BaschFonRonsenburg
BaschFonRonsenburg
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- BaschFonRonsenburg
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Had recently made the decision to turn crossplay off. Xbox players dealing with lag spikes for every hit, unhook, hook, gen pop, exhaustion perk (namely lithe) while survivors on pc don’t have to? THAT is what is so unfair. Being denied hits, having chases go on for much longer than necessary if I didn’t get that one lag spike that allowed the survivor to vault that window when I otherwise would have been able to input into my controller would’ve ended the chase!
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@gelukrait said:
@CashelP14 How about this one ?
https://us.v-cdn.net/6030815/uploads/KBV7YJ99NMUQ/tome9-2-savingbp.png
What’s the difference in points?
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Cope
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@RemoveBubbaBlack said:
https://forum.deadbydaylight.com/en/discussion/comment/2602788#Comment_2602788
Proof is in the thread, so many people crying over the prospect of not getting to have a black face in a video game
No way this isn’t a troll post lmao
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“We went ahead and added a .5 second delay on The Hags traps trigger-teleport window. We feel this will give survivors some counterplay when they make a 4head mistake.”
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I’d care if I knew where I stood. Simple as. And give me rewards, grades aren’t anything. Woohoo I played just enough this month! Not too exciting IMO
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@Aven_Fallen said:
Plottwist: It will be a Spider-Survivor.
https://us.v-cdn.net/6030815/uploads/R0KJ6URPYW14/ad77da5adaf511a3.jpg
You can’t look at this and wanna squish it. How cute.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2591969#Comment_2591969
How is constantly being in a chase and getting hit multiple times “non-interactive”? It sounds about as interactive as possible actually.
Yeah. People are definitely hyping this addon combo up. It’s not as good as one might think. Sure every 20 seconds you can go 1.2 m/s faster than a survivor, but you have to hit them 4 times counting the initial frenzy hit. 3 chases at around 30 seconds at most is enough for the other three survivors to do a gen solo each.
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Tatariu, who is arguably one of the best legions out there, runs this addon combo a lot of his YouTube videos. Him and I’ll say this as a legion main myself, it isn’t the most efficient way to down survivors. Yes, eventually, the survivor will go down, but honestly it isn’t the best way by a long shot.
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Can’t recall if it was just a rumor but I’m pretty sure daily rituals are given based on queue times. If killer queue times are high you’ll more likely get a survivor daily. Can’t confirm or if it’s just old news.
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@Raccoon said:
I usually connect to NA East and have 40-60ms.
I don't mind DH being hit validated (although it seems to happen a lot when survivors have worse ping), but being stuck in the wipe down animation while they're still gaining distance/able to act is beyond brutal.
Unlike at a pallet contest, where you'll normally eat a stun so the validation isn't as oppressive, killers now lose stacks/enter various fatigues/etc now.
If hit validation just cancelled the cooldown/fatigue/restored stacks when the hit is negated, it would be way better.
This is exactly what I feared going into this. Oh well, time for plague/instadown killers/ basement Bubba again.
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Just had 4 lobbies back to back that would Infinite. Bubba every time playing as killer. Mikaela in 2 of the lobbies. Crossplay on, some matches had different platforms the latest one had all Xbox players. Playing on Xbox one s
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There are too many quality of life bugs to even count, that the community knows for a fact will never get fixed. With the introduction of boon totems, they didn’t even bother to think of possible synergies with perks or mechanics that should’ve been obvious. They are building a bridge out of popsicle sticks and it’s getting too long.
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@ImBlissful said:
Are the devs actively keeping up with this thread?
Lets hope. Whenever I see this thread I comment to keep it at the top. Just today I noticed whenever someone gets unhoooked it looks like they stay there a while before moving, but they have actually ran away so I miss them even though on my screen they are still under the hook, unhooked.
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@Iliketoplaykiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2581983#Comment_2581983
Checking it now thanks.
https://forum.deadbydaylight.com/en/discussion/comment/2581990#Comment_2581990
Def going to try that, didn't think about discordance. That sounds so dirty on her lol.
Tbh I stay away from thana/blood echo cus they cleanse regardless in my experience. Hysteria is ok on indoor maps but on outside maps she’s just too tall. Trying to think of others I’ll comment if I can remember.
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Discordance for easy 2 infections.
bbq cus points/thrilling tremors for sweat
blood favor because everyone pre drops against her for whatever reason
Deadlock/pop/corrupt
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Not sure if this is new or not maybe I never noticed it but scratch marks can still be visible when you are carrying the survivor that made them if you pick them up right away. IMO they should disappear immediately when they get downed.
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Notatrick for 100k
1031 is the trick
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Been running sloppy, unrelenting, bbq, and noed on Hag and been having a blast tbh. Perfect slow down with enough quality of life thrown in.
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@[Deleted User] said:
You cannot de-grade.
Oh I didn’t realize, I noticed I was depiping but never enough to lose a rank. Thank you!
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Suggestions like these always get tossed out the window from the rest of the community because of the numbers people use. Just use XX% when suggesting a perk because numbers like 5% haste will make others think you have no clue on just how important movement in this game is. Same with healing, I would go for something like 33/44/55 because healing perks stack so well together already.
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Because DBD knows they have a monopoly on 1v4 so they continue to do the bare minimum
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I know leaks by daylight said February for clown rework is most likely. So I think PTB will happen in January which makes sense cus bhvr is on Christmas break.
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Skeleton keys: allow two survivors to escape, then hatch closes right behind them.
purple keys: allow one survivor to escape, then hatch closes right behind him.
green key: still nothing lmao
purple/pink add on for key: allows an additional (or one if put on a green key) survivor to jump into the black lock upon opening. hatch remains open for an additional 15 seconds or until the maximum amount of survivors jump into the hatch.
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Honestly most killer perks that have a cooldown already need a condition to be met. Why does surge and thrilling have a cooldown but infectious doesn’t? They all have the same requirement, more or less.
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His power is too easy to use, has too many bells and whistles, and his power affects survivors NO MATTER WHAT THEY DO. This is a perfect case of OVER tuning a character.
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Lame
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felix very well could’ve been taken by the entity before Eloide knew why Felix had left though, right?
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Legions potential to keep everyone injured is slept on quite a bit. There are so many people who don’t like having to down a survivor with an m1 so they just assume legion is bad.
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If you don’t want people knowing where your facing just turn around man the Cope is so ######### hard on this BL fiasco damn.
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Cope.
if you need BL to secure kills you should absolutely play this weekend so you don’t need to rely on BL going forward.
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@UkilledLegion said:
@jdcabral i tried 200 times and nothing :D maybe show how do this?
You need to be further back and get the angle right
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@Kagari_Leha said:
Remember this ?
https://us.v-cdn.net/6030815/uploads/IQG17P8XFFL5/image.png
It's been 6 months now, so a total of 2 chapters, and 2 rifts
The total amount of LGBTIA characters in Dead by Daylight is now : zero :D
Not to be that girl, but for something, quoting Mathieu here, "important for him", 6 months, with 4 brand new characters, and the rifts giving lore on a lot of people... Zero is quite a pathetic number for a promised representation. This is even I would say hypocritical, and I'm even ready to bet (and would be happy to lose) that those words could completely be empty and that next June, for Pride month, we would get the same discourse about how representation matters and they could perfectly not have added since then anyone that is queer. Even Nea that is, like, largely the most queer-coded character did not getting anything that would canonize it.
And before you start, no i dont care about your blatant lgbtphobia, and no there is no debate about if there should be queer characters in dead by daylight (which at some point i can understand given it's a video game about murdering people), the point is : they publicly announced introducing sexual/gender diversity in their game aaaaand... nothing, absolutely nothing, and that you want or not that there are lgbt characters in dbd, the point is, they promised something, in a very formal way, and did nothing after, without even giving an explanation or something to say they changed their minds cause "oh no, maybe killing queer people in our video game is not so cool so uh, let's go back to our first plan". which, we'll be all honest, is bad whatever the context, see how halloween event went for example.
That's all, that was a rant, I hope they will prove me wrong, but for now, I just see just a little bit of queerbaiting from your part BHVR, but hopefully soon we get our rep, it's so important to Mathieu after all :)
Gay is two percent, so expect the 50th survivor to be gay for equal representations
trans is far less than 1%, so expect the 10000th survivor to be trans for equal representation.
thats all.
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@Bwsted said:
https://forum.deadbydaylight.com/en/discussion/comment/1742598#Comment_1742598
So, there's kicking a person who suffers from disabilities then...?
keep moving the goalposts it’ll work eventually. 😂
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as someone who has protonopia (making it almost impossible to see gen auras through corn for example) I HAVE TO use reshade filters on my pc. I shouldn’t have to do this.
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I like it. Would need a massive cooldown or erase the cleanse speed IMO. But if that was the case people would just run detectives hunch tbh.
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@GrimmReaper said:
https://forum.deadbydaylight.com/en/discussion/204403/what-type-of-killer-do-u-hope-it-is
I really like the idea of a chase killer that has like 4 or 6 legs that can climb walls and ceilings in a spider like fashion. Sounds absolutely terrifying to go up against. Doubt we'd get something that cool though.
From what I remember all killers will be a humanoid shape, so unfortunately as much as we all would like to see it, the killer will most likely have just 2 legs (but it’s bhvr they said in the past they wouldn’t add a clown killer)
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surge/surveillance on the right character can be great! Even undying ruin surveillance surge can work well
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@MusicNerd_TC said:
Trappers entire existence is invalidated by discord and OoO, so trapper is worse.
I actually haven’t even had a problem. OoO and swf comms are only an issue if they are good, and half the time when swfs bring OoO they are either bad loopers or don’t know about trappers mind game potential. They worry too much about if a trap is there so they will hardly ever run loops tightly.
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Honestly I have much better luck with trapper. The thing about trapper is you have to have insane knowledge about where survivors are going to loop and how to corral them into a trap.
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I put on p3 cosmetics when I have to be sweaty due to dailies/challenges but outside of that I try to be humorous. I’ll put on the bucketesque cosmetic on trapper and change my name to Help I Can’t See
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Just make her phasing different. I’m tired of 50/50’s. I get it outside of her chase she has zero pressure but there needs to be a cha ge from 1v1=pressure
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If it is a Chinese game it might be because the Chinese video game market is dominated by mobile genres atm. The Chinese also have no problem paying cash for pay to win mechanics in other games.
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@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/1661985#Comment_1661985
I wouldn't even buy every survivor as it's a waste of money, but even getting every perk on one character takes a long time.
Hahah no it does not. Getting a character to 40 is a couple of afternoons casually playing survivor.
load out bbq on killer with some pudding/bps you can have a character in a few hours if that.
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@DetailedDetriment said:
The only issue is getting characters to P3 with all perks. Something needs to be done to make that less difficult.
Considering that it’s a massive grind, I honestly wouldn’t expect more than 10% of the player base to actually p3 All Perks every single character. I only plan on doing that with Meg and Felix. Same for killers. Only character I bothered to p3 is Bubba
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20*8=160
60*4=240
so 8 pops is still less than 4 whole minutes of immunity after a hook to work on gens without fear of having to do anything else. But pop is active for too long?
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@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1642229#Comment_1642229
I do Bones but with undying it has no effect.
Do more bones
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Imagine thinking that was a nerf to thana
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A bit better? Pig.
a bit worse? Also Pig.
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He’s already a brain dead killer no need to make him easier