Feedback and Suggestions

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  • Playing in high ranks it happens a lot that survivor repair gens while near the killer, and I had times I wished I could slow them just enough to not make them complete the gen in my face. So I though about Unnerving Presence and how that would fit the perk. Instead of a flat speed reduction though, I would like a penalty based on the distance (maybe reaching 0 at 32m), so that some builds base
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  • Right now, hitting rank 1 is more a hindrance than a bragging right. It just isn't fun being in the high ranks. Add to that longer queue times, and it really isn't hard to see why some players have been deranking themselves lately. As for Devotion...they literally don't do anything for you. Sure, shards per level before 100 are nice. But once you hit Devotion, that's it. Back to level 1 earning
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  • Without considering the rotating timers, the perk icons light up when one of the following conditions is met: 1) the perk is producing its continuous effects (Iron Will, Ruin) or temporary effects (Sprint Burst, Distortion); 2) the perk has been activated by the owner and is ready for use (Deliverance, Pop Goes The Weasel); 3) the perk can be triggered by the opponents, because the preliminary co
    3 comments 202 views last activity
  • How awesome would it be to have tournaments hosted by DBD. If there were tournaments every so often that you could select to play. Sign up with a team or maybe even have a match made team. Adding a competitive game type and leaderboards would be awesome
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  • Creating a Casual and a Ranked Mode: I thought of this as a response to SWF. My suggestion would be to introduce a Casual Mode and a Ranked Mode with an MMR system like League of Legends. Ranked Mode wouldn't allow SWF, but perhaps duoing. Ranked Mode would not allow for Ultra Rare Addons (such as Ebony Moris, Silent Bing Bong, Infinite Tier III Myers, Iridescent Hatchets, etc.). Both modes wo
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  • — It’s raining, so all players audibly splash around in puddles. — It’s storming, and every lightning bolt makes a split-second blinding flash. Thunder makes distracting noise notifications for the killer. — It’s windy, so all sounds are muffled. Perhaps even the heartbeat radius is reduced. Noise notifications and generator auras now have a maximum range. The auras of dying or hooked survivo
    Mod
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  • Console killer is rough. The survivors can move their character model faster than you can rotate the camera. To the extent of my knowledge, auto-aim was introduced to fix this. However auto-aim rarely ever triggers and it's even more rare that it lands. It can also bug and make you hit the wall missing a hit entirely. I'm a red rank killer and I feel like such a scrub getting 360'd when theres not
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  • In the past I’ve given Legion a lot of ######### for being fundamentally broken but yet it also doesn’t really provide much insight on how to actually make legion fun for both sides and fix their fundamental issues. Nowadays I think that the power is an interesting concept that is simply flawed so with this rework I want to explain exactly what I would do to make The Legion better and healthier f
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  • Insidious - Decrease your terror radius by 6/9/12 meters. Hitting a survivor inflicts blindness for 60 seconds
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  • WE NEED IN THIS GANE A PERK RO CARRY MOTE THAN ONE ITEM. What you think?
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  • (Sorry for my english)I think candyman can be a great dlc (or in my head sound good) and I think Helen is a oviously survivor Plz respond me: why the people want alien or predator? There no sense because they use guns and are futurist characters and don't talk me about scream (literally is legion)__
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  • Hi everyone, I made a post before but for whatever reason, it didn't seem to post so here is reposted. I was thinking about what killers, both new and licensed, we could have, and it hit me, one of the most iconic killers from the late 1980s/early 1990s isn't in the game... Pinhead! So as I was heading to bed, I thought to myself how he would work in this game and be in line with the original c
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  • Literally just do the title. Everyone has SWF level info and coordination, then rework anything that needs reworking as a result of this, then Nerf survivors/Buff Killers to counterbalance the change. Trying to avoid the issue of VC without removing SWF and the pregame survivor chat is futile, so instead just balance with the assumption that it is there
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  • So, I jumped into a game (for a while, as I waited for Rank Reset) playing as Legion, against a possible Survive With Friends group! Most of them pretty much novice type tryhards, that try there hardest to genrush me, but failed by miserable.... Too many of them getting injured and easy to traced, not really good at hiding or even spotting my Hex Ruin totem! But, Not only did one ran down to the
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  • Name: The Statue Weapon: Chisel and Mallet (In one quick motion, the killer holds the chisel in front of him and uses mallet to drive it into the survivor’s back.) Special Ability: Animate Statue Detailed Description: The match starts with several (4-5) large stone blocks randomly placed about the map. When within range, the killer can teleport to one of the blocks. Upon entering a bl
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  • Why am I punished with a depip when 2 people disconnect and I stay in the game and die on first hook because of it? How is that fair? Please explain, I'd love to hear it. You want disconnects down but you actually punish people for staying and participating. Think about that.
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  • Survivor 45 Character-specific 14 Standard Killer 42 Character-specific 12 Standard No, i'm not saying they should be 50/50. In fact, i think it should always be a smaller amount than the character-specific ones, so you have a goal to achieve. But since playing other characters is made completely optional due to being able to spend your Bloodpoints made on 1 character on every s
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  • Hi there! My wishlist idea would be to have item cosmetics for survivors, between having different types of designs skins or colours. For example, different colour tool box's like neon pink, or army pattern or goofy looking ones like a heart shape first aid kit. The creative possibilities are endless. Would love to hear your feedback and your ideas! Thanks for reading, hope this sparks some
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  • Disconnecting from a match isn't fun for anyone involved, and can be used to de-rank quickly if done in moderation. I know that repeat offenders can face temporary bans, as well as permanent if called for, but this doesn't seem to deter players quite enough. Here are some suggestions to further deter players from disconnecting or idling a game (based on a low number of inputs compared to the time
    5 comments 42 views last activity
  • Can we NOT have to see the Bloodweb tell us that we reached Bloodweb level 50 everytime we complete a level 50 Bloodweb? Yes, it's a very very very tiny thing and not important at all, trust me, i get that. But small optimizations like these have made it into the game before, like menu buttons, nodes bought on the Bloodweb no longer showing off the longer animation and progression being made ge
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  • Duplicate post please delete
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  • I mean 3 seconds of a gate is a lot of precious time. And infinite aura reading if you're opening a gate? That's just too good for any SWF group! We need to remove this asap or nerf it super hard. @George_Soros I'd say i do it
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  • can you just remove insidious already.. we all know its not how the game is meant to be played. im pretty sure theres plenty of threads in this forum about insidious. i just had 3games with insidious camping big brains and im kinda getting tired of it. the fun for survivors is gone because well they only have a mouse1 round the guy on the hook has an afk round and so does the killer i mean i
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  • First i want to talk about ranking system and leveling up: I want ranking system to reward you if you was rank 1,2,3 last season, i mean to give you BP, exclusives skins,etc. Now is pointless to get rank 1 ( yes, i know you are badass bcoz you are #1 ). Leveling up same as ranking is so useless in my opinion, no matter if you have devotion 9999, you get nothing ( except that iridescent shards )
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  • The game says that crows are the Entity's allies. So why do they fly away and alert the Survivors that the Killer is coming?
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  • Hello Dbd-Community, I have an idea for a new killer. Here are my notes: Gender: female Name: Black Widow Appearance: a beautiful lady with black cleavage dress and long black hair, her eyes are bilious green Skill: She can shoot spiderwebs by her left hand. Those spiderwebs slow down survivors; alternative she can secrete poison the survivors with her left hand. Survivors can´t be he
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  • I only play DBD since August 2018, but in this little time I saw some patches coming in. Some were okay, some definately not. I barely ever play a killer, I'm the one who likes to play survivor, therefor nearly no patch is good for my gameplay. Most of all the killers get patched. They get faster, stronger, can do more damage... Survivors at the same time get only little help. Before the lates
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  • Pig coming from Saw gives her such a great opportunity than to do more than what she does. Since she’s primarily a pounce and pray killer, I would like to see her have the following option: Engine Trap-The Pig sabotages a generator and loses one reverse bear trap. If a survivor fails a skill check on the trapped generator, the trap closes, the survivor is caught and the generator’s progress is re
    3 comments 42 views last activity
  • Decisive Strike should not proc when Exhausted and when it procs it should cause Exhaustion. This way you dont punish newer Players with only few Perks but also balance the "high level" chase time with stuff like Dead Hard / Sprint Burst into DS etc. It`s silly how RANK20 Survivor only have 2 Hits until they go down when others need 4 Hits and if you let em escape once they get 2 lifes back.
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  • Only 2 things: 1. A map that takes bits and pieces of fan-favorite locations and mashes them together. I was thinking this map would be like a "wasteland", a place in the entity's realm where there was an error in creating the map. Something like this: https://forum.deadbydaylight.com/en/discussion/47153/dead-by-daylight-revelations-ii-a-better-one#latest . This map would be called "The Entity'
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  • Just wanted to suggest a new killer idea... He shall be the Plague... He will resemble a plague doctor... Those people who tried to cure/avoid the plague but died cuz of it anyway... Height: Slightly Tall (between tall and average) Walk speed: 4.4 m/s Terror Radius: 32m Ability: Plague's Touch You charge up a lunge forward with your left finger... Upon contact, the survivor is injured an
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  • Sometimes when i hit survivors they seem to slide through i thought they just dead harded through but what is slide bug then people always keep mentioning? If they used dead hard i think i never seen survivors sliding in my 1000hours
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  • I know, in the first thought this may sound stupid, but listen up. I like playing dbd with friends and it happens a lot that either i am close to a million bloodpoints, when my friends have none to spend or the other way round. prestiging is not always an option and spending points after lvl 50 on a non prestige char just makes no sense, so i would be glad if you could gift bloodpoint to frie
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  • At present, there are many game mechanics, each enhanced by one or more killers. For example: 1) the spiritual dimension, independently of its name, is shared by the Wraith, the Nurse, the Spirit, the Nightmare; 2) the speed of exploration is the realm of the Hillbilly, the Wraith, the Spirit, the Nurse, who can exert a strong pressure on the survivors; 3) the traps are shared between the Trap
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  • Ok I'm going to get there biggest fish out of the way first then move on to the lower add-ons. Ultra rares Amanda's Letter: First things first remove the negative effects from this because 12m is not worth it or if you want to keep the negative effects could you at least increase the aura reading to 18m or something. Losing essentially half your power and and having to use crouch which makes
    3 comments 52 views last activity
  • I'm relatively new to this game, so I can't say I'm fully up to date on things like "tunnelling" and all that, but I've by now had at least three matches where I've been blocked by players simply following me to every hook I go to and kneeling in front of it to block me, completely ruining any fun in the match. The first match was against two people after the others DC'd and it just went on for a
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  • This is only a opinion btw. Im just naming some ideas that i have for killers that have only 1 or no addons Doctor: Spine coil: A large energy coil, used to torment his patitents by hand, attached to the Doctors spine which gives him following affections. The Doctors shock therepy now goes out from all around him in standard range and increases madness inflicted by 25% Hillbilly: Toxic f
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  • Could you add an option to stay in a party when playing with friends? That way we don't have to invite each other after every game
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  • i have found a spot on the farm map with the big house where always is a gen a spot near the chest if you get downed there the killer wont be able to bring you to a hook without you getting free cuz of the struggle i have tested it a few times and i got never hooked but if the basement isnt at that building you can be hooked at the second floor i think its just stupid cuz it would make the game
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  • To my opinion, we should have classified outfits, badges, souvenirs, accesories... for survivors/killers for the ranking process. Purchased by a special in-game currency earned by reaching certain ranks before and during the current season. During the current season: For each time you rank up (19 times max), you earn 10 points toward it. For example, when you reach rank 11 or any rank high
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  • I think it would be great to have an option to spectate random games. Sometimes you just want to eat a snack and watch a horror show rather than play it. Maybe you want to see strategies other people use. Either way, I’d love to be able to use the spectate option without having to die first. As an added perk, this option could come with a filter so you could choose what game conditions you wa
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  • The 1-5 stars thing is really restricting, sometimes a game is 1* because everyone in it was toxic and it was just un-fun, other times it may be that every player was cool but a broken mechanic (auto aim at trees maybe, for a bad example) totally wrecked the experience. If you're already digging in the guts of matchmaking, a system where you rate the other players and get matched based on karma s
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  • ruin should become a base kit as a part for every killer. Ruin is almost equipped by every killer because they want to “slow the game down just a little bit.” - Monto. Considering the fact that it can easily be taken down in the matter of seconds by a random. Or a SWF member calling it out, just sucks for the killer. The killer gonna be out of a perk slot litterally having the potential to be gon
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  • 85% of matches you die Why bother bringing in items?
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  • Im a killer. and enemies are survivor. In common sense, when stranger coming to you with knife, it must be scared. What about DBD survivors? Slap their hands to killers, do firework with flashlight, etc. SERIOUS? Does the killer have the overwhelming feeling of being a murderer? I can't understand. Pleas nurf survivor.
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  • If a SURV disconnects before match starts, leaving only 3 at the start of a match, it should just stop and return everyone to pre-game lobby.
    3 comments 23 views last activity
  • If a SURV disconnects before match starts, leaving only 3 at the start of a match, it should just stop and return everyone to pre-game lobby.
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  • There are many discussions about how kindred would be more beneficial for solo survivors. And here goes another one. (Haven’t checked if already discussed though. My bad) I think adding kindred to base kit for survivors is a bit much to ask in these current state of the game. How about giving kindred double effect. Like if you run kindred, while someone including yourself on the hook others sur
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