Status effect ideas.
Blindness: Removes the red stain, delays/disables HUD.
Reverse DW: Once healing is finished, a green timer will appear similar to DW, once its finished the survivor will be healed. Will slow while running or in a chase and the bar is only visible to survivors.
Hemorrhage: Increases sounds of injured survivors.
Reverse DW: Once healing is finished, a green timer will appear similar to DW, once its finished the survivor will be healed. Will slow while running or in a chase and the bar is only visible to survivors.
Hemorrhage: Increases sounds of injured survivors.
Comments
Hmmm... Seems good.
Reverse DW: Could be named... Uh... Delayed Heal?
Blindness could reduce the visible field of vision by covering the edges of the screen in shadows (similiar the several killers but more intense)
This game is already too easy you know. Take stiptic if you need insta heals.
According to today's Q&A, the devs are apparently considering using the reverse Deep Wound idea as a replacement for insta-heals. So instead of Styptic Agent/AH-Needle auto-healing one health state, it would start a timer similar to Deep Wound's meter that recovers a health state once the timer expires.
Just thought it would be interesting to mention that here since I remembered this thread having a similar idea.