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EntityDrudge

EntityDrudge

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EntityDrudge
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  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/948674#Comment_948674

    Shes never truley been viable..shes always been....meh

    I think if they treated her traps with more respect she'd be awesome. There is no way someone should be allowed to leave with that thing on their head. The fact that it's allowed makes her a joke.

  • @SpaceCoconut said:

    https://forum.deadbydaylight.com/en/discussion/comment/948889#Comment_948889

    I'm sorry, but games are a business and the players are customers.

    If the customers don't like a product they don't purchase it and the business goes under. A game company that refuses to listen to their playerbase either has the money to do so (EA) or their endeavors fail to take root (Deathgarden)

    You can be upset all you like, but games are entertainment and if a player isn't entertained that game isn't going to last.

    Former Seaman here, you guys still work for us bud. Haha jokes aside, although it's true that without consumers a business most likely will fail, the fact of the matter here is that the complainers of this game are buying all of the content ๐Ÿ˜‚๐Ÿ˜‚

    So you're not doing anything to change the game. You're just complaining.

    Anyone with the im not gonna support this bad product mindset, shouldn't even be on this site

  • @SpaceCoconut said:

    In my humble opinion.

    People who accept the game as it is and are ok with mediocre changes, who don't hold the devs to a higher standard simply "like" the game.

    Others like myself who see what DbD COULD be and see how the devs continue make poor decisions, who go on to rant and rave about the issues that the devs should fix... "love" the game.

    I can see that you only like the game and that's fine. Some of us love this game and it drives us crazy how the devs continue to make poor choices

    How are you gonna tell someone how they feel about something? You're like the selfish partnet who "knows what their partner could be." Instead of being aware of the fact that your partner (devs) don't owe you anything. And just appreciating the game they have made. You can't sit there and say you know what a game could be, when you have no experience at ll in game design. Games are art. You either feel em or you don't. You don't go to art museums and tell artist what they could do better. You either like it or you do not. You don't have a right to a specific version of someone else's vision.

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/948544#Comment_948544

    You see that's just it...every killer should be good enough..not just some...thereafter no excuse

    Well i don't know if she isn't viable anymore, she just doesn't satisfy my playstyle anymore so i dropped her.

  • @PistolTimb said:

    Nice try. Thanksgiving ended a while ago. I don't gotta be grateful for nuthin for at least a year /s

    C'mon man lol

  • @immortalls96 said:

    The issue is the disconnect between the devs and community...and the devs tend to go too far at times..its not enjoyable when it feels the standards vary based on what your favorite role is

    I understand, but i see it as a challenge. I think this game is built for survivors, but i get the most satisfaction out of playing killer because of this. My favorite killer used to be pig, well they nerfed her into the ground and now i just main Freddy. I just adapt

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/115673/cant-we-all-be-grateful

    There are some SWF I would LOVE to play against again. I played against @thesuicidefox the other day and honestly they creamed me. That never happens, I really want to play again.

    I know how you feel man. Whenever i get destroyed by SWF it adds so much more fire to me playing the game. Especially if they talk trash or teabag. If i was half asleep before that game, im super amped afterwards ready to knock out 10 straight 4k games. It's competitive and fun.

  • @CLAUDETTEINABUSH said:

    Moris allow you, in the best case, to completely kill by your hand an entire survivor group.

    Moris in my opinion aren't balanced, but I can clearly see why the devs added them in such way. You need to hook a survivor in order to gain acces to a channel that last some seconds and allows you to kill them, while the survivors are probably doing gens.

    Here is the problem tho; the only thing you sacrifice in order to gain access to a Mori is some bloodpoint offerings that you can't use since you are allowed to have one offering and have some luck to find them in the bloodweb. The drawback is minimum and I think that they are the most game-changing offerings.

    From a balance perspective, though,it is hard to nerf an offering. Some can argue that they can make them usable after hooking the survivor twice,but will make them useless since you can hook them to die. How about removing them as offerings and make them perks or/and add-ons, then they will be used rarely and it won't be worth to bring.

    In my opinion I think that in order to make them more balanced there should be an objective to fulfill in addition of 1 hook. For example; protect 4/3/2 totems or hook 1/2/3 survivors in order to activate, then the survivor must be hooked at least once in order to kill them by your hand.

    I know it sounds like a big of a nerf but I can't think of anything else, what do you think? Remember that moris are important additions to the game

    You're comment about making them worthless to bring lets me know you just want them removed. Why not just title your post that.

  • Everything you started off with in your comment is why you feel like poop. Stop being a sucker, you try and make sure everyone has fun because they paid for the game too? What kind of nonsense is that? Stop bending the knee to survivors because you're scared they'll be mad at you. You shouldn't be giving people hatch or letting2 people escape, tunneling is a made up word for "i can't get away so your not fair". Get some balls and play for you. Then it won't sting when people dump on you anyway cause you decided to play by fake rules. You also paid for the game, did ya know that? And it came with no mercy instructions. The devs made it the way it's supposed to be. "I don't play with add ons on hillbilly and nurse." That whole sentence is disgusting. Lol you gotta be a survivor main.

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