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EntityDrudge

EntityDrudge

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  • @mightygiraffe said:

    https://forum.deadbydaylight.com/en/discussion/comment/1641922#Comment_1641922

    That's total bs, why single out one person and make his or her play experience suck because the "team is good" I only play solo, and I average rank 6-4 I'm no where near great at the game I can't help it if I luckily get good teammates or not.

    Did you ever consider that it may be fun for the killer to eliminate you? Why does he have to sacrifice fun for yours? I'm done this argument is such crybaby material

  • @Alice_pbg said:

    Unless they give another tell to watch out for a mori, wouldn't be healthy for the game

    Why on earth is it unhealthy for you to not know about a mori? How is that information inherently yours?

  • @Peace said:

    https://forum.deadbydaylight.com/en/discussion/comment/1586408#Comment_1586408

    Wow, this is basically just a long version of "git gud". Simple minded reasoning detected.

    Simple minded reasoning, or simple minded people finding issues where there are none?

    If I suck at shooting free throws, should we remove them from the game of basketball? Or should I get better at free throws?

  • @RakimSockem said:

    https://forum.deadbydaylight.com/en/discussion/comment/1603795#Comment_1603795

    The issue with the whole "DS should deactivate when someone else is hooked argument" is that there's a lot of easy ways around that.

    Situation 1: I'm hook and I have DS. Partner farms me in front of a Bubba with a revved up chainsaw and both of us go down. Killer hooks other person first and that deactivates MY DS through no fault of my own.

    Situation 2: I get farmed in front of the killer by an injured survivor and I get slugged. The killer catches up to the other person pretty quickly, knocks them down and hooks them. My DS would be deactivated and I've only really been off the hook for maybe 20 seconds. Again through no fault of my own, I don't get to use my perk even though I was still tunneled.

    Situation 3: Killer downs someone while a 3rd partner pulls me off a hook. The killer decides to tunnel me, slug me, go hook the other person they slugged to deactivate my DS and then comes back to me.

    That condition just doesn't work because there's so many way to cheese around it

    He still has to chase the other survivor. If he downs them that quickly, you're screwed anyway because he's simply better than either your teammates, or you.

  • @Erk said:

    There are 2 types of games : Luck-based and skill-based (of course mostly ever game has both but one is more heavy then the other). In luck-based games you sometimes say "Well, I was unlucky, that's why I lost." Hearthstone, for instance but in skill-based games you lose because you are bad. Git gud etc. So, what happens when you combine both ? If you ever played TF2 and encountered "random crits", you would know.

    When I play against Spirit and I win in a chase, I never say "Yay ! I was the better player !", it's always "welp, I was lucky". Since Spirit can stand at a pallet and wait until the end of time, you never know if she is phasing or not. You can guess if she is phasing. So for the sake of the scenario, let's say she is not. If you guess that she DID and you slow vault the pallet, you get hit. If you didn't, congratulations ! You won with luck ! This is not fun people.

    I heard the argument that "Spirit and Nurse are the only killers that can counter a tournament team !" I won against a tournament team as Clown with 2 reload addons. Now, they are too powerful, I agree about that but that doesn't mean that a killer can be busted AF just so it can counter a team. Spirit AND those teams should be nerfed.

    I also heard the argument "She is only good at 1v1s !" No she is not ! She is especially good at 1v1s but she has a lot of mobility too. With tracking perks, she is counterable, yes, but with luck ! If you are not lucky, you die.

    For the record, I don't think Nurse is an OK killer. Just like Spirit, if she is in the right hands there is little to no counterplay. Her power is incredibly strong but at least she requires an ungodly amount of skill to play. If she didn't, she would be "More powerful and stronger Spirit".

    So, what could be done ? Add a phasing animation so that she stays still but you know that she is phasing. This would open up mindgames where you can actually do something. Oh, by the way, Stridor is way too powerful on her. It's not like "STBFL and Demo's shred" since that is combo, this is busted AF. Do something about the perk or about the killer in that.

    TL;DR : Spirit is lottery, you win based on luck. That is stupid.

    I dont get ######### you think you're entitled to the killer's gameplan. You know her power. You can study her base perks and power. Study all killer teachable perks. And study how top players play her. All beforehand. You are not entitled to know exactly what each player is going to do. big boy pants time

  • @Peace said:

    https://forum.deadbydaylight.com/en/discussion/comment/1585777#Comment_1585777

    Im just a mediocore survivor, but without iron will against a spirit there is 0 counterplay. If im injured it doesnt matter if i run, hide, walk, crouch, without the killer messing up massively i cant do anything but guessing and praying.

    Well you admitted you're not good at the game basically. So one counter would be to simply lead her on a long chase. It can be done.

  • I stopped playing and switched to Smite. Way more competitive and way less random. Just better game development overall. And it's free. Only thing better about DBD is you can direct purchase any skin. And even that isn't that much better when you realize the graphics and design are outdated as hell.

  • @OperationMintyHippo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1364751#Comment_1364751

    I hope you don't see stealth and healing are as big as generic chasing and hooking mechanics lol. Stealth and healing are choices for gameplay. I don't stealth or care to be healed. I don't entirely have a choice about running from a killer or being hooked by one. That's the whole point of the game. My point is exactly what I posted. Maybe read it again if you're confused.

    You don't have a choice because you ignorantly decided not to stealth or heal. You just said so yourself. *Facepalm*

  • @Rydog said:

    I made a way more constructive version of this already, that isn't dripping with empty "main" logic.

    So, you're just hating? Lol

  • Threads like this is why this community deserves the effort it gets.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1332149#Comment_1332149

    There's a big difference between "lied" and "changed their minds". According to @BBQnDemogorgon, the statement regarding the split was made two years ago. Are they not allowed to change their minds? They also had no plans for crossplay, if I'm not mistaken, but I don't hear anyone complaining that they "lied" about that.

    Cross play can be toggled on or off.

    Also it's not a false advertisement.

    Anything regarding price is.

  • Didn't someone already prove looping wasn't an intentional game mechanic

  • Try playing Evolve. Way more fun as a hunter and way stronger as a monster. You'll have to play with a few bots every now and then though

  • I'm baffled by the amount of dumb stuff that gets actual conversations going on this forum. But ya post actual things that make sense and add up, plus are unique, *crickets*

  • @Peanits said:

    That's not something we are looking to do. The game was built with the survivor's third person camera in mind. Forcing them to stare at a generator as they work on it would immediately make stealth killers way more powerful, since the only way to see them coming would be to stop working on the generator and scan the area to make sure it's safe, then repeating the process every few seconds. We want to reward survivors for being vigilant, and killers for being unpredictable and approaching from unexpected angles.

    What exactly is the unexpected angle in a 360° field of view?

  • Oh how could I forget JayTV. I know we've all seen his epic salt diaries lmao!! Too bad he retired the series

  • @HellDescent said:

    Scottjund because of being Oni/Huntress main and he's always pushing it with new quests in his games and hexy I find his streams funny and chill.

    I forgot about Hexy. He's probably my favorite. just because of his personality alone. Very chill and humble guy. Down to earth

  • @ScottJund said:

    https://forum.deadbydaylight.com/en/discussion/comment/1324156#Comment_1324156

    Even if I have to do it one person at a time, can you let me know why you feel that way? I don't like being viewed like that and would hope to better myself.

    You have a condescending tone, and you're very opinionated. Nothing wrong with the latter. Seeing as how you just opened yourself up to constructive criticism, I can respect that. I have strong opinions myself. And can come off as a jerk too. That's why it's easy to spot. As long as you're aware that you're doing it, it'll become easier to avoid. That's probably easier for me to say however because I'm not as famous as you with an army of people who wont tell me I'm being rude. But like I said, your response here was very positive, so maybe I was harsh.

  • The Patriots habbit of winning is just too boring and unfun. They need to be nerfed. I suggest not allowing Bellicheck to call plays in the 4th quarter. Also, they should be limited on how many points they can score early. Because their late game is so OP. Not saying they're OP overall just unfun. They win every game by a field goal. Running the same winning formula. Constantly beating me.

    This is how you sound.

  • @Frankie said:

    https://forum.deadbydaylight.com/en/discussion/comment/1317833#Comment_1317833

    Your logic would be valid...actually, no it wouldn't, but I'll give you the benefit of the doubt and say it would, if you looked at my post history and seen how pro killer I am, and the numerous times I've fought on killer issues. But okay, sure. I used it this one time for relevance. Except...I didn't. I didn't even say I was a killer main in the original post. What's that you say? You lost your logic? Yeah, that's what I thought, boyo. Please, exit the thread and do your due diligence, then come back. Okay pumpkin?

    You literally said "I don't play a lot of survivor."

    Using our thinking caps we can assume 50/50 is still a lot. So since you said you don't do that, a lot thing, it has to be under that. Which would then put you playing killer on the greater than 50% side. Which wait for it, would make that your main or go to side. So yes my friend, you did say you are a killer main. And you doubled down on it just now by citing your killer sided post history. jesus

  • @Fibijean said:

    https://forum.deadbydaylight.com/en/discussion/comment/1317777#Comment_1317777

    It is possible for someone can play the same role as you and still disagree with your opinions about certain mechanics, as well as empathising with those who find those mechanics unenjoyable. It doesn't make them a liar.

    Yes but at a certain point logic has to come into play here. Or else what are doing. He attempted to add more relevance to his statement by saying he was a killer main. So it is perfectly fine to challenge that fact.

  • You're not a killer main. Lol

    There are so many advantages that survivors have over killer.

    If you really mained killer you'd know this, and wouldn't be trying to nerf killing strats.

  • @SolidSnake said:

    https://forum.deadbydaylight.com/en/discussion/comment/1315141#Comment_1315141

    I mean, just look at any competitor of dbd. Even Deceit, a very old game, looks better. Last Year looks WAY better and has amazing finisher animations, and it's made by WAY smaller team than one making dbd. And don't even start me on Resistance and it's quality of picture... Meanwhile bhvr gathering money with a shovel, but can't afford hiring actually expirienced dev's.

    Also, i am not complaining because i want to quit. I want them to get off their asses, put away whores and cocain at least for one day and make something for the game that keeps them rich.

    It's funny cause if they stopped making cosmetics and just upped the quality on these graphics just maybe 5 notches, they'd instantly make all of the current cosmetics look 10x more enticing.

  • To be fair, he has a point. Although this isn't a fair comparison by him. Plenty of multiplayer games that have characters with way more movement, way more enemies on screen, have much better graphics. See RE5. That game's graphics poop on this game. And it's what, almost a decade old. There's a game called The Club on xbox 360, it has equal if not better graphics as well. And it's a cheap Sega game lol

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1313545#Comment_1313545

    It's a Korean surname. Quite popular, from what I understand.

    OP, how about Ace Visconti? He's an Argentinian of Italian descent.

    Lol Argentina is known for colorism and extreme racism towards darker skin Spanish people or dark people in general. So not what he was looking for I bet

  • Why don't you just wait? Or just ask what the rest of the content revealed is gonna be too? It's literally only hours away

  • @TAG said:

    https://forum.deadbydaylight.com/en/discussion/comment/1293190#Comment_1293190

    You gotta run around finding ink stations to refill your pen, and sometimes gusts of wind will blow your book away so you gotta chase it. The ultra rare add-ons will be Iridescent Paperweight to keep your book from flying away and BIC Long-Lasting Ink Pens that never run out.

    Lmfao

  • @AshleyWB said:

    https://forum.deadbydaylight.com/en/discussion/comment/1293184#Comment_1293184

    Everyone always say this that or something else would never work yet everytime new stuff just works. It just requires some imagination and common sense.

    When people question why Penny-wise would listen to the entity I wonder if Penny-wise in super smash Bros would get the same criticism.

    It's like writing, in the first book of a series a certain person could come across as totally evil and twisted but in 2 more series's that same person could just be a good person who had a valid reason to come across as evil. It's always up for changing and so is the lore of dbd which honestly is pretty shallow.

    Dbd lore is basically Entity is big boss of killers and they have to sacrifice survivors to feed entity.

    Don't act as if certain things are no go areas unless they definitely are.

    Yep it's just because it's not their idea or an idea from behavior.

    If behavior just announced a Death Note chapter they'd all just be hyped. Sure some would ask how, but it would be minimal

  • @Gomolazoli said:

    Light as killer what? You’d need to press TAB to see who is who and write their names down manualy for an instant mori? Russians/players with weird ass names would escape all the time.

    I'm lmao too hard at this comment bro haha

  • @kylerabdcgamer10 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1293263#Comment_1293263

    ok i see how you "think" this would work but...it wouldn't dude. again it makes no sense, in death note cannon you write a name...then BOOM THEY "DIE". Having a survivor simply get downed wouldn't make sense and its simply stupid also running out of his sight to stop him from writing a name would make no logistical sense....he's a genius he wouldn't forget a name simply by losing sight of a survivor and again he would have no motive to kill them anyways. "IN FACT" it would make more sense character wise for him to help the survivors by attempting to "kill" the killers.

    But looking at ghostface stops his power makes so much more sense?

    Shining a flashlight on hags dirt traps makes them vanish...more logic right?

    Instantly snapping out of a mental breakdown from doc is realistic right?

    Fixing gens while vomiting profusely from plague makes sense too though I guess.lol

    Dude of course it isn't perfect, but it's different. You guys want new ideas but recycled concepts. Oxymoron you gotta think outside the box sometimes.

    Maybe my idea of how he works is dumb sure, maybe it's not. But why don't we see if we can figure out a way it does work. Instead of being hyper strict on canon just to shoot the idea down.

    State's evidence #5- demogorgon being blinded by lights when he has no eyes.

    I rest my case.

  • @kylerabdcgamer10 said:

    dude...I love Death Note too...but come on you know this would NEVER work, like you have to be joking

    To be fair, ghostface is kinda a living example of what he'd be. Minus the 1 hit. Basically he could have to look at you for a whole minute to dying state you. Plus as soon as he starts scribbling you hear it. Notifying you to move. It could work man. You guys lack ambition or imagination

  • @Todgeweiht said:

    How the hell would that work? You write the survivors name in the book and bam! they are downed. Doesnt seem very fun

    It is silly I know lol

  • @Gomolazoli said:

    Light as killer what? You’d need to press TAB to see who is who and write their names down manualy for an instant mori? Russians/players with weird ass names would escape all the time.

    Lmfao, you just hear scribbling in the distance and then bam dying state

  • @Orion said:

    I sure hope not. He's as bland as they come.

    Thank you. I'm so sick of this groveling for him stuff

  • This community makes me realize at the age of 26, I'm too old for video games now. I mean complaining about a smack on the hook?

  • @Dead_by_Gadfly said:

    https://forum.deadbydaylight.com/en/discussion/comment/1288005#Comment_1288005

    Trapping a locker would be hilarious but the chances of someone going in that one particular locker would be to small and random to waste using an add on for.

    Now 25% of lockers would be worth it, and awesome

    Yeah I imagined they would just hear a click once they go in. And yeah I know, I didn't wanna say trap more than one cause you know the survivors will complain heavily. But you're right. Its should be more than one

  • Idk just spitballing here, but what if they gave him map add ons?

    Like trap 1 chest on the map? Random chest injures a survivor when triggered.

    Trap one locker? One random locker locks when survivor goes in it.

    These could spawn in like this or he could pick the chests or locker himself

  • @SmarulKusia said:

    https://forum.deadbydaylight.com/en/discussion/comment/1287779#Comment_1287779

    I’d suggest getting rid of that attitude if you plan on talking to people in the future :)

    You started the thread with a biased attitude. Practice what you preach.

  • How'd I know this post would start with "if"

  • @SurviveByDaylight said:

    https://forum.deadbydaylight.com/en/discussion/153711/should-keys-reward-the-killer-instead-of-the-survivor

    I think survivors should get more for being Mori’d. It’s not their fault they only got one chance to play with the killer. How is that fun for them? With Keys they still have to do most of the work. Killers get a short cut Too ya know. Keys aren’t guaranteed either. How many times do I have to explain that.

    Ugh. Nobody should get more points for either. You should get zero escape points for using a key unless all gens are done or you're the only survivor. and you should get no points for Moris unless all gens are done. Fair.

  • @Bovinity said:

    https://forum.deadbydaylight.com/en/discussion/153679/jason-and-dbd

    Ok, I'm not going to disagree and say that Jason is coming to DbD, because I don't really think he is, either.

    ...but what's the deal with people always saying Trapper is Jason? Just because he's a guy in a mask?

    Maybe thematically the artists wanted something that was Jason-inspired, sure. I've heard that before and I can believe that. But Trapper has nothing whatsoever to do with Jason in terms of actual appearance, backstory, abilities, gameplay and so on.

    So what DOES Trapper have in common with Jason? He...has a weapon...and...hits people? Ok, so we just described the entire cast in DbD. Great. I guess no other killers can ever be added because they too would hit people.

    How are you gonna say you can see how maybe he was inspired by Jason, but then say how is he like him? Lol what are you referring to then, his voice? Dude he straight up is a Jason rip off.

    1. The mask

    2. The body build

    3. The way he walks is EXACTLY like Jason.

    He is not coming to the game and I for one don't see any reason on earth anyone would want that. Why would we want the mystique of a new killer wasted on someone who literally has their own game that's almost just like DbD?

  • @LALYTHIA said:

    https://forum.deadbydaylight.com/en/discussion/comment/1286004#Comment_1286004

    On the flip side - he didn't win. Not providing the hatch would negate all the work the survivor did up to that point to stay alive. Which doesn't even bring up the fact that end-game and the hatch were both changed to be significantly killer sided and significantly reduce the chance of a solo survivor escaping. You essentially just want a "kill 3 get the 4th free!"...and that's never going to happen.

    No it does not negate what the survivor did to stay alive. Because there are still other ways for the survivor to escape. You aren't gonna win this argument bud. It only benefits the survivor. We don't want a free 4th kill. I still have to find and down the survivor. We want the survivor to not get a free escape.

  • @BigBrainMegMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1285306#Comment_1285306

    It's a chance.

    You're not entitled to a 4k, and they're not entitled to an escape.. But the whole Hatch situation was made because survivors would literally hide for hours until the killer DC'ed at 5 gens.

    Yeah but he's not being entitled. He won. Or was about to win. The hatch negates all of the work he did to get to that point. Yes it is chance. But it's still throwing the survivor an unearned bone. Sets the scoreboard back to 0. Resets the match. However you want to say it. For no reason except for the benefit of the survivor. Resetting the scoreboard benefits the killer in zero ways.

  • @KingFrost said:

    Funny how the same people who are like "THIS IS TOTALLY OKAY! STOP COMPLAINING!" are usually the first to cry about a guy with DS jumping in a locker.

    Well one is an exploitation of poor game development, and the other is literally just not being a potato

  • Seems like a good idea. So expect to be shot down or ignored. Lol

  • @SmarulKusia said:

    https://forum.deadbydaylight.com/en/discussion/comment/1276477#Comment_1276477

    Doc also has random pop ups, messed up skill checks and messed up visuals

    Again that's a power. Can be countered or not used altogether. corn is a part of the map.

  • @PiggyFeiten said:

    https://forum.deadbydaylight.com/en/discussion/comment/1276477#Comment_1276477

    Then use about the dozen of addons to avoid that map. Or learn to use the scratch marks. It doesn't effect me and im no top tier killer. This is a whiney topic and im ashamed as a killer to see it.

    I didn't make the topic. So I'm the wrong person to make that point to lol. I just stated that he was correct. The map is unfair. But I don't expect it to be changed. and it's still possible to do well there yes. Just agreeing that the corn is in fact a clear advantage to survivors. Not that it can't be overcome.

  • @PiggyFeiten said:

    As a killer main cornfields are 50/50 ether the survivor tries to mindgame you and you get a free hit if they fail or you follow the scratch marks and get a hit

    Its not hard. Annoying at most but definitely not unfair.

    It's literal view distortion. That is not fair. No matter how much weight you think your anecdotal evidence holds. There is absolutely no view distorting effect for survivors on any map. Besides clowns power.

  • It's legitimate bull crap. No other map deliberately aids a killer. This map does that exactly for survivors. They'll never change it because it's been accepted. But it's definitely unfair.

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