Feedback and Suggestions
Our team will be happy to read these!
-
Counterforce doesn't see much use because it released just before the boon era. Blessing totems is far more useful than cleansing them, except maybe when there are hex perks as the time investment is greater when blessing a hex instead of cleansing it. To incorporate counterforce better in the boon era i have 2 versions of buffs that could be given to it. (one or the other, not both) Note: the cl2 comments 311 views last activity
-
It would be interesting if when using this offer the surv would be protected against blows that make the surv drop their items, or they recover them in the end game if they leave the game without carrying items what's the point of putting this offering if sometimes I lose my item if the killer knocks me down another idea is that when using this offering when the killer hits a hit that puts a su7 comments 161 views last activity
-
Similar to the ultra-rare Iridescent Videotape add-on in a slightly weakened version. Hitting after manifesting turns on the last 1 TV, which was previously turned off by the projection as basekit.0 comments 21 views last activity
-
I just want to know how much time I need to wait before finding a lobby.2 comments 41 views last activity
-
It's just annoying when a killer is AFK or has an auto clicker on, I don't think any survivor enjoys this experience. So to remove this from the game, AFK Crows can be put on the killer if they're doing the following: Swinging in the same place. Using their power in the same place. Walking randomly and swinging. Killers wont get crows if they're in a chase longer than 15 seconds. EDIT13 comments 311 views last activity
-
This is an extreme example, but I can imagine that people are a bit frustrated if they level up and they get nothing for a lot of levels. To clarify, there are 52 empty slots on the free track out of 70. It doesn't need to be much that's added, but at least something like some add-ons or BP. I will give you an example using this screenshot here. Lv48: 17 comments 101 views last activity
-
Needing to report players specifically on the end tally screen is problematic. One of the things cheaters can do is disconnect you or crash the game. Just happened to me on Switch. I couldn't record video, obviously, because it was on Switch , and I never made it to the endscreen. They crashed my game. Why? I don't really know. I guess I wasn't aggressive enough (I never am aggressive on Switch1 comments 51 views last activity
-
Hello everyone, I think boon totems are at a very balanced spot right now but they only need a small buff to be perfect, I have 2 ideas, either make the radius of totem smaller so it'll be harder for killer to spot them or increase the time required for killers to snuff them out, because currently it takes little to no time for killers to spot them & they can snuff them out even mid chase...6 comments 111 views last activity
-
7 comments 101 views last activity
-
I thought I would play a game real quick and this is what happened. It was a train wreck from the very beginning. It was Legion, an oppressive legion, that was stacking so many perks we couldn't heal. The Clown perk, Thanatophobia, Sloppy Butcher, and I can't remember the 4th perk but it was very strong. I feel like there should be serious discussions at this point about the constant survivor34 comments 1,041 views last activity
-
Thanatophobia has had an interesting history. It's been buffed numerous times, going from 15% max to 16% and then 20%. No one used it and it's easy to see why. Thanatophobia is a perk that requires injuring people. At most, you're keeping 1-2 survivors injured at a time. So, that was around 8% to 10% slowdown, which while okay, was fiercely outclassed by other perks. It was a niche perk that ne23 comments 392 views last activity
-
Continuing looking at the least used perks on the aggregate site I follow, Jane’s perk Poised is the second least used survivor perk (0.12% pick rate) Poised - After a generator is completed, you leave no scratch marks for 6/8/10 seconds. Pretty straightforward effect, it’s just not that strong is the problem. Not having scratches for 10 seconds only when a generator is completed is way too6 comments 91 views last activity
-
77 comments 441 views last activity
-
I believe we should add a new challenge category to DBD known as Autobiographies, where there will be a set of tasks tailored to each character’s specific abilities and perks. I also think that if a player completes these challenges, that character should earn add-ons or items for future challenges, pieces of a unique skin upon completing enough challenges, and unlock a new perk for that specifi1 comments 51 views last activity
-
I love this kind of content, and I wish it were more frequent. I just have one thing to point out. The glitchy camera effects from found footage movies make me feel ill, physically nauseous, when they are played constantly and on repeat. Please stop using effects like this in your productions because I don't want to re-enact my last match with the Plague in real life. To be clear, I'm talking a2 comments 51 views last activity
-
Hi. Specially for new players or players who never faced certain killer and/or perks due to them not being used a lot it might be hard to know what happened in game. How did I got downed in 1 hit? Why was the generator I was working on exploding? Why did I went to the dying state when the killer was not around? Why did that survivor not go down when injured? Why is that survivor bright whit0 comments 21 views last activity
-
We all know left behind is just clairvoyance 0.5, so here is my idea for a rework that makes it more reliable against a killer, but not teammates meanwhile maintaining the mentality of what bill is supposed to be. Left Behind - When another survivor gets hooked or downed, meanwhile you are still on the hook, you can press activate ability button2 to unhook yourself. After unhooking yourself w0 comments 21 views last activity
-
I'm already playing solo Q, which at this point has a REALLY low escape rate even with a full loadout. There are perks that are fundamental for me like having Kindred. Yet, you decide to gives a challenge that requires us to ONLY use a killer perk (self care) AND escape with it. At this point might as well gives us a challenge to only use no mither and escape with it.6 comments 171 views last activity
-
What's with the random blast mine nerf? I've never heard of anyone complaining about that perk. It should have just been left alone. It's one of my favorite perks and honestly the only nerf I've been mad about with all the other recent nerfs. It's very unnecessary and random since again, I've never heard of anyone complaining about blast mine.15 comments 291 views last activity
-
Hello everyone ! I am a DBD player who plays a lot of Freddy and I think we can all agree that Freddy needs a bit more love in the addons section ! So theses are my ideas ! DISCLAIMER : I AM A NOT A GAME DESIGNER JUST A PLAYER WITH AROUND 1000 HOURS AND A LOT OF THEM ON THE NIGHTMARE ! Some of the weaker killers got a lot of they're fun factor in theres3 comments 111 views last activity
-
His power is extremely similar to demo. Yet his lunges are much longer and he's able to quickly spam 2 lunges at you, he also doesn't have a decent cooldown like demo after a missed lunge attack, not to mention he's able to use his power to quickly traverse the map unlike demo because of this. All these things make versing him very oppressive as it's very difficult to get distance even if he make2 comments 61 views last activity
-
Although the reduced requirement of 50% to activate blast mine is nice, it is nevertheless not enough as it is still quite rare for a killer to kick a gen and even rarer that he kicks a gen during the 50 sec that blast mine lasts. To remedy that i suggest adding a "remote detonate" ability that the survivor could activate at anytime once the blastmine has been placed. Detonating the blastmine rem2 comments 51 views last activity
-
-Blast Mine: Requires 50% of a generator to activate (was 66%); trap stays active for 40/45/50 seconds (was 35/40/45) Dev note: Blast Mine no longer returns to you if the Killer does not kick the generator. Now that this has been fixed, we've given it some small buffs to compensate For comparison: -Wiretap activates at 33% progression and persists for 80 seconds. -Repressed Alliance activ6 comments 201 views last activity
-
Dark Devotion is a perk based around deception, but even then, I feel as if the perk only goes so far. Dont get me wrong, the perk is fun to toy around with and can fit in a few builds really well, but it is really easy to recognize whenever it's in play. For starters, the Terror Radius is given to the Obsession when they lose a health state. However, I feel as if most people can recognize tha2 comments 51 views last activity
-
I'm currently working on an all-perk overhaul for DBD. (Yes,all perks,I'm an insane woman who doesnt like sanity) A lot of perks are still not done,so I wanted to post on the forums and ask for y'all to share your perk rework ideas. Can be anything - meta/non-meta,forgotten crap,doesn't matter. If I steal your idea I'll give credit :)8 comments 121 views last activity
-
So I main Sadako, and have her to prestige 15 right now, and I see a lot of people uploading videos that are showing off the morri playstyle, and because of this, the playstyle is now being adapted to, due to it's hype that streamers and other good Sadako players are showing off. And it's good that survivors are adapting to the playstyle and all, but now that more people are adapting to it, ther2 comments 102 views last activity
-
This is a series of recommendations to hopefully change the game for the better. I am posting each section separate, but a lot of them are connected and work much better understanding the other changes. Some are more Killer sided, and some are more Survivor sided, but overall I think it levels the playing field in a positive way. If you want to read the draft I am posting the sections from you c8 comments 171 views last activity
-
There have been a fair few times where I will often have the same map 2-3 times in a row. With all the maps available, it's frustrating at times that the rng isn't better adapted at continually fresh challenges. Is it possible that when 5 players join a trial, the map each of them had the previous trial is automatically removed from the rng to allow a fresh map? With map offerings being the exce0 comments 21 views last activity
-
This would make it worth it and fair :)0 comments 31 views last activity
-
Okay so, hear me out, survivors and killers should have exclusive buffs within the trial. (them being lore accurate ofc) I think this would be a great addition and make survivors less cosmetic and make them more unique cause right now most survivors are just used for their looks. I have made some suggestions for these bonuses for survivors i will list them here: Dwight Fairfield: Your team leadi8 comments 121 views last activity
-
These offerings give minor bloodpoint bonuses to the point of being completely negligible. I think they should be retired and compensated for with escape cakes and survivor puddings or bloody party streamers. How exactly this would be done, I'm not sure but these are outdated offerings that don't really serve much purpose other than bloodweb bloat.7 comments 121 views last activity
-
The disconnect bonus isn't enough. When it comes to challenges, pipping, adepts, etc: we deserve the sacrifice points. It's not fair that the killer gets robbed of their pip or of their adept or whatever by a survivor pressing "leave match". And this is not to lead into a fairness conversation on the part of the survivors. For example they'd justify DC's working the way they do now (not giving t31 comments 541 views last activity
-
it feels nauseating that the camera is too close and make me motion sick, please zoom it out its too close10 comments 491 views last activity
-
Disruptions are similar to killers, but they compete with the killer to kill the survivors. No one knows who brought them to the entity's realm. Maybe the observer brought them to try and starve the entity, maybe something similar to the entity is trying to weaken it for unknown reasons. Who knows. But one thing is for certain, they're working against the other killer and the entity.5 comments 101 views last activity
-
Look, Ik some may disagree with this but as a retiring killer main that dabbles in some surv matches. Solo Q is literally the worst experience I have ever had on a side of a game. I feel like hook timers should be increase by at least 10 seconds because you cant coordinate with randoms and its honestly just a heavy disadvantage to the surv. At first I was rolling my eyes at how many surv said S8 comments 101 views last activity
-
Im sick of playing terrible Ping Killers. Why would u remove the Ping Indicator from the Lobby but show it ingame? Thats got to be a joke. Almost feels like the devs are trolling us man. I can do nothing but dc when i know the Ping ingame. And for dc i get punished. The only thing it does is to let you know to prethrow every pallet and lose out on time every chase. Thx! I wonder why the devs wou0 comments 41 views last activity
-
this is like the 1 millionth post about this. starstruck is still busted on her. nobody wants to deal with this anymore.6 comments 91 views last activity
-
We really need a new way. Especially with the new system where BP goes much further than it used to. One where you can just hold down the button and it buys EVERYTHING in the tree unless you stop it. Obviously, this could only work on the ones where the entity doesn't take stuff. Maybe even on those it could work up until the point where it will take stuff. I didn't even have the full RR2 comments 61 views last activity
-
There is something so exhausting about doing the bloodweb after 2+ years of playing lol. I'd really like some way of like auto-filling lol or a faster way of doing it. I had like 12 characters already pres 3 before the switch and now it seems like it's taking so much longer. Please devs!21 comments 402 views last activity
-
It takes longer to break pallets and kick gens - kick is like what 3x? It takes longer to recover from a stun - 2x? This is so much worse than just noises and a swirl on my screen. Please delete the challenge as an idea.30 comments 761 views last activity
-
Continuing with discussion thread on the apparently least picked perks, let's move on to Deathslinger's perk Gearhead, the second least picked killer perk on the aggregate site with 0.19% usage Gearhead - After a Survivor loses a health state, Gearhead activates. While Gearhead is active, each time a Survivor completes a Great Skill Check while repairing, their aura is revealed to you for3 comments 71 views last activity
-
Similar to how No Way Out requires multiple hooks to get maximum value I feel like Hex: No One Escapes Death should come with some sort of prerequisite Maybe something along the lines of “every survivor you hook becomes cursed, once all generators are completed all cursed survivors suffer from the exposed status effect” This would not only discourage tunnelling but make the perk a lot more ski17 comments 192 views last activity
-
If people want to leave a game, they just kill themselves. The DC penalty only effects people who lose their connection and are disconnected without wanting to. Pretty obvious if you've been playing killer even somewhat frequently. Perhaps come up with a better solution, because this one does nothing. Maybe penalize people who kill themselves on purpose. Good luck with figuring out that code th6 comments 445 views last activity
-
The perk got buffed but it's still bad. No one was complaining about Blast Mine. It was fine as it was. It's not an OP perk. The only thing it does is slow the killer for a few seconds and that's it. It was just a fun perk if the killer kicked gens and now there's an even smaller chance to get it to work at all even after they "buffed" it after the original nerf.2 comments 51 views last activity
-
for the love of god can we please speed the bloodweb process up.. no body likes sitting there for 20 mins just clicking boxes...might actually have more players in the game than sitting on the bloodweb. Like why do we need an animation of the gift wrapped box opening then have to click continure... just let it open and move on.. and can we streamline the whole process.... say I click on a icon 3-2 comments 21 views last activity
-
Better than new seems useless to me in it's current form. What if it effected special interactions and killer items instead? Like help survivors solve the lament configuration quicker or allow them to cleanse from Plague sooner if they become injured from infection.9 comments 131 views last activity
-
In making some threads about what are apparently statistically the least used perks in the game, this thread is about Ash's perk Buckle Up. Buckle Up - You can determine the Recovery progress of dying Survivors by the intensity of their Aura at a distance of 48 metres away. When healing another Survivor from the Dying State to the Injured State , the Killer's Aura is revealed to the bo5 comments 51 views last activity
-
Suddenly, a generator is glowing yellow. Is it because of the Killer or a Survivor? I don't know. Killer and Survivor action auras are the same. (Addressing this will help bridge the gap between Solo and SWF). A Survivor is on the hook, but I'm running WoO and there's a pallet along the same line of sight. I can't see any Survivors who are by a pallet because the pallet aura blocks them. A hoo4 comments 61 views last activity
-
Like why would you nerf a perk on a licensed character that got new cosmetics and the fact that there's much better alternatives like repressed alliance or situational awareness even wire tap is helpful and they are not shown to killer like blast mine does and in case if killer is using ruin or jotl, why would he kick gen in the first place?20 comments 351 views last activity
-
So I tried running Distortion and Object Of Obsession and I noticed, every time object activates I do not see the killer because Distortion prevents my aura being seen by the killer and therefore I do not see the killer with Object Of Obsession. How cool would it be if this was not the case. Yes this could be overpowered, but when you consider that this requires 2 perk slots it is not as powere5 comments 351 views last activity