Mori Revamp

Wouldn't it be cool if there was a dedicated mori perk? I feel the mori offerings are very impractical. I only buy them when the bloodweb forces me and I rarely use them because there are other actually beneficial offerings like puddings, wreaths, etc. Currently, a pink mori offering costs 7000 BP and you never make that amount back. If a mori isn't supposed to be "financially" beneficial and is only for the "cool" factor, why not make a perk that gives you the ability outright? Yes, Hex: Devour Hope exists, but being that it is a hex, it can be destroyed. Perhaps it could be changed? For starters, make it a normal perk, not a hex. The amount of tokens required before being able to mori could be increased so it's not too "easy". You keep the "cool" factor but you don't have to use your hard earned BP to do so. What are your thoughts?

Comments

  • @GentlemanFridge said:

    Rancor.

    You can only mori after all gens are done. A little too slow.

  • @Viridyan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2986413#Comment_2986413

    You can only mori after all gens are done. A little too slow.

    What exactly are you expecting? An ability to get a survivor out of the game has to have a condition equal to the risk or it would be ran every game.

  • @BaschFonRonsenburg said:

    https://forum.deadbydaylight.com/en/discussion/comment/2986424#Comment_2986424

    What exactly are you expecting? An ability to get a survivor out of the game has to have a condition equal to the risk or it would be ran every game.

    I'm confused, what is the risk of running a pink mori offering? What would be the difference in requiring more tokens vs reaching hook stage 2? Anyone could run pink mori's every game, why would a dedicated perk be any different?

  • @Viridyan said:

    Wouldn't it be cool if there was a dedicated mori perk? I feel the mori offerings are very impractical. I only buy them when the bloodweb forces me and I rarely use them because there are other actually beneficial offerings like puddings, wreaths, etc. Currently, a pink mori offering costs 7000 BP and you never make that amount back. If a mori isn't supposed to be "financially" beneficial and is only for the "cool" factor, why not make a perk that gives you the ability outright? Yes, Hex: Devour Hope exists, but being that it is a hex, it can be destroyed. Perhaps it could be changed? For starters, make it a normal perk, not a hex. The amount of tokens required before being able to mori could be increased so it's not too "easy". You keep the "cool" factor but you don't have to use your hard earned BP to do so. What are your thoughts?

    It's not about getting bp why you buy mori but when you use it you see nice killing animation. PH has small mori if you don't want to use offering and even better no perks needed.

  • I could imagine seeing NOED reworked (or just a brand new perk) so that it allows you to mori survivors who are on their second hook stage at any point in the game. The condition that would trigger this ability would hooking every survivor once.

    Downsides: No more insta down end game perk and not sure how a DC would affect this perk and how the game would compensate.

    Upsides: No longer a hex, so it's a little more reliable. Can by pass DS and be a counter for that. Sort of encourages to spread pressure, but can cause some tunneling issues once everyone is one hooked, although it requires the killer to get 5 hooks first.

    Also, please don't automatically bash this idea, it was just a fun idea of a perk that allows to mori that is in response to OP. The actual balance of this perk would have a lot of issues, but I just wanted to suggest something that is a little different but follows what the thread was started with.

  • @Deathstroke said:

    https://forum.deadbydaylight.com/en/discussion/326791/mori-revamp

    It's not about getting bp why you buy mori but when you use it you see nice killing animation. PH has small mori if you don't want to use offering and even better no perks needed.

    Yes, certain killers already have a built in mori and like you said, no perks needed. So needing a perk with a token requirement is arguably more balanced.

    @[Deleted User] said:

    An ebony mori in perk form would actually be the most toxic perk in the game. It'd half counter DS but you'd just know that the killers that run it want to make survivors feel bad.

    Myers has 2 add-ons that can give him infinite tier 3 and an instant mori with 0 downs needed. The only down side (if you can call it that) is taking a little more time to get to tier 3. I personally have not heard of that setup being toxic.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2986457#Comment_2986457

    That setup is not toxic because those add-ons give you an advantage because you don't have to hook anyone. An ebony mori perk would barely give you an advantage, no one would run that perk because they want to win more, they'd run it just because they want to mori survivors.

    Is that really such a bad thing? Killers facecamp and tunnel survivors daily. Getting mori'ed is not the worst thing that could happen to them, especially when they're going to die on hook anyway.

  • @Deathstroke said:

    https://forum.deadbydaylight.com/en/discussion/326791/mori-revamp

    It's not about getting bp why you buy mori but when you use it you see nice killing animation. PH has small mori if you don't want to use offering and even better no perks needed.

    It's not about money, it's about sending a message, lol

  • You're absolutely right.

    yaburnt-joker.gif


  • They're already planning to make moris base kit in the nearish future.

  • @TAG said:

    They're already planning to make moris base kit in the nearish future.

    Can't wait to see it!