Campers
Something needs to be stopped about the campers cant play a single round anymore without a killer who camps, the entity should push the killer or teleport them to the basement if they're too close to the hooked survivor unless they are chasing another survivor in the area
Comments
Go repair generators while the killer is doing nothing for two minutes. Escape, win, GG.
If the Killers face camping they are wasting time and throwing the game.
If the entity forced killers away that'd just brake the game, How is a killer supposed to patrol if they suspect someones there?
There's plenty of times a Killer will need to patrol the area around the hook because they know another survivor is there, either due to guessing by BBQ auras, seeing them earlier or scratchmarks.
When the killer goes afk for 2 minutes, but its still not enough to win the game
Edit: Stupid names don't help either.
I would say the most reasonable way to punish a camper would be making a survivor die slower on the hook for being too close for too long unless another survivor is there. You think that the killer would get bored and leave at that point and go do something else.
People have mentioned that the killer has no reason to leave if there are other survivors there. If he can see survivors going for the save then why would he leave.
Tried, abused by survivors, thrown out the window.
If your suggestion is based on punishing the killer for being close to the hook, it's automatically bad and will not work. Think outside the box.
Every day there's a new complaint thread about camping. None of you simpletons care to search for other threads about the SAME GODDAMN THING.
Camping is rare, but part of the game. Accept it and stop spamming.
Something needs to be stopped about the loopers cant play a single round anymore without a survivor who loops, the entity should push the survivor or teleport them to the basement if they're too close to the loop spot unless they are not abusing the broken hitboxes in the area
Hey bro. You offered no constructive side to your opinion. Why is it bad? why wont it work? it is only a brief idea and would need to go through balancing by the devs obviously. Please rather than abuse an idea because it is not your own opinion, maybe ask how that would work in an actual game.
1, it would probably have to be set to a time.
2, it would need to be turned off if another survivor is within x range.
Kinda similar to a current mechanic
It's demonstrably bad because it was already tried and failed.
Why do people keep trying to logic their way out of reality?
The new DS will punish them at least.
They already stealthnerfed camping for leatherface anyways which was the only killer who could reliably camp somebody.
Camping and tunneling are symptoms, not problems in of themselves. I'll go out on a limb and say you're getting camped by a Trapper/Wraith/Pig/Leatherface/Freddy/Doctor/Myers/Clown. They all have a complete lack of map pressure. Camping and tunneling will always be a problem as long as map pressure is the most valuable killer trait at higher ranks. Low map pressure killers often play a low risk/low reward playstyle and camp because they don't want to walk halfway across the map to hopefully find someone and start the chase all over again.
Would be a non-issue of the maps were either smaller (some are WAY to ######### big) or if killers got a movement speed buff outside of chases and outside of survivor radius
@The_Crusader
DS won't "punish" camper. It will just "reward" unsafe unhooks.
In fact "hard camping" would be the only true counter to DS now.