General Discussions

Open discussions on various topics
  • People do know that Calm Spirit is an actual perk right. If your that scared of ol zappy boy just run Calm Spirit.
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  • So all these changes keep taking place that is leaving many of us scratching our heads. We keep being told it's to make the game more fun. More fun to play against, more fun to play as. As someone who has been a killer main since they started up until about 6 months ago...are you guys having fun? I honestly don't have fun playing killer anymore. I mean honestly besides spirit, they have give
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  • all i want to see is some kind of graphics update somewhere at the end of year.
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  • With the upcoming chanes to Doc, Ruin and Lerys... Just curious if anyone is actually planning on trying it out on the PTB. What sounds like nerfs all around could infact be quite nice, I dunno. Personally...I gotta go to work later, but what about you all. Anyone planning on logging into it?
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  • With the ruin nerf perhaps skill checks should have smaller hit zones or somethings. As it is, does anyone miss skill checks anymore? No one wants gen times increased as this is boring enough. Ruin was nerfed, so why not reduce skill check zones, and increase penalty for missing skill check. At least killer may get notified more often of which genny to check on first.
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  • HEX RUIN feedback: I like the idea, but the actual Gen Regression is too slow, to make this new Hex: Ruin viable should change one thing: Increase the Default Gen Regression to be the same as Survivor Repair Speed . Then, with the Ruin x2 Regress speed can be a good perk at the late game, but right now is useless. (Pop Goes the weasel / surge / Overcharge) Feedback: These perks nee
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  • Look. Ruin got a buff in my opinion if anything so you should be happy and not saying it's bad before you even try it, because I already know that it's going to be op. Anyway if it bothers you that much then you're going to have to learn to apply pressure more because that's what it all comes down to
    Mod
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  • Ruin didn't need change. Totems placement needed change. Look how good they are hidden on the springwood map. I'm survivor main and in my opinion that change is so dumb so as doctor's change. Why do you listen 20 ranks survivors how to change the game? It's not hard to learn how to hit the skill checks, I learned so everyone can. You have this people of the fog program...why you don't listen thes
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  • I used to love playing Overwatch. And then they started balancing around what looks cool in esports and what’s “unfun to play against.” They had a large, growing cast of characters but they repeatedly ignored lower tier characters in favor of buffing the same small group of heroes over and over - who did NOT need buffs and were a meta defining favorite. Then you had characters like Symmetra who w
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  • has the crying changed your view of DBD as a whole?. its very embarrassing , i was wondering if it has made you question your affiliation with the game now knowing who you are playing against.
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  • New rank reset system, now potatoes don't even have to struggle with ruin anymore, they just can pump gens without any skill... I swear, solo Q is dead. EVERY SURVIVOR will be in red ranks, but only the really good killers will be red ranks aswell. What will this lead to: even more frustration for solo survivors. BHVR, you are killing dbd more and more. Don't you realise that? Stop it already!!
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  • These are not official yet, but I'm guessing the haven't changed how long survivor can't vault after being shocked.
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  • how i do properly report a survivor working with killer? i recorded it
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  • Baffling. The change sounds good on paper but the developers forgot that it's still a Hex perk which is just hilarious. Not only does it not bring any actual benefits to halting early momentum into the match it's STILL susceptible to getting cleansed seconds into the match. There's also no sense of urgency anymore for me to go look for Ruin(I can hit ruin skill checks just fine but my teammates
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  • What if instead of level, the perk usable for killers and survivor were tied to the rank? High rank=more perk slot White and yellow 2 perk slot Purple 3 perk slot Red 4 perk slot Thid will: First discurage willfull depip, so, no more red ranks deranked to white to bully noobs. Will give a meaning to bu top rank. Obciously done exactly as said can be imbalanced, maybe, bu we can tweek it.
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  • What's the point of ranks other then forcefully make new players not be able to play as they wait ages for games? We get it that devs try to attract new SURVIVOR players to the game and rank system hinders that greatly. I assume the rank restriction will be removed in the patch following 3.5 as we have no means of checking the ranks of people we go against but why hide it from us?
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  • But these new changes to ruin I’ve got my gen rush build set and ready
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  • They are not gonna know what to do with it.
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  • The entire article is written from the standpoint of how the game is for survivors with no consideration for killers. Even when they try to frame the Emblem and Ruin changes in regards to killer gameplay they miss the mark. Ruin isn't used to get Iri gatekeeper, it's to stop the games from being done in 4 minutes because when matched against Survivors who aren't deathly allergic to generators tha
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  • So if were going by pickrate for nerfs bbq goes even higher than ruin. We gonna see a nerf to bbq in the future then? I hope not considering the whole point of bbq is to give killers a reason to not camp.
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  • Guys, i understand that you want to have fun, but you know, we killer want to have fun too. And being t-bagged, looped, blinded for 2 minutes and when we finally get you 3 gens or more ar gone, is not exactly "fun" Now, you can troll, call us baby killer main or whatever, just remember all the thing you are saying now when you start having 20 minutes lobby to find a killer, for a match that is
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  • I feel like I’m the 1% who isn’t affected by the “NEW” Ruin changes. What Hex: Ruin? Lol JK. Honestly though I barely use this perk on killer unless I’m doing a specific build. I feel as running Hex: Ruin every game is boring and unnecessary. I know people complain about “GEN RUSH” but you have to understand that when survivors “GEN RUSH” they can’t pop or earn enough bloodpoints. I play Gho
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  • And maybe I've calmed down a little. He has a good point. People complain about gen speed. If they change gen speed do you think people stop running ruin? No. They won't. So change ruin, see how it goes then change gen speed. That actually makes sense and if it is the plan it would be cool for someone to tell us. I'm still skeptical because it requires doing what makes sense. When you have peop
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  • And games will be pretty quick where killers will rarely get to the point to hook people 12 times, can we just give survivors a shared healthpool with like 8 hooks or whatever is fair enough since games will be pretty fast. That would mean that survivors need to teamplay and camping/tunneling would be pretty useless. So either everyone escapes or no one.
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  • I'll keep this short. I just played a game where I was The Nightmare and the first 5 seconds the whole team disconnected and messeged me that I'm trash. Am I playing a Toxic killer or something, my main is Legion and I get no complaints when I play him.
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  • I just wanted to take this time to bring up a reason why the “stats” given to us yesterday ATTEMPING to justify the ruin nerf make zero sense.”Ruin is used in 80% of games at red ranks,and 45% of all games.Yes,congrats,you guys understand numbers.BUT-this doesn’t mean ######### when it’s a totem perk.Tell me devs,do you have stats showing what percentage of games ruin is broken within the first 2
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  • Dear devs, What a garbage did you decide to do with the best perk for killer without which game turns to genrushing hell? Who asked to nerf it? Exactly no one. Why did you do that, BHVR? Okay, if you want to make skillchecks easier to newbies, you should change this rubbish and useless x2 regressing speed to x2 repairing speed. I mean now gen takes 80 sec, and with ruin it will be longer. Not
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  • I understand the game is so hard for new survivors, then why new players don’t have their own rules, like less gens to fix or slower killers etc... And these ranks can’t be reached by deranking.
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  • If this was their plan, congrats @Peanits and @Mcote_BHVR it worked. Seemingly in an instant everyone forgot about... The ridiculous amount of bugs the game still has for both sides... The terrible matchmaking that pits a rank 13 killer against four rank 1 survivors... The hit boxes that manage somehow to frustrate both survivor and killer players...
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  • i'm not even going to state something at this point because it will do nothing anyway. i just find it funny how the community/streamers are seeing the upcoming changes from the game for the last few months and saying that its getting worse. but the devs keep "balancing" around rank 15 players. sooner or later you can call this game actually dead by daylight. even if the new upcoming changes
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  • Hey! I was reading about the new uptade. The changes in the doctor, that’s okey, but the changes in the ruin! That is horrible! I can't believe that the devs can break a perk in 2 minutes. ¿Why don't fix the meeting? I can't believe that they break a perk instead fix the meeting system. Do they know that sometimes the game meets you with people of rank 20 or 19, you being rank from 12 to 1?
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  • Luckily the overwhelming opinion is the correct one, that the ruin change is horrendous. However I have seen many people claiming that it's good and that killers need nerfing and similar... The only thing you need to know to know this is false is queue times. Very few people want to play killer anymore, making killer even worse is clearly a bad change.
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  • Greetings. I've played this game since it was released but I never created one account here. Today that changed because of this new update, so let's talk about what I think about it. The hex: ruin has always being a perk that we hated. For killers: Because the survivors could find it in the first 2 min of game or even earlier, sometimes it appears in front of the survivor when it was suppose
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  • I'm just curious as to what the motive to doing this is ? if any devs could answer this it would be nice! I'm sure I'm not the only one wondering why
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  • The ruin change came out of the blue and took us by surprise (at least a little). I understand the reasoning behind it, even though I think the implementation should have been different. I am, however, hoping that this is part of a bigger plan where gen speed/second objectives can be properly evaluated. This would be very hard to do with ruin being the meta it is. Now they can properly assess the
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  • The patch notes indicate that the motivation for the upcoming changes to doctor and ruin are to do with frustrations survivors have when playing against them. I'm curious as to why this isn't a measure used more consistently. If frustration is really the reason why these changes are being implemented, there are several things way more frustrating to survivors than doc and ruin. Noed for example
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  • coupled with surveillance it can be a very strong perk if you pressure survivors of gens but since it is a hex perk it is normally gone within the first 20 seconds i believe we need to change the hex totem mechanic.
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  • Why allways nerfing killers perks? I think developers doesn't play as killer. Survivor play in team + DISCORD + MAP + KEY + FLASHLIGHT! All killer know that ruin totem can't stand in game more than 2 minutes. SO the killer play with 3 PERKS. If there is no ruins , survivor just rush generator and after that they teabagging you in front of the door. Why it took a lot of time matchmaking as s
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  • I'm relatively new to this game, but more and more frequently I'm becoming the target of Survive With Friends groups of players who make it their goal in life to make mine as miserable as possible for the crime of playing the Killer. Why are there no preventative measures to stop flashlight spam, generator rushing, teabagging, hookbombing, and bodyblocking? Why are players allowed to queue up w
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  • lets ban all perks and go back to a skill based game. if youre a good killer you win , if you have a good team and work together you win .
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  • I guess I should be glad they were up front and honest, but their post makes it clear that this entire mid chapter patch was made to make survivors happier. For those survivors great, but as someone who typically plays 50:50 I have concerns. As a killer I won’t play if they Devs continue to cater to only one side. And I won’t go straight 100% survivor because that wait times are going to be ho
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  • So I bought Hag yesterday. I wasnt sure if I should buy Hag or Plague, but in the end I decided to buy Hag because "im going to buy ruin anyway" Now it turns out Corrupt Intervention is the only map pressure perk lmao
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  • So, here is my opinion for it. I guess the amount of regression new ruin provides aren't really equal to the old ruin. Sure, old ruin was supposed to buy time early game. It gave 3/4/5% per failed skillcheck. That's plus time it takes to search for totem and cleanse it. New ruin gives 0.25/0.375/0.5% regression per second (correct me if I'm woring) to all gens which aren't repaired. It really de
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  • How you should read it is Adds 50% to any time the survivor wastes For example. A survivor healing for 16 seconds normally wastes 16 sec that could be on a gen, if that gen is regressing with ruin that becomes 24 seconds cause it will have regressed by 8 sec by then 12 seconds mending vs legion= 18 sec delay on that gen If someone is hooked for 20 seconds and the person resquing them imidiatl
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  • I loved the last line "survivors will have an interesting time deciding when to search and cleanse ruin" lmao how bout never.
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  • Apart from a couple of negative reactions I genuinely feel like this is a step in the right direction to balance the game for more players overall and make it more fun.
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  • I don't even know what to say, I feel bad for killers main but at the same time I can't stop laughing because the devs do what they want. Instead of buffing perks to make them the same tier as Ruin, they nerf ruin xD It's time for me to use Corrupt Intervention every time I play as a killer. Have fun :)
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