althompson0110
althompson0110
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- Username
- althompson0110
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Comments
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@Crowman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3531946#Comment_3531946
It's just old text description that got pushed live. It does not mean the devs are planning on nerfing WoO.
Gotcha, that's why I was trying to ask because the way I understood it is that they were nerfing it but didn't update the perk yet, just the text
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@Crowman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3530196#Comment_3530196
Mandy literally responded on the first page.
Yeah I saw that, and from how I understood it is they updated the text but the perk isn't updated. So it's still being shadow nerfed then? Trying to get more clarification but they just kinda ignored the question I asked in this thread. Not to mention if the way I'm understanding it is correct, they still ignored the op bringing up that the perk is being shadow nerfed. Gonna nerf something, okay, but add it to the patch notes instead of blindsiding everyone. Honestly kinda glad I haven't played dbd since TCM came out. Even nerfed vault speeds whis was honestly stupid. They're doing a lot of unnecessary nerfs tbh.
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I love how devs are basically ignoring this thread
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@Mandy said:
This looks like only the text is updated, not the perk in game
Why wasn't the change mentioned though in patch notes? That's what they're mentioning.. or am I misunderstanding what you are saying. Is the perk supposed to be nerfed? If so why wasn't it mentioned?
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@Milo said:
"By technicalities" this already exists. It's not exactly named after him but, it exists.
It would be even nicer from them to do create something like a full cosmetic for Dwight tho.
Lol ik that's basically what I was trying to suggest. A bald Dwight skin specifically to represent max 💕
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@Thusly_Boned said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3379615#Comment_3379615
Every time a big update like this comes out it really highlights who the players who only play one side are. The ability of some people (on either side) to only see half of what is going on is mind boggling.
I'm looking at it from both sides, I've even stated several times I've been maining killer lately and even I think it's stupid af
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@Mandy said:
Active bug reports are reports that players have made but that we have not acknowledged as a report - an acknowledged bug report is one that is in our system.
So why isn't mine being acknowledged and taken care of when others have said they've had the same issue? And I even have evidence of it being bugged
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@Mr_K said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3380124#Comment_3380124
It's a general observation not targeted at any specifc player.
Gotcha
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@Mandy said:
One of the things about a Live game, is that things can and will for sure change at some point throughout that games lifecycle.
Sometimes those changes might benefit survivor, sometimes those might benefit killers, somethings you will agree with as a player and some things you potentially won't agree with.
With regard to the bug reports, we actually have no open bugs for Flashbang as it's working as intended.
https://www.xbox.com/play/media/WLP5GCQ2
https://www.xbox.com/play/media/7TD8L3SS
So what was that again about no bug reports and it working fine? 🤔
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@Mr_K said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3380105#Comment_3380105
They really really mean it this time.
I wasn't one of those that was gonna quit in that update so 🤷🏻♀️
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@VoidOfMe said:
LOL, looks like you didn't read the game's End User Licence Agreement, huh?
"Virtual Goods are licensed to you, not sold. You do not own the Virtual Goods, and you acknowledge and agree that all Virtual Goods represent a limited, personal, nonexclusive, non-transferable, non-assignable and fully revocable license to use the Virtual Goods, for your individual, non-commercial, entertainment purposes only. You have no right, title, interest, or ownership in or to any Virtual Goods. We may terminate your license at any time and at our sole discretion.
BHVR has the absolute right to regulate, discontinue, update, modify or eliminate any Virtual Goods at any time in its sole discretion and BHVR shall have no liability to you or anyone else for these actions.
Virtual Goods have no monetary value, and in no event may you sell, transfer, trade, exchange, give, convert or redeem Virtual Goods for “real” money or other goods or services, including other Virtual Goods, inside or outside the Game except as expressly permitted by this EULA, the BHVR Terms or otherwise permitted in the gameplay.
All purchase of Virtual Goods, whether made with “real money” or virtual currencies, are non-refundable and are not redeemable for any sum of money or monetary value or virtual currency from BHVR at any time."
Dead by Daylight End user licence agreement (steampowered.com)
Well maybe they should fix a bug me and others are experiencing with not being able to use flashbang since day one of purchasing the first resident evil dlc. Bought him for flashbang yet I can't even use it so yeah, either fix it or start refunding people
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@Remedicist said:
When you purchased the game, you agreed to buying an experience that changes with gameplay updates. All powers, perks, add-ons, and anything that affects gameplay is subject to change because this game is a live service product, instead of a one-and-done experience. Therefore, you can't get a refund for this reason, but you can voice your opinions and hope that the majority agrees with you to the point that BHVR does make the changes you want.
Okay but what about Leon? Got him for flashbang yet it won't work at all for me, made reports and so have others yet they're more worried about nerfing things that don't need it instead of addressing bugs and other issues with the game
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Or the money I spent on other characters for certain perks that are now useless and obsolete
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Lmao the entitlement? God forbid I'd like a refund for at least Leon since I haven't been able to use the one perk I got him for since they would rather ignore bug reports on it and keep nerfing ######### for no reason
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@Caiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3379597#Comment_3379597
That's what people said after Decisive Strike was nerfed. Yet here we are.
Never cared about ds, but they're blatantly making it easier to play killer and that's coming from a killer main. And yet people still camp and tunnel making it equally boring on the survivor side when you're out of game in five minutes without even being able to touch a gen
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@TigerSnake said:
Never mind the fact that killers lost their 3 best gen perks. I’m excited for these changes, although gen rushing may become even worse than it was before.
They just need to leave perks alone and stop nerfing everything because of people not knowing how to counter perks they don't like
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@DH3206 said:
Maybe you can, you know, just try it first and see how it works out?
Can what?
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@GannTM said:
Jesus Christ the amount of whining on these forums is so astronomical.
I mean maybe they shouldn't continue to change ######### just cause of other people whining about "this perk is too strong!" The challenge is what makes the game fun on both sides. They keep making it easier for killers, coming from a killer main
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@Laurie268 said:
They really think people will still play survivor after these changes lmao. Killrate will rise to 80%+ and good killers will reach a killrate of nearly 100%.
There’s nothing fun in this game left for survivors to enjoy and I will be uninstalling when the update hits too. Most people won’t put up with being a punching bag for a killer that finally gets to experience their power trip fantasy
Hell even killer has become boring AF because of these unnecessary changes
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@RainehDaze said:
Wow, the entitlement on this one.
'I demand a refund because the game has been rebalanced'.
Also, flashbang works, it's just something that can be avoided.
It actually doesn't at least for me, I'll do a whole gen to myself, no item in hand from the start of the trial, hop in a locker and there's no secondary action prompt. Even pressing the button without the prompt does absolutely nothing and I've made bug reports on different platforms months and months ago. It's not rebalanced at all, they're making it easier and easier for killers by nerfing perks for no reason. This is coming someone who has been maining killer
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3252768#Comment_3252768
Yeah, thats weird but sadly how it is and may stay 😓
Boo 😢😭
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@Mooks said:
It’s something the devs rhemselves want to enable and technically it should be possible - but BHVR and the respective platform holders have to find an agreement. Which apparently hasn’t happened between BHVR and Microsoft or Sony.
there is cross share between Steam, Epic and Stadia(until it gets closed). Also its confirmed it will come to Nintendo Switch as well though there is no estimated time of arrival they ran into some technical issues
Damn, well I hope they're able to implement it cause it's quite the bummer. Got it through game pass on Xbox and got it the same way on my PC. You'd think since they're both Microsoft they would at least share progress but unfortunately not 🥲
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/3172450#Comment_3172450
Idk how BHVR didn’t notice it was “bugged” all this time.
They ignore bug reports. Put in a few and they've all been ignored. Wish they had a customer service line, I want a refund for Leon, got him for flashbang but it won't work
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Not for me 🤷🏻♀️ getting pretty irritated about it
https://www.xbox.com/play/media/WLP5GCQ2
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/3172450#Comment_3172450
Idk how BHVR didn’t notice it was “bugged” all this time.
They ignore bug reports. Put in a few and they've all been ignored. Wish they had a customer service line, I want a refund for Leon, got him for flashbang but it won't work
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@CrimsonMothKing said:
They nerfed blast mine for the same reason they nerfed Franklin's Demise when Nemesis came out.
They couldn't get the code to work where Franklin's wouldn't destroy Nemesis' injections when survivors drop it, so instead of trying to fix it they found a work around, Franklin's no longer destroys items, it drains them instead. And as the injections can work with '0 Charges', the interaction with the perk was 'fixed'.
For some reason, they couldn't find a way to separate Blast Mine from Wire Tap when it comes to joined durations, so the easier thing to do was to make it so that if they are used in tandem, they are both disabled, lessening the risk of the 2 perks bugging.
I guess that makes sense but I feel in that case they should make it closer to the wire tap perk
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Yeah I wish with things like that they would mention it in their powers so everyone isn't getting confused about it. I was caught off guard with it the first time
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@Jos_724 said:
I can't believe they nerfed this perk. If blast mine times out of course it should carry over to a new gen as the perk got NO value! They took a very fun non meta perk and absolutely bhvr'd it. unbelievable!
Exactly what I'm saying. I get the reset after it goes off, but to reset when you got no use out of it makes the perk completely pointless. I loved trolling killers with blast mine, red herring, quick and quiet, and head on, I almost always die because of it but it makes it fun at least if I do get sacrificed.
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@Xord said:
If they reverse a dumb nerf, they should make another. That's called balanced, as all things should be.
Why nerf things that don't need nerfed at all though. Half the time blast mine doesn't work(times out before it gets kicked) for one reason or another. It's pointless.
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Still not working bhvr! 🙃🙃🙃
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@Jay_Whyask said:
Did you rebind the button to something else?
No 😕