General Discussions

Open discussions on various topics
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  • 50, 000 people used to play this game... Now it's a ghost town I can't stress enough it just works!
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  • With all the criticism...especially from me, I have to take a minute to give props. Lerys looks absolutely amazing. Very well done devs.
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  • No one going to comment about this addition? I for one think it's great that they're starting to do this.
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  • Retirement was boring anyway *dusts off noed moris slugging and tunneling* If the devs want to say survivors arent having fun we will show them how bad it can get. (In all seriousness though i really dont like the devs choices just like others but like otz said maybe theyll fix gen speed as well if they dont then he condones killers going crazy then).
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  • It's really sad that the devs get sooo much hate from players either it's from the survivor side or its the killer side:( Why don't you players just try the ptb first before you give your anger/hate on the devs? It's not going to change a thing if you just give your hate/anger to the devs. Yes you can complain But when you say that the devs care about one side and not the other, I think you
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  • As someone who has recently stopped using ruin in their killer builds, the nerf to Hex:Ruin won't impact me as much as other players. Although in my opinion it was a perk that did not need to be nerfed, survivors that were struggling with ruin just needed to learn how to hit great skill checks (I am a survivor main). The thing that has alarmed me the most is that they are removing the player ra
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  • I was very surprised when reading the dev notes how concerned they are about survivors having fun, but killer enjoyment seems completely off their radar. I kept reading about all the killer mechanics that are "annoying to play against" which to me translates as survivors losing the match. It seems there is a portion of the community that wants this to be like a single player game where once you
    6 comments 71 views last activity
  • Why would you use a bog standard hillbilly? He serves no purpose when everything he can do the hillbilly can do off the bat and better at that. He can't even keep his mobility when going for the one hit down gotta charge that big pleasure stick up which seems to make you slow as molasses
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  • rework for the Hex Ruin.... - You cannot change Hex: Ruin without first change or balancing maps and tackle the problem for the speed repair. - Killers use ruin to get a time extra not to win a emblem. - It can be repair with ruin many people ignore it, some times survivors repair 5 generators in around 5-6 minutes with active ruin. - The 80% killers use Ruin because it's a useful perk but
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  • i have a solution to the problem. you keep the hex ruin AS IS for Killers in red and purple rank. then you use the new hex ruin for yellow and green ranks
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  • Why make the change to ruin before fixing how massive and unbalanced maps are? I'm aware the game is very unforgiving to new survivors and a little gate-keepy, but I don't think a ruin change would solve that. New Survivors have a massive lack of input on how pressure works in game, the back-and-forth. They're dropped into a trial where the only things they know is "do gens" and "don't get caug
    1 comments 31 views last activity
  • Its self explanatory, devs won't care what we are saying until we see the final product, also new killers when this update release won't care about this, they will think that it was always like that, who is older on this game remember that saboteur was the most power perk, now it's almost useless and we don't care. I am only typing this because I give up, rarely I see the devs doing what we post,
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  • This discussion has been moved .
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  • So you changed Ruin. You see a lot of complains and rage about it but you are still telling us to test it and try it. So what are you going to do if players (killers) will be still unsatisfied and complaining about Ruin change after PTB testing. What excuse you gonna recommend us? Test it live for another month, and another one, and another one and so on until ppl give up complaining. PTB is supp
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  • The devs said some of the community was asking for ruin nerfs. I’ve looked around for awhile and I can’t find any posts on either this forum or the dbd subreddit asking for a ruin nerf before they released the designer notes yesterday. Can anyone provide any posts or evidence, because I don’t think more than 0.1% of the community was asking for a ruin nerf
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  • Personally, I would love 'Camp Crystal Lake' - even if it doesn't look like we're getting that DLC its stil fun to hope. What about you guys? @Peanits @not_Queen
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  • if every red rank player got there by working around ruin and now new players will get to red rank without having to do that , then it makes rank meaningless. you'll have so many red ranks ( that arent really that good) playing .
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  • Ruin changes are fine, If survivor rank becomes hidden on the endgame screen I will stop playing this game, fix the matchmaking.
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  • What's the point when no-one will play him anymore?
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  • I am a survivor main all the way, and I think the ruin change is interesting and could make for some cool builds. However, without old ruin toolboxes are going to be absolutely insane. Old ruin stopped toolbox rush at least to a degree. Now there is nothing to stop us survivors from finishing a gen in like 30 seconds. As much as I enjoy escaping, when a game finishes this quickly it is boring for
    2 comments 31 views last activity
  • Yep, went away for holidays and finally I'm back to one of my favourite games, happy new year to y'all! Now, to the points... I'm back to: Matchmaking is still broken... Me, a rank 4 survivor got paired to green ranks all the time in 5 games in a row yesterday against a purple or red killer... Bill STILL wants more skins! YES! He told me so! Clown and Doctor called and said they need some he
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  • I know that this new PTB is for New players and I respect that, new players like to start like survivors, but if they only nerf killers and their perks, making a lot more easy to the survivor, what will be the funny of easy games for survivors and toxic survivors for the killer? My personal problem as killer main it's swf (I know u know that), but not only this, killers can be learned, example, L
    2 comments 81 views last activity
  • PGTW + New Ruin + Discordance could be insanely powerful... "Survivors now have a more interesting choice about when it is necessary to find and cleanse the Hex Totem." LMAO, sure... If I weren't a red rank where survivors cleanse totems as soon as they can wheather if it's a hex or not... Now... Here are my OPINIONS about Ruin for both sides: As survivor at red ranks , I don't mind R
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  • idk about u, but i'm hyped
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  • After reading the recent designer notes published by the Devs, I think we all agree the points brought up by the devs are clearly survivor-biased. I would firstly like to say that I love this game and want it to prosper. 1) After working on this game for almost 4 years, the Devs still don't know what a Killer game at red ranks looks like, especially on Fractured Cowshed, Rotten Fields etc. . Yo
    3 comments 91 views last activity
  • any slim possibility the devs had any regrets was removed seeing the crying. i hope they're laughing .
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  • The dev's are heavily favoring survivor's gameplay experience over killers, and I'm starting to wonder if they understand their own game. People have claimed that the reason for the Doctor rework was mainly for the benefit of survivors. Devs have replied saying they were reworking him to make him more fun for both sides, even though in their own live streams they focused far more on why survivor
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  • You may have very well turned a low-tier killer in the worst killer in the game. Honestly that is an accomplishment, there are lots of bad killers in this game. These changes have been talked about for months now. I was expecting a Freddy-style rework, stupid me. How do you stop new survivors from dealing with the Doctor without removing him entirely? Make it so no one wants to play him.
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  • Sure you want to remove seeing ranks but isn't there a HUGE flaw with this....? Matchmaking is very well known to be buggy and needing fixed from past experiences. So how will anyone be able to tell if matchmaking is having "errors" or not? There is no reason to remove it from the post game anyways....
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  • With all the chaos around Ruin I thought I’d give my idea for changing Ruin. also I haven’t gone through and read everyone’s ideas so it is completely unintentional if this is similar to someone else’s idea. but here’s the first thing, I think the most frustrating thing about Ruin is not the gen regression on a good skill check but the pause from when progress can begin again. im not sure i
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  • And again it just works
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  • My opinion, iridescent head is the most op red add-on,1 oneshotting hatchet. But,you can stack it with the belts that give you more hatchets and in the best case you have 3 oneshotting hatchets. Then....I dunno. I could say the oni red add-on that allows all players to see the auras of the orbs,but when a survivor walks into the orb their aura is revealed. I also love the plauges which reveals au
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  • Maybe this has been tried before or just looked at but just curious. Generators are completed too quickly. But as someone who plays both killer and survivor, I definitely don't want to see gens take longer to complete. I know There are tons of Claudettes out there that get their jollys from urbaning around a map doing gens and never being seen but i think I speak for the majority when I say do
    8 comments 91 views last activity
  • People are rightly complaining about the nerf it's getting. What if Ruin still had the red skill checks but the skill checks were not rng but based on the repair charges you've contributed to the gen. Plus once the totem is destroyed the double regression benefit persists on all generators. This would make the perk less annoying to face as a survivor because you cannot get 20 skill checks on a
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  • This is not a joke Matchmaking works perfectly, as seen in the pictures below: So clearly the decision to hide ranks is not an attempt to hide matchmaking, but was driven by concern about verbal abuse in post-game chat. As we all know, the chat is most often filled with insults and things like: "gg lol", "nice
    5 comments 131 views last activity
  • So I recently watched this video: https://www.youtube.com/watch?v=_1DNS_alCtQ And I think it's an important one to note, especially where he talks about the new rank reset system. Since red ranks can now only get pushed back to purple they will eventually only stay and go between red & purple. But what if the current purple ranks (that would go back to green) enters th
    14 comments 2,141 views last activity
  • This is gonna be a long one lol XD As noted in pretty much a large majority of the forums, reddit, YouTube, etc., the ruin change is quite divisive (Or if you're like me and many others, really really scary lol) Though a lot of what I've seen is outright dismay and fear at the developers'/community manager's response to said outrage. A large chunk of the notes describe how annoying it feels to p
    13 comments 201 views last activity
  • As noticed and predicted your update is pure crap I'll suggest something fair for both sides: Hex:Ruin "The time required for repairing solo or with toolboxes is 100s/110s/120s for each tier. The perk affect totem cleaning speed, which goes from 15s to 30s, more survivors working at the same generator are not affected by the Hex (don't mind becouse we have Discordance)
    2 comments 31 views last activity
  • Might as well be the new meta I guess -_-
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  • It's working. May we prosper in the Entity's realm and build a village with no killers in plain sight.
    2 comments 51 views last activity
  • His new power (static blast) only works to track survivors, but it doesn't help at all in a chase. So you'll be able to find survivors but if they're experienced, expect a long chase. And remember, this change was made to survivors to have fun; which means that they only have fun looping the killer. This is the same problem Legion have, but at least they can move fast around the map and apply so
    17 comments 231 views last activity
  • *killers asks to give a swf indication on scoreboard tally screen* *solo survivors ask to get that feature back to see ranks in the lobby* BHVR: "Ok got u, we remove the ranks in scoreboard tally screen" ######### is going on in the office of BHVR?? Guys, you are sooo extremely out of touch with the community! When will you realise that your decisions and priorities are wrong? When your game
    30 comments 541 views last activity
  • I read a forum when new update is comming to dbd. And i still saw post like "killer sided game" "killer perks are too op" " Killer_name is too powerfull" and in post like that i see often argument "kill rate is 60-70% so game is killer sided" And i'm asking you what you playing? It's DEAD by daylight asymmetrical killing game. In this game killing is an idea. Kill rate should be high or we need
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  • So aside from stating the obvious (that being the ruin changes suck) I believe what kicked off the outrage the most was the fact that the devs dropped this out of nowhere. "hey guys doc rework is here... btw ruin got changed" They also did this with Freddy's addons but that's not the point. The whole point of the devs is to keep us updated ahead of schedule. Announcing a big change like this a
    1 comments 51 views last activity
  • When Nurse mains said (and have continued saying) that Nurse feels unfun and stressful to play after her nerf, the general official response is "fun is subjective, and she's still effective." Which...as someone who's argued about Nurse's nerf since it happened, I completely agree with the second point on principle. I can 4k with her still. I just need to put the game away after doing it becaus
    3 comments 121 views last activity
  • After 1.5 year playing DBD it's time to quit this game. These devs clearly dont care about balancing the game and making it fun for everyone. They just care about pleasing their survivor main fog whisperers that want to have the easiest games possible. I'm currently red ranks survivor/killer on EU server and i believe this change is TERRIBLE. It will make the game completely unplayable if you do
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  • After the shocking of the news about the ruin change. i want to try to let those who said like"it is a buff." "you should give it a try first" "calm down and wait for PTB" know why ruin change hurt killer so much and why it is a big nerf. First of all killer NEED the old ruin. In a match,before the first hook killer have nothing to keep survivor busy from doing gens. So killer need to u
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