Feedback and Suggestions

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  • They don't do gens; They priorize herbs and players do not get it; If a killer player waits 15 minutes to find a lobby and still have 2 bots, they can wait for 18 minutes and have a lobby with 8 survs; Bots are dumbs and only hide. Honestly the only thing they do is save from hooks. I can't complain about this.
    7 comments 151 views last activity
  • Now survivors are just dodging lobbies with 2 empty slots, because they're gonna get filled by bots. So first we gotta wait 10-15 min to get a lobby and then more to find survivors willing to play with bots. :/ Anyone else encountering this?
    58 comments 1,792 views last activity
  • Please remove the bots from 2v8! Plain and simply. They should not be there, and are genuinely ruining the entire experience with no return investment on shorter queues. It is so so so so SOOO incredibly disappointing that, even though the most recent midchapter PTB saw universal outcry and upset and negative opinions and voices of disapproval when players saw the bot-fill feature was implemente
    0 comments 61 views last activity
  • hes absolutely dogshit. Do something about it
    0 comments 21 views last activity
  • I had a realization about what I really dislike about this game from a fun perspective and game health perspective. Most of these issues are with the current game design decisions (especially for killers and killer perks). This is not a survivor sided rant but a subjective take on what I find unfun. With that out of the way, here are just some of my issues with killers specifically. I will br
    15 comments 301 views last activity
  • when playing in Thalita's new rift cosmetic, her hair fly's up unnaturally in game when being carried to hook. As well as her braid bending up when she tilts her head back while working on gens
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  • I have noticed that yellow herbs in the 2v8 matches are very hard to come by. They are either hard to find (I am guessing there are not a lot of them that spawn in) or they are already taken. This is then really a problem when in multiple matches (as both survivor and killer) I watch the bots using these herbs. If the incidence of these really valuable items is super low, then it is not fair
    3 comments 111 views last activity
  • The bots are very scared of the terror radius, if they're healing you they will stop mid-heal and run away if they hear the slightest hint of the terror radius. They also prioritize yellow and green herbs instead of generators.
    1 comments 41 views last activity
  • I know that this question was already asked about, but now that DBD mobile closes, is there a way to port them into the main game now? Because I think it would be a waste to just dispose of them and it could generate a good amount of revenue considering how big cosmetics are in the game. Just wanted to know if there are any plans to do something with them, I mean the animations are there, ev
    5 comments 91 views last activity
  • It's way too difficult to even get 1 pip in the iridescent levels in solo queue. I would suggest either lowering the amount of points required to get a pip or make the emblems team based. The reason I say this is people who end up in chase more than 50% of the game always gets shafted for bloodpoints and emblem points than survivors who are able to sit on gens comfortably. Not to mention killer
    0 comments 11 views last activity
  • Hear me out. I have two ideas. They're spicy but I wanna say 'em while I'm thinking em My first idea, a temp bot. Honestly it's an extremely wild and complex solution but I want to share it anyway. Before the match starts, whichever killer(s) did not ready should be controlled by a bot that does not earn any bloodpoints or XP. Once the player in question inputs any controls, the bot deactivat
    0 comments 21 views last activity
  • there's no reason for them to fill lobbies, legion existing also doesn't help
    0 comments 21 views last activity
  • I keep hearing a lot about the Moonstone Cafe. I want to see what it looks like in the game! 😁
    1 comments 81 views last activity
  • I'm tired of pretending that bots in Dead by Daylight were a good idea. In this edition of 2vs8 (which in my opinion is a mode that no one likes). It seems that bots are totally useless. BHVR listen to the community, bots are useless, killer waiting time is unacceptable, this game mode is not compatible with the number of players. If you want to continue with it, think about doing it for a week
    0 comments 32 views last activity
  • Just finished a match in 2v8 where a Wesker managed to carry a Nancy around all game and still was moving about full speed. Then me and another survivor were on a gen by a window, and a Kate bot came and just started vaulting backwards and forwards constantly. What are we doing here? Killers have to wait 20 minutes or more to get into games, survivor is the worst experience possible with bots j
    1 comments 61 views last activity
  • 2v8 kind of plays like 2v6 with how little progress the bots do on gens from constantly pre running and killers ignoring them to chase a real player that isn’t going to double jumps vault and wall hack. The big selling point is the 2v8 not the 8 so reducing the survivors and increasing the power they have might be good. Obviously this needs to be tested and maybe 2v6 can add some new stuff to sur
    1 comments 31 views last activity
  • If the bots were not playing like players who just reached 100 hours, like have you tried to spectate them? This is what is replacing other players? They are like crouching away from any gens at the slightest whiff of TR. I mean in the Survey, my vote was NOT for bots, I voted for a token system of playing some Survivor games to get a fast queue for Killer. But if this is what people wanted, I
    2 comments 71 views last activity
  • Coming from someone who primarily plays killer… Just opening up both sides is not enough to make the map balanced for 2v8. It needed extra outdoor areas connecting both sides. As it currently stands there are only three paths to the west wing and four to the east, making it far too easy for killers to essentially just hold one side hostage. With the built-in aura reading killers have, a smaller
    8 comments 191 views last activity
  • I don't want to play against bots, it doesn't seem fun to me.
    1 comments 41 views last activity
  • I feel very frustrated with the state of 2v8 with bots (making up a quarter of the game) exclusively unhooking and stealing herbs from players. I also know that lashing out won't be listened to and won't fix anything, and the long killer wait times being reduced is not a bad thing. However, the behavior of the bots is annoying enough for me that I'm probably not going to play the game mode
    3 comments 61 views last activity
  • Simple change but Head Traps only activate when a generator is completed. Should they also activate after a set amount of time like 120 seconds? It doesn't have to be Basekit but maybe an addon.
    3 comments 61 views last activity
  • id like to see customizable lobbies? Different backgrounds and add in decorations so you can invite friend to your lobby and show off, unique and a lure to drag people in
    0 comments 1 views last activity
  • I’m not a pup but I am Pavlov’s doggy. Under NO circumstance should I hear the DC sound effect when two bots load into the lobby as normal. I almost DC’d on impulse. That’s not a happy sound!
    0 comments 21 views last activity
  • I had a suspiscion this was how it was going to be when they announced it but yeah, it's not good. For one, the bots are absolutely terrible and for some reason they have gotten worse over time. When they were first added as DC replacements they were clearly worse than a skilled player, but were at least better than beginners. These days bots are worse than like 90% of players, including most beg
    1 comments 51 views last activity
  • I'm actually hoping this is the plan in some form if/when 2v8 is added as a permanent mode, but I can't see why the chase music on the killer end still can't be the killer's own unique chase music if they have one, as you would never hear your teammate's anyway. On the survivor end, it'd be cool to have new unique music for the mode, but of course, doesn't change based on killer, much the same a
    0 comments 51 views last activity
  • My understanding is that if we report a player, it flags the match for support. It would be beneficial to be able to simply flag the match itself though if we have nobody to report. For example, if I'm playing as Killer and experience a crazy bug, there's no way to flag the match for the support team. Being able to specifically flag the match would give support so much more information such
    1 comments 22 views last activity
  • First off, bots… dear god. These things are absolutely useless, 95% of the time they do not do Generators and run around trying to heal or unhook Survivors… this wouldnt be an issue if they actually did unhook and heal Survivors. Often they will crouch or t-bag to indicate that they want to heal you or be healed, but they just wont? It's not even a consistent thing either. And, especially with
    0 comments 61 views last activity
  • Let us gain 20-30k each category, to a maximum of 80-120k from the match. Having full 10k for using killer's power on 7 gens isn't right on mode with so many people.
    4 comments 41 views last activity
  • This is a game played at 10pm on February 8th, in Canada, the country where beHAVIOUR is based. Civilization 7 was recently released, we can go play it, no need to waste time here
    40 comments 4,092 views last activity
  • First of all, I want to write that the mode is very funny, but in my opinion, the killers are very strong, especially when combined with the legion. (people are constantly treating each other instead of running generators). Out of 10 games, only two manage to win, which, in my opinion, is wrong.
    4 comments 91 views last activity
  • The bots are useless, this video is just one of the examples of how bad they are. I have another clip of one bot just running to the corner of the map and hiding there for like a minute, after the bot heard the TR, but the killer didn't even come to them. https://youtu.be/CjGxDI0YF7g Making this mode 2v6 took all the fun out of the mode. You were not clear on the fact that
    15 comments 291 views last activity
  • Very unfortunate. They should give us the event rewards for free, I won't be playing it.
    0 comments 11 views last activity
  • Before I go in detail I can already see the frantic Survivor mains already typing their comments at the title alone as to why Nemesis is already "overpowered af" and is not a killer needing much attention but I beg to differ especially with the recent 2v8 return. Main issue I have always had with Nemesis is his tentacle strike is honestly underpowered with its current setup, like I wouldn't even
    0 comments 32 views last activity
  • Took me 15 minutes to find just one match. I queued up as Legion who's pretty unpopular so I'm surprised it took so long. Played with a Spirit in Dead Dawg. It was a LOT of fun. 2v8 is a wild, chaotic blast and I love it. I just wish I could actually ######### play it. The queue time is atrocious, but the mode itself is an absolute blast compared to 1v4
    1 comments 41 views last activity
  • Nobody wants to play with them. I will either continue playing normal mode or just not play at all
    0 comments 11 views last activity
  • I am sorry I know this is requested a lot and it's not just a BHVR thing but needs approval from license holders and stuff but.. especially seeing the new Resident Evil cosmetics and me being ready to buy something/anything all of them being sets when they would be so great to mix and match really stopped me from buying anything ( not even got the auric cells for it) Please consider negotiating
    1 comments 31 views last activity
  • Based on the insane killer queue times in the previous iterations of 2v8, it was obvious that the killer role was much more sought than the survivor role. Based on this info, survivor role needed to be made much more fun and appealing, so the queues would get balanced out. Sadly, I don't think that this iteration of 2v8 brings anything new for survivors. I don't see any new class. Herbs don't re
    0 comments 31 views last activity
  • When a survivor is downed in front of a locker picking them up takes priority over opening the locker. This is a problem because it makes it impossible to grab a survivor out of a locker to avoid a head on save. Please fix. If this is not the correct way to make a bug report please inform me of the correct way
    2 comments 41 views last activity
  • As protagonist of Castlevania OOE, Shanoa is a member chosen by the order's leader, Barlowe, as the human vessel for Dominus. Shanoa is a serious, introverted, strong-willed and stoic woman. She is amnesiac, which means that she cannot remember her past at all. Shanoa has an incredible design, bringing a dark-purple and very femenine skin to Castleva
    2 comments 151 views last activity
  • Currently, it is fairly common for Survivors to bring the "Crow's Eye" Offering, to bring Killers to the map Eyrie of Crows. This map is generally accepted to be very Survivor sided, with unofficial tracking tools like Nightlight marking it as the lowest kill rate map in the entire game. Now I remember in the past we had a similar issue. The map Garden of Joy is considered very Survivor Sided a
    10 comments 322 views last activity
  • Chat is so toxic. People have been calling me derogatory names based on the SKIN I'M WEARING, as well as making offensive comments about game play at the end of the game. Chat is just encouraging toxicity and hate - because of player abuse, it needs to be removed.
    7 comments 122 views last activity
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  • With this Resident Evil focused 2v8, i was really hoping we would implement the killers unique chase musics. Don't get me wrong, I am so grateful to add our first licensed killers into the mix. But their music specifically is some of the best imo! I'd love for their chase musics to be implemented soon. Maybe too late for this 2v8 cycle, but the next? And id love to hear some suggestions on how t
    2 comments 221 views last activity
  • The loading screen feels very oudated. After lets say 100 hours you know "The hatch may be available as an alternate escape!" or "A pallet can momentarily stun a Killer!" DBD Mobile already has this, has anything been said about implementing this feature onto the main game? Would be an extreme quality of life update.
    0 comments 21 views last activity
  • it would be cool if there was an item trade in for bloodpoints just cause i have stacks of 500 with some items even if it was 100 bloodboints for an item to trade in and maybe higher value for the rarity
    0 comments 1 views last activity
  • Hear me out.. IRI SHARDS as a incentive reward for survivors
    6 comments 101 views last activity
  • It's pretty annoying that people running Windows essentially just ignore Nightfall because they can just hold W to the next pallet or window. Nightfall is supposed to rob survivors of information - seems a bit weird that they wouldn't get some kind of Blindness effect when it's going on. Currently, Tilling Blade is the only add-on that really adds any option to blind during Nightfall - and it r
    7 comments 102 views last activity
  • This discussion has been moved .
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  • ・ A separate mode from Ranked Matches that allows for testing new mechanics ・Two new Killers and 30 new Survivor perks (for 10 Survivors) introduced. This version keeps it concise and easy to understand while retaining all key points. ・Event mode is time-limited, preventing major population shifts from regular matches ・ Players who enjoy trying new content and those who focus on ranking can b
    0 comments 21 views last activity
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