CutestMuffin
CutestMuffin
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- CutestMuffin
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THe fact that this hasn't been fixed or even acknowledged in 2025 is utterly insane. Actually absurd.
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Out of curiosity, I tested the area myself using The Huntress, The Onryō and The Good Guy.
The Huntress was fat-shamed. (The Onryō had identical results)
https://youtu.be/ozlz1xroXmY?si=5q8gB44gCImCOV6UThe Good Guy/ made it through, however!
https://youtu.be/Ed79clbOLBU?si=VMF-8mSpKY-VcHA7 -
And the results are in!
I am uncertain if this issue is related to the bump but I have demonstrations of all relevant information.
Testing is under these conditions for all intents and purposes.
POV: Xbox Series X
My friend that is real and not me: Nintendo Switch
Firstly, this is the area the bump fills. The width of said bump extends from leftmost wall to line seen between the two staircases. Length is from killer to survivor.
The bump only seems to exist for the killer.
A demonstration of the area of the bump.
https://youtu.be/ixYH77B_7Mo?si=Bh-5YsT8s84SVwnlNow here is where it gets weird.
The bump is intangible to survivors.
https://youtu.be/4VORDdDqH_Y?si=zJow9Ub2e5ZasEzQNotice the killer still bumps up.
Here is an attempt to interact with the generator in question.
https://youtu.be/AYG4JGHzeAQ?si=Sf63zN6wFIgQR_pxAnd there we have it.
I believe it to be possible that the game checks that the killer can reach that side of the generator to kick to decide if survivors can interact with said side. However, since the bump™️ exists for the killer, no kick = no repair.
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There appears to be erroneous collision in that area (Notice a bump up in collision) that may be the cause of this. Will update
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As a user on Xbox Series X, I can confirm that the face does not animate
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Can confirm that this happens on Xbox Series X as well.
It's super ugly
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@SkeletalElite said:
it's just what she looks like in the show
Oh! I see. My apologies. I thought it might have been cut corners and a duplicate model is all.
@Mat_Sella said:
damn, you ain't gotta be so cold to the actor, she can't help how she looks!
That isn't what I intend to do at all
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Set an in-game timer perhaps?
Should a player disconnect, only track it for penalising if the player queues up for another game/relaunches Dead By Daylight within the time frame. IRL situations often take time. A quick reboot of your game takes seconds or a couple of minutes depending on your machine.
This is a quick idea that I pulled out If my rear but I would love to hear your thoughts on this
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I like the idea of having a shot of a set part of the map played in view with the four survivors and the killer watching from a short distance behind them on the results screen
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Eh. I'm not one to use Decisive Strike. I just feel bad for those who do. I'm a Leader/Prove Thyself typeSnakeSound222 said:Aww, the Survivor can’t play without their precious crutch. Get good.
