Feedback and Suggestions
Our team will be happy to read these!
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I loved the overall design and gloomy mood of the Gardens of Joy map in the latest update. Some maps such as the Auto Graveyard, Ormond, Yamaoka need to be removed from the game and new maps with a gloomy atmosphere such as the Garden of Joy need to be introduced. Or these maps need to be redesigned if they have to stop. At least half of the maps are extremely far from fear and gloom. It would be0 comments 21 views last activity
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The nightfall effect is very cool but overall fairly weak. The nightfall effect should remove the survivor's ability to see auras and definitely shouldn't be outlining the killer, that kind of defeats the whole point IMO. It has the potential to be a cool 'scary' thing from the survivor's perspective but that is removed when you have a lot of glowing figures running around. This should also overr6 comments 151 views last activity
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I've been playing and watching deadbydaylight for so many years. Never looked forward to a match against a specific killer.But I've been looking forward to the match against The Dredge. The Dredge, that kind of elusive fear, plus the atmosphere created by NIGHTFALL. It really gave me that "this is a horror game" feeling. I wish the survivors had special flashlights when they faced The Dredge.3 comments 51 views last activity
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It's a massive shame to see Haddie's perks not get any buffs. Overzealous and Inner Focus are incredibly underwhelming. It doesn't make sense that BHVR want a wide variety of perks used when they keep releasing bad survivor perks.27 comments 281 views last activity
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The spirit was too nerf so maybe if you give her back the body collision in phase, because now the survivor can heat spirit can know where she is so the spirit is too bad now and i put a lot of money on her and now i feeling like you put a knife in my back (sorry it's just my feeling don't be bad with me please)5 comments 101 views last activity
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Not sure if this is an oversight or just how it works because of the black and white filter but it makes seeing blood with Bloodhound very difficult as it is not highlighted which makes the extremely niche perk even worse.0 comments 21 views last activity
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You probably do not know this about me, and I'm not sure if there is a term for it, but i am rather sensitive to sound, and as such can get very distressed and scared by certain noises, specifically, human screaming, and human moaning, normally i can handle them no problem, sure i get uncomfortable, but i can handle that. What i can't handle is ambient pained moaning and what i swear are crying42 comments 1,321 views last activity
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I think it’s just extremely wrong that we have to pay for a whole outfit when the head is the exact same as Jill’s default one. Can you at least remove the head and keep the body one piece instead? The images below are the default head and the one in the Impervious Agent outfit.0 comments 111 views last activity
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He should not have a limit on how much power he gains from a single survivor.13 comments 351 views last activity
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Yes I am a 23 year old man and yes I still play Roblox sometimes with friends for a reminiscent giggle but for real, the censoring there (a game meant for preteens) is much more lenient than what comes with dbd - I continue to find it funny that things like face camp is censored but many cuss words are not? at the end of the day, people should be enabled to see the kind of thing they want to see2 comments 11 views last activity
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Current Scourge Hooks When the Trial begins, 4 random hooks are converted into Scourge Hooks, which apply the effects of the appropriate perks. The Problem The random spawning of Scourge Hooks are far too random, and can sometimes cause them to spawn on a single side of a map if you are extremely unlucky. Some can even be too far away from you being able to use them. The Solution8 comments 81 views last activity
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like his own little nightfall tbf this is on one of the brightest maps in the game but i got corn 5 games in a row3 comments 91 views last activity
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This really doesn't seem in line with other killer powers - especially the passive ones. You can clearly see: How much time before you fall asleep against Nightmare (Freddy) When chain hunt will begin while facing Pinhead When you'll be broken against Plague How much Sadako (Oynro) has condemned you How many more blades until you'll lose a health state by Trickster But Nightfall? You only12 comments 261 views last activity
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It can lose you games when you're trying to use the power inside of a loop but the autoaim prioritizes locking onto a locker that's on the opposite of the map because it happened to be a lock locker or double locker. and sends you off on a trip to brazil.3 comments 31 views last activity
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I have noticed that there have been updates to lighting with a few maps and some are too dark now. Ironworks of misery was one of them. Also the new killers dark mode thing (sorry I don’t know the name by heart yet) is WAY too dark. I can’t see anything even what is right in front of me. I thought it was my tv or something but it is affecting all of my friends too. This is not very accessible and0 comments 31 views last activity
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First off: Love the loadouts, thank you for them. My problem: When you run out of an item or offering the loadout stills has that item or offering selected but shows 0 of them in inventory. To remove the item or offering you have to open the relevant collection, select another item or offering to "replace" the old one with then you can remove the new one you just slotted in by clicking it in1 comments 41 views last activity
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The black and white Killer Instinct during Nightfall looks really cool. I think it would be nice to keep it as a feature. Besides, Dredge wouldn't be the first killer to have a unique Killer Instinct, Cenobite has his Lament Configuration-shaped one.3 comments 71 views last activity
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I love the idea of the different loadouts, but wouldn't it be better if you could just copy/paste the first (or second or third) slot into another one and just change one perk/add-on/offering from there? Instead of having to redo the whole build from scratch? kthxbye EDIT: or have the current build copied automatically to every other slot, but too late for that sadly2 comments 21 views last activity
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With how many perks/charms the game has.. why it doesn't already have a search bar to find what you're looking for is beyond me, really. You can type the perk's name, or the survivor/killer's name to find the related perks.. So typing in "Nemesis" would bring up the Oni's perk, Nemesis, and the Nemesis' 3 perks0 comments 11 views last activity
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Okay so I'm fairly new to the game, roughly 100 hours on steam and a couple years back I played on console. I know when someone brings up 'face camping' everyone is like "oh you don't even know what that term even means". Well playing on steam on a new account I end up running into bedrock, absolute new players who don't know how to play and consistently only have 1 perk equipped at tier 1 becaus23 comments 291 views last activity
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Blindness isn't very scary on survivor side, unless it's something long term like Third Seal, and that's a Hex. I suggest that Blindness should be buffed to be more impactful and scary. In addition to its current effect, I suggest the following: 1) Blindness should have the same screenedge aura as Boons, but in black to slightly obscure vision. 2) Blindness should hide the Red Stain. Altogeth9 comments 91 views last activity
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Could be a fun idea to do. More bloodpoints and gives you even more of an incentive to play near the Anniversary.0 comments 1 views last activity
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You guys hear us complaining a lot when things go wrong, but I just want to say as a whole, this was a great update. Things that were a problem on the PTB got fixed, the killer is amazingly designed, fun to play as and fun to play against, the perks a nice without being OP. Before everyone comes here and starts complaining "But this!", I am not saying that it is perfect and that there isn't som2 comments 51 views last activity
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I can only assume this is the problem because I've had several games where Survivors activated Boon Totems and I didn't even know that they had done it because of all the noise. Or maybe its a bug; anyone else have this problem?0 comments 21 views last activity
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I know that challenge is a challenge, but, sadly, survivor is a part of the team. I see so many survivors doing some crazy challenges, and throw their team in the process. Escape using only No Mither? Hide near killer for a minute in one match? Seriously? I bumped into such at least 15 times during last week. Please, go easy on survivor challenges, it hard as it is without them, others don't ha3 comments 51 views last activity
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It is very furstrating to have things interfere with unhooking when the killer is very close. For example when someone was sacrificed on the hook before (basement) and their item is there, you'll pick up that item instead of unhooking and lose precious seconds or not unhook in time anymore. Or if someone is slugged close to the hook, you will heal instead of unhooking. I know that the slug can1 comments 11 views last activity
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I mean its dumb and absolutely nonsensical Auras stay up on nightfall. Its supposed to be a timed blindness event effect for Survs yet auras still up and can make a huge difference, extreme case scenario Window of opportunity completely negates the intended purpose of it.31 comments 661 views last activity
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Resurgence that can at most activate two times per game, but its benefit can be easily countered by Sloppy Butcher or the Broken Status Effect. This makes the perk worthless when compared to similar self-healing perks like Self-Care or Inner Strength. Inorder to make this perk have a unqiue role among the healing perks, making it so that it removes the effect of mangled, hemorrhage, and broken6 comments 171 views last activity
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BEFORE SAYING "hag is good when u know how to play her" let me say what i have to say ; with the arrival of the new killer(the dredge) the hag is litteraly being replaced, the dredge can teleport back to his shadow thingy(wich is good to force people to run away) and the hag got traps wich can do the same thing BUT the hag can only teleport to a trap if it get activated, also she only walk at 4.46 comments 61 views last activity
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So there's an idea that someone else had, probably even multiple people at this point, but why not add a range restriction to Bubba's Chainsaw when he's near a hooked Survivor? Someone suggested around 12 meters or so just to prevent him from camping, so why hasn't there been a change like that since his original launch?20 comments 201 views last activity
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It already takes time to set up traps in different locations. All the survivors have to do is to go to the bear trap and disable it and make his power completely redundant, and then he becomes your generic M1 killer. Not only did you waste time to set it all up, you have to go back and set it up again. This is only mitigated if you use an iridescent add-on which is ridiculous because you don't wa13 comments 191 views last activity
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The current state of the meta simply encourages survivors to filibuster extra time into a match so that they can complete gens as fast as possible. They get chance after chance after chance, and it just eats up the clock on killers until it's time for them to go. If this 40-perk rework doesn't involve removing the crutches that have hamfisted people into ranks in which they don't actually belong,2 comments 51 views last activity
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The killer I feel most qualified to give feedback on. The goal of this add-on pass is to combine redundant add-ons into one add-on, and to add variety and interest. In addition, non-functional add-ons (such as reeling speed add-ons) will be completely reworked, as well as small QoL buffs. Basekit changes: Reload time reduced by 0.25 seconds. Missed shot cooldown reduced by 0.25 seconds. Slin10 comments 221 views last activity
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Med Kits : Self-Healing Speed for Med-kits is brought down to Self-Care speed. (50% multiplicative penalty) Altruistic Healing with Med-Kits is baseline 100% faster Base-Game BT : Unhooked Survivors are intangible for 8s after being unhooked, during which they phase through other survivors and the Killer, and cannot be targeted or Damaged from any other Source than themselves. A5 comments 71 views last activity
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I find it weird how other perks like DS, Corrupt or even Scourage pain is even put into the same category. We know DH is insanely good at high level, gives you alot of freedom from I frames to distance to correct mistakes and counter basic attacks. But perks like DS and corrupt are healthy for the game, both could realistically be base (with corrupt tier 1) people dont want to be tunneled out o9 comments 101 views last activity
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You gain the Undetectable status effect for 20/25/30 seconds after hooking a Survivor. Opinions? Upvote if you like the idea. Thanks!21 comments 121 views last activity
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I had plenty of matches where I loop the killer for 5 gens, my teammates leave, I go down, hooked, sacrificed on first hook and I depip. After carrying a team, I think I deserve to roll the 4%. You may think it may be dumb, but you can have DS, have Deliverance and the killer doesn't hit you at the right time or have the hatch right in front of you. To make it fair, make it automatic, so the k9 comments 111 views last activity
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Hello! This is my first post here, and I didn't find anything similar. I want to make a suggestion about the on going meta perks revision that has been announced. What if instead of nerfing some meta perks based on how often they are used, we put a point system to them? Let me explain: Let's say survivors have 10 points to make their builds. The meta perks would cost 4 points each, so if the2 comments 161 views last activity
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Hello! Just throwing out a line that the I'm enraptured with these two mysteries and am looking forward to seeing what happens with them! I'm glad y'all seem to be having some fun with the current events in the Fog and am looking forward to more! Does Clown need someone to talk to? Are they handling this okay?0 comments 21 views last activity
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doesnt work, remove it, old was better when someone had red rank was playing good beacuse he playing often, now rank makes no sense. Now is only statistic no fun more, in team are players with 20h and playing with someone who has 3000h against killer which has 3k or has 20h and yellow perks.. random would be better0 comments 1 views last activity
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DS just doesn't work well enough for anti-tunneling, it's more like a get a 5 second break from tunneling perk. Cause they just continue coming for your a-- even after you stunned them, so it's not the most useful. Not sure what could be implemented that would be balanced but still be better for anti-tunneling. Does anyone have some thoughts on what you'd like to see?23 comments 251 views last activity
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I rarely get sent there as killer (almost always have offerings for other maps brought by survivors), and I avoid parts of the map as survivor as the map is just massive and end up spawning in the same few areas and start gen-hopping- but I just finished a match and there is a ridiculous amount of pallets, most of which being in such close proximity that they’re always readily available. I don’t0 comments 1 views last activity
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This new killer as a killer main I have to say it's bad not worth coming back for this chapter as well. His ability is slow it has a cool down and it can be blocked worthless killer. I as a killer main I should have an advantage when I use my killer ability. But when I teleport to a Gen that's being worked on only to have the doors locked on me and the survivors long gone by the time, I break out1 comments 81 views last activity
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hello, in my opinion: we currently have enough perks and toolboxes that increase the repair speed of generators. So why still have BNP's? I don't understand that... The same goes for the range of Maps. We all know there are maps that favor killers and survivors. To keep the balance and not influence, I would let the Entitus decide which map to play. the diffrence between dbd 2016 and dbd 202230 comments 512 views last activity
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All major issues from ptb have been fixed and Dredge is actually fun to play and go against. He is quite strong when used in smart way, but also can be countered (and it's not super hard either) if you play smart as survivor. I really like it. The thing I dislike though is fact that even during nightfall, survivors can see him from far away (especially on Earie of Crows, he doesn't glow, but he1 comments 51 views last activity
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Apart from the million pallets on Garden of Joy and the size of the map, most of the windows in the house and especially the window at the little greenhouse are infinites and broken af. There is hardly a chance to outplay them when you're not a Nurse. Aren't you guys testing these maps before you release them? The unbalancing of many maps and the RNG of map spawns are the biggest problem in DbD4 comments 221 views last activity
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At the moment, Spinechill is a flat out easy early warning for those who run it. Generally, this isn't that big of an issue for most killers. However, it does really become a problem for true stealthers like Pig or The Ghost Face. Other killers generally have abilities that help them chase down survivors and such. However, for Pig and The Ghost Face, they are essentially just M1 killers. They ha33 comments 311 views last activity
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Now that Freddy Krueger got nerfed and he isn't as strong as he was before, can we please get an addon overhaul of his add ons? Most of his add ons are either too situational or just don't provide enough benefits to even bother using. Here are a few ideas on some add on reworks for some of his add ons. "Z" Block - Survivors interacting with a Dream Trap suffer from the exhausted Status Ef1 comments 21 views last activity
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It would sound dumb and wild, but I think making all items unavailable to use in Nightfall would be pretty dope. 1 minute, no Toolbox, No Flashlight, No medkit. Let it be the 1 tense wrenching lost in the dark minute Devs talked about in the reveal.3 comments 51 views last activity
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Just like with HUD, the older one looked simply better, cleaner and more original. Now it's exactly like in any other random generic game. Sad5 comments 31 views last activity