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IMAFEEISH

IMAFEEISH

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IMAFEEISH
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  • @glitchboi said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3615270#Comment_3615270

    Pretty much anything above 60 frames looks a lot smoother as far as I know. I've been using 60hz monitors my entire life so I don't look at frames higher than 60fps often but 100fps and higher looks sooooo good. Once you go higher than 60hz, you can't go back. You just can't, it's that good.

    DBD has a hard cap of 120fps that they have not removed. Whether it's related to the coding of the game or the engine (Unreal Engine can go past 120fps, Fortnite proves that), I don't know. Someone else probably has better knowledge on that topic.

    You can kind of experience what high fps looks like if you watch a "The Slow Mo Guys" video on YouTube. They capture stuff at REALLY high fps and then slow it down so everyone can see how smoothly stuff happens. In games its just as smooth, but in real time when you have a higher monitor refresh rate. And to go from a game where I am getting my max 240fps, to literally half that is quite noticeable and honestly feels gross.

  • @Spare_Them_Mori_Me said:

    Also, why does more than 120 matter? Im genuinely curious. Thanks!

    The more frames you have in a game really makes the experience feel smoother. As someone who went from a toaster on 10fps in most games, to eventually 60 then 144, and now 240, I love getting to enjoy my buttery smooth frame rates. It just makes it a much smoother experience, and is overall better.

  • @Spare_Them_Mori_Me said:

    Can you elaborate? What kind of frames are you wanting? What are you getting?

    I have a 240hz monitor and I think its really dumb that the FPS ONLY GOES UPTO 120. There is 0 reason why you shouldn't be able to go past 120, its such a weirdly specific number aswell, like most monitors cap out at either like 144, or maybe 165/175 why 120? AND WHY DOES IT ONLY GO UPTO 120?!?!?!

  • @DTJObe said:

    SFW. Specifically, SWF on comms. As someone who enjoys playing Ghostface quite a lot (especially DH Ghostface), SWF ruins the killer experience for me. Survivors know that I'm coming before I've even fully left where I was, and by the time I get where I'm going another gen has gone off behind me.

    I can deal with Brand New Parts. I can deal with the occasional multi-survivor hatch escape (as long as it's not all four). But I can't stand SWF players using 3rd party software to gain an advantage in a game that isn't balanced for that.

    So, I'll be going back to checking Steam profiles before the start of every game and lobby dodging SWF. And if the queue times get too long, then I'll just quit again.

    Because using 3rd party software that provides an in-game benefit over the opposition is the definition of cheating.

    Git gud. I promise you that 99% of the SWF you play VS are not sweat squads who give 24/7 call outs on where you are at all times. Me and my friends for example just mess around and more than half the time we never give call outs about where the killer is. Only real exception is if we are using flashlights, and even then just look at a wall, or chase the savior off for half a second then pick up looking the other way cause pickup animations are light speed. I dont mean to sound like a jerk but seriously just practice and play VS SWF or you will never improve.

  • @JawsIsTheNextKiller said:

    Now if Moris worked as before but only against those that brought keys, abused DS or were in an SWF that would be balanced!

    Ah yes because I love being severely punished for playing the game with my friends.

  • P.S. The map was the torment creek on the coldwind farm and the killer was the trapper.

  • Honestly I like it. But the lvl 3 version should only have up to 15 seconds with a cooldown of 1 minute. 25 seconds of undetectable for killers who struggle to stealth is WAY to easy to achieve every 30 seconds.

  • @ScottJund said:

    https://forum.deadbydaylight.com/en/discussion/comment/505865#Comment_505865

    Again, the Nurse doesn't have to guess anything. You just blink at the corner where you lose LoS, and use the second blink after rotating around to see if they either double backed or kept going. ######### ain't rocket science.

    EXACTLY!!! Its simple math. The survivors have 2 choices when breaking line of sight 1. NOT doubling back: If the nurse blinks to the corner and the survivor doesn't double back just use ur 2nd blink and get them.

    Option 2. Survivor doubles back: If the survivor doubles back M1 them in the face.

    @ScottJund I honestly have no idea why you got so many downvotes for telling them hard facts SMH dbd community at its finest.

  • @Sentry said:

    @ABannedCat

    A good billy will never run into objects, so there is no need for an add on that stops that. The nurse one makes some sense though.

    Ok a good Billy may never run into somthing. But prayer bead spirit equivalent on billy would be like giving him 100% control with his chainsaw. Or like giving him an addon that removes his collision with all props(so he can just chainsaw sprint through solid walls and insta down you)

  • Name one that is consistant? Please I would love to know. It makes the unfun guessing game that is spirit even more unfun and BS.

  • Thanks you too!

  • @thrawn3054 said:

    https://forum.deadbydaylight.com/en/discussion/comment/524375#Comment_524375

    I thought it was put in place because people used to hack unlimited blood points.

    1. It wouldn't matter if that was the reason if you hack them you can have as many as you like.(ik because I got my restore when I lost progress a long time ago, and if the devs can do it hackers can too.)

    2. If you did hack ur save file you wouldn't even really need BP cause you could just give yourself 2,000 of everything and every perk you want.

    3. You can no longer save file hack because your data is no longer client side.

  • Personally I enjoy rank reset. I have a couple of games after a month that I FINALLY get to see some killer variety and not just the same 4 killers every game(nurse, billy, spirit, huntress). I also get to enjoy a much more relaxing and fun game instead of insanely sweaty killers(or survivors, trust me I play killer too) I mean... They don't have any reason to rank up. All you get is more tryhard jerks most the time(on occasion you do get a fun and interesting killer/survivor to face off against, I do enjoy some good mindgames vs a good player) but I feel like ranking up just isn't fun and doesn't feel rewarding. I feel rewarded with ######### games and picky killers(like refuses to play vs survivors with items or just types of survivors).

  • Mine is

    S: Nurse

    A: Billy, Spirit, Huntress

    B: Hag, Clown

    C: All other killers

  • i dont think he moves that fast while crouched and even if he did that don't mean make pigs crouch make her fast too. Because then the lunge attack would actually be busted and their would be no point in just standing up. I definitely think screams power is hella lazy tho and was hoping for something new but at least scream wont be a 2ndary objective killer.

  • @Milo said:

    Does that happen on diffrent games?

    Maybe your name is weird for the stream/dbd.

    no steam name is not changing only name in dbd

  • @Shroompy said:

    Possible that some on has access to your account and is messing with you, or its a problem on steam but I've never heard or seen anything like it

    no steam name is not changing only name in dbd

  • 317 and 266

  • 305 now

  • NOW ITS 308 WHAT IS THIS ITS WEIRD AND I HAVE NO CLUE WHY THIS IS HERE.

  • never mind it is now in the 300s as 302 PLEASE TELL ME WHAT THIS IS?

  • so far it seems to only be 3 digit random numbers in the 200s

  • NOTE: ONLY MAKE THE TIMER SHORTER IF ONE SURVIVOR SCENARIO IS APPLIED!!! NOT IN GENERAL MY BAD FOR NOT INCLUDING THIS IN THE POST!!!

  • BTW I was banned a long time ago. But I still wana come back.

  • Please explain your reasoning and the things you think are OP and what counters they have. PLEASE THINK BEFORE YOU POST YOUR RESPONSE!

    BTW everyone have a wonderful Saturday or some other day idfk what today is on the other side of the world.

  • If the killer wasn't a mega camper or tunneler then I always GG even if I die.

  • @PreGum said:

    Bold of you to assume I have a mom. This post is toxic. This post is everything wrong with dbd and only adds to the toxicity of the general community.

    Pls forgive me of this crime?

  • @PreGum said:

    Bold of you to assume I have a mom. This post is toxic. This post is everything wrong with dbd and only adds to the toxicity of the general community.

    DARN ya got me im a toxic person with a MoM ;'(

  • @ItsYourBoyGuzma said:

    https://forum.deadbydaylight.com/en/discussion/comment/402148#Comment_402148

    we dont need new game modes and if you really think that's what we need i'd suggest you leave now

    We need new game modes its pretty boring boss.

  • @OMagic_ManO said:

    I wish I lived with my mom, I feel reason and hope there.

    You all know how DBD hates hope though.

    My condolences my dude. Have a good 1!

  • @Plu said:

    It makes M1 killers even worse, the downside isn't impactful enough for a free dead hard especially since you hear killers coming before even seeing them, you can use Dead hard with it to gain an another chance when ######### up.

    If you think that sucks idk what game you are playing, but it's not dbd

    When i said it sucked it was ment to pull people in to discuss it if you had read my actual post instead of just its title, where I describe it as useful just not op you would know that.

  • @Boss said:

    https://forum.deadbydaylight.com/en/discussion/comment/402835#Comment_402835

    The part about my build that matters in this topic is that i play mainly Wraith.

    He's one of the most pure M1 Killers and that's what MoM works against best.

    Much love my Wraith brother but I still dont think this perk is anyway near OP. Just good, and fyi i can def see how the perk is better vs m1 bois but it still has alot of build up and a downside.

  • @DocOctober said:

    https://forum.deadbydaylight.com/en/discussion/comment/402827#Comment_402827

    That is not a solution either, because of how long it takes Killers to damage gens in comparison to Survivors tapping them.

    And the Killer can only ever chase ONE Survivor. If there are still a multitude of Survivors left, the gens will be done eventually.

    If its a 4 Man all with MoM you always know where they are its still a really good advantage/disadvantage depending on the side. I know I would deff profit on a 4 man with mettle knowing their locations.

  • @LightsOut88 said:

    Killer main here. M.o.M is just fine. It adds another dynamic that skilled killers can and will adapt to and is another great tool for survivors in clutch situation. Good killers shouldnt really struggle all that much just because of an extra hit!

    The only time I can see it being an issue is is in SWF where all 4 survivors are running second chance meta perks like DS, Unbreakable, M.o.M, Adrenaline and Deliverance as well as insta heals. @SpaceCoconut has a video where the survivors made 14 second chance plays and it was saddening to watch as a killer how unbalanced it can truly get! No killer can enjoy a game played this way!

    Additionally deliverance is not really a 2nd chance unless all people are hooked because you already got punnished for being hooked. IT WOULD BE A 2ND CHANCE IF you could be hooked an additional time tho.

  • @LightsOut88 said:

    Killer main here. M.o.M is just fine. It adds another dynamic that skilled killers can and will adapt to and is another great tool for survivors in clutch situation. Good killers shouldnt really struggle all that much just because of an extra hit!

    The only time I can see it being an issue is is in SWF where all 4 survivors are running second chance meta perks like DS, Unbreakable, M.o.M, Adrenaline and Deliverance as well as insta heals. @SpaceCoconut has a video where the survivors made 14 second chance plays and it was saddening to watch as a killer how unbalanced it can truly get! No killer can enjoy a game played this way!

    I can see 4man MoM being annoying but not op and I agree with you on that but DS is not 2nd chance anymore as much as an anti tunnel.

  • @Skycerer said:

    I love your mom too.

    Dad?!?!

  • @[Deleted User] said:

    if this happens. you're killing a killer.

    if these changes were applied. he should get 115% ms.

    [keep in mind that he's not a strong killer. and idk why people hate playing against him]

    People hate him because tho he might not be powerful (unless he has mixtape and dirt) he has NO OUTPLAY AT ALL. You cant vault pallets to escape. You cant vault windows to escape. You CAN 360 him BUT it likely wont matter because he is a machine gun. AND FINALLY you HAVE to mend or you go down and he can also look up to exploit your bleed and sometimes he will be looking at you and chasing you but the game will not have you in a chase.

  • @WaffleFalafel said:

    By not seeing other survivors, you give an incentive to tunnel. And by not giving the ability to vault objects at all, you've just made a worse Leatherface. He needs a rework, not a nerf.

    They tunnel anyways tho

  • @DocOctober said:

    https://forum.deadbydaylight.com/en/discussion/comment/402814#Comment_402814

    I know of your bias. Let me tell you nevertheless that Aura-reading is not a downside to a good looper. Aura-reading does not mean an inevitable Hook. You still have to catch the Survivor first.

    I realize it dont stop loops but you CAN slow gen progress if you pressure the gens they are trying to do.

  • @DocOctober said:

    https://forum.deadbydaylight.com/en/discussion/comment/402785#Comment_402785

    What good does BBQ do if they throw themselves at you? No Aura-reading within 40 metres.

    I was referring to them getting their aura revealed by the perk which is no aura reading within 16 meters. Not litteral BBQ sorry.

  • @Maximus7 said:

    https://forum.deadbydaylight.com/en/discussion/comment/402773#Comment_402773

    We were told to use Enduring to counter DS. And when it actually did, survivors complained non-stop. Hmmmmm

    @Maximus7 said:

    https://forum.deadbydaylight.com/en/discussion/comment/402773#Comment_402773

    We were told to use Enduring to counter DS. And when it actually did, survivors complained non-stop. Hmmmmm

    You can prolly find vids on YouTube of enduring vs ds

  • @Maximus7 said:

    https://forum.deadbydaylight.com/en/discussion/comment/402773#Comment_402773

    We were told to use Enduring to counter DS. And when it actually did, survivors complained non-stop. Hmmmmm

    I said this in an another discussion earlier enduring has ALWAYS worked vs DS but the devs think we are stupid and tried to sound smart and make us feel stupid.

  • @Andreyu44 said:

    Dead hard doesnt give you a sprint burst if you avoid the hit, and the killer doesnt start the "let me just suck all the blood from my weapon" animation if you use DH.

    With MoM, its the opposite.

    DH can be baited, MoM ,on the other hand,can not.

    The problem with MoM is the same as old DS : one player running MoM in a trial? meh,not that big of a deal... 2/3/4 people running MoM in a trial? Thats some next level bs.

    Especially when you consider other second chances perks survivors run most of the time (heck,my favourite survivor perk is Adrenaline and I cant deny how strong it is)

    If you run into an entire lobby of mettle users its an ez win becaue they will throw themselves at you to get the stacks and waste time. And not to mention you will have BBQ at all times.

  • @Bongbingbing said:

    You're joking right?

    It's a second chance when you should be going down that occurs naturally trough the game, No set up required and triggers automatically with a speed boost and the killer slows down to wipe their weapon, Oh and not to mention has 0 actual counters.

    If you think MoM is fair then let's just give the Killer a perk that let's them instadown a survivor in the healthy state after hitting them 3 times.

    It most definitely requires a setup.

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