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ChesterTheMolester

ChesterTheMolester

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ChesterTheMolester
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  • It will probably cost more than any other DLC, regardless of vbuying them in a mapm

  • I would love if this was the case, Freddy was more powerful in his OG state, but arguably less quirky and less "Freddy". Giving his old kit to a new Killers paired with some minor tweaks would be a dream.

  • They are mindgamable, if the survivors don't fall fof them then herd them through to the L loop and take the right side, either they risk getting hit because of the medium vault or they get at the angle where they can't avoid a hit while vaulting either side.

  • @HatCreature said:

    https://www.youtube.com/watch?v=5omCuvbMyv4

    If you want to talk about meat shields...check this out 😂 skip to 3:36

    That was the dirtiest sandbag i have ever seen, poor Bill.

  • @Killmaster said:

    Seems like she would be much less of a pita if she had some loop counterplay besides deadarden.

    New Nurse skin confirmed.

    Green version, available with shards:

    Homemade_Pita_Bread_Sweet_Simple_Vegan-copy.jpg

    Gyros edition, only 1080 auric cells!

    Gyros_Pita.jpg


  • @Decarcassor said:

    Its especially annoying when you are using logwood dye or tar bottle. Picking up your own traps should not be this difficult. Its another needless waste of time for trapper.

    Speaking of trapper woes: why can you walk over a trap while your teammate is disarming it ? I've seen some survivors pull this trick a few time and its infuriating. They don't even need to commit to disarming the traps.

    Thats intentional, because Trapper does not have enough downsides. He is just barely better than Legion who has 90% of all Killers downsides in his basekit to compensate for a non lethal tool for some reason.

    TBH i don't mind it as much as i use mostly mindgame and hiding spot traps near gens.

  • Wanna see the crying on the forum when people realise that their precious MLGA doesn't work anymore?

  • @My_Farewell said:

    Because they are bad and blame a perk rather than themselves.

    It is broken when playing against stealth Killers and Trapper no doubt. But if you suspect them in a lobby then switch to Bubba with PWYF and stacked charge or movement speed addons, it works wonders.

  • The effects are so small they are believed to be bugged even when not.

    Use both movement speed addons with PYWF and look for Lauries (you want OoO users) or toxic survivors in your lobby and make them regret their decisions. Trust me.

  • Its because they are weak and fundamentally broken

    They got downsides associated with their powers that were designed to limit the Legion from downing survivors to fast back when it was possible, we could talk about the Legions brobdingnagian list of downs to see which ones can be removed since that playstyle is luckily a thing of the past (such as the power removal upon M1 for example which actually opposes of Legions playstyle, preventing you to switch targets frequently which he was designed to do). The speed and vault nerf should not have happened either since they can't cheese a chase anymore.

    And not to mention that Legion IS the worst Killer by a huge margin if survivors split up. His power only gets one hit that costs a stun that actually rivals LF's tantrum, where other Killers can get early hits without this while still having more utility, auch as Pig, Wraith, Myers and Ghostface.

    TL;DR Remove most downsides, shorten the stun to 2-3 sec and undo the speed and vault nerf.

  • @Cornpopers_Evan said:

    https://forum.deadbydaylight.com/en/discussion/comment/628799#Comment_628799

    To be fair you can't really beg for something like that in DBDfor console or in game cause, number one no chat and number 2 the killer will probably just find you and force you to play or simply kill you. Now with that said, PC guys have it worse because you got pre and post game chats so I have zero idea on how that would play out.

    The first one is legit but for your second argument, i saw plenty of times where i and the other 3 were dead because the match was basicly 4 vs 5 only to spectate a ######### still at spawn trying to argue for them in the chat. Hell i even saw enemies running up to them with a knife from like 30 meters and killing them which threw the game even further considering the bonus money it gives.

  • Plz no, CSGO had a system where we can commend players and it ended in like 40% of players never leaving spawn in favor of begging for them in the chat.

  • @Shad03 said:

    @ChesterTheMolester where's the 5th? ( ͡° ͜ʖ ͡°)

    The torso obviously, the sixth one is made of a matchstick ( ͡° ͜ʖ ͡°)

  • We already got an obsessive Clown wearing a Ringmaster suit that uses toxic gas as his trademark tool/weapon. They are both quite similar if it wasn't for one being tall and thicc and the other being as scrawny as a scarecrow made of 5 chopsticks.

  • @Seanzu said:

    They did it to themselves as well.

    I got into a bunch of arguments saying how self care is beneficial to killers, and they would rant on about how it's better because they don't have to find someone else to heal them so it saves time.

    Now survivors just run adrenaline and don't heal so they don't waste any time on healing at all, a lot of people don't think about the larger impact on the game and see one perk being used a lot and assume it's an issue.

    At this point, when I'm playing survivor, I'd rather go down committing to the last gen so the other 3 survive.

    The thing is that BHVR didn't nerf healing because of self care itself, if you remember the stream then you know they did it to adress the game length, in fact right after the stream many people were against it knowing that BHVR would use this as an excuse to not change game speeds any further, its just a band aid fix in typical BHVR fashion. If it was up to me the healing nerf should be undone in favor of a second objective (like it should have been done a long time ago).

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/628645#Comment_628645

    GhostFace gets a power recovery speed buff, Nurse now has no cooldown. Noice logic

    Can't wait till BHVR makes Clown OP by reworking Nurses addons.

  • @Chaddad2169 said:

    https://forum.deadbydaylight.com/en/discussion/comment/628482#Comment_628482

    When the devs buff something to help a certain killer it also indirectly buffs every other killer.

    By that logic this means that BHVR slightly buffing Huntress by making her lullaby non-directional Killer somehow made Trapper a better Killer. Does it work the other way too? Meaning that the recent Pig nerfs somehow made Nurse weaker?

  • They are radio silent cause BHVR has no interest in fixing the game or for that matter even shaking the meta, in fact i think BHVR enforces it so they have to spend less money on resources doing that and its way cheaper long term.

    Look at the PTB archives, specifically the 2.7.0 where they nerfed Legion to far, ignored all feedback and THEN WENT AHEAD TO NERF HIM FURTHER DESPITE EVERYONE TELLING THEM OTHERWISE.

    Same for Plague too.

    Sorry BHVR but as long as you don't show that you actively listen instead of giving press officer 101 responses i will not give you any benefit of the doubt anymore and treat any claim that you do listen as blatant lies.

  • Hitting deep wounded survivors is an easy way to get STBFL stacks, its a great perk for Legion. Try it out

  • No, cause these type of games are just there cause some groups have some poor stories (Detroit: Become Human for example is a poor Blade Runner fanfic at best) with no idea about movie directing or game mechanics.

  • @meepee said:

    You obviously have never seen classic Freddy used to love showing his body his maggot one and his soul face one

    He does but you're just to old for him...

  • Sure why not.

    I already got an idea who could be a convincing Trapper.

    243xe5.jpg


  • @CotJocky said:

    Personally not a fan of autodidact, I'd rather go Botany Knowledge myself, but I get what you are saying.

    If anything needs to change, I'm sick of the Hex:Ruin meta. It sucks for killers and it sucks for survivors. Unless you are a super good killer than can just get people down super quick and keep them on hooks, the game goes to fast without Ruin. Ruin is a band-aid that is constantly taking a perk slot away from you as a killer.

    Hex:Ruin is the secondary task and through sheer luck it is found quickly or it is not found quickly. If it is found quickly, the killer is screwed and gave away a perk slot. If it is not found quickly and the team can't deal with Ruin, it is devastating to the survivors. How well the game goes for either killer or survivor should not be so "luck" based. It's really biased against skill other than having great ping and good hand eye coordination to hit M1 at the exact right time; which is boring AF by the way! Hitting consistent Ruin skill checks on console... good luck with that! ROFL...

    And I'd just as soon DC from the "totem humper" killers. It's just a parade of survivors getting hooked and unhooked while the killer protects his Ruin totem. Like moths to a flame, noob survivors can't help be keep trying to destroy that totem just racking up points for the killer and screwing themselves.

    I am absolutely sick to death of the Ruin meta!!!

    I get what you're saying.

    https://forum.deadbydaylight.com/en/discussion/15883/ruin-and-the-high-ranks

  • @CotJocky said:

    I can sooooo relate to these comments.

    People with "We'll Make It" that run away from you and never use it on you.

    And survivors that will heal themselves with you standing in front of them, when you know their dumbass can see the "We'll Make It" symbol next to their perks.

    I understand you get survival points for healing yourself, but if someone has a faster way of healing you (We'll make it or Botany Knowledge/MedKit) and you refuse it (and the killer is not near by/you haven't witnessed them missing a skill check), your just being an #########.

    The "Rescue 3 survivors from the hook" daily is so much easier than the "Heal 3 survivors" daily.

    Even the 180 minutes of cooperative actions can be tough at times. Either just unlucky and get a Legion with Discordance or a bunch of dumb scaredy cat, spine chill/premonition/urban evading survivors that spend most of the game licking walls.

    I love the extra points, but sometimes the dailies are a lot more stressful than they should be.

    Since the survival category is getting a rework how about we remove the self care points and double healing points to make perks like We'll make it or Autodidact more attractive? Would switch the lame meta up atleast.

  • @se05239 said:

    His power sounds more like a passive with a cooldown.

    Why not have a Killer who has good passives instead of a good power?

    Also this suits Jacket from Hotline Miami, the only weapon he brings by himself are actually his car keys afaik.

  • This sounds good on paper, in practice this WILL end with a slug meta.

  • I confuse Pigs breathing with that of surivors occassionaly. That ######### makes me look for phantom survivors and its annoying.

  • @GrootDude said:

    They do deal with reports quickly.

    Last report was a few weeks ago and haven't heard or seen anything.

    Maybe i assumed it was like Steam where any behavior, including cheating in Valves own games takes weeks or months for anything to happen. Even blatant cheaters roamed CSGO for 2 weeks.

  • How about Killers get all perks that counter unfun tactics into their base kits?

    Killers find looping not fun, Lets make BS, Spirit Fury and Enduring base kit.

    Killers also find the gen rush unfun, how about Ruin, Lullaby, Corrupt Intervention and PGTW in their base kits?

    Yes if you hate something use a perk to counter it.

  • @Tsulan said:

    That´s the reason why i don´t use We´ll make it anymore.

    It´s simply ridiculous. People prefer to heal themselfes for ages, than getting a quick heal and giving you points.

    Thats why points for self care should be removed and the points for healing others diubled to 600 to compensate.

  • @LordGlint said:

    @ChesterTheMolester Just gotta run to the corner of the map with them where its OBVIOUSLY safer to heal up, lol. Nice gif though, that ######### makes me paranoid of jumpscare videos to this day.

    I tried to signal them and often followed them there, they either keep running after like 10% even though there is no TR or anything or straight up self care in your face.

    Trust me i have tried.

  • Maybe the solution is to buff weaker Killers but BHVR shits their pants at the thought of it. A few small buffs would make Pig top tier but they decided to nerf her again after a few QoL changes.

  • I once told a cop that he looked like the fat one from 21 Jump Street when he tried to frisk me for no reason (he was already annoyed when i denied him of that), got fined for that. His colleague was amused by that comment though.

    I told that story but i accidently hit on a guy with a ponytail in the bar thinking it was a girl, his mustache jumpscared me too.

    A coworker who usually drives me home after work was in the restroom, i knocked on the stall jokingly shouting "Stop fapping dude and get moving".Suddenly my boss (the owner of one of the biggest factories in the state) left the stall and was quite pissed. My coworker left a second later and he looked like he was suffocating himself sirpressing his laugh.

  • ITS YEAR OF THE PIG BHVR!

    Pls buff her, she is so close to be viable R1 potential.

    So close and so far...

  • Remove the upvotes. Its just a virtual ruler some people use here to compare their dick sizes (Spoiler: if you feel like you need to fo this then you probably got the smallest of them all).

  • Can we complete the job and remove Vote ups as well? They serve no other purpose beyond pressing a button and people pretending someone "won" an argument.

  • I once defeated a 5 man Tribe thqt annoyed me in Ark single handedly including their Rexes with an army of Dodos and C4.

    I owe those Dodos 72 virgins now each.

  • Then she ordered two number 9s, a number 9 large, a number 6 with extra dip, a number 7, two number 45s, one with cheese, and a large soda.

  • @DocOctober said:

    https://forum.deadbydaylight.com/en/discussion/73119/freddy-rework-seems-like-a-nerf

    https://forum.deadbydaylight.com/en/discussion/comment/558670#Comment_558670

    My thoughts as well. I'm dreading the rework and losing my main.

    I suggested a new concept for him because of this, giving us players the choice of playing him with his old power or with his new power: https://forum.deadbydaylight.com/en/discussion/72554/two-powers-freddy

    That way everyone would be happy.

    What do you think of my version of the rework? The secondary ability is a bit far out i admit, feel free to ignore it.

    https://forum.deadbydaylight.com/en/discussion/41733/another-freddy-rework-idea#latest

  • @Johnny_XMan said:

    @FireHazard

    "And what does that first sentence even mean? Whos paying the price? The only person paying the price is Ghost Face since the Survivor can just see them 1 meter away behind a wall if they're in Night Shroud. There is no counter to OoO with Ghost Face, end of story, you either chase them to get rid of them, or they stick around to ruin the entire match."

    Literally means what it does. So just because you can't properly stalk, they should just trash OoO... even though it wasn't a problem (according to you) until Ghostface.

    "Sneaking up on someone isn't stalking them, you have that term twisted. Yes, I can still stalk people when they spotted me, that's common knowledge. I main Myers, I know this all too well. That isn't sneaking up on someone though, sneaking up on someone is getting the drop on them when they're not expecting it. I have zero clue why you think what you said is grounds for "sneaking up on someone" that's just regular chasing at that point..."

    Sneaking up meaning "When They Are Not Looking At You" Survivors don't see you 100% of the time you're in a match. I main Myers too and I've literally been able to grab survivors before I hit T1. That's the sneaky mentality I'm talking about.

    Ghostface can do what Myers can within seconds, and yet No One complained that Myers has to face OoO survivors. But in your opinion, you shouldn't have to chase a survivor who can constantly see you because you just want to pick who you want to chase? Hmmm Ok.

    1. OoO was unpopular way before GF came along.

    2. You mean T2, there is no T0.

    3. Myers is immune to OoO before hitting T2 which allows him to sneak up on them in the first place. You contradicted your own point.

  • @Tzeentchling9 said:

    Not to mention all the "fun(ie hindering)" killer add-ons for more points.

    Oh come on, Wraiths beast addon atleast allows for a fun meme build.

  • IRL you usually get paralysed for the restcof your life when you get with a machete or cattle hammer in the spine.

    I suggest survivors have to use wheelchairs for the rest of the trisl after first hit, of course you can't run or use pallets or windows either cause realism.

  • when there are low survivor count or killer count you should give the player a notification that says if they play the one that has a lower count they can get x2 bp for that match.

    Its normal after every chapter. People wsnt to play the new Killers. Don't listen to the nutbars claiming its cause of balance changes, there are plenty of them everytime lying their asses of for their own agenda and they were wrong every time.

  • The other ones were not really as bad as anyone claims they were, my personal favorite was the BBQ event, because of the massive BP and the lovely event gens.

  • @Ember_Hunter said:

    Can some elder player explain to me (the semi noob) what happened in the monstrous events? XD

    There were special hooks and gens giving roughly 5k each. Survivors often sabotaged them the entire match while Killers threw any match just to mske sure they don't get them, usually with an annoying 3 gen build.

  • Corpse paint Jeff, thank me later.

  • There is a reason Haddonfield and Springwood are currently back on the drawing board for a rework.

    Double post because i can't edit for some reason.

  • Its just a really strong loop, the only true infinites exist on Springwood(somewhat counterable) Haddonfield (no counters for most) where all Killers except the Trapper (ironically his best map) are likely to lose if ANYONE abuses them. There

  • Remember the BS that was the pallet vaccuums? Bring that back to cause no survivor deserves to get hit for being greedy and stupid.

  • Well i can't remember any dreams but there was the time i tried to hit on the cute chick with the pony tail looking at the bartender only to reveal some weirdo with a weirder mustache.

    Thats why you don't get drink before you enter a bar.

    Also i want to point out that the new mods never had to deal with the OG Bubba mafia or Lowbei.

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