General Discussions
Open discussions on various topics
-
Im not very surprised that this is probably coming. I mean look at the new changes to ruin, no ######### there isnt enough red rank killers. Hope new survivors have fun be integrated with much better killers when this releases, but with the way this is turning out, new survivors might just be on par with them. ( joking, red rank mindgames are still gonna come out on top with new players )0 comments 21 views last activity
-
Get ready, my fellow killers! Toxicity will be at an all-time high, since you didn't apply enough map pressure on a map the size of 7 football fields and don't have ruin! (Don't forget about low mobility killers, folks!)8 comments 161 views last activity
-
Your wiggle bar is full, you get full points for your wiggle, and you still getting hooked. That's all. I know it's not new and will never stop happening, but every time it does, I'm reminded of how much I LOVE IT.11 comments 121 views last activity
-
I guess it’s logical that the hex is used to appeal to newer players, but I find it dumb. It might make some stay, but overall one will never know if a new player is gonna keep playing and continue to support the game. Older players- the veterans are just gonna quit with this hex and if new players don’t do any good for the devs, dead by daylight might just become dead. They should be working on17 comments 191 views last activity
-
With all of the outrage here i want to be one to say the Ruin nerf is not so bad. Survivors should have as few obstacles in their path of escape as possible. Because they are literally defenseless. And honestly, most people who main survivor are just better human beings. Decent people deserving of wins. Usually upper class. I would say the devs took it easy on us killers this time around, and i5 comments 11 views last activity
-
(Disclaimer, this is not a post about the loss of old ruin and what that does for gameplay so please refrain from mentioning that here, there are about a gazilion other post you can voice your concerns about that, this post is purrelly to make the new ruin as effective as possible) This will also probably be a very lenghty post, i'll try to organize it as best as i can but yeah With that out of0 comments 11 views last activity
-
take care of the reason so many people used Ruin before nerfing it?15 comments 201 views last activity
-
Simple idea to make the nerf to ruin less stupid. So as we know Ruin is meant to be more late game oriented after the patch, which doesn't make a whole lot of sense to me seeing as it's a hex perk and on average would be cleansed by the late game. What it some event triggers a dull totem activation for Ruin? e.g. after the 2nd or 3rd gen is completed, Ruin activates a dull totem, or after a 2nd3 comments 51 views last activity
-
Since survivors can complain about what's annoying and get it fixed no problem, maybe if killers complain enough they can get fixes/overhauls to some unbalanced survivor perks/add-ons/items/etc. Here is a list of what I find annoying to play against: 1) Decisive Strike - anti tunnel perk that grants 60 secs of immunity (unless you happen to miss such an easy skill check). I hook someone, they ge0 comments 81 views last activity
-
"All Generators are affected by Ruin; if a Generator is not being worked on, it regresses at [1/1.5/2] times the normal regression rate. " @Almo , explain me, does this mean not being repaired Gens will lose 1/1.5/2 charges per second, or it will regress 0/50/100% faster?1 comments 31 views last activity
-
I play around 60-70% of time as survivors (including the queuing time in the lobby) and the rest as killer Being a killer, I can't accept such nerf! I can't accept such nerf! I can't accept such nerf! Being a survivor, the game would be too easy and it would not be excited even though I can predict all 5 gens can be done real quick. BUT NOT FUN.14 comments 221 views last activity
-
https://youtu.be/coh1nnLoBho Absolutely love @ScottJund 's opinion on this! I would love to hear everyone's else's.24 comments 481 views last activity
-
That more killers try out some Endgame perks - A lot of them are legit funzo :) Just trying to look on the bright side :30 comments 21 views last activity
-
Since last year, there is an improvement in Nightmare BUT... Legion - Nerf Nurse - Nerf Oni - OK, the smooth control during the dash was NOT intended in the test environment Doctor - Nerf!!! And even the perk, Ruin, one of the important perk to slow down gen rush.... NERF!!! I read the NERF topic and the underlying ground for NERF of the Ruin is something like it is NO GOOD to NEW SURVIV19 comments 371 views last activity
-
I actually thought someday they would analise the community and game, and fix issues. When I saw they would "buff" doctor, I had the biggest smile in my face and shared the video to 20 friends. It obviously came with a perk destruction and the so called "buff" was just making the killer less "frustrating" for survivors4 comments 81 views last activity
-
Seriously, was Ochido part of this? I would believe it. While I understand that the intention was to make "less frustrating to play" for new players, it totally ignores the higher rank scenarios. These changes are survivor biased. Period. The initial minutes of the game are pretty much definitive. Any experienced killer will know that when facing players who know the game, they will start makin2 comments 51 views last activity
-
For anyone unaware which id be surprised Hex:Ruin will now always regress gens by 200% as long as its not cleansed, it will no longer affect skill checks. Now there are a few things wrong with this and the first and MOST obvious problem is that totems are too easy to find. I have had more games where ruin is destroyed because a survivor came across it at the beginning of a match than any other o0 comments 31 views last activity
-
The devs tend to deflect any time I try to get a straightforward answer on this..bu I fail to see why stacking gen boosting perks and items in their eyes is ok..yet all killer forms of debuffs are made strictly abhorently weak because of the survivor experiance..what about killers? Why does an addonless brown toolbox have the same power as a killer perk with a steep prerequisite? Why can not one46 comments 1,241 views last activity
-
I understand when the devs says that there is no auto aim/lock and that it is only an animation to make the hit look good when the killer makes contact. If that’s the case, and there is no such thing, then why the **** does the auto animation kick in, yet I miss or hit a wall because of it??? If it is only supposed to exist when the game recognizes that the killer has hit someone, explain why it0 comments 11 views last activity
-
A lot of killer cry babies are complaining on Decisive Strike, Unbreakable, Dead Hard, Borrowed Time, Spine Chill. Saying a lot of survivors are using it, i play alot of survivors and i see many combinations of perks. Again its for the crying killers.1 comments 21 views last activity
-
The devs are abhorrently dependent on PTB before changing stuff right? They use PTB to collect data right? Nobody seems to like this update and some are even already uninstalling the game right? Well here's my idea... Play the hell out of the PTB Always run Hex:Ruin Always Play Doctor Do this so we can show them that this update sucks. Give them tha data they want to prove why this update wil6 comments 51 views last activity
-
I have stalked the forum for awhile and I have been playing awhile and really everyone on every side is terrible. Surv -When the door is open leave. Stop trying to get extra flash light stunts, healing in the door way, generally just messing around, stop and leave. - I get you have bested the killer there is no need for all the tbaging be it in the exit at every single pallet and window. Darn8 comments 141 views last activity
-
I love the Wraith, he's a pretty cool dude, but... his power really kinda sucks. His "cloaking" does nothing to actually hide him so survivors can see him coming and run away, seeking out as suitable looping spot before he even has time to uncloak. So consider this: what if cloaked Wraith was only visible to survivors when they are outside of what would be his terror radius? Survivors would s0 comments 21 views last activity
-
It was too polarizing and made killer perk choices boring, I'll agree to that. There's just one HUGE problem. Killers will be very eager to not play any of the maps that are the size of Russia now. Every single map should be at most Yamaoka-sized. Preferably closer to Badham size. For reference, there's a list of maps by size. https://deadbydaylight.gamepedia.com/Realms#Map_S9 comments 301 views last activity
-
TL;DR the rework is horrible and survivor sided. Okay everyone, please take a moment and listen to my opinion, and probably others have it too. Just kidding, read the whole thing and comment down below what you think godammit! Let's take it from everyone's perspective, and at the notes that have a reason for the "rework": "Its punishment of new players or those who can't hit Great Skill C3 comments 61 views last activity
-
Hey y'all. Just a quick question about the community consensus on Claudette mains. I'm a Claudette main, and I'm constantly getting crap for it, and I dunno why. I started out as a Killer main, didn't like getting bullied, so I switched to maining Survivor (Best decision, love the intensity when being chased.) My brother said I should pick Claudette because of her teachables, so I did so. But aft51 comments 1,674 views last activity
-
Most complaints that I have seen with the new Ruin is that it makes "the game go too fast" or "makes survivors impossible to find before a generator or two is done". With Ruin being gone, you'll have to manually patrol gens more often. If you have difficulty with patrolling generators, I recommend: Thrilling Tremors Discordance Pop Goes The Weasel Overcharge Huntress' Lullaby I think pe13 comments 171 views last activity
-
I may be new and I use ruin every match and I definitely see a bias for survivors but maybe its a good thing? Killers can become effecient with another perk and spam and abuse it and when the statistics show it's used too much they'll change it too? When I started the game I only dealt with ruin when I played hag. After I went through ranks is when I noticed other. Killers having it. I don'0 comments 21 views last activity
-
So the ruin change is to make it less frustrating for new survivors, but how’s it going to feel for new killers who need that ruin to keep some pressure on the survivors? It’s just going to frustrate new killers having gens pop quickly because they’re still learning how to play, you may need 4 survivors to play a game but you also need a killer as well.1 comments 31 views last activity
-
A lot of people are complaining about new Ruin, and honestly it's annoying. Yes, the perk got nerfed. Yes, it was needed. Yes, you guys are mad, but suck it up. that's what happens in an online multiplayer game. This might not how Ruin will be released, it's a test for a reason! The new Ruin isn't even live yet but you guys are already crying. You haven't even tested it out. Just read th28 comments 241 views last activity
-
Is seems not to be good perk. It is supposed to be a perk affecting Survivors more in the late game, and also Survivors can choose find and cleanse it now or do it later. But Survivors almost always cleanse hex totems if they know some Hex affects them. They can ignore hex totems only if there are nothing affecting them, so it might be Haunted Ground, but in other situations they always do clea4 comments 81 views last activity
-
Is it because survivors complained? Seriously, though, why? He's not THAT weak, at least compared to older killers. Wraith, Trapper, and Clown, for instance, could all use a pick me up, yet they've been in the dust bin for years. Is it simply because survivors are okay with their mediocrity, and devs are fine with that? Do they devs simply have no idea what to do, or not care?37 comments 701 views last activity
-
There's no more hope for killers in this game....I can't win genrush without Ruin.10 comments 101 views last activity
-
Ok , I'm way to used to that perk but tried to play without it , so here is the result : My first down was basically instant - the first gen i checked i pulled someone from the gen , normally this a HUGE start for a killer ... nope while i was hooking him the first gen popped ! Thankfully they were greedy and that person did not have DS so he was tunneled pretty hard , by the time he was dead3 comments 141 views last activity
-
Very Long post- beware, general concentrated thoughts, venting and comments on suggested changes below. You don’t have to read it but I needed to say it, a form of relief I guess, the devs need the feedback before this mentality continues, it’s not the ruin or doc changes themselves it’s the underlying mentality. Just another thread in the stack I suppose 😂 Wow the ruin and doc changes are so po1 comments 101 views last activity
-
I'm widely indifferent to the Ruin and Doctor change. Aside both are very clear cut nerfs. I never really played Doctor and I only used ruin in purple ranks and up which I also try to avoid. But that being said. I know Doctor is a fan favorite and gens are done about as fast as they can be in red ranks. So I expect a killer strike and what killers don't strike are going to play as toxic as human1 comments 31 views last activity
-
I honestly just want to throw this out there... I feel sorry for the devs. If even a single one of them browses these forums I would be surprised. nomatter the change, nerf, buff, redesign, anything... this forum erupts into childish hate and insults. Don't get me wrong, the devs have done a LOT that I don't like... specifically the position that poor Pig is in currently. She's not the worst27 comments 341 views last activity
-
Old ruin only punished new/bad survivors that couldnt hit skill checks, if u want to keep old ruin it sounds like u just wana stomp new players tbh. Good survivors know totem spots and can hit skill checks, new ruin will affect them more then old ruin which should be a good thing for killers. Good change overall tbh.3 comments 51 views last activity
-
0 comments 1 views last activity
-
It’s been 5 minutes and the entire community is crying about Ruin. Stop being so reliant on perks and stuff like this wouldn’t hurt your heart.61 comments 861 views last activity
-
There is a lot of hate going on against killer and survivors. "This thing got nerfed! augh! Killer/Survivors are so whiney!" It should instead be be rank 20-13 vs everyone else. "Augh why was this nerfed! Those dang rank 20s always Hex:Ruin everything!" Since when was doc annoying to go against? *Rank 21 intensifies* Old ruin wasnt even that bad or people who played the game for more than a4 comments 41 views last activity
-
The David King was shocked, yes he was, he screams only to look at the Doctor, t-posing him? At that very moment that the Doctor laughed maniacally and t-posed him, he knew he was game ended.0 comments 31 views last activity
-
the new ruin is better . no more survivors not doing gens . killers gonna just have to get better and thats a good thing.2 comments 71 views last activity
-
firstly the only reason you need it is if you're being tunneled. and even then you still have to hit a skill check. you can also NOT even be affected by it if you just leave them in the dying state for a minute then pick them up . thus rendering DS useless. comparing DS to ruin is NOT a real comparison5 comments 61 views last activity
-
Yet again, a FNaF Chapter/Paragraph thread, because the others went just into criticising eachother. I just want to hear the opinions and arguments of others clear without fighting and brought to the point. 1.So, why do I think a FNaF Chapter would work/good to have?More players for DbD. Some people get into the game by their favorite movie or in this case game, it wouldn't hurt having more play18 comments 402 views last activity
-
The other day I posted a thread about the rng state of the bloodweb, namely in concerns of BBQ. I saved up my 9k shards last night and bout Oni, wanting two of his perks. His first rotation in the bloodweb. Had a bit of a laugh at that rng.1 comments 31 views last activity
-
Time to dust off those stacks of ebony moris and NOED. I'm sure those will be the next things to get gutted by the survivor sided devs.0 comments 21 views last activity
-
The new ruin is almost not worth using. I agree that it is a bit strong as is, but they didn't have to kill it. With it's new effect, it should remove great skill check zones or reduce overall skill check size. It's purpose is to slow the game down "just a little bit," but now, it will only really be good for when the game has been going on for a while. And we all know that it won't even last hal0 comments 31 views last activity
-
Will I be able to earn the charms from the archive after the rift closes? Anyone know?0 comments 1 views last activity
-
This isn't just about the Ruin nerf, it is not about any specific change. It is about a mindset I see has become core to most of your decisions and that is the mindset of putting the survivor experience 1st and the killer experience a distant 2nd. You can look at the post today. It was completely written from the perspective of how it benefits survivors, both the Ruin nerf and the Doctor changes.0 comments 31 views last activity