Eynox
Eynox
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- Username
- Eynox
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Comments
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I know there are survivors certain killers definitely hate. I kill every Jane I meet.
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I made a post on the feedback section but no responses. I doubt they will ever address this since I'm probably part of a small minority that is affected. Oh well, I can learn a language or do fitness when I get those maps
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I guess this just isn't important to anyone but me.
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Also he has no cooldown penalty to attack after he misses. So if you are dodging and weaving and he misses he'll still hit you with m1
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The survivor can't do anything in this case either they just are stuck being carried
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@individualER Was it when the survivor was getting an herb as well? or just your m2
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Waited 20 minutes to play my first game of the hyped 2v8 mode as Huntress.
Loaded into match to find 2 people replaced by bots, then after 7 minutes the match server crashed sending me back to title screen with no rewards. What an absolute mess. -
My advice is to go into each map with the intention of not necessarily to "win" but rather practice and have fun. If you change your mindset the games will be much more enjoyable because in reality there are definitely teams that go in with strong gen items and unless you can identify their plan early on (Like noticing a lot of toolboxes in lobby) and try to counter it with a different perk build.
Be flexible with your perks. But honestly I don't like thinking that hard, if I go into a game and they do 3 gens by first chase I just accept that they will all get out and don't stress about trying to bring the game back. I know it won't make me "better" in the long run but it's much better for my mental - and outlook on the game. Just let them leave if they wanna go so bad , do your best, use that match as a chance to try some new chase tricks or take bigger risks you might not normally take. You'll probably "lose" based on dbd terms but if you have fun and maybe even learned something new did you really lose? lol maybe idk
I just have fun
The only thing I can think of that would turn that experience into a waste of time is to give up completely or just camp a survivor. Really use the time to try cool chases -
I'd like to point out here , I'm not nit picking at actual map aesthetics , overall I love the directions the graphic teams go and design ambitions.
This map literally hurts to play on though so I usually go in the shade and just wait til next game. Really a downer on dbd experience I can't be the only one that struggles here. -
That link didn't take me anywhere, but I can confirm I spent bloodpoints on dark lord now I have a missing node and can't spend anymore.
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Confirm this works. I went to larry's used my Iri addon and was undetectable for the full duration. Pretty strong stuff!
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I literally opened forums to make a post with the same exact title lol. This was first post i saw.
What the actual heck. He's a slow moving killer with some stealth and a power that only works in certain spaces. Most of the time his power can be avoided if survivor has a brain.
I think with the huge power nerf, his base movement needs to compensate , but honestly just revert him.. -
Comparing it with Dead dawg saloon for example that map is fine, so I'm not sure why artist map feels different. Also when it was released I THINK it had different lighting though im not sure and I remember it looking amazing and I didn't have any problems.
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I went against Oni and I determined that the blood splatter from the mori also covered the entire cosmetic texture. I think there could be a problem with any texture overlays on this cosmetic
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Oh I see, I'll keep checking. Really just hoping to get a response from a dev to confirm they are aware of it.
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Thank you for reporting this. Oni has many issues right now from what I experienced, it all started when they began testing for FOV changes.
His power flick animation is broke. It's sluggish and slow.
His flicks are inaccurate, and even if I'm aiming at a survivor it won't flick to them but will even prioritize walls.
His flick turns have been destroyed as far as I can tell also. I do hope they can fix this, as he's one of my favorite killers. Please Behavior <3
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It's a random bug that occurs randomly, when you least expect it. The killer you are playing won't be able to initiate or drop chase normally. Been going on for as far as I can tell 2+ months.
I've experienced it with Legion as well. Can't remember which other killers.
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The only offering was the one to make hooks closer for survivors.
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I had someone deny me tier 3 as Myers’s today by going in a snowman and I couldnt’ stalk it so I hit them and gave them a speed boost. It was pretty funny. Honestly it’s just to meme and have fun
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I tried changing my monitor brightness but the map is still very difficult for me to play. Maybe it's just me
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Can confirm, my oni looks a bit silly without horns in game. Bug exist on so far all default and the prestige oni headpiece
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Thank you! I will try to play with the brightness settings, it does make it hard to see the auras with the bloom behind it, but maybe there is a color blind mode or something that will make it more apparent.
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Played another 8 Hours today on my broadcast.
Same results.. the games just aren't what they used to be. Before I felt like every game was a challenge and truly testing my skills and making me a better killer. Now it just doesn't feel fair at all to survivors. If this is suppose to make killers have "more fun" by making the games easier, It's really not.
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I play all of the killers equally. Maybe the system will even out over time after doing really well with some of the killers that seemed too easy.
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I personally think it does more harm than good. With that being said this game's community is WAY less toxic than most, for example I quit playign league simply because that community is extremely toxic to the point where it's offensive, racial and they do nothing about it.
So I'm not sure... I think if they directed this censoring thing to target anything that could be Racist, sexist ect. that would be useful.. but not banning random words like yu-gi or insta
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There is one in the tutorial, but it's for a specific map, I forget which one. It's not bad if you wanna be chased by very bad trapper.
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I think they want their community to not be toxic. The reality is in my opinion.. any time you have a competitive game there will be chill ppl and also toxics. I don't think making everyone silent is the solution, it's an 18+ game we're big boys.
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Ok for starters. the word Insta
gets blocked every time.
like if someone gets insta downed.
I guess i need to start using full words like instantly killed
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By the way @Orion they aren't blocking words. they are using some "high tech" context blocking. It's not curse words. it's chat that COULD be offensive. So if you say something like
Thanks for not facecamping me
it will appear as thanks for not ########### me
because they think you're being a Meany face. I personally think it should be removed... it's an online game, and making the small margin of non-toxic players not even able to communicate because they are afraid someone might get offended is silly
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Yep, they are blocking random words. ######## If I write a sentence it will most likely be ########'d
Post game chat is like this right now.
a: gg
b: yeah gg: ########## ###### ############
a: ??
B: #########
A: has left the lobby
C: Can't talk I'm console
D: Can't talk I'm console
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F's in the comments for clown. Is this a bug or a feature?
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Sounds pretty bad. I think people are more likely to afk / leave if they really feel like something isn't balanced or fair. shrugs I don't play spirit because half the time someone leaves and it's not fun.
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WoW.. nerf keys then. actually nerf all the pink items. What the hell is happening with this game.
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idk sorry for making a rant post, I just hate getting turned off so hard of a game I loved. Just gonna take a break from dbd. Happy Surviving everyone!
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@Falkner09 said:
https://forum.deadbydaylight.com/en/discussion/comment/1788914#Comment_1788914
honestly. BHVR outraight admits that 5/6 new perks are bugged in the release notes, and the killer's movement, after already admitting the killer is broken at lockers, which they'll fix when they get around to it with no schedule.
They shouldn't have released it on live servers. Keep it beta then and delay the release instead of forcing us to deal with it
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@Moundshroud said:
Well... voting with your wallet is an option. It would be strange that this is the straw that broke the camel's back... IF.. you have been here since 2016. :) In fairness to the company, they told us they were releasing it early. They told us it was full of bugs. You didn't go in blind, so the buyer's remorse thing is kind of stale. I'm not thrilled about the bugs either, but I knew going in and I have faith they will be addressed. Still, as upset as you sound, perhaps you should go with your gut and hit the road.
I'm more upset about very successful companies with money companies making players test their products free instead of actually highering testers. These guys are out of jobs because Open Beta testing and even one step further, forcing content on us in live servers is just out of hand.
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@Yords said:
The fact that you actually bought the dlc when it was already clear that it was unfinished and buggy is the shocking part
Why are unfinished products on the live server? I'm not a game tester, buy games and content to play them finished. Bugs are one thing but these are literally game breaking.
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You can't actually be serious making this post lol. It's NOT a baby for 1, it's a horror game for 2, and pretty sure your sister is too young to be watching this stuff.
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So YES to making it more apparent to killers when a survivor is working on a gen, NO to this annoying SFX loop. Thx.
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@CakeDuty said:
The sound is so obnoxious when working 2 or more on the gen.
Also, not that anyone used to perk beforehand, but now Feng Mins perk Technician serves no purpose, cause it doesn't turn down the volume of the motor, so killers can still hear you working on the gen
Wait what the actual heck? FEng's PERK Doesn't help? Omg... and I thought this decision couldn't have been made more blindly. That's just lazy. OOF who is working on the backend of game development :(
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Ok. This is the second time since I"ve come back to DBD that a change to the game is literally in my opinion, REDICULOUS. Sorry, whoever was behind the "New Auras" that got instantly reverted and whoever is behind this Gen change is KILLING the game.
I've been enjoying this game so much lately, but I will 100% say this and I'm not just complaining. It's FINE if you want to alert killers that people are working on gens, making some perks more useful. BUT The gen sound right now is VERY repetitive, and ANNOYING. I literally hate the sound, I don't want to work on gens because I have to listen to this loop track of a car starting every game.
Gen repairs are a core part of the game, and if you ARE going to alter or change a sound you should make sure it's a sound that people can listen to over and over again for literally hundreds and for some THOUSANDS of hours. It's not a decision that should be made lightly, and I really think you should have tried this out in the PB before bringing it to live because I'm SURE it wouldn't have made it through.
To sum up my opinion:
Gen sounds being more distinct when being worked on for killer is OK
This sound loop / file is HORRIBLE and I will most likely quit playing the game because of it. I won't listen to this engine sound for more than 1-2 games at a time.
Not only do I not feel like playing much, but I usually watch Dead by Daylight gameplay on YT before bed, and I don't even want to do that at this point.
I really do hope our opinions of the gen sound is heard and hope that DBD team will investigate the feedback further.
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Months' later I'm still really trying hard with the Legion, I love the character and want to play them. I sometimes do well now.. but the games I do get a 4 kill.. they last like 15- 20 mins LOL just takes a while...
I wish there were a way to
- Help Legion Secure kills faster speeding up the games, because now even when I do well with him games just.. take a long time and drag out
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@MeltingPenguins said:
Just wondering:
Out of 10 matches, how many would you say you win without getting frustrated?
I think people's define winning differently. If just killing 4 people = winning for you then I think you're playing wrong. IMO idk. When I play the nurse I consistantly get decent games / pips maybe not a 4k every game but she definitely has snowball potential and can at any point turn a game around.
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@NursesBootie said:
https://forum.deadbydaylight.com/en/discussion/comment/1508163#Comment_1508163
I think the most important thing is fixing her bugs. It's very frustrating to perform a perfect blink as beginner and get robbed because nurse just don't wants to M1 after the blink.
The CD is a clunky mechanic. To make it more smooth i would allow nurse to regain charges while charging her blink at a much lower rate. That would remove the frustrating scenarios where you charge your second blink to 99 and perform one blink just to have to charge two blinks again.
I'll agree in some maps like Silent hill when you blink and go no where it's frustrating
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@Sadsnacks said:
https://forum.deadbydaylight.com/en/discussion/comment/1508226#Comment_1508226
You're saying that because you're worried they'll make her worse or because your a survivor main who wants to keep killers as weak as possible?
🤨
She's fun in her current state, I play her more than any other killer. She took a long time to learn but has a high skill cap. If you're trying to hit someone after your first blink you're playing her wrong.
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Hmm, break dull totems instead of gen rushing?
Especially vs killers that often run NOED. Seems like a good counter.
Use the brain to identify which perks the killer is probably running. Decide if you should break totems before focusing gens.
-survivor main
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The nurse is a lot of fun to play, please don't change her.
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@Eynox said:
https://forum.deadbydaylight.com/en/discussion/comment/1500828#Comment_1500828
no, in pic 2 the door isn't open at all yet. so it's just a yellow lever, which I circled in the center of the screen. everything else is irrelevant
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But yeah gj man, 4 gens in 1st pic ^_^
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@leyzyman said:
1. All 4 gens that are remaining are in the picture
2. Auras of the doors are revealed.
Ggez get gud
In all seriousness though, those doors are literally red dots.
no, in pic 2 the door isn't open at all yet. so it's just a yellow lever, which I circled in the center of the screen. everything else is irrelevant


