Feedback and Suggestions
Our team will be happy to read these!
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I was facing a nurse on Shelter Woods when she disconnected for God knows what reason, and when we went to the endgame screen, I noticed something, my rank had went from 3 to 4, I first thought this was a graphical bug, but then when I went to upgrade my bloodweb, it still said Rank 4. I got really mad because my experience with rank 4 was horrendous, and then the game just decided to derank me f2 comments 22 views last activity
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I'd say this would be a reasonable balance buff. I see no justifiable reason for why Survivors should be able loop structures like the Asylum, the side of the Slaughterhouse or the Foundry any more than that. Survivors are supposed to lose a Killer in a chase and those buildings have more than enough possibilities for that.6 comments 82 views last activity
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Stop taking my items when I don’t leave the game. If the host quits, I shouldn’t be penalized for the killer getting butt hurt.7 comments 32 views last activity
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I was publicly humiliated when I kept dropping the survivors on my way down the only exit from the top floor. The survivors were exploiting the fact that if you go all the way to the very end where the chest and generator spawns, it is impossible to bring them to the nearest hook before they escape. When I dropped them to chase another survivor, the down survivor would simply crawl back all th11 comments 142 views last activity
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Survivor cannot recover exhaustion while running, that is common sense, for sure a human cannot run forever but what about killers that still being human? for example the Legion, he runs all the time, gets Feral Frenzy hits you, and then hits you again, after x-seconds recovers his power, hits you again, or worse, he hits you with his ability, and just follow your blood looking the ground, so he8 comments 172 views last activity
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Like the Steam version, please also display the progress status until release of achievement in PS 4 version.0 comments 12 views last activity
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First: Sry for my bad english. Second: The devs can use this ideas. Would be great, if we get a PTB test week. Players can only play survivors or pig, but the pig has all addons and perks. So players can test the stuff Third: I wrote many pig balance ideas. Finally with all the comments, this is my final version. And thx for all the comments The pig Basic things: -vision must be h48 comments 871 views last activity
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How can they really find it fair to have an add-on for someone who can go invisible with no indication whatsoever where they are but also no idea that they're using their ability? There is no counterplay whatsoever. Every other strong add-on for every killer has some counterplay on some level (exception being nurse and exhaustion add-ons that remain broken).49 comments 382 views last activity
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I would love to have a feature like you have in other games, where you can gift or trade cosmetics from the game. If you know a friend of your really likes an outfit but he doest have any shards/cells left or is just unsure if he should buy it, you can make them smile by gifting them the cosmetic.10 comments 2,202 views last activity
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Hello Dev team, can we remove these perks and make them base for every survivor? Right now the majority of the player base already have the advantage of these perks permanently only the solos are restricted to the initial 4 perkslots. As a consequence some killer perks also would need a tweek. New survivor base perks: -Bond -Dark Sense -Deja Vu -Empathy -Windows Of Opportunity -Spine Chill -Ope2 comments 32 views last activity
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Hello, I think it would be nice to have a passive ability on LITHE (like balance landing), something like a 15% quicker vaulting ability (like bamboozle), but maybe only on medium and slow vaults.7 comments 62 views last activity
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-Compensation for playing against SWF (either exp or bloodpoints) -Rank reset rewards -Better totem placements or changing totem looks -More maps to older realms -A new game mechanic(a secondary objective that can slow the game) -A better end game (either towards the hatch or exit gates) -Freddy and Cannibal rework -Reworked mories for killers -More lore content3 comments 62 views last activity
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Hello guys, have you ever played against a SwF that loop over the two windows in the asylum. I've played with Billy and got looped hard with no way to counter even with bamboozle. https://www.youtube.com/watch?v=6N6o5VrTaqI That loop is horrible.20 comments 641 views last activity
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A few months ago, the game was pretty clearly favored on the side of killers. Before, pallets were everywhere, pallet vacuums allowed survivors to easily avoid hits, flashlights could easily counter killers picking up survivors, and exhaustion perks could continuously recharge during chases. There were a whole lot of factors which stacked up against killers, but nerf after nerf later against su39 comments 551 views last activity
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Like everyone i've experienced facecamp , hard camp and tunneling as a survivor. I tought it was a matter of rank but i got to rank 1 and it's pretty much the only reason i lose it time by time (that and leavers). Maaking the killers loose points for camping is a step in the right direction but shouldn't the survivor who get camped gain points then ? I mean it kinda sucks that you loose a pip bcz13 comments 122 views last activity
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Devs, seriously, please do something about this. I have lost countless offerings, especially Red Envelopes because killers keep quitting right after the match starts. This is ridiculous when I'm p3, level 50, and it take a forever to get ONE envelope in a bloodweb. Not to mention, I've lost A LOT of bloodpoints offerings, etc., over the time played because this is an on-going issue and people don'6 comments 122 views last activity
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So this idea was inspired by another thread: https://forum.deadbydaylight.com/en/discussion/44361/so-you-want-to-truly-solve-camping-slaying-dbds-oldest-monsters/p1 My solution is quite different though and deserves it's own thread. I am convinced that the issue of camping and tunneling can be addressed in a way that is fair to all players and healthy for the game. Here is what I've com48 comments 342 views last activity
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Maybe you can make a dead by daylight account so you can switch for instance from ps4 to pc without starting over2 comments 532 views last activity
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Why does this perk need a rework? I made a thread about reworking Small Game and it's a pretty strong rework. https://forum.deadbydaylight.com/en/discussion/45952/small-game-rework#latest Since Small Game got a great rework, now ToTH needs one to balance everything out. Furthermore, the perk is only good for defending Hex totems but the thing is, only high mobility killers can defend them eff14 comments 142 views last activity
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it would be nice to do this to see how they work with their perks, but it could be too much. Each time these get used, it’s just a massacre against them in high ranks0 comments 22 views last activity
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Some maps are unplayable now due to this. The hooks are miles apart. I barely had an issue with hooks before this update whereas now I feel like I'm getting shafted quite a lot. Some spawn so far apart (without offerings) that it's impossible to get the survivor to another hook from one location. So you have one hook you can make it to, and once that is gone any survivors downed in that area n27 comments 253 views last activity
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Many addons follow a system where they follow a trend of "same effect, higher rarity = higher potency." Meanwhile many would argue that the weakest versions of these addons have a very underwhelming effect, and end up sitting in the player's inventory by the dozens. It would be nice if there was a way to combine them to make a higher level version? It could even be done in two different ways:0 comments 12 views last activity
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Hi I'm StiCraft, It's my first post, so I don't really know how it works here... So, I'm sorry if I'm not at the good place. And I'm sorry too if I'm writing bad things because I'm not English, I'm French. So, I come here to ask you why you decided that The Shape had to be slowed while he is spying whereas The Cannibal is not slowed while hitting everywhere around him, I think it could be bet2 comments 43 views last activity
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My idea of a brand new mechanic for repairing generators Parts & powering: Depending on the number of generators that spawn on a map, there will be parts hidden across the map that corresponds to a specific generator. Once a survivor finds a part, they must find the generator that corresponds to the specific part and they'll be able to start installing the part which is like normal repairing0 comments 32 views last activity
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Jeepers creepers guy with perks involving the crows and mabye his throwing stars would be cool36 comments 503 views last activity
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HELLO PEOPLE, WITH 12 new perks being added every year soon there will be toons of them for which we are left to choose only 4. Survivors and killers should be able to at least use an extra perk. Let’s go for the 5 perks change.5 comments 32 views last activity
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Since patch 2.5.x the entry music on the Haddonfield Map is really loud. Fix it please. Thanks2 comments 23 views last activity
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Why does Small Game need a rework? I do not like perks that counter the killer's power directly such as in this case, Trapper and Hag. Therefore, I'm changing the perk to be more related to totems instead of the killer's belongings. Tomb Raider: (The new Small Game) Unlocks potential in one's aura reading ability. You can see the auras of totems within a 0/4/8 meter range. Whenever a tote9 comments 193 views last activity
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How cool would or be of there was 2 killers and 8 survivors, a gamemode with a secret killer and thema more gens or just another gamemode. I would likeur That but are thoughts. Comment down what you think.11 comments 113 views last activity
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I am a player that plays with primarily inverted x-axis on PS4 and although I can switch to regular controls for survivor I cannot seem the be able to for killer (as it is in 1st person). I would love to play killer and I would appreciate if this was added into the game for console0 comments 72 views last activity
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So many items on other survivors i dont use. I wish we could use the items for survivors we use the most.2 comments 32 views last activity
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I would like the Babadook monster in the game. From the movie The Babadook! He can just fade in the shadows so you can't really see him and he's a creepy man so It would fit perfect in the game! It's just an idea!0 comments 12 views last activity
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I would like to be able to report people that were working with the killer after the fact. After viewing this Twitch streamers video and seeing that one of the survivors were on his friend list I noticed there was a reason for him to know where I was exactly at. The guy who died that was on his friends list was telling the killer where I was at. I can't report the guy with the current in-game5 comments 23 views last activity
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After offerings are revealed and everyone waits for the game to load, the killer enters the game to place a hex totem in a custom spot. Now this will be a very small portion of the map about the size of the basement. It will be quickly (poorly) rendered so as to not drastically increase overall load time for all players. Once a totem is placed, he instantly appears in a random location to do t11 comments 113 views last activity
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With the relaunch of the Child’s Play Series, how awesome would it be to get Chucky in as “The Doll”?!? Here’s what I think: When Chucky is the killer, the map is populated by 10 other Good Guy dolls that are resting randomly around the map. Powers: Dambala Chant Chucky channels his chant for 7.5 seconds then a map of the area pulls up and Chucky can choose one of the other Good Guy dolls7 comments 163 views last activity
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I'm in game, I'm in a 40 mins game. I hate this, devs can u remove that? It's annoying. I can't game 40 minutes.13 comments 142 views last activity
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Small pevee here. Just remove the "100% trigger rate" from the perk's description. Made sense back when it varied per tier. Now its just a bit misleading, almost as if Killers were already notified of nearby crows going off and the perk made it 100%.0 comments 12 views last activity
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When he says it why he s making a face like that? Probably the most funny thing ive ever seen5 comments 792 views last activity
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Alright, this is kind of a salty rant, and there were probably a couple of topics about this, but its simply true. The fact that Frank's Mixtape is a very rare addon doesnt do anything. It could be an ultra rare and it would still be imbalanced as hell. You have literally zero counterplay against it, it's unfun. I've been playing this game since BETA, back when level 5 was max level, and Trapper13 comments 342 views last activity
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I would like to know how to fix the resolution so I can see the entire character on screen. With my current widescreen monitor for example in menus I can only see my character standing next to the fire up to his upper chest. the remainder of the character is cut off. is there currently a way to correct this? if not I would like to add this to the wish list.0 comments 2 views last activity
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By doubling max points to 1600 for each catergory, give 300 more points for each basic action and 600 more for pallet slams and power hits. It would drastically help with grinding OR give back the old dailies worth 130k to 200k for completion since it was AMAZING and helped SO much!1 comments 12 views last activity
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Palm up so everyone knows to stop moving when the killer is near. Stop hand sign. It would do wonders.1 comments 22 views last activity
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There are now some curses and add-ons that allow the killer to murder the survivors with their own hands: the Memento Moris no longer cause sufficient terror, that killer's secret offering no longer represents a scarecrow worthy of the name it bears. In addition, the Cypress and Ivory Memento Moris are very similar: kill the last survivor, kill a survivor, little change, also because the las29 comments 562 views last activity
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I don't know who made this, but kudos to them. This is an amazing idea. Maybe the numbers are a bit high with bp and the 5k iridescent shard thing, but this would make me feel like it's actually worth it to put more time in.11 comments 152 views last activity
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this game is trash no balance whatsoever can’t even struggle off the killers arms after I get downed. The killer can see u more than u can see them literally and there’s scratch marks?! How can u tell me people to get good when u literally follow scratch marks the entire game morelike telling u where i’m at every position. Then the survivors running speeds is inadequate.. there’s literally no poin19 comments 102 views last activity
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I give up with this very bad idea that not deserve to stay on this forum, please delete.11 comments 172 views last activity
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I'm guessing this is going to be an unpopular opinion among Killer Mains but here goes. I feel like there should be a restriction as to how many Locater Perks the killer can use at once (BBQ N' Chili, Nurses Calling, Discordance, Rancor and so on). There isn't a lot of "gameplay" whenever you're up against a killer with all Perk Slots filled with these perks exclusively. Especially if you're u15 comments 102 views last activity
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I like the new censor that shows when the survivors are still in game and the match isn't over. Whether you died or escaped first. My only major problem with it is that I can't see the perks when I'm queued alone. I believe that if were are with swf we can't see the perks until the party is dead, and if we are queued solo, we are able to see the perks. I don't like the fact that I have to wait for1 comments 32 views last activity