HellDescent
HellDescent
About
- Username
- HellDescent
- Joined
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Comments
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Here we go. This is why we can't have nice things
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I think he's fine overall. The only problem I have with him is being able to injure you on the other side of a window or during pallet stun with his power just by touching you.
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Can't wait to watch 2 hours worth of bugs.
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What else do you expect from developers who work 10 hours per week?
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I saw her only a few times in the past couple of days. She's still frustrating to play, because of how bad sound in this game is
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Damn. I was hoping the Knight could be skipped when I saw the post. Thanks though
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Probably without closing the game. I guess they're hoping it's gonna stop people from rage quitting
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You got picked up and then were downed again so it was reset
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They knew the issues since ptb
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They should slightly nerf the numbers and make it base kit if the entire lobby is solo q. It will only become active once 1 gen needs to be repaired
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Gens are now 90 charges. Gen regression perks have been adjusted to compensate. Perk tiers and bloodweb got reworked. Bloodweb prices were reduced. Prestige levels 1, 2 and 3 now unlock techables tiers 1, 2 and for all characters. So if you have all characters p3, you only need to get non teachable perks. Those were the major changes imo.
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You get what you give
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This map does not have jungle gyms
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So in addition to tracking 4 survivors you also want killer constantly looking at his hud? By that logic survivors shouldn't get a notification when someone's hooked or gen is completed
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@Rovend said:
https://forum.deadbydaylight.com/en/discussion/comment/3274981#Comment_3274981
If you want the last survivor to stop hiding, then hook the one on the floor and go for the hatch race. PvP are meant to be played to the end, not for one side to surrender because the other side cannot bear to give the slight chance of escape.
Nobody is asking you to surrender. Go help your teammate up or work on a gen
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@Rovend said:
https://forum.deadbydaylight.com/en/discussion/comment/3274927#Comment_3274927
But that's because to repair in that situation means to die. Or do you expect a single survivor can repair 2/3 gens without the killer noticing?
90sec gens + slowdown meta means that you will not be able to repair your way out of this. You cant also repair for hatch either so you have no other choice but to hide in that situation.
You ARE forced to hide if you intend to get a chance of survival. But the killer CAN hook the 3rd survivor and CAN find the hatch and later the 4th survivor but CHOOSES not to stall the game as long as possible to ensure that 4k.
That's the difference. One side is FORCED is to hide for their own survival and the other CHOOSES to halt(or not) the game for 4 min to secure their victory.
Yes, the ones who choose to drag are the killers unfortunately.
They are not forced to hide. By hiding for 4 minutes you are taking the game hostage. Take a loss. This is how pvp games work. In any other game if your team lose you are not gonna see "victory" just for you on your screen. This is just entitlement.
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@Rovend said:
https://forum.deadbydaylight.com/en/discussion/comment/3274753#Comment_3274753
But that logic is wrong. In the stalemate where the killer slug for the 4k, the survivor's realisticaly only option is to hide or die. You cant really propose the normal gameplay in this scenario be the survivor surrendering to be killed.
The one that is dragging out the game in this situation is really the killer, as he is the one who has the choice between hooking the 3rd surv and look for the hatch or halt the game for 4min.
How is killer dragging out the game if his primary objective is to kill survivors, and survivor's is to repair the generators and open the exit gate? Killer is doing his objective by looking for the last survivor, so that they don't escape. Survivor is just hididng and not doing anything
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@Kirarozu said:
https://forum.deadbydaylight.com/en/discussion/comment/3274268#Comment_3274268
So what? The teammate should just go die? Why? The killer will just slug them. It's a never ending cycle. The survivors can't win in that scenario and YOU know it. You down someone. Put them on a hook. Stop trying to get around the hatch by not hooking downed survivors. You're the one who is scared of the hatch.
"So what?" Why are you unnecessary dragging out the game if you can't win? Your logic reeks of hypocrisy. Let me guess, last survivor is entitled yo the hatch
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Hair? Those are eyebrows
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Have you considered that your teammate hiding is the problem, not the killer?
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Increase assassin's speed to 115% when he's outside 20 m range from the knight, increase jailer's patrol range by 15 m and increase active patrol time, after carnifex performs a break action he'll resume patrol. Remove the survivor's ability to see green circles when knight using his power. Let him cycle through the guards with a press of a button instead of summoning and hitting them with his weapon.
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That would be useless. Running a perk because there is a slight chance that killer might have franklin's
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Hag's kitchen
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They are
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@Unimatrix00 said:
https://forum.deadbydaylight.com/en/discussion/comment/3273814#Comment_3273814
Why even bother playing the game then if you're just going to ruin that many games? Excessive.
So loading into a game with cursor on my screen and no control over my character is me ruining a game? Damn. I gotta stop doing that.
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No. It's not your fault that bhvr is this incompetent. They had plenty of time to patch this
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I disconnected from 6 games yesterday as killer, pretty much in a row. And didn't get mm ban
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Because according to bhvr "they have no control over the system" they designed and implemented
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It doesn't matter. 0 x useless is still a 0. Adding cooldown won't change a thing
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/3271551#Comment_3271551
I mean, thats how the body works.
If that happens- your body stops working
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We just need to hope that the one day they come in to work falls on the update release
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@ad19970 said:
No from what I can tell this is an issue with the new update. Or have you experienced this before the update as well?
Because just today I have seen multiple fat shaming spots on multiple maps. Hadn't seen any before the update.
No, nothing previously
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I have 1 more prestige level until 6, then I'm done with him
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No, I don't think there is one. I tried stridor and that helped a little, but the result wasn't worth the perk slot
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They used Nancy players as an example
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Weak, boring with power for kicking things
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https://youtu.be/ht6wBZZSeiY
oh yeah, tiles are great on this one 😂
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/355478/the-bots-are-so-bad
What did you expect from the great people who brought us Nemi Zombie AI's? Lol
Tbh I was expecting an improvement from training bots. But it's dbd, gotta keep my expectations low to not be disappointed.
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@hastarkis said:
It's not a relaxing time, big and sharp junky thing making its way through your body is a huge adrenaline boost, you know.
Oh yeah, there's nothing like having a meat hook going through your heart or a collapsed lung for an adrenaline boost
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If there was, it was probably a bug
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No. After over 4 years the game is stale af for me. They haven't added anything new to it. After a new killer comes out I'll play for about a week during a buggy update, then it's back do a different game
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CoH is fine imo. I just don't think all of your boons should be on the same totem. You should only have1 boon perk per totem blessed.
For DH they should slightly increase the range of the dash and remove endurance, if you get hit during DH you lose health state(s)
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Boring. You only interactions this event were smashing a pumpkin and holding a button to interact with a void for a few seconds.
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Sprint burst and corrupt intervention
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Faking or reading your inputs?
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I mean they need to pay 600+ people to do nothing somehow....
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Amazon prime?
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Devout is bugged, so if you're iri rn don't bother attempting it
