Feedback and Suggestions
Our team will be happy to read these!
-
These offerings in addition to their post game bloodpoint rewards should effect point generation in their respect categories while in game. For a good share of point categories it can be very difficult to max them out to get the full value of an offering. Example: Each wreath and sachet offering increases postgame bloodpoints by 50/75/100% depending on rarity tier and category. In game the point0 comments 12 views last activity
-
First off, Contagion’s general appearance will be goopy and zombie-like, similar to that poor horse next to the circus trailer. His special ability is Plague, which allows him to infect hooks. If he hooks a survivor on one of the infected hooks, then that survivor becomes infected with a virulent, contagious disease. By default, the killer may infect 4 hooks (but may modify this with add-ons). If6 comments 82 views last activity
-
I'm a purple rank killer, I've made it to red ranks, but, didn't have any fun with how sweaty it is. I was watching my brother play for a bit, seeing what was going on. He's rank 17 and was getting his ass kicked. I tried helping him for a moment to get a hook to get some momentum going, and I was struggling a tiny bit, still managed to get a hook though Match end comes, and the I look at the r1 comments 42 views last activity
-
I started to play the Clown, lvl 1 no BP invested. Had only bamboozle on him. The game was fun, the survivors for some reason all walked into me but in the end, only one was left. So far so good. But with no tracking perks available at the start, I had to wait for him to finish a gen or jump into the hatch. I found the hatch first. So what should I do? Camping the hatch or patrolling the14 comments 82 views last activity
-
Do you know when the last gen pops and the word "EXIT" appears on the HUD? My suggestion is simple: 1) if "EXIT" is red, both of the gates are still closed; 2) if "EXIT" is yellow, one of the gates has been opened; 3) if "EXIT" is green, both of the gates have been opened. This change should apply to both the killer's and the survivors' HUD.7 comments 92 views last activity
-
I mean, why not? You are giving up a perk slot to find the most defenceless Survivors in the match, might as well up its potential a bit. Better than requiring them to be within TR-distance. And before anyone mentions tiers, just make it like Empathy; have the distance requirement for tier 1 and 2, and unlimited for tier 3. And if you want to make it even more powerful (not that it needs to, jus3 comments 83 views last activity
-
You actually can't please everyone and the community has this division of survivor and killer mains. Let me put the topic here. DS needed to change, toxic players abused it. What they have done is they have taken the perk off the really good players who only want to run the killer for 16 years and they have given it to the entire community to help stop the tunnelling issue. There is a lot of o4 comments 84 views last activity
-
0 comments 1 views last activity
-
Hello there, how about a killer that is acting completely with audible clues? It would be a natural counter to voice, becaus you need your ears to detect the killer. Not only would this make a strong killer concept but it also would bring horror back into the game. Maybe the killer has little bells and if you are listening closely you can hear where he/she is coming. With audible theme you co10 comments 112 views last activity
-
Please, being rank 1 right now is tedious and boring for both sides, let us at least have some kind of reward for it.2 comments 12 views last activity
-
Something needs to be stopped about the campers cant play a single round anymore without a killer who camps, the entity should push the killer or teleport them to the basement if they're too close to the hooked survivor unless they are chasing another survivor in the area16 comments 142 views last activity
-
If a killer camps a survivor on a hook it ruins the game for that survivor and team. My idea is that the longer the killer looks at a hooked survivor, the more they lose their sight. Like when a flashlight is used but slower of course. The lore behind it could be, "Survivors lose their hope when stalked on a hook, leaving the entity hungry and angry. The longer you look the more you will be punish23 comments 162 views last activity
-
I have no idea what power we could give to a horse but come on, it'd be hilarious yet terrifying.5 comments 62 views last activity
-
Ok so like I don't know if I'm the only one experiencing this issue but the game has been less enjoyable to play at a consistent framerate even with LOW / 0% resolution settings since the update to the unreal engine was made. Couple that with the thickness of the foilage (if theres corn or thick grass you are screwed) and playing killer is much harder to track or find survivors. There are impr0 comments 12 views last activity
-
You know what... It will be way cooler if suzie and joey will have unique voices For example joey, his voice doesn't match at all.3 comments 32 views last activity
-
Hello there. Ewan McGregor accent So quite a while back I made a thread suggesting a more prominent prestige reward for Killers and potentially Survivors. Since then I have fleshed out my idea and would like to share My suggestion is to allow Killers to attain a endless add-on, getting the option to buy a single common add-on at P1, level 50, for 10,000BP; a second common add-on at P2, lev3 comments 32 views last activity
-
Buff: Territorial Imperative now has an unlimited range. Buff: Territorial Imperative removed the cool-down. Similar changes to alert. I see no point of the cool-down and range for this ability.1 comments 52 views last activity
-
Until the totem system is not drastically improved (my ideas about it are here: https://forum.deadbydaylight.com/en/discussion/46244/ten-ideas-to-improve-the-totem-system ), a quick solution to make Hexes viable against SWF is to add three Totem Offerings. Pewter Cauldron (killers' rare offering) : "Increase the totem number by 1 during the next Trial. Secret." Golden Cauldron (kill1 comments 22 views last activity
-
Please add some specific stats like total hours played as survivors, total hours played as killers and a number of perks on each side (killer or survivor) to matchmaking. Don't just go with player level or overall hours played, because some people only play as killer main/survivor main and rarely play the other half; some who play for fun vs those that grind perks. When a killer main play as a s1 comments 92 views last activity
-
There's no amount of balancing that can be done to make the game fair as long as SWF players are grouped with everyone else. You're wasting time and resources while making matters worse for the rest of us. Being able to communicate is a huge advantage and that needs to be addressed. If you balance that out for the killer ... solos are impacted the most. Its real simple, make that mode for duos17 comments 143 views last activity
-
I am glad to welcome you to the inhabitants of the fog. Minuses (-) 1) Momento mori deprives you of a chance. 2) I can go after the survivor and wait only 40/50/60 seconds for a new strike 3) Camper Killer - deprives you of a second chance. 4) Killer Tunneler - deprives you of a second chance 5) Not experienced survivors who will not take you off the hook - deprive you of a chance. 6) In15 comments 302 views last activity
-
My only qualm with the Ruin hex is if there is only one survivor left with 5 or 4 generators left the hex should break itself. Not fair to last survivor if their team mates sucked so bad no generators got fixed. Feels like the survivor has no chance.7 comments 62 views last activity
-
0 comments 1 views last activity
-
Pop Goes The Weasel is a perk too weak: the gen regression cannot be used, if the killer is in a chase or the gens with a good progression are far from the hook, and 30 seconds are not enough to look for a gen worthy of that perk. Moreover, you cannot damage gens without using PGTW, if it's on. Until we'll have a better totem placement, that means a Ruin able to stand more than 30-60 seconds, Pop21 comments 372 views last activity
-
i have found a spot on the farm map with the big house where always is a gen a spot near the chest if you get downed there the killer wont be able to bring you to a hook without you getting free cuz of the struggle i have tested it a few times and i got never hooked but if the basement isnt at that building you can be hooked at the second floor i think its just stupid cuz it would make the game8 comments 92 views last activity
-
First things first, I have almost two thousand hours in this game and I play both Survivor and Killer. However, I tend to play Killer a little more often. Now that's out of the way, I can begin my discussion about the killer add-ons. As some of you may know, certain add-ons for this game are extremely strong, while others are extremely weak. In this discussion, I will go certain add-ons for al0 comments 13 views last activity
-
While not in a chase, your movement speed is increased by 6%/8%/10% As long as the obsession is alive and injured, your base movement speed is increased 2%/3%/4% Dunno if this is actually good, just going through most perks and trying to think of reworks/buffs 8-) Yes? No?15 comments 122 views last activity
-
I posted this before Give us a trapper pizza skin! Machete with Pizza on it Mask wit pizza on it Torso wit pizza on it7 comments 62 views last activity
-
Survivor item Rarity ( purple ) or (pink) up to devs its a rock you hold ( one single use ) press m2 to throw it like a hatchet throw . if you hit killer he freezes for 4 seconds. he cant move and he will see only where his camera was before getting hit. meaning his FOV field of view won't get blocked, however it will remain the same exact right before getting hit. PS : the latest BNP bran2 comments 22 views last activity
-
What if we could have an Anti-The game offering. I absolutely can't stand getting "The game" or "Lerrys" with huntress. These offerings would tremendously decrease the chance of getting a certain map. They would be a uncommon or rare offering. If they were to interrupt with any other offering they would be refunded/ignored.0 comments 12 views last activity
-
Then rework perks as necessary.3 comments 22 views last activity
-
Hi. I'd just like to throw this idea out. Maybe as a method of discouraging or acting against players who purposefully de-rank/de-pip to bully the lower ranks, make a daily limit of how many ranks you can drop in a day (e.g. you can only drop at most 1 rank below the rank you started that day). Thoughts?1 comments 12 views last activity
-
Please can we have a Indiana jones skin set similar to Indiana jones?? also a pirate killer in the future please :pirate: :pirate: :pirate: :pirate: :pirate:1 comments 12 views last activity
-
Have you ever felt that feeling of complacency mixed with softness, joy mixed with boredom, arising from having completed every challenge, from having reached the highest goals, from not having more ambitious objectives to strive for? If you find yourself in this description, then the Enhanced mode could be for you. I imagine a group reserved for the most talented players of Dead by Daylight17 comments 142 views last activity
-
I tell my friend to try Dead by Daylight for the first time and he agreed, after purchased he said he wanted to be a serial killer in the game. But then upon creating a lobby, a quad of survivors joined in with all the flashlights, medkits. In that game he can't even hook a single one, 2 of them had styptic medkits, the other 2 went with purple and green flashlights. At the end of the game, h4 comments 42 views last activity
-
Killers get new blood web items. Wild cards for perks, offerings, and addons. These are one time use, and can be exchanged for any corresponding slot item. Wild card perks can be any perk at any rank. Wild card addons can be any addon. Wild card offerings can be any offering. If this could be condensed into one item, it would be for the best. Yes, there are those who would likely try and use th6 comments 72 views last activity
-
Legion gave me idea for this runner kind of killer. 2 stances like doctor has. 1. On 2 legs. 120%ms normal terror radius. Just like that. Numbers can be tweaked but you get the idea, ms above 'normal'. 2. On all 4. 110%ms 24m terror radius. Grants passive sprint ability. After 1 second of running straight killer gains 15%ms every second up to 180% . Turning rapidly, stopping or strafing (still0 comments 16 views last activity
-
My Goal: Obsession Perks should grant you more power than your typical survivor perk but at a cost of something else. They should be risky but rewarding if you can overcome the risk factor. Object of Obsession: (If you're the obsession) Unlocks potential in one's aura reading ability. Your hook sacrifice progress is 20% faster than normal, but you'll have 8/9/10 tokens that can be used to rev18 comments 142 views last activity
-
Alright so, with the new DS change coming up it's been brought to my attention that, when a killer uses MORI in a game, you'll be dead even tho you have the new DS change if he want's to tunnel you. So say for example that you've been hooked once, you have new DS and someone goes for the save, the killer then wants to tunnel you and your basicly one hit without instaheal witch will down you. If t10 comments 153 views last activity
-
This is really a simple fix, if a killer sits still for as long as a 3-crow survivor afk then you should be able to go through them. This is unacceptable. https://youtu.be/pdoMd90nmvE And the reports should tell you if scum like this get banned as well.18 comments 172 views last activity
-
How about being able to rebuild totems from the bones of the sacrificed and also reapply hexes by interacting with dull totems?0 comments 12 views last activity
-
Might I suggest Claudette gets a better category of clothing? To me, it seems like she's gotten that bitter end of the wardrobe.1 comments 12 views last activity
-
Well, this update is both complex and interesting. I don't believe everyone is focused on how exactly DS works an are instead more interested in the applications that changing obsessions have. I want you to think about this a bit more. I will directly compare the old and the new and point out just how shadowed the actual strength of DS will be. In the past, anyone and everyone would run DS. Yo28 comments 203 views last activity
-
Do you have plans to launch an update focused solely on performance and optimization?20 comments 151 views last activity
-
Scream Chapter New Killer: Ghost face Ability: Can hide in lockers for 40 seconds gets rid of terror radius completely, when you come out of the locker you go 25% faster for 4 seconds, with a 30 second cooldown after coming out of the locker Teachables: -Perk 1 (HEX): you leave fear in your victims minds. the last 2/3/4 survivors you hit will scream every 40 seconds revealing you their1 comments 22 views last activity
-
i play solo survivor and idk what’s going on but I seem to be getting better teammates5 comments 32 views last activity
-
Payback If you was downed by the killer within 30 seconds of your last escaping from hook, this perk activates. If you are killed or sacrifed, all other remaining Survivors will gain +6% / +8% / +10% action speed bonus to healing, repairing, cleansing, opening, unhooking and searching. - DC (disconnection) will not count. - Stacks. Cat & Mouse Upon starting a new cha2 comments 53 views last activity
-
Is there any chance of getting a points based handicap system in place? As an example, I was playing against people tiered as 2nd-5th rank, and they completely trounced me. Getting a percentage of points based on a handicap for tier co.pensation would make it feel less, um, bad. Yeah, bad us the word I'll go with. It's just kind of discouraging, that's all.2 comments 22 views last activity
-
Can we have more of an incentive to become rank 1? Even if you get to rank 1, your progress is reset and you have no “bragging rights” or anything to show for it. An in game cosmetic or in game medal or stat ticker that shows other people how many times you’ve been rank one. Rank 1 is more difficult gameplay which makes for fewer rewards, so why get there to be rewarded less?2 comments 32 views last activity
-
So basically i came up with an idea today. I was thinking, why is there only 4% of unhooking yourself? I think that the devs should raise it to at least 10%. The reason why i came up with this idea, is because i have played this game for a long time now and i have played a lot of games where the killer where camping basement and i was in there with another survivor. Ofc the other teammates where8 comments 1,812 views last activity
