SWF SUGGESTION? (TO HELP KILLER)
Was thinking that we are never going to stop SWF, and in fact they are a big part of community and probably help keep game going, so how about like what B&C does, give post game BP bonuses to the killer, dependent on the number of SWF.
2 SWF - 50% BP bonus
3 SWF - 75% BP bonus
4 SWF - 100% BP bonus
The main thing with this is to not alert killer that SWF are in game (to stop lobby dodging) and then if killer has tough game against 4 SWF, at least post game they get a surprise BP bonus.
What are your thoughts?
Comments
We are suggesting something like this for years and its very easy to add in the game...
but dont worry,they LisStEn To OuR fEeDbAcK
Well I think the above will stop lobby dodging and killers will persevere knowing they will get BP bonuses if they are against SWF.
I think it is the most sensible and viable option. Like it or not, this game would be in trouble with SWF as account for a good chunk of gamebase
There a lot of things that need to be changed to give more BP
Survivors gain so little in comparison to killers as it is
In a game of killer I average around 35,000 BP without bbq. My average survivor BP is 20-25,000
Survivors need to get more BP for boldness and more BP for running the killer. Survivors just need more BP in general.
I think this suggestion would be nice but it's not solving anything. Really it's just incentivizing killers to play against 4 mans which most dont want to do
It is a tough one and yes I think BP earning needs to be looked at survivor side, but the idea I have is tiered BP bonus depending on number of SWF.
Also important not to alert killer about if facing SWF. Then killer less likely to lobby dodge and then get a BP bonus if facing 4 SWF.
If co-ordinated SWF, killer likely will score few points, so the BP bonus may make them less likely to lobby dodge in the future.
It is a toughie to sort out but it is an idea to try and help stop DC/lobby dodging
That's not balancing the game, that's just motivation for killers to deal with unbalanced #########.
Introduce 2nd objective for survivors, close gap between solo and swf and job is done. I know, sounds more simple than it is. But if devs would have started with that approach since release, we wouldn't have complains anymore cuz it would be balanced long time ago
More BP bonus? I'll support this