Feedback and Suggestions

Our team will be happy to read these!
  • I don't particularly like map offerings but I've been forced to use them since Haunted by Daylight 2023 when I started crashing on Macmillan Estate maps (with the exception of Shelter Woods). If this change goes live, I will be forced to disconnect every time I get a non-Shelter Woods Macmillan Estate map which I do not want to do. I've repeatedly sent logs over the course of a year to the suppo
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  • Hey all! 2018+ concurrent player here, sharing my opinions on some very exciting changes for suggestions I've heard across the community over the course of many years. It's finally coming and very soon! Let's dive in. Surrender State: This is a very welcome short term solution to doomed trials. We have yet to see the exact implementation so this leads to a few questions. For the survivors
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  • Maybe the “and more” is eluding to all this but other QOL you guys should do are buff perks that have been terrible for years. some that come to mind include Hangman’s trick Cruel limits Knocked out These are some that come to mind but there are definitely others.
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  • Surrender State The team has been working on a Surrender feature, which should limit player frustration on both sides. To get it right, we first needed to identify the situations where its use would be most appropriate, leading us to two scenarios: All remaining Survivors have been slugged (Survivor) All remaining Survivors are bots (Killer) Once these instances occur, players wil
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  • First of all, I wanna clarify that im not a sweaty player, maybe there's a lot of players that have much more hours than I have (although I think I do have many hours of play), and maybe this opinion isn't the most expert, but I wanted to share it and Im curious to know what do you all think of it. So please, be nice and lets get a nice discussion here. Also, english is not my first language so
    1 comments 81 views last activity
  • I swear some people amaze me. Everytime I see duo Masked Meg's w/ Toolboxes, I know they're gonna be some gen rushing crouching around the map losers 75% of the time. So what does that do? It causes Killers to play scummy, then we Killers get to hear yall whine about getting tunneled. Like listen here, I don't have an infinite amount of time per match to search every freaken corner of the map bec
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  • I would love an In-game naming system. I know that many people would hate this idea, but I also know many people who would love this idea. Being able to have funny names, but then also play other games without changing our names so we aren't something DBD-related while playing something else. I think a setting to hide our usernames from the killers until the very end would be nice, as a Twitch
    2 comments 21 views last activity
  • I think they should let us view all cosmetics for a survivor in the store even if they aren't available. I know there is a feature to check "unavailable" in the store but it barely shows any more cosmetics. It used to show more and then a recent update they did removed most of the cosmetics you can see (For example, you used to be able to see Yun Jin's winter/reindeer outfit but now you can't).
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  • Currently, people on Xbox, Playstation, and Nintendo Switch, can't access the text chat. Could we get a text chat implemented soon(i.e the next few months at minimum)?
    16 comments 201 views last activity
  • So after the lobby UI redesign that was very poorly received we were promised fixes to it over time. While I recognize that some of the feedback was taken on board it still needs a lot of work. Here is a list of feedback to make the lobby UI a lot more intuitive. More Outfit & Perk Presets With the thousands of outfits, charms in the game and hundreds of perks, we still can only have 3
    3 comments 61 views last activity
  • I am not sure if this is the proper place to post this. But I figure I give it a shot. So I had this idea for a more animalistic killer. A type of werebeast, split from its human side all instincts and aggression. For the survivor have it be the human that use to transform. The entity split them, so the human has to watch in horror as the monster continues to hunt and the monster gets to finally
    2 comments 31 views last activity
  • Since the announcement of the upcoming FNAF chapter, many players talked a lot more about the issues this game has and how miserable it can feel sometimes - not only bugs and glitches but also how miserable the gameplay experience can be like get slugged for four minutes, going next, boring 2v1 situation, spending 20min BPs, map offerings ect. I just saw and read the new roadmap with all of the
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  • It honestly makes wesker more fun to play and his counterplay is still the same on the survivor side, Considering how long it takes to recharge his 3 dashes, it also makes his mobility better to get across the map. And of course some add-ons could be tuned to compensate like Egg for example, and obviously he should not have the quicker cool-down recovery from his power ending in 2v8 to normal dbd
    23 comments 914 views last activity
  • He's by far the worst killer in this mode, even Trapper at least sometimes gets free downs. Firstly, it takes too long to get to Tier 2, secondly why the hell are there SO MANY CURES?? And thirdly, why is there only 2 Zombies? They aren't even buffed other than their detection which is pointless. On top of all of that if you get matched with a Wesker you have counter synergy and the game just got
    1 comments 71 views last activity
  • New killers added: The Oni, The Clown, and The Unknown New maps added: Toba Landing, Backwater Swamp, and Garden of Joy ALL bloodpoint offerings are now enabled New survivor classes: A totem/boon class, a chest class (similar to Plunderer's Instinct and Ace in the Hole), a distraction class (similar to Diversion and Mirrored Illusion), and a trap class (similar to Blast Mine and Chemi
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  • For survivors they could choose between flame turrets with no motion detection or motion tracker only one at the time and not both. Both of them can be destroyed by hitting them or survivors holding them. For xeno having his tail holding like nemesis plus make it more obvious that he is holding a tail and then release it to attack. When attacking turrets with a tail, have a same cooldown as a mis
    3 comments 42 views last activity
  • Ever since I bought an ultrawide monitor a little over a year ago by DBD playtime has plummeted, even though I enjoy this game a lot, not being able to use my whole monitor for it makes me want to play a plethora of other games that fully support ultrawide. It's really crazy that a game as big as this has such lackluster support for ultrawide players. Of course forced aspect ratio can be disabled
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  • Like in all honesty part of the problems with this mode being too survivor bias is definitely the amount of gens and how quickly they can still be repaired with just 2 survivors on them. For example there can be 2 gens in close proximity that a team of 2 or 3 can easily get on and have repaired within like a min. I've seen it first hand in matches where survivors could have like 3 gens done or n
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  • I'm not going to suggest banning for VPN's because some people use them just to connect to their own servers to avoid DDOS and whatever else to protect their privacy but people who use them from let's say China to connect to NA have the worst ping and it makes the matches unplayable.. It's ruining the game log on anytime after 11:59pm you see them more than ever connecting to NA servers and absol
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  • I stream and twitch and also play with others and there has been to many incidents for killers coming into our streams. If we can’t see their names at the start of the match they shouldn’t see ours.
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  • I've had this issue recently and discovered that many others have also had this issue, but I will randomly be "disconnected from host" while waiting in the 2v8 killer queue, which obviously kicks me out of queue. This is pretty frustrating considering that queue times are upwards to 20 minutes for me, and I'll typically be waiting 10 or 15 minutes before getting "disconnected from host." This is
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  • I thought the devs wanted to make the survivor experience better in 2v8? Because making the game a 2v6 and adding quite literally the most broken killer possible for this mode isn’t really doing that. I imagine killer queues will be incredibly long in a few days. Absolutely NOBODY will want to queue for survivor after the “newness” of this mode wears off. Absolutely a trainwreck.
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  • The title. The queues are still massive with the bots because less people want to play with bots on their team and are either lobby dodging or not queuing in the first place. I think this is objectively the worst test of 2v8 so far. Beyond this, the bots are very perceptibly worse than human players. They auto vault any window or pallet that they can in chase in a predictable way. If the killer
    2 comments 71 views last activity
  • I'm fully aware people are running it and trying to bait it out but can't - and then the moment I do a short M1 tap they get a pixel perfect Dead Hard. Even if I later swing and miss on purpose, that's still precious seconds in a chase I'm losing. If there's really no perfect way to stop people from scripting it, then just rework the perk already.
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  • I play on XBOX series s and the borgo map is insanely dark. Add in the dredge nightfall and it’s unplayable. Trying to navigate the map when in chase is impossible. It’s like running around in complete darkness. I realize you thought it was originally to bright. I understand this. But now it’s impossible to play on console. We need a comfortable medium. Can you please brighten in up a little for
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  • I'm sure that there are players who have just come back to play DBD (or new players) and found that they like and want items from the expired Battle Pass. I'm certainly one of them. So, I would like to propose another type of Battle Pass: A Battle Pass that contains items from past Battle Pass. You could make this type of Battle Pass a bit more expensive than a regular battle pass. For example,
    2 comments 51 views last activity
  • If other games can do it, why not Dead By Daylight? It could help so many console players who want to use a keyboard and mouse but they just can’t because of the incompatibility. It should’ve been added already long ago! How come PC players can connect a controller but console players can’t connect a keyboard and mouse? Like, come on. If you add this, it would be great.
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  • In 2 vs 8 we have the Fearmonger class and one aspect of it is: When survivors don’t see you, gain 5% haste. This could be a good way to allow bigger maps than they currently are and to help out killers with bad map traversa l. But to not make it a chase tool, it should deactivate after starting a chase. New basekit ability: Edit: While unseen and not in chase , gain 5% Haste.
    5 comments 121 views last activity
  • Currently, a 2v8 mode is being held, which stems from the original game's 1-to-4 ratio. But does this ratio necessarily need to stay the same? Personally, I feel that 2v7 or even 2v6 might be more appropriate. When playing as a survivor in the 2v8 mode, I often feel that the number of survivors is unusually high. This leads to prolonged, monotonous periods of simply repairing generators, which c
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  • Would you like to know the details for the maniacs in the skin collection "Hooked on you: Dead in Daylight"?And will there be skins in the same style? Will there be skins for maniacs in the style of the collection "Hooked on You: A Dead by Daylight"? Will a profile icon and profile paner be added for the purchase of skins from the Hooked on You: A Dead by Daylight series?
    2 comments 41 views last activity
  • It kind of just feels weird that Freddy can walk around normally and be observed normally when not in the Dream World. As well as generally his powers also are visually the same, even when not in the Dream World. Freddy already has a "mist-like" effect when Teleporting to Generators, and I think BHVR can capitalize on this by making their appearance and power when not in the Dream World have a m
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  • I think this current 2v8 has been the best game mode added to dbd ever even the best event. Wesker and Nemesis were my top 2 choices for killers to come to 2v8 and now that my wish is granted I have no idea who I want next in the game mode now. The only changes I would want to see from the new killers is maybe give Nemesis something unique about his kit to change him a bit more from his base game
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  • 8 Hooks. 4 Generators complete. Highest Survivor gets 13,000 Bloodpoints and it goes down from there. Killer walks away with 27,000 Bloodpoints.
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  • I think it would be super amazing to also have the option to sort characters by their prestige level, it would be visually pleasing to have the organization and also would help to access frequently played characters even easier.
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  • It's as simple as that… I feel like I'm playing a hide 'n seek game where you don't hide and the Killer knows your location 3/4 of the match. Some matches are fine but especially when you have a Legion constantly proccing mend and built in aura I don't care it's called "killer instinct" tomato-tamato. I would love to just have one match where auras just go poof, gone, bye-bye on both sides. Sto
    12 comments 282 views last activity
  • Dr. Salvador from Resident Evil 4 is the CHAINSAW MAN!!!! I really thought we'd have this one by now. Resident Evil 4 is like the most popular RE game in existence isn't it?! Me and many other people want to see the Chainsaw Man himself from RE get a place in DBD through a skin similar to Berkin on Blight and Hunk on Legion! This is one
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  • Please give killer more bloodpoint incentives especially in 2v8 where the queues are very long.
    3 comments 61 views last activity
  • 2v8 is the worst game mode dbd has ever had in so many ways. I genuinely hope they never bring it back or do a complete overhaul if they do. - The cages. The cages are horrible. First of all, the cages don't teleport away anymore when both a killer and survivor is nearby. This means that if someone gets chased nearby you are stuck there and people dont want to come for the rescue, since they he
    7 comments 691 views last activity
  • I can't wait til they see the data they received from this event after the weekend
    2 comments 41 views last activity
  • As the title suggests, so far in the game, players can only take on the roles of the killer or the survivor. Isn't it time to introduce a new faction to make the game more interesting? For example, allowing players to play as generators? Let's discuss this in the context of the current standard mode. A single game typically requires one killer and four survivors, making a total of five players.
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  • I'm just brainstorming here. It would help a big deal about turbo camping and turbo tunneling, plus they are way cooler and survs can't try to Go Next on them. Of course I know that sometimes killer needs to camp and tunnel to turn the tables in a match, so some buffs for them would be needed (maybe less cooldown on hits, I don't know).
    15 comments 251 views last activity
  • The last attempt at fixing it has made it even worse. Now it's not just the shoulder area that loses it's hitbox, but EVERYTHING. You can be on the same elevation, and hit a crouching survivor dead-on center with Billy's saw and it misses now. Please keep chipping away at this issue!
    1 comments 71 views last activity
  • having accumulated 750.000 (or 3500 rainbow shards)You can hit the prestige boost button in the blood web, but : -You will not receive the items -You won't get the addons. -You won't get the perks. -You will not receive an offering.
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  • The thing with M1 killers is that even if you're incredibly good at your M1 fundamentals (red light mechanics, making proper predictions, etc.) you're at the mercy of the survivor's resources. You have to break more pallets and walls than you otherwise would if you were playing killers with anti-loop, so you lose time AND kill pressure. It's just *inherently* a weaker kit design. I don't think
    11 comments 191 views last activity
  • O jogo é cheio de perks de sobreviventes que safam eles de tudo, além de fazerem gens na velocidade da luz! Aumentem o tempo de fazer gen e nerfam TODOS os gens rush e buffem killers, pois vcs só beneficiam um lado e não tão nem ai prós killers. Buffem os dados addonde Killer tbm, pfvr
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  • Power: Blacklight Virus Omega. Alex can shapeshift his arms using the Blacklight virus into four different weapons. Changing powers has a five second cooldown. 115 Movespeed, 32m Terror Radius Claws. Attack speed increased. Hitting survivors absorbs more Biomass. Missed attacks have no cooldown unless you lunge. Hits inflict Mangled and Hemorrhage. Secondary power button: Groundspike. Pierce
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  • no bot or max one and plz and desable legion in 2v8 @!
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  • Hey ! I recently witnessed a bug 2 times with Wesker which is really unfortunate for Weskers players. It concerns the Wesker's dash ability, when he grabs a survivor close to a wall, it stucks the killer into the game no matter what can cause the end of the game as such as the timer going off at the end when the gates are opened. I wish that this bug will be fixed soon, i feel bad for the killers
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  • It makes no sense that the survivors can see it imo. Part of the point of perks in this game is that you're not meant to know what they are until they affect the game somehow. A perk that announces itself is inherently weaker, and on top of that it also has a cooldown, and on top of THAT it ALSO has a grace period before it's actually in effect. I don't understand why they think this perk need
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