strode: +1% aura vision Ace Visconti: +1% luck William "Bill" Overbeck: +1% save speed Feng Min: +1% noise reduction David King
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  • There's a charm for survivors that's a locker. I'm going to need you to make that for killers as well now. Thanks.
    0 comments 71 views last activity
  • I know this might be counter-intuitive since the lore is supposed to be a reward for completing objectives, but I was wondering if the devs might consider not doing that going forward. Some time ago, when the archives were bugged and causing crashes, I stopped looking at the lore and forgot to ever see if it was fixed. Just a couple weeks ago, I came back to it and realized there were all these t
    0 comments 11 views last activity
  • The survivor's white auras is virtualy free camoflouge on the maps white snow on the outdoors.
    0 comments 41 views last activity
  • I got the merciless victory as Dredge with its 3 perks but I didn't get the achievement. Video below: https://www.veed.io/download/85710356-98a4-434f-9583-5364bf55fe9a?source=compressor-sharing
    Mod
    1 comments 51 views last activity
  • 6 comments 61 views last activity
  • Instead of having it recharge all tokens on a Lethal Rush, have it allow you to rush as soon as you have at least 2 tokens. That way it still keeps its identity as an addon that minimizes downtime between rushes, but you have to be sure you can catch them in under 5 rushes to make use of that.
    5 comments 141 views last activity
  • This new killer can not be weakened, and successfully entered the official game, is exciting news. I love this killer. Praise The Druanee.
    1 comments 41 views last activity
  • A killer starting after a long time away from the game playing a brand new killer with no perks should not have to face 5 swfs, 2 hackers and 20 deadhards in 5 games. Remembering why i quit the game in the first place.
    0 comments 11 views last activity
  • I'm not a coder so I don't know how this would work in practice, but if you're looking to fix hug tech, it might be a good idea to focus on when he's allowed to rush instead of focusing on his actual rush collision. If you make it so his vertical FOV isn't taken into account when deciding if you're allowed to rush, you remove hug tech without risking screwing up the rest of his collision. Not
    1 comments 51 views last activity
  • In the evening you don't need to play a killer at all if you're not good as a killer... you either only get groups that are OP or teams that harmonize perfectly and can loop really well. As a bad killer you have no chance of a kill in the evening or at night. The gen will rush and loop you to death. It's no fun like that. In the morning and early afternoon it is the other way around. There, as a
    1 comments 31 views last activity
  • Just wanted to put this out there for the devs. The Dredge is really well done. It's been awhile since a killer was released that I found really fun to play. Aesthetically, the dredge is disgusting and I am all for it. Gameplay, the dredge is super fun. Teleporting between lockers is really engaging and feels like it has the right amount of counterplay. Night Fall is really dark and kinda terrif
    0 comments 61 views last activity
  • This game is not real life...but would somebody crouching underneath a hook keep a killer from putting them on it? Of course not, so why is it still being allowed? The publishers could care less...they just want our money.
    13 comments 71 views last activity
  • For the love of god, I need this. I played a match when the dredge came out, and I couldn’t see a single thing in front of me. The maps are too dark and it hinders my killer and survivor gameplay and it’s extremely frustrating.
    0 comments 21 views last activity
  • "엔티티 배고파.." sounds like when baby cry because of hunger. So many Korean users laughed because of this stupid translation. It should be translated "엔티티는 굶주렸다..."
    0 comments 61 views last activity
  • There is a spot where the backdoor opens up to a dining room and the next hall has the basement and an opening to the patio. The distance from the spot where the fast vault to occur. I did some testing, and if you position yourself right, you can make it so you can fast vault once the killer is in the dining room without being hit. This starts a chase, but by the time the killer gets around, the
    2 comments 151 views last activity
  • Is anyone getting really glared eyes from trying to see in the dark? Usually able to play quite a substantial amount of matches with my friends but we have all had to end early tonight due to this lol.
    46 comments 931 views last activity
  • Just allow a toggle to switch between this version and the other for supported languages (English). The new version leave so much dead space and is visually unappealing. Everything is now lopsided with the killer being basically mostly off screen and survivors being super close to the middle. It also seems like this was another change made without any consideration for console players. There i
    1 comments 21 views last activity
  • Concern: Male/Female Two Survivor distinction adds unnecessary Perk Strain for Chapters with Two Survivors. Current Legendary system does not allow for individual Legendary Character Prestige. Three Teachable System per Character forces quantity of Perks rather than Quality, especially with multiple Survivor releases. Suggestion: All Legendary Skins become their own independent Character
    1 comments 21 views last activity
  • Can we change "stealth killers" to not disturb crows? Anyone remember when wraith disturbed crows? It was a very nice small quality of life change that all stealth killers should enjoy. What killers should not disturb crows? Michael Myers (in T1/T2) Ringo (when not manifested) GF (with his power active)
    13 comments 101 views last activity
  • A lobby made for players wanting to try out different things in a real game scenario Survivors cant be downed by killers but can still register hits so killers can get the feel of hit-boxes and see what might work. Survivors can choose their status whether injured or downed so they can learn the mechanics or effects of certain perks. Gens could be infinite and so could pallets so that they can t
    0 comments 21 views last activity
  • i just want to say, i LOVE the new Nightfall! Its appearance is just right and very scary! Love the horror element that Dredge is returning to the game! i still wish it caused Blindness, but i'll survive because the vibe it gives off is so good. KUDOS BHVR! Love The Dredge!
    7 comments 81 views last activity
  • Blinds happen fairly often, mostly when breaking pallets. The issue is the 30 seconds where the killer is unable to see where gens or hooks are. This is a non-issue for experienced players, as they generally know where their gens and hooks are, but for new killers, it's a complete shutdown where they are just bumbling around. 30 seconds is a long time for them to be completely lost only to get fl
    0 comments 151 views last activity
  • Basic Attack syndrome with a power that doesn't help during a chase. For those of you wanting to do his adept I highly wouldn't recommend, you'll get gen rushed like crazy.
    12 comments 251 views last activity
  • Wouldn't it be cool if there was a dedicated mori perk? I feel the mori offerings are very impractical. I only buy them when the bloodweb forces me and I rarely use them because there are other actually beneficial offerings like puddings, wreaths, etc. Currently, a pink mori offering costs 7000 BP and you never make that amount back. If a mori isn't supposed to be "financially" beneficial and is
    12 comments 161 views last activity
  • While I am waiting since March for some replay on a bug report (in the english forum) I am wondering if Behaviour is using any KPIs for Bugs or if they just dont care. Some fun fact: In the german forum is no replay since the beginning of this year.
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  • Survivor used to be the first option before Killer in the old menu and is also the role most people play. Please put it at the top. On the note of the menu can we bloody please make the killers NOT SO LOUD?
    5 comments 81 views last activity
  • very nice, very pretty, very functional, and lets the visuals take center stage. love it! stick with it! KUDOS again!
    0 comments 21 views last activity
  • Half of these bushes seem like they're going to be enterable just like most of the bushes in the game, but then you collide with them instead. I don't know if it's the lighting in certain areas or just the physical model. After years of playing on maps like Family Residence, Badham school or the swamp it feels pretty bad bumping into these things instead of hiding in them and naturally you alwa
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  • For an aura reading perk that has a short duration and goes on cooldown, the range is laughably weak at only being 8 meters. The only instance this perk will be useful is on indoor maps. Current Darkness Revealed (as of 6.0.0) When you search a locker, the auras of all Survivors within 8 meters of a locker are revealed to you for 3/4/5 seconds. Darkness Revealed has a cooldown of 30 seconds
    4 comments 151 views last activity
  • Was playing a few matches,pretty annoyed that it's been months without the rubberbanding fix and then I loaded into the new map. HOLY. I'VE RUBBERBANDED SO SO MUCH FURTHER. It's insane that this ever got released. It's literally unplayable. I barely won as killer due to this.
    2 comments 11 views last activity
  • I've put some thought into this. Idk if its been suggested before and its a lot to add but I think that itd be awesome to have it so when you select killer or survivor you have an interactable hub to customize and hangout in. I Imagine it being a lair for the killers and a hang out room for survivors. For those who want a more streamlined experience you can just make it an option to go into the
    0 comments 11 views last activity
  • Survivors are still able to punish killers by DCing after all these years. If a killer DCs, the survivors get a full 5k in their survival as if they had won the match and all achievements/challenges treat it as an escape. However, when a survivor DCs, the killer loses out on perks and is punished. The points they are given to into Brutality, not Sacrifice, which is a type of point that you cannot
    8 comments 81 views last activity
  • It looks like it was designed by an accountant with zero consideration as to how it looks
    7 comments 92 views last activity
  • All other original female survivors have a variety of hair colours, but since release Mikaela has been stuck with only shades of red/orange and only gets her natural hair colour in new outfits and I'd just like to see her with more hair colours! And I know haddie just released but based on her current and leaked outfits, she's keeping her black hair and blue streaks with every cosmetics, and I'd
    1 comments 21 views last activity
  • I like haddie's hair in this outfit but not a fan of the rest. And this is currently her only different hairstyle!! And I'm already not really a fan of her default hair but now I have nothing to replace it so it makes me not want to main her rn.
    5 comments 41 views last activity
  • Is way too quiet now. I'm totally fine with the fact that you had to turn it down because it covered up a lot of noises in game, and I agree with that. But his chase music is hard to hear now, and I ended up getting caught by surprise because I didn't even realize I was being chased. My suggestion is to just find the middle ground between how it was, and how it is now and roll with it, because I
    2 comments 31 views last activity
  • Wanted to ask about the new design. What is up with moving the buttons from the bottom? IMHO the options were way better before, bigger and easier to click menu, more satisfying and covering the whole area. Now they are in the side at the top, like... some sort of ugly menu. Is that the best that can be done so that there are more Killers, put a new menu with Killers at the top to see if peopl
    4 comments 141 views last activity
  • Given that there are a lot of players out there, a majoity I feel, think that Coldwind was ruined by making it too light. It destroyed the atmosphere of a once great realm. One of my suggestions a year ago was to make a night time variant, a darker version of the map. But what if, the map changed brightness, as the duration of game went on? Imagine the game starting at night, in the dark, and
    4 comments 122 views last activity
  • This discussion has been merged .
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  • Hello! I've found that I'm quite fond of the info that Hex: Undying can provide but, curiously, Hex: Undying is the only hex that Hex: Undying can't cover for! All the change would do is cause Hex: Undying to transfer (ONCE) to another dull totem when cleansed, if possible. No additional effect or value. All this would do is make Hex: Undying have more reason to be run for its base effect inste
    0 comments 21 views last activity
  • I'm looking at her Overlap Diver outfit and her looks so much better rendered. while her default has a weird flip. I'm assuming its glitched because of the hair flip animation she does in the lobby
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  • I'd really like an option to have a few more.
    8 comments 51 views last activity
  • I started playing pretty much when the DLC went live for purchase and have been playing for about an hour or so, I can no longer play because I've been going against The Dredge non-stop (rather obviously since he's just released, but...) and his audio is just so jarring throughout the match and happens so often that I just have a massive migraine now and have to stop playing. I don't know if it'
    0 comments 81 views last activity
  • This discussion has been merged .
    0 comments 1 views last activity
  • This discussion has been merged .
    0 comments 1 views last activity
  • It would be nice if there was a small mission tracker on the upper right corner of the HUD near where the scoring events happen. Something that shows at a glance “3/4 generators broken” or “3/5 Survivors downed by Victor”, etc. It could have one to three lines tracking current Daily Rituals and another tracking the active Tome challenge.
    1 comments 11 views last activity
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