Decisive Strike should be a Exhaustion Perk
Decisive Strike should not proc when Exhausted and when it procs it should cause Exhaustion. This way you dont punish newer Players with only few Perks but also balance the "high level" chase time with stuff like Dead Hard / Sprint Burst into DS etc. It`s silly how RANK20 Survivor only have 2 Hits until they go down when others need 4 Hits and if you let em escape once they get 2 lifes back.
Comments
This would prevent SB or DH into DS into SB or DH ect.