ChesterTheMolester
ChesterTheMolester
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Discussions
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Can we get both back? Its annoying to walk over a trap like 5 times till you are perfectly on it to pick it back up, also why do the auras disappear when you close in? I actually missed some mindgames i could have pulled because of it.6 comments 71 views last activity
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The healing nerf should be dropped for a new status effect that reduces all action speed by roughly 30-40% that lasts until the EGC starts or atleast a couple of minutes after being hooked. The healing nerf only really benefits those few Killers that already have enough pressure and mobility to keep survivors hurt somewhat consistently (considering that they don't group up to gangbang generator0 comments 51 views last activity
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I want an offering that switches chests with garbage cans. Thats it.3 comments 71 views last activity
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Its nice that the survival category finally gets sone love there is still another category that bugs me. Some Killers like the Plague still have a hard time making any real gains in the deviousness category. Can we give those the Pig treatment so you don't get out with 3k on a good match?7 comments 131 views last activity
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The coin addons for Killers are generally worth less than nothing, while chest perks aren't as unpopular as they used to be its still generally silly to use an offering to counter them when you could get more BP for yourself without affecting the game to much. I believe the coin offerings should spawn one or two red chests available only to the Killer, upon breaking them the Killer will receive4 comments 41 views last activity
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And the Clown is pretty much a unicorn, i finally found a wild Clown and i realized that i haven't seen Legion in weeks. A Legion nowadays is like an albino Leprachaun shitting on a pot of gold at the end of 2 crossing rainbows with reversed colors. Meanwhile i still get Billy 9/10 times. How does the balancing for fun turn out for you?31 comments 391 views last activity
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Typical Ochido-Wannabe-SWF got salty and tried to insult me after losing a game against Ghostface. Next game i got spammed by Sony that all 4 reports were under investigation and handled (8 notifications in total within 10 minutes). I never seen them be that fast before so i tried to message these guys playing stupid (Just saying hello) with another acc and they all got banned apparently. They2 comments 71 views last activity
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Average game: 3-4 unhooks with We'll make it, not one heal. I even got pallet looped AS A SURVIVOR trying to get some use of it.16 comments 591 views last activity
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While i consider Ghostface to be arguably balanced. I personally believe that he is not fun for several reasons. I will point out my personal gripes with him and propose a rework that will make him more fun, balanced and unique. Problems: 1. He lacks any sort of uniqueness. Not only is he very similar designed to Myers (note that Ghostface was meant to be a Myers parody) he also lacks any re1 comments 21 views last activity
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Since Freddys snares now do the same thing as the bottle there is no real reason to play Clown anymore considering Freddy has other advantages to him too. Clown buff when?7 comments 121 views last activity
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Since they talked about "an" addon on stream it might indicate that they wish to make a single addon granting 10 pallets. I personally think it should be a series of Brown, Green/Yellow and Purple, granting 4, 7 and 10 respectively. This should make Freddy far more unpredictable as he should have access to game changing addons at wish without breaking the BP wallet.2 comments 51 views last activity
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So i started playing Piggy again as im looking for a new main since Trapper is still ######### snd Freddy getting his rework that will probably kill him for me. I had quite some fun with the Pig today as i was able to mix and match perks and playstyles. My goto is PGTW, Surveillance, Im all Ears (works wonders on her for the mindgames) and Enduring. Does anyone have loadout suggestions, or stra3 comments 61 views last activity
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Its simple, once you press it you will get random perks, addons and/or items. Once pressed you have to confirm and after that you will be immediatly ready and cannot access your loadout again.1 comments 21 views last activity
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I believe that Ghostface has quite the potential when it comes to mindgames but sadly they are often not viable because of the long cooldown. I believe that his recovery speed should increase by 100% to make mindgaming survivors just as viable as exposing them. Also i wanted to mention that the chase starts sometimes when sneaking up on them with night shroud, i think its a glitch but its the5 comments 111 views last activity
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https://youtu.be/SMXxy8_YPO40 comments 21 views last activity
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Im actually a fan of this perk as it allowed me some easy kills as Ghostface and Pig on Haddonfield and Springwood, and i think it synergises fantasticly well with GF, Pig, Clown and Spirit, but i still think it should only be triggered by the survivors you are chasing and have a ~20s cooldown to be a viable perk that may change the meta for atleast a few.6 comments 111 views last activity
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Using the power to mindgame more often would help him out a lot especially against groups or some detection perks, it would also increase his skill cap by a lot. It would also allow him to be more unpredictable as he should be as you sometimes cannot leave a hooked survivor as you cannot move stealthily to a gen, you can often find him near the hook waiting where you can often break him out of hi2 comments 51 views last activity
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After having finished a few games i realized that he might have some new potential after his buff, the new reveal changes pretty much forces survivors to look at you or run to cover. I tried using the buffer to my advantage by breaking line of sight while stalking in a chase, which lead them to avoid running to safer areas trying to avoid being exposed. Pair that with the fact that they try to lo3 comments 72 views last activity
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2 comments 72 views last activity
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The Devs said they want to buff LF, while its good that they try to adress some issues i believe that some small number and mechanic tinkering will not do. He will lack the map pressure of Billy and will stay an inferior version of him. On top of being unimaginative. I believe he should get fancy new mechanics, and i think we should have a thread dedicated to collect ideas. These can be secondar8 comments 62 views last activity
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There are currently things in the game that are arguably not worthy of an updates on its own yet very debatable, perks and mechanics like Gen regression, Bear Trap mechanics, Insidious, WGLF, PGTW, etc. should be tested in the PTB. In order to solve that BHVR should update the PTB for small yet focused testings. Example: Week 1: Bear Trap rework: Replaced RNG with a channel, to see how long4 comments 202 views last activity
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Secret offerings: No longer shows any offering being burned or shows a fake offering being burned, such as BP increasers. Map offerings: Now reduces the chance for a map instead of increasing it, green versions make it impossible to show up. Luck: Luck offerings now affect the chance of receiving 2 items when using Ace in the Hole. Oak addons: No longer affect hooks. Now affects the EGC tim2 comments 43 views last activity
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Recently there has been some changes for the Pig, while it included some minor buffs and nerfs, it brought her TR from 28 to 32m. This was a relatively heavy nerf for a mid tier Killer. Now its not possible to run without alerting survivors even with Whispers, as they know that a short lived TR means she is probably preparing an ambush. This forces the Pig to stay crouched, which takes so much ti2 comments 52 views last activity
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Im to lazy for descriptions and to uncreative for names. So i'll just leave some ideas below. Killer perk 1. Survivors now emit a blue stain showing where they look similar to the Killers Red Stain. Direct line of sight is needed for this perk to activate. (Synergises with Huntress, Clown, Freddy, Spirit and all stealth Killers). 2. Hooking a survivor will reveal the location of all surviv2 comments 32 views last activity
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I know i will get heat for this, as survivor mains hate Legion as much as many Killers hate Freddy, but i believe both Killers don't need as much attention as he does. Freddy is decent in the right hands, Legion can be countered by splitting up, and moonwalking takes longer than many Killers can take you down the old fashioned way (still cheap but not overwhelmingly OP). Bubba has a whole host22 comments 432 views last activity
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I think she is no longer viable, while i may be partially biased on the fact that she was slightly overrated since her release, i believe that many changes from 2.0.0 did more bad than good. The new DBD values pressure over sacrifices, this is the field where Anna is by far the worst Killer, with 110% MS, limited hatchets, the need to visit lockers, (mostly-) bad addons and a 45m directional lu44 comments 1,252 views last activity
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There is currently a bug (i think) that makes Clowns gas spread to the other side of the window even if not thrown above or the edge, however this is kinda inconsistent. Now i think this is a good bug. I would love if that would happen consistently along with some smaller buffs. He needs some love. Also give us Shawn Crahan (#6) Clown pls.0 comments 12 views last activity
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The new emblem system is horrible, yes it needed changes to make it harder but it would have been easier to just make the safety pip way more niche than it is, being only 1 or 2 emblems away from a pip. But they didn't, they decided that quite a few Killers should be nearly unable to pip. While Trapper is currently the poster child, being able to get 4ks and safety pip at best, these changes a41 comments 632 views last activity
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Back in November was a thread where the heavy grind was discussed, @Janick told us they are looking into this problem, now that another chapter is just around the corner i want to ask if there is anything concrete, like ideas or an ETA. @Patricia @not_Queen @Janick3 comments 82 views last activity
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Like the title suggests, addons should decrease the chance of a map appearing, with green addons preventing them completely. The current system is flawed as a single player can force a lobby into a map which everyone else despises, this can easily kill the mood and promotes DCing during the offering screen.4 comments 72 views last activity
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As a massive fan of Slipknot, this would make me and a lot of other maggots really happy. Also a buff would be nice too but #6 is a priority.0 comments 12 views last activity
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Make it either activatible by binding a new "pharmacy search" or make us able to search an opened chest for a medkit. Also this perk really needs auras of chests by itself.9 comments 112 views last activity
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I think it should redirect the Killer towards you after a rescue if the Killer decides to come back, on top of the 25% stacks. This would make WGLF an actual altruism perk. After a rescue, the rescued leaves no blood or scratchmarks for 7 seconds, makes your blood and scratchmarks easier to detect (brightening them, kinda like Bloodhound) during this period.2 comments 52 views last activity
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So a friend of mine let me play the PTB on her PC since im a console peasant, and she is not a huge fan of Freddy so i tried to play Trapper, the first endscreen already shocked the ######### out of me! Traps are bugged that they did not count towards chaser emblem, meaning if you used them well you never earned more than silver, Trapper mains still have to make that up with the other emblems.23 comments 582 views last activity
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I realized that with Head On you can sneak into the basement and jump out the first locker at the stairs in the basement, if the stun radius is big enough it will be virtually impossible to get a survivor down there without the Killer getting stunned. RIP Bubba.3 comments 242 views last activity
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I have no idea what power we could give to a horse but come on, it'd be hilarious yet terrifying.5 comments 62 views last activity
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Blindness: Removes the red stain, delays/disables HUD. Reverse DW: Once healing is finished, a green timer will appear similar to DW, once its finished the survivor will be healed. Will slow while running or in a chase and the bar is only visible to survivors. Hemorrhage: Increases sounds of injured survivors.6 comments 52 views last activity
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This is not a "keys OP pls nerf thread", i just want the Devs to consider the drop chances cause i stopped getting the items i want, when i run Plunderers and Ace in the hole then Saboboxes, ranger/emergency medkits, maps or the occasional flashlight with good addons is what i want to see, yet i get so many ######### purple/ultra rare keys i don't even use its getting annoying. Before the change14 comments 192 views last activity
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While she isn't bad, i think she needs quite a few changes to her basekit to be viable in the high ranks. Plus the last mid chapter hit her surprisingly hard. 1. Her terror radius and ambush. With 2.5.0 came an adjustment that was meant to make her a TR more in line to other Killers so her TR isn't so odd. That was a nerf as now its nearly impossible to stealth without using Monitor and Abuse o10 comments 142 views last activity
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First off, the Michael Jackson tactic gets removed, obviously, it just garantees a down with no counterplay at all, although slower than many other skilled Killers can take a survivor down. This rework should adress some of the grievances while raising his skill ceiling. Mend changes: -Successful mending now applies the Blindness status effect for a limited time (this will make Legion more unpr5 comments 132 views last activity
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There is still this bug that if you complete an action like healing just after the sound is played it will fail inevitably and give your position away. I just got found by a Bubba that way while i was outside of his hearing range behind cover (he had no perkslot left for Nurses Calling).0 comments 32 views last activity
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Its a concept that i had in mind when i originally tried to figure out how to do Ghostface, however, regardless if he arrives i think its to interesting not to share: Power is two parts: First is crouch, similar to Pig but no dash and 100% movement speed. The second one is the power that allows the Killer to switch between 3-4 different existing Killers at the same time, the dublicates are visi0 comments 12 views last activity
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Its a concept that i had in mind when i originally tried to figure out how to do Ghostface, however, regardless if he arrives i think its to interesting not to share: Power is two parts: First is crouch, similar to Pig but no dash and 100% movement speed. The second one is the power that allows the Killer to switch between 3-4 different existing Killers at the same time, the dublicates are visi2 comments 42 views last activity
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Lightweight should reduce footstep sounds while Predator should increase them.7 comments 102 views last activity
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Lightweight should reduce footstep sounds while Predator should increase them.0 comments 12 views last activity
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Lightweight should reduce footstep sounds while Predator should increase them.0 comments 2 views last activity
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For Trapper i can imagine a Korean War pack, with a M1 Helmet or olive green painted mask, a flak jacket (M-1952A) or sleeveless M-1951 jacket and possibly a M1 Garand or Ithica 37 with a bayonet (or painted Machete). Mime and Jester outfits for Clown, obviously.0 comments 22 views last activity
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I don't believe that a mere buff to his current stats will fix Leatherface, even if we'd buff it hard to the point where the instadown is near impossible to fail we would have a Killer that is inferior to Billy, as a very skilled Billy will get his chainsaw hits too and still has mobility on top, not to mention that he'd still be boring and along with his addons in contrast to the other instadown7 comments 192 views last activity
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All the unused hooks should start blue and turn red once used. That'd be a nice QoL change.5 comments 82 views last activity
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5 comments 112 views last activity