BaschFonRonsenburg
BaschFonRonsenburg
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- BaschFonRonsenburg
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Comments
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Didn’t expect anyone to miss the point entirely this isn’t a balance discussion nor do I care cus I only play killer I just noticed that on games where survivors bring distortion the game is over pretty quickly in comparison because their teammates die sooner cus they are found. I’m not saying there is anything wrong with the playstyle nor am I saying it’s a problem.
People get so upset over discussing stuff why are you guys even on the forums lmao
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started maining nemesis this year just got to p33.
distortion, dead man switch, monitor and abuse, mindbreaker.My addons are broken coin (this essentially adds as a free health state. It spawns one less injection on the map). And of course Marvin’s blood for a quick tier 3.
I love the rng of the zombies and while a lot of people complain about them I notice the people that do aren’t bringing perks to make the zombies strong. Three out of my four perks make the zombies getting survivors off of gens actually worth something and doing that can prove invaluable at times.
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I don’t think this is bannable, but why didn’t you just hit and hook the nea? Especially the second time this happened?
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I believe it has more to do with the other teammates not taking chase. More often than not there seems to be some who would rather play a generator repair simulator than take a hook state for their companions.
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when the event first started I didn’t know it was a seperate queue I had the same issue for two matches until I realized
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if it’s meant to stay active it’s an incentive to do the personal challenges first. Why would anyone just assume you didn’t have to select the selectable challenge?
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nemesis I think is actually in a good spot, a slightly slower pallet break but he can break them from range and isn’t brought* to a stop/locked-in-animation. His zombie AI needs some love though
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this bug happened a few years back and I remember it happened with Freddy and was near instant recovery
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I agree all of the above, but pyramid head needs some desperate addon changes. And for the love of god bhvr it isn’t going to kill your to fix his jank movement when holding m2. No reason for such poor movement but to give survivors more than necessary counterplay at the cost of killer player enjoyment
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on a seperate but related note any time I get a 4e as killer I mute real quick nothing is as infuriating as the end game music loading screen right after the game.
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I only get them if I’m in the main menu screen (the first time you launch the game where you can pick either game mode) but they no longer show up for me if I’m in a loadout menu
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these tier lists are always completely subjective, I mained ghostface on console when he first came out and had no problem with even old ds etc. too many people put emphasis on stalk and underestimate his ability to drop tr
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so you want killers to be horrible in chase? You want killers to do poorly at their own objective? Do you even play killer?
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if we get in game vc im maining Freddy and calling everyone ######### throughout my matches
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As a former PH main, my go to is lethal, nowhere to hide, eruption, infectious/dissolution
infectious fright is great for understanding when to cage vs pick up. Dissolution is great because you can play around pallets and your m2 can hit through loops anyways.
don’t try to predict hits, think of your power as a border collie corralling your herd in to places you want them to go. With this play style STBFL can get you immense pressure, replace infectious or dissolution with STBFL, as I never change the first three perks (hopefully the gen kick meta changes soon imo)
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They got rid of it while keeping some assets. If anyone remembers the totem that nobody could get to besides a perfectly place nurse blink
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There are several quality of life improvements that can be made but bhvr would never make a non license killer enjoyable. If I’m standing in front of a pallet, I shouldn’t have to back up 6 feet to break it with a guard, it should be a single button, I shouldn’t have to 1. Back up, 2. Summon guard, 3. Walk toward the pallet as a ball, 4. Give the order to break.
just give me the order to break I’m right in front of it for crying out loud.
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His footsteps and power are loud but so is blight for example and I have no problem hearing survivors during his screeching etc.
his plystyle is very pig ambush/ artist esque. Just run to the next loop.
and a guard ending a hunt when a survivor unhooks is intended. The hunt will end if you unhook someone this has been a thing since PTB.
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@Little_Kitten said:
If main Wraith could answer this question:
why are almost all of you using NOED on this killer? ... 🤔
Former wraith main here. Because we can. We love it. It guarantees a kill 9/10 times.
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If they buffed sheltered woods I’d be happy.
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@Mockingjay_S451 said:
I don’t understand why they didn’t stop the rods from being in the bloodweb early. They are impossible to avoid and I currently have close to 300 sat in my inventory and they are just going to be useless after tomorrow? That’s just silly! That’s close to 600,000 bloodpoints wasted.
And yes, every match I have played I have used one to try to get rid and I still have this many.
I wouldn’t think of it as wasted cus spending points still goes towards something.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/3250325#Comment_3250325
Imagine another anti loop killer:(
It’s either anti loop or anti gens. What’ll it be fellas? Mustard? Or ketchup!
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@Chocolate_Cosmos said:
https://forum.deadbydaylight.com/en/discussion/comment/3250227#Comment_3250227
Would be so cool if the Killer can ride a Horse as a form of fast travel or even charge attack lol. Sadly it would not work in DbD. Most indoor maps are not even designed for that (too small doors, etc.)
I was really hoping he’d being at least riding Maurice. But the more I thought about it a killer knight on horseback will indeed be tall af
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Nothing you can REALLY do in that situation besides slug, if survivors don’t want to be picked up they don’t have to be. Go after the other survivors and leave them up there.
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Go to midwife or the game. 99 the gen then hop in some lockers/loud noise notifs and you’re good.
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I wish bloodwebs were like tomes so we don’t have to hold it. Maybe a setting or a ‘conformation to apply’ button once a bloodweb is filled out to confirm this is the route you wanna take or something in case you choose something you don’t wanna
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Not only are survivors doing gens, but gens aren’t going fast either. As killer I love this event because there are gens getting done which does bring a challenge, but they are t flying because survivors are running around looking for rifts afterwards.
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I’ll take it a step further to yes, depending on their cosmetics and TTV status. I noticed TTVs who aren’t live are not even half as sweaty as when they are. And half of them don’t sweat at all regardless. If you see a goofy ahh Dwight, expect all the meta perks.
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Maps don’t seem to be any factor in sound bugging out. I’m starting to think it has more to do with spamming his power
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@GentlemanFridge said:
Fun fact! You don’t need the player’s SteamID/gamertag! It is optional when making reports.
Just last week I reported an anonymous Nea, and got them banned.
How would you know they were banned? I’ve never gotten a report back to me saying if they had been banned or not, and I’ve reported a handful of obvious cheaters with video evidence. No touch back or anything
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I don’t want survivors to ever think it’s the killers responsibility in any way shape or form to make the game fun and entertaining. That’s up to them to decide as it’s completely subjective. I play to have fun, not to make sure other players are having fun
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I fully agree with everything you said except regressing gates. This will make perks like blood warden almost mandatory, which in turn will incentivize selfish gameplay on the survivor side.
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@versacefeng said:
https://forum.deadbydaylight.com/en/discussion/comment/3193397#Comment_3193397
"How can I add nothing to the conversation today?"
Like this
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Every cosmetic I own I tried, and all of them clip, some are worse than others but for the most part all vision is blocked when looking down.
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T3 Myers needs this imo
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Anyone else not spending their points til tomorrow?
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It isn’t auto aim as much as it is server correction and the game facing (not moving) you where the survivor is, you would have missed the survivor regardless.
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its my opinion that you shouldn’t need a 20000 dpi mouse to play a killer at the highest level.
memes aside blight is perfectly balanced in the same way hillbilly is. On the right hands he’s unstoppable as the skill ceiling is to the moon. Where as nurse the skill floor is extremely high but the skill ceiling isn’t that much higher, which makes nurse more appealing than hillbilly and blight.
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Honestly I would love to see DBD built from the ground up with a better infrastructure. BHVR never saw this game getting this big and the engine wasnt designed with a game this big in mind. The spaghetti code causes new bugs every single patch. Not a DBD 2 but just built from the ground up
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You can report them. Or close the chat box.
this is an interesting phenomenon I don’t ever remember experiencing in online games as early as ten years ago. It was never really a companies concern to police speech, but the recipient of said speech’s decision to block or not engage. Not sure when or why it switched to the companies problem. But I digress.
there’s a button to the right of the chat box, click it and the chat box will minimize.
in so far as Steam is concerned, you have the ability to limit who can see your profile, so that is sort of on you for allowing them to do it.
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If anyone is worried about the overcharge over-nerf just know that once the meta changes for killers to manually kick gens again we are going to see a giant uptick in blast mine usage.
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@Deathstroke said:
https://forum.deadbydaylight.com/en/discussion/comment/3053808#Comment_3053808
Blight should not be nerfed he is hardest killer on the game and requires lot of skill. Nurse needs rework and changed more like oni to be m1 killer at start with 115% movement speed and earn her power.
Please explain why spirit is 110 but gets a speed boost when using her power, but blight is 115 and STILL gets a speed boost when using his power? The only nerf blight needs is a 110 out of power and he’d be fine.
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I’ve been saying this for a while now but I think perks should have points assigned to them. Say you get 10 or so max points. Super powerful perks like DH (off the record if it goes live) would be like 4 points, but perks like deja vu and quick and quiet would be like 1 point. So you could in theory run like 6 perks experimenting with combinations of weak perks that don’t do a whole lot on their own.
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I’ve went back to maining pig this last week and all I run is enduring, brutal, bamboozle, and STBFL and I gotta say, I have had no issue with having to go back to a hook. Even with a full chase build with no gen slowdown, I don’t feel the need to ever go back to a hook. I don’t understand how hook swapping is efficient when as soon as the tram understands your strategy the team will just pound gens.
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Currently have about 180 on demo and clown each, about 250 on huntress. 50 on Leon and about 30 on pyramid head.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3041946#Comment_3041946
Just Blight. Blink attacks aren't special attacks.
They should be imo
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@Cybil said:
I wish they'd rework stunning in general.
Killers shouldn't get stunned 1 foot away from the pallet and certainly not 7 feet away from a head on play. IMO they should be susceptible to stuns during the entire pick up animation when it comes to pallets and head on.
There once was a time where this was a thing and it was a total ######### nightmare to play killer.
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I would main Freddy just to scream “come here, #########!” At every survivor
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Nurse got a huge buff with this patch if it goes live. Nurse is already a killer that future perks need to be designed around. The very reason she exists is why perks aren’t stronger as they should be because they would be busted on her. Literally her best build in the game is centered around starstruck. There shouldn’t ever be a killer that straight up ignores the very mechanic survivors use as a defense against killers. Bad design from day one. And this is coming from a former console nurse main until I moved to pc.
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Cus you’re not gonna get featured on 4Gamers if you just gen rush.
you’re not gonna get likes on a YouTube video if you sit on gens.
survifor main YouTubers/streamers tend to be more toxic so they have more interactions with the killer.