General Discussions
Open discussions on various topics
-
ruin and flashlights are both toxic and ruin the game . get rid of both4 comments 71 views last activity
-
I'm practicing tonight to adjust to life as a killer main post-Ruin at the red ranks. Any toxic build suggestions? I was playing around with NOED + Blood Warden + Remember Me + Fire Up on Leatherface while tunnelling non-stop30 comments 3,162 views last activity
-
Because boy howdy, we can talk about how toxic a blackface Bubba can be as the day is long, but survivor toxicity is so darn special it effects everyone not in their little sweat group. And those nasty survivors are and will get more toxic if and when these horrible changes make it live - meanwhile everyone else loses because of it. Newbies will suffer, ESPECIALLY as killer because CLEARLY th2 comments 81 views last activity
-
Stop crying you babies it's a game. Don't like it don't play it. The devs are devs for a reason. They know what they're doing so stop moaning about every little thing. It's getting boring now63 comments 1,151 views last activity
-
You're accused as being extremely biased towards the survivors. Examples of this are demonstrated in your recent mid-chapter update where you explain the nerfs to doctor and Ruin are due to survivors finding them 'frustrating to play against.' Evidence of this is shown by your choice to rework maps, perks and killers based on which are the most popular in the killer community and which are mos1 comments 41 views last activity
-
With alot of talk around ruin being changed to benefit new players it got me thinking. Who does the new SWF match making benefit? It's not solo red rank survivors because they get teamed with brown ranks. It's not solo brown ranks because they now have much longer queue times. It's not SWF red ranks because their friend who's new is going to get sh.it on. It's not SWF brown ranks because th1 comments 71 views last activity
-
Ruin get nerfed... Is that a prank, devs? Do you really want survivors waiting 20 minutes in lobby becouse no one will play killer anymore?5 comments 111 views last activity
-
Hi I'm Korea Server Survivor Player Ranked in 4 Sorry for my English skill Before update Play Survivor match time 10 min, rank must up Play Killer match time 10 sec, rank must down After update Play Survivor match time 10 days, You delete this game There are no Killer Ruin is important to Killer. If Killer doesn't have Ruin. The game must end in 5 minutes "If they change H0 comments 71 views last activity
-
Look at how they massacred my boy. Removing everything special about him, taking away his niche, hiding huge nerfs with slight buffs, whacking him some more with the nerf bat because oh no! the poor wittle toxic survivors might face a fun but genuine challenge! Forget that THEY’RE the annoying ones who dc like little cowards, noooo it’s the Doctor’s fault. I had hope with Freddy and I do like h2 comments 81 views last activity
-
Do you guys even listen to the community? about 90%of us want haddonfield to be reworked and yet you rework lerys.(probably because its killer sided) You Nerf Ruin to the ground just to cater to lower ranked survivors . Even though survivors at red ranks are able to work through it. If you make it easy for the lower ranks they will never get better. You reworked doctor because according to some17 comments 241 views last activity
-
"Wow, you guys are making a big deal out of the most useful killer perk being destroyed, chases in my lobbies only last 25 seconds who needs ruin, if you need a perk to set up/try and snowball before 2 gens pop with your no mobility tool killer you're obviously are garbage. Don't mind my posts crying over insta heals that granted people 1-2 free hits with little effort getting nerfed, just part o13 comments 261 views last activity
-
I'm not 100% against the new ruin, but one thing that needs to be added to make it a useful perk is that it should only activate a dull totem when 2 or 3 gens are completed. Otherwise it will be a useless perk that will be destroyed before when the devs say it will be useful5 comments 91 views last activity
-
DBD now is a fast-paced game. New designed killers and their powers are also facing on more oppressions in those pallet stricts. After freddy's rework, he gains blood trap to restrict human's pallet rotation. But why should Doc receives a nerf ? In present version, Doc could use his therapy(only with no electrode addons could do this) to stop human to drop the pallet if he wants to run a1 comments 61 views last activity
-
Yui's eyes are creepy as hell, #########? please fix them. I dunno whether she is looking at me or the killer is coming1 comments 51 views last activity
-
So. Doctor is in a bad place because he has a high skill cap for a relatively low reward and passive which only really works once for guaranteed tracking. So. They didn't do anything to help him in a chase...well....idk how the no stance changing thing is gonna work but....they put that passive on a 60 second cooldown. A non lethal skill on a sixty second cool down. From the leaked add ons it lo84 comments 2,833 views last activity
-
EDIT: THIS OPINION IS PURELY BASED ON THE INFORMATION FROM https://forum.deadbydaylight.com/en/discussion/117488/ AND NOT THE LEAKED NOTES. The biggest buff he received was the change to not needing to change stances, which makes his chase much stronger. Before the change, to use his Shock Therapy, you had to swap to Treatment mode, use Shock Therapy, and swap back to Punishment mode to attack23 comments 341 views last activity
-
15 comments 281 views last activity
-
With the upcoming doctor and ruin change, survivors no longer need to get good at hitting those skill checks. So, bad survivors can do the gens at almost same speed as god survivors depend on RNG. Those who can already hit great skill checks will speed up their gen speed even more since great skill checks reward progress, resulting in shorter game, resulting in shorter time survivors need to be3 comments 171 views last activity
-
Okay am i the only one not so sad about it. There shouldnt be perks that are must have in builds. Id like to make all kinds of builds and combine less used perks together but then im like... But there are this and this which are better and im just sticking with same perks. And its also boring to face same perks every match. Same problem in survivor side bt and ds kinda must have because tunn6 comments 111 views last activity
-
Specifically using third party chat. Including Ps4/XBones party chat options. It is not fair, or balanced. It is frustrating, and survivors acting toxic makes it even worse. It's like playing with 5 extra perk slots. Full totem knowledge, always know where the killer is, full gen awareness, hatch location, etc. It's easy mode for survivors, and it's 100% cheating. The devs have said as204 comments 6,404 views last activity
-
Seriously devs, this game need less bloodpoints grinding, the current state is such painful for casual players...3 comments 111 views last activity
-
I'm not going to go too hard yet because we havent seen it in action but i feel lile the new ruin is trash. They stated it will be powerful in endgame but thats the real issue. HEX PERKS DON'T LAST TILL ENDGAME. They really don't. You'd be lucky if devour hope lasted past the second stack and that totem is "hidden" until it activates. Hex ruin went from a crutch all the way to a gimmick perk.14 comments 212 views last activity
-
So I've been a passive member of this forum for a while now and with that I mean that i've been just reading post and commenting with friends what people talk and share here. I usually say in my mind whats the point in posting and wining and asking the devs to nerf or buff this and that. I find it silly and usually nothing comes out of the discussion that people have here, only salty people or ma1 comments 21 views last activity
-
This opinion from rank 1st survival and killer. Reason from Survival's side: When I play solo survival in 1st rank, I must wait 10 min+. Nerf Hex:Ruin = ... Reason from Killer's side: Because of 80 sec for 1 gen, If you chase first survival in 80 sec. 3 gens are completed. (didn't include toolbox) Hex:Ruin is used in 80%, but few survivals equip "Small Game". My Idea To change "This Is No0 comments 31 views last activity
-
Hello , So I just Read the notes and I'm not Happy with some of the changes . Hex Ruin is about the only perk Remaining that gives killer some breathing room . And I never Really had problem with it as a Survivor . Very rarely that Ruin doesn't get cleansed within the first 2-3 minutes of a game . I realize the change taking new players under consideration Rank 20's , 18 etc . But I t10 comments 121 views last activity
-
Do you know how frustrating it is to go against a killer who moves faster than you? It's way too frustrating to go against. Can you nerf their movement speed plz?0 comments 1 views last activity
-
I hate playing againt a huntress that hits you with a hatchet that landed 5 feet away from you, they hit you throug pallets, around corners, please fix it. also freddy can hit you from a mile, its so frustrating . also why do i hit the killer with a pellet and get down????? either or please, im being punished twice, i waste a pallet and get downed anyway.1 comments 21 views last activity
-
Since I won't have to worry about those dumb Hex skill checks anymore I think being able to toggle M1 would make completing objectives a lot less frustrating, especially for new players. You know so survivors could free up their right hand so they can like reply to a text or eat some doritos while working on gens. My finger gets lowkey tired it's honestly not fun having to hold the stupid mouse b5 comments 161 views last activity
-
I just watched my friend play a match with a tunneling freddy. He used a key to escape with one other survivor. They escaped after he tunneled 2 other survivors to death. Why do people want to nerf keys when killers have the option to do this? Also here is the end result of the killers response.7 comments 81 views last activity
-
So, in the leaked patch notes it specifies that the delay between shocking and attacking will be 3 seconds. The stun time of the shock is 2.5 seconds which currently means that doctor can temporarily halt a pallet/vault loop and get a hit in. This is pretty much the only reason to seriously consider playing Doctor in red ranks. With the new 3 second delay this removes this one reason to actually4 comments 171 views last activity
-
So I just had a match against Spirit on Badham (Not sure which version) and all survivors were taken to the basement, and as I was put on the hook, boom, I fall into the void. I'm hoping that this is a seriously lucky one off chance but has anyone else had this happen recently? I'm avoiding basements for a while after that!4 comments 51 views last activity
-
Hey devs, going against 4 survivors with green toolboxes isnt fun for us killer mains. you mind nerfing them?4 comments 61 views last activity
-
Well, as seen in the latest Dev Update the frustrating parts of playing survivor is getting looked upon, and honestly if we look on the perspective of Survivors they are all great changes and will improve their enjoyment overall. So what about focusing more on that perspective and just make AI Killers to face the Survivor player base. I know this may feel a little strange at first but just th4 comments 41 views last activity
-
How survivors see the Ruin changes: "You guys will be fine! The perk is meant to help with the endgame! Calm down!" How killers see the Ruin changes: "It still breaks 10 seconds into the match." Enjoy the queue times y'all0 comments 31 views last activity
-
0 comments 21 views last activity
-
Make it so the killer has to walk over to the generator and call for the entity to block it. Only one may be locked at the time. It's really FrUsTraTing to have 3 gens blocked.6 comments 181 views last activity
-
(Red Rank Killer) For most my killers like most i like using the best slow downs i possibly can. Wraith & Ghostface: Thanatophobia, Sloppy Butcher, Nurses Calling, Ruin Plague: Thanatophobia, Dying Light , Pop Goes the Weasel, Ruin I can continue but i think you get the idea. Now with Ruin changing i've potentially worked out a build that can work well with new Ruin if it stays in the ga3 comments 91 views last activity
-
Did you try new Ruin at least once? Did you find strong combos with it? Or at least attempted? No. Everyone cannot say New Ruin is actually a garbage perk, you have no right to say that. Please, wait for PTB, try some times and THEN make feedback and critics. Be civil please.17 comments 211 views last activity
-
New killers feel less frustration when playing the game? When are lunges that you start from 50ft away going to be fixed so that the pallet doesn't stun you ? It's already had 90% of its animation complete and it just looks frustrating as feck What about all the godloops still? Haddonfield , the coal tower , the rancid abattoir with its godwindow open etc, those are frustrating for newer and1 comments 31 views last activity
-
Dear Bhvr, After spending the past few weeks weeping over corner hatchets and terrible, terrible post vault/pallet drop M1s, I was already on edge. I was trying to be reasonable, convincing myself it was the nature of the game in "testing state" for servers. But after struggling to get this Dark Sense Challenge done for so long, actually getting it done, but not getting credit for completion, yo0 comments 31 views last activity
-
Just want to see where the community stands on the situation. Do you really believe the devs favor the survivor player base more than the killers?31 comments 351 views last activity
-
This isn’t me on a rant or complaining, it’s more of understanding the changes the devs are planning to do. After reading what they’re doing to Ruin, I really need to try it out and see if it’s a worthy change. The design of current Ruin is to slow down the game for Killers to get early kills to create momentum. The devs reason for the change: It punishments new players or those who can't hit4 comments 51 views last activity
-
Most of the forums are people talking about the Ruin nerf, and yes it is a nerf not a "change." What I want to talk about is the Doc nerfs, yes they are NERFS not changes. His shock stops you from using a pallet or window for 2.5 seconds, while very hard to time a good player could use this to either force an early pallet drop or score a hit/down, it was anti loop plain and simple. Now his shock4 comments 91 views last activity
-
This new ruin changes really got me thinking. reading these threads pretty much goes from killer mains mad at the new changes ( rightfully so, the ruin change is ridiculous ) or survivor mains saying to stop bitching. Now im not saying that ALL people fall on these lines. Just the ones i have been reading. But beside that i have a idea for the mori. maybe take it out as a offering completely. I2 comments 31 views last activity
-
Hello all, hope you're having a good evening (or morning/afternoon, depending on where you are). Just wanted to share my thoughts on this update and promote a healthy conversation regarding the upcoming changes with a focus on the Ruin changes and Gatekeeper. Before I get into my opinions and the nitty-gritty, I'd like to reiterate some important ideas and concerns that most of us have. Firstl1 comments 31 views last activity
-
F in the chat for Ruin. F We will avenge you, little friend. I promise. Do it for the perk that helped most of us to not be genrushed since 2016! Release The Attack of the Moris at release!!84 comments 1,311 views last activity
-
I'm a rank 15 survivor and I can't hit the damn thing. It's FRustRatIng to go against. Also, what are these glowing bones I keep seeing every time I load into a game? Is it safe for me to break them right away or should I wait for LaTe gAmE?1 comments 31 views last activity
-
Or will we have a pause with no challenges or rift?0 comments 21 views last activity
-
Holy crap. I only now realized that Surveillance will highlight ruined gens constantly! Start the game - run to yellow gen. It seems to be really insane information! You'll be always awarned about Survivors doing gens. I really want to try this combo!18 comments 311 views last activity
-
The Nerf to ruin means it cannot be stacked on your stack that stacks the odds in your favor. Stop crying about the icing changing flavors, you still have alot to work with. Finally these new to the game gamers will be on a gen when I get thrown up on the hook. Not roaming and waiting for the rest to free them from impossible lagging skillchecks.6 comments 131 views last activity