General Discussions

Open discussions on various topics
  • I don't know where to submit a report I got a screenshot too.
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  • Ok this perk has potential but its litteraly just a harder to set up DH tbh. Let me explain. The Perk is fun and has potential when you get it going. I think that alot of people when they see this perks stats just think: "WHAT? A FREE HIT THATS OP" when in reality the perk is more like: "Oh thats neat but i need to be hit 3 times by a basic effect and a 4th time while injured to gain the benefit.
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  • If you are in deep wounds with this charged, if your meter runs out, will you go down or will mettle activate?
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  • So, instead of nerfing survivors and killers by weakening their favorite perks, why don't we limit the amount of similar perks one can equip? Maybe we should only be able to equip one or two second chance perks so that MoM, Borrowed Time, Dead Hard, Adrenaline...etc aren't all stacked to drive the killer crazy. Killers have BBQ, NOED, and Ruin as their crazy op annoying perks, 1 for tracking, 1
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  • If they gave you a hatch/exit, or avenged you for some cool reason, I'm curious. I have a few instances where the killers either avenged me from sandbagging/vault alerting/toxic teammates or let me escape for some cool reasons like a random instance of sympathy so I'm curious to see what unique experiences others have.
    38 comments 603 views last activity
  • so no dev stream, no yt video or blog today? just nothing?
    2 comments 112 views last activity
  • I'll be honest. The freezing and d/cing has made me pretty much made switch off to playing Deceit for my survival horror fix. But then I saw the patch notes where they mentioned fixing some of the frozen loading screen issues. In my experience that's behavior (usualy) saying they fixed most of it, but don't want to say it's fixed. So, how is it? I've played a handful of games, and not a single
    4 comments 62 views last activity
  • Just wanted to put this out there. After using it in a handful of games, I have noticed that the perk will go off, without giving me any sort of indication of where the survivor was. This has made the perk inconsistent. Most of the times the perk was set off i got no sort of indication. In fact, i would only get 1-2 actual alerts per game. Behavior destroyed something no one asked to be nerfed.
    2 comments 52 views last activity
  • Feral Frenzy no longer expires if the Legion has never been in a chase or if the Legion hasn't been in a chase for the past X seconds (something short, like 10 or 15, tops). The power drains as it should once the Legion engages in a chase or hits someone. The idea is to give the Legion a better way to traverse the map than just slogging at 110% movement speed. Yes, I know about the moonwalking e
    18 comments 192 views last activity
  • Instead of addressing gen times, poor map design, and weak killers, BHVR decides to buff a perk that shouldn't have been buffed and added a new broken survivor perk. We can "take the feedback from PTB and live" about DS immediately, but Plague? Nope. Gotta keep Plague #########. And for Mettle of Man, whoever decided that survivors needed a perk that allowed them to sponge a hit is the classic
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  • But in the current state of the game that is not the case. Right now they are pretty much freebies and gimmes for survivors to taunt killers with, and killers are once again wrongfully punished for doing their job and lose out on precious time which is becoming an ever increasing rare commodity with gen rushing and competent survivors not really giving a damn about Ruin. If these second chance
    8 comments 92 views last activity
  • Survs have self-care, borrowed time and MoM. Killers have Noed, rancor, Haunted grounds. Mori's Both sides have good #########, So please stop complaining... If the good survivor perks should be removed, so should the good killer #########. So what happens then, the game is no longer fun... The devs try their best to make both sides happy. But every god damn time they add something, all u do
    7 comments 82 views last activity
  • I mean, as Killer, the sounds in general are so bugged (sound balancing) that I pretty much just play with the sound muted. You can't hear footsteps unless someone's like 1m from you... It's honestly just depressing at this point.
    2 comments 52 views last activity
  • Friend sent me this and I immediately thought of the threads about DC. "What if some crazy ######### happened and they didnt want to quit?" This is one of those times....
    5 comments 162 views last activity
  • Everybody knows, that killers are too OP and should be nurfd. To gave ANY chances to achieve AT LEAST a black pip EVERY survivor needs to run MoM, DS, an exhaustion perk, preferably DH and SC. But nowadays it is not enough. Those ######### noob tunnelers keep downing us, and it is extremaly unfun for the skillful part of the community (survivors). Therefore you should give us a 2 addi
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  • In the same patch that Mettle of Man is introduced. RIP M1 Killers. Can't wait for that third chance the unhooked Survivor gets. Changed the Decisive Strike stun time to 5 seconds, with the Survivor being free to move after 1 second. The Enduring perk now affects Decisive Strike's stun. "With feedback from the PTB and Live, we have changed the Decisive Strike stun time to 5 seconds, with t
    114 comments 2,974 views last activity
  • Michael Myers: Hex: Devour Hope Monitor and Abuse Nurse's Calling Discordance Add ons are Boyfriend's Memo and Dead Rabbit. I stay in Evil Within 1, and you have no Terror Radius while not in a chase, in a chase, 14 meters, you have enhanced aura reading abilities and can sneak up on people with a 1 shot Myers with your Devour Hope stacks, you can sneak up on people without
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  • I don't get the limitation. Imo it should work with m2 aswell, would make it much more viable.
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  • Like a Dev Stream or Q&A? The communication roadmap ended at pax? This year has been super light on dev streams. I miss being able to know there would be a stream every thursday at 2pm. :(
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  • can we get a nerf to moris, iri heads, infinite evil within 3, spirit's purple addons, instasaw, omegablink, extra blink addons, and please fix legion. i could keep going, but i'll use those as a basis. these have been in the game for much longer and have remained broken for all this time. we finally get another fun perk and everyone is crying for it be nerfed, without realizing all the bs su
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  • Dedicated server needs to come fast, ppl are abusing the hell out of this. Every time playing Legion - 3/4 ppl DC
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  • 200IQ traps= No chaser points= No pips with 4x kills Lul Emblems
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  • And no I don't mean buff MoM lol I mean a lot of perks; both survivor and killer side could use some love to be more viable! Territorial Imperative, Beast of Prey, Huntress Lullaby, Third Seal, Wake Up, Vigil, Up the Ante, etc. Post some suggestions to buff them!
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  • I sure would like to read something other than all these complaints from both sides that seem to be just making the same arguments at this point. There should just be a mega thread to filter out all this clutter. That way people who want to just browse the forum have some diverse topics to read about.
    18 comments 252 views last activity
  • Since every post I see currently is about MoM I have decided to make a post about MoM and how all the MoM posts need to stop because it is good to have your voice heard but when every single post is about it geesh so here I am making a post about people posting about MoM.
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  • 1.Just dont let him jump through palletes and windows 2.Dont let him see people's aura after hiting other survivor Thats just my proposition and opinion, what do you think would be better, because we all know that many people DC after seeing this crap killer. You can always give our propositions. I am curious about your opinion
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  • This perk is just broken. I'm hearing the entire community saying how broken it is. Are you planning to fix it soon? It's hell for M1 killers.
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  • I'm sorry, what? So you give one more perk for a second chance for survivors, but do you spit on the killers? Of course, I'm talking about MoM. Do you understand that this is becoming a meta? The survivors have a jump from a hook, a rise from the ground, a DC, Borrowed Time, and now also a MoM. This is ridiculous. At the same time, you are nerf Thana and buff Ruin, who break the first minute of t
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  • I understand there must have been numerous Freddy threads so i'll keep this short as possible. I main killer and i main Hag and alternate Myers but i've also come to alternate Freddy as well. I've seen his strengths and weaknesses. The biggest strength of course is that he's invisible another big strength is that he is THE BEST KILLER to utilize "Make Your Choice" (close to Hag) and another is th
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  • But what if killer had such a perk? Short Example: Once the survivors have healed 3 times, the perk activates. Once activated, the next survivor is one shot. It will deactivate the next time you one shot a survivor. But no, killer player get only interesting perks with rly bad numbers: Corrupt Intervention : Oh great(sarcasm), It blocked 3/7 gens for 120 seconds. Dark Devotio
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  • If Devs think this perk is fine so be it. They thought DS was fine for the longest time. MoM is going to kill the high ranks. We all know Nurse is mostly played in these ranks and survivor mains know this. Nurse is the reason why ALL survivors will be running this perk. It's another counter to her. Majority of players play her. So if you want to play a different killer, you better expect Mo
    24 comments 222 views last activity
  • Need a bit more salt in your life? If your like me, you know getting Salt means you have done your job well as a killer! If you enjoy making solid builds that will challenge even good survivors and garuntee you some entertaining messages; Try this build! Perks: Hex Ruin Hex Devour Hope Hex Haunted Grounds Make Your Choice Add Ons: Disfigured Ear and Rusty Shackles With this build you will
    3 comments 62 views last activity
  • I personally think flip flop is a better perk because it works very well in swf. People are on this Mettle of Man banter just because it sounds op. Flip flop has potential in swf by getting your friends to distract the killer when you go down. This allows you to recover and then have your friends take body block hits. Its a shame that no one is taking notice to the perk and the possibilities.
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  • Was thinking that we are never going to stop SWF, and in fact they are a big part of community and probably help keep game going, so how about like what B&C does, give post game BP bonuses to the killer, dependent on the number of SWF. 2 SWF - 50% BP bonus 3 SWF - 75% BP bonus 4 SWF - 100% BP bonus The main thing with this is to not alert killer that SWF are in game (to stop lobby dodgin
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  • hello, i was wondering if anyone had the science fair claudette + street meg key, if you have it pls contact me, i'll pay for them!
    2 comments 162 views last activity
  • We are so divided, we cry to much. It's not even feedback anymore. We keep tearing at each other's throats, we keep screaming and yelling. I of course am not perfect, and even now I might cry out too, but at least I try to calm down and see from both sides of the Campfire. I know a few people who can also see from each side too. But they are so rare, and are drowned by killer and survivor mains.
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  • I'm wondering how the new pipping system is affecting fellow survivors. I've been stuck around 10 and 11 for the past couple of days. Also do you typically SWF or solo? I'm generally running solo (duo at most recently) and often teammates screw over you more than the killer does. Wondering how ranking is going for people who SWF often.
    31 comments 453 views last activity
  • Am I the only one who thinks that MoM is even worse than old DS? I mean, as killer you could still work around a little bit against DS users. But MoM is insane. It's nearly guaranteed to activate unless you play certain killers with certain rare addons. Maybe it's a little bit to early to make this statement. But I would probably trade that old DS comes back for deleting MoM.
    18 comments 132 views last activity
  • So lately I’ve been running perks that can stun the killer aka Head On and DS since it got buffed (the nerfed ds was literally useless if the killer ran enduring and I love the new tunnelling effect of it). I’ve managed to get Head On to activate twice yesterday in active chases or to start a chase off and was surprised that it worked. I know it doesn’t always work but when it does it’s an amaz
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  • -Made some changes to the list, Myers is now above Huntress and Pig is above Trapper- I've been wasti- I mean spending enough time on this game to understand what the killers are looking like ATM (I can't see my hours on PS4 FeelsBadMan), and I have come up with what I think are, for the most part, pretty accurate representations of each killer's skill cap in regards to each others'. Anyway, he
    31 comments 412 views last activity
  • After the release of the newest survivor: Ash Survivors were granted access to the new perk Mettle of Man which grants them 1 extra hit in a chase. David King wasted no time and promptly combined the perk with Adrenaline, Dead Hard, and Borrowed Time, as well as an instant heal of his choice. Now he can absorb up to at least 4 hits before being downed by the killer. Local gang leader Frank
    7 comments 312 views last activity
  • The perk does not get charged after a hit from a blinking Nurse. The perk reads that you have to get hit by the killer's main weapon, therefore, it should work. I tested that a power-integrated strike (i.e. EW3 Myers) is indeed blocked by Mettle of Man (as long as you were injured when struck, as per the perk's requirement in the description). If it blocks Evil Within, why does a Nurse blink-st
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  • Altough the perk in itself isn't a big deal its the fact that you can put it together and stack it with 3 other second chance perks and multiplie by 4 that is the real problem. So i suggest a simple yet effective change to it, make it so that the perk cannot be activatet while exhausted and when activate it will cause exhausted status effect. This will remove the stacking of several second chance
    4 comments 62 views last activity
  • With the new ranking system it seems we need to "overplay" to "pip gut", that means: when down a surv, let him/her wounded to down again instead of hooking too soon when chase a surv, let him/hir run longer on purpose when hook a surv, try to make x3 times each so you got around 12 hooks with surv risk like crazy and mostly die trying... etc... Luckily u may pip
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  • Forgot to post this ages ago but yerhad a fast game with a ebony and doesn't even pip 3hats the point of then now if your punished for a fast paced game where your really good and effective if you can't rank
    23 comments 473 views last activity