bdzr
bdzr
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@kit_mason said:
https://forums.bhvr.com/dead-by-daylight/discussion/438711/add-ping-locked-lobbies
Two problems.
- Not every high ping player has a VPN. Some are just living in regions with no good, close server to them - the middle east and much of south america are great examples. Others, on survivor side (presuming you aren't only enforcing high ping kicks for killer?) are just SWF with friends from other regions, which has no clean solution for ping.
- Not a singular player I know would ever find a reason to turn off a ping lock if they live in a region with good ping. Whilst, yes, this does make VPNing players have longer queues, it also makes the first group also have significantly longer queues for decisions that are entirely out of their control.
Change hit validation to be less beneficial for killers on high ping, instead of kicking people for living in the wrong place.
This is a better solution. I think my idea is just based on the fact I face so many people using VPN’s.
I believe that something needs to be done about it. Banning players doesn’t seem right since it will just add a lot of false reports and most likely false bans due to reports on people with laggy internet. I don’t see as many survivors using VPN’s vs killers but I’m guessing it’s just as frustrating for the killer as it is for survivors.
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@A_T_E said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3814749#Comment_3814749
That is definitely worrisome, and strange to hear that it doesn't happen with another account.
From my experience, the footage doesn't look like it's Internet related. You can see the progress bar in the 3rd clip very clearly moving, right up until the moment you disconnect. If it was an Internet issue, usually the delay is longer, because the server attempts to give a chance at reconnecting, before tossing you out.
I'm not about to go full conspiracy here, but I definitely hope you get in contact with some BHVR dev who can properly help you with this and analyse logs.
I completely empathize with your situation, it's one I'd absolutely hate to be in myself.
I wish you best of luck.
Thank you. If it is my internet, I have no problem with that. But it confuses me should I switch to another account the issue will cease to exist so I don't know if it's a setting I've changed or what. Wish I could just fix this and be over with it considering it has consistently screwed me over the past 2 months.
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@A_T_E said:
https://forums.bhvr.com/dead-by-daylight/discussion/429187/disconnecting-due-to-dedicated-servers
I have videos, too
Can we see some, this sounds most unfortunate.
Here's the videos. Sorry for no audio xbox game bar is crappy and I've only recently started documenting these due to how frequent it has become, but these videos are all related to the screenshots above. Video 1 has the longest gameplay before the crash, the other two you can see the game start to freeze up and then kick me. I don't understand if I'm doing something wrong, but if it is my internet that would be great to know so I can fix it accordingly. I've seen a lot of people recently start posting about this more and more, and it seems to be ignored even though it is impacting me and others consistently.
Crash 1: https://youtu.be/Eb3BkORknvw
Crash 2: https://youtu.be/3mSdnq1a3H4
Crash 3: https://youtu.be/ZtwokPCrdJ8
These are all happening now and it seems more common. For some reason, it seems to fix if I were to switch to another account, but playing on my main account the issue is consistent, I played multiple games on a separate account with no lag, no disconnecting using the same ethernet, same PC, same room, nothing changes except my account and the issue still persists should I switch back to my main. I have tried switching up to wireless vs ethernet as well but it seems that does not work as well.
At first, it started for me with only a general few disconnects but now it is every other game I play. I'm just looking for a fix, if it's my internet or my PC that's the issue then it would make a lot more sense, because right now I see no general fixes or explanation for this and the game is unplayable because it will just continuously ban me, my current ban is for 24 hours and I'd just like to fix it/have it fixed because I don't know what's happening anymore. -
@scenekiller said:
Man, some people really can’t handle any change in life, huh?
Nope I just hate when developers feel pressured to make changes on something that is completely fine, they made it ugly, fixed it and then made it ugly again.
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@Polishnope said:
https://forum.deadbydaylight.com/en/discussion/comment/2213536#Comment_2213536
i think they are group of people that are trolling or something
no
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Well I'd like to make the point aware that the game looks like it's going back in evolution. It looks like the mobile game was slapped onto the PC version and I'm getting hit around corners while the nurse sees im one inch away from her. I'd like to figure out why these bugs aren't being found during the prerelease and fixed before it comes out. The Devs give themselves a release date and they feel like they have to stick to that so if there are obvious bugs, i'd rather have the delay then have to play with them. The gens at the top and players at the side make it hard to concentrate because before I could have a way to concentrate on what's going on but now I'm throwing pallets down instantly because I don't want to get hit through them.
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@Bugcats said:
Victor is actually so strong; he's so fast and literally impossible to dodge when playing against anyone competent.
His slugging ability is stronger than nurse and it's a pain in the arse to play against; especially when the killer can spawn him back in like 2 seconds with add-ons.
Nerf?
he can only slug, and by a good team of survivors you can easily escape. she is also pretty unpopular now that some of the hype died down and the killer is able to spawn him back in 2 seconds but if you are well far away you can easily just hide?? and if you really want a build that counters the twins just run flip flop unbreakable tenacity and power struggle lol and if you really want to make it safe switch out tenacity for soul guard
the game won't always be in a survivors favor no matter the perks items or addons. the reason she gets it back in like 2 seconds is because she loses insane distance while she uses victor and if he gets kicked then she loses even more. as ive said to other posts the easiest counter to victor is tires or a easy pallet loop.
or just use coldwind or swamp offerings and you wont have to worry because victor is so small he cant see anything in the tall grass/corn if you can loop you survive. if you are coming here because you are a rank 20 who urban evades then gets downed in 3 seconds then you can't really be helped until you learn more than the basics.
as i agree they need to be changed but not because they are OP but because we dont need more slugging in the game.
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chest looters are a community, just like how killer mains and survivor mains are a community. jesus christ there is literally a steam group dedicated to chest looters. keys need a nerf im not saying they dont but if you're removing an entire item and that includes addons, in your first post you said it should be slower lol. Killers are given a "RiDiCuLoUs MeChaNiC" that rewards them for failing too. It's basically saying: If you're ######### here's a mori stand here and ez clap. A good killer can pressure but if you're just a rank 20 mad cause you got bullied by rank 8s be mad at the ranking not the keys lol. you are given an item that awards for no matter how ######### you are you are given a kill
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@Mozzie said:
https://forum.deadbydaylight.com/en/discussion/comment/1826466#Comment_1826466
I really couldn't follow most of that, but I'm not advocating for all keys to be removed, just remove them from chests. They would still appear on bloodweb, ya know. And that's the laziest fix, honestly I'd prefer if they were used to open chests and chests became much harder to open.
so basically ur saying nerf chests right so get a horribly slow open timer in which the chest looters will probably stop playing so they will lose players and keys are used to open chests but you can't get them in chests? kind of stupid considering the rng on the keys would have to be higher so then if you opened a chest with a skeleton key you get a purple flashlight or purple engineer/alex so all the sweaty survivors can farm their 8000 purple flashlights with amp and green battery
there are many flaws to your plan that you have to think out before you go around suggesting changes lol
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@Mozzie said:
https://forum.deadbydaylight.com/en/discussion/comment/1817537#Comment_1817537
that's completely irrelevant. I'm saying remove the ability for keys to spawn in chests. Inventory doesn't matter.
so what just remove keys from the game then the survivors will complain about moris lol and what if you bring keys and people are p3 with like 100 skeletons then more crying killers will complain
u dont realize how the game would work without keys because if they remove them now the p3 tryhards will come back
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@Mozzie said:
https://forum.deadbydaylight.com/en/discussion/comment/1804077#Comment_1804077
How about you remove them from the chest spawn rates for a start? It wouldn't take more than an hour to adjust the code for this.
yes it would cause what if people have keys in their inventory lol then added on the fact the addons would have to be removed too
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@dollidahlia said:
https://forum.deadbydaylight.com/en/discussion/212969/what-did-they-do-to-flashlight
Hold the phone. You think a broken key is better than a flashlight? God survivor entitlement is annoying. You already counter hag with the flashlight. A whole killer. And can save people with it
wow a whole killer! man you must be fuming.
imagine having the audacity to say that when she is one of the most strong killers in the game and if its a swf with flashlights u have eyes just dodge them lol
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screenshots for above
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@finitethrills said:
Today I saw Victor fly up out of Charlotte's chest to Valhalla on Ormond... Nothing surprises me about this patch's glitches anymore.
especially since they released it without fixing any of the bugs first, wouldve been happy with a delay instead of bugs
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dedicated servers literally did nothing except cause more problems. you could actually put work into making it so the server hosts it instead of one persons internet over the other or you could just switch it back to their personal wifi and then all will be fixed . its complete trash that i believe they are ignoring it even though the constant complaints.
i spent $20 on this game and if youre gonna add cosmetics and items instead of fixing the game then i want a refund
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my rank is usually high but with mmr being disabled it wouldnt matter
na
time of day im on its like all day, especially now since i have a 9 day break.
survivor and killer are bad queues
crossplay is enabled
i still get bad killers, and yes i agree that they ruined this. i feel bad looping now because there is no way for them to catch up and when im playing killer on this new ######### map i get looped by the kid with object for like 3 minutes and by the time i catch up all gens are done and they already are at the exit
im feeling like this might be the downfall for this community
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@chieften333 said:
There is a very simple solution you're not seeing.
Just get a better gaming chair.
( if you're internet is that bad why do you still attempt to play when you know it can result in a ban?)
"Just get a better gaming chair" Listen, if you're going to meme don't post here. Simple as that.
If my internet is bad why do I attempt to play? Maybe because I like the game. Even if the ping is ######### I can live with it but my point is, if you want people to play your game, don't stop them from playing it. Honestly I think the matchmaking ban should be the duration of that match. Not 6 hours, 12 hours, a day, 2 days, 9000 days etc
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@valvarez4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1747665#Comment_1747665
Find 3 red rank SWF and you'll see that this game is still survivor sided. Play solo and you'll see playing killer is easy as hell
also it isnt survivor sided, ive played my fair share of killer having 3 level 50 prestige 3 killers, ive also played my share of survivor. it's killer sided with the spamming of that, also yes the timing of the shock has to be perfect but guess what if it isnt he can just spam it some more yay
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@ZaKzan said:
the game is killer sided until higher levels of play when survivors figure out how to exploit tiles to their fullest and understand proper pathing.
With facing blight, all you have to do is make 90 degree turns around objects and the blight's power is utterly useless. With doctor, all you have to do is throw pallets early to make his power useless.
At high levels of play, the game is completely survivor sided to the point that it's broken. The devs in charge of game balance do not play the game very much, and they make it a point to not take advice from players that do, so they mostly rely on spreadsheets to balance the game, which are skewed towards the average player.
with the blight, he can constantly spam the ability and after his rush is over he can hit around the corner with a 90 degree turn like a normal hit would be. doctor is just constant spam denying pallets vaults and everything and its constant spam that they dont have to wait for recharge

