yikers
yikers
About
- Username
- yikers
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Comments
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@ATOMIC_ACE_PUGG said:
I actually like how they decided to put it all their work into one game. Personally I would rather have 1 great game than 2 or 3 medicore ones. Also most sequels are never as great as the firat one so who cares? Why milk the franchise
They didn't... ?
Deathgarden, dbd mobile for starters.
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I want legacy
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@GoshJosh said:
After over three years and 2.3k+ hours, I have never felt more 'meh' about loading up and playing DbD. The amount of bugs that are introduced or never fixed, the player voices that go unheard or unaddressed about severe balance or gameplay issues, the list goes on...
I know it's a different set of developers, but the below screenshot just about sums it up for me. Rather than doing something about the boring and hostage-esque face-camping of the game (which exists on all platforms), the mobile devs take the time to make this loading screen 'tip' - which gives credence to the gameplay style and basically says to let your teammate die. Don't be altruistic, don't give that player another chance in the trial... let the killer set up a tent and get a free kill. Such a boring situation with little or no counterplay, when Borrowed Time doesn't trigger on half your killers now or Bubba/ranged/small heartbeat killers.
Please make your game a more enjoyable and fair experience for all players.
https://us.v-cdn.net/6030815/uploads/15JIB0M777NO/dbd-mobile-camping-prompt.jpg
You're doing it wrong, too much thinking not enough buying legendary skins.
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@Lily0 said:
lgbt people existing in video games isnt political, no matter what you think.
Individually no, as a group/movement yes.
When can we expect other political groups then to be promoted within the game ? Thats fair right. We should have liberals and conservative survivors, religious people? at least the major religions should be represented along with an atheist survivor.
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@Mikeadatrix said:
It's June, y'all, yknow, Pride Month? I'm not surprised they're doing this because they've made it clear in the past that certain characters are a part of the LGBT+ community, all I'm saying is if they pull it off correctly, ie: not retconning previous lore and making it an added attribute and not their sole personality trait, I see no reason to complain.
I find it hilarious how one group think they can just claim a month and everyone should agree to it.
But yeah this feels like pandering and soon we probably get "legendary lgbtq" skins that cost 20 usd or more.
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@Eleghost said:
About games specifically if it's written well it doesn't matter as long as the game has in depth characters. Games like DBD and such where you basically know is little bits of what they did and how they got here i don't think they should be. I'd prefer to have my own ideas and such as most people would. To sum up it shouldn't really matter as well as it's well written like any other character.
In depth characters in DBD ?
Maybe in the past they made those, lately we've gotten Yui and Zarina so it feels like they just gave up on creating interesting characters.
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@Mister_Holdout said:
Politics should not be brought up on this forum (or any gaming forum for that matter). All that does is stir up people's emotions (and not in a good way).
All I will say is this: If you don't like what a game is offering then don't buy it. Simple as that.
While I can certainly understand why people think games are becoming political, not all video games are like that. If you don't like political games then start supporting the games that aren't political.
Wow you did it, have a cookie!
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1349668#Comment_1349668
So what did they say about that? Are they including BLM protests in the game?
I see now why you have 13k posts. keep padding those numbers.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1349661#Comment_1349661
What argument did you expect when I'm talking about the game Dead by Daylight and you're talking about a Twitter account?
The official twitter account of the company that runs the game yes where they talk about politics and how that will affect the game in the future.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1349646#Comment_1349646
Is the game playable on Twitter or something?
Do you have any real arguments or not to add to the discussion ?
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@Orion said:
Why are you bringing this up here? There are no politics in DbD.
How can you say that when dbd twitter in a very short amount of time has posted about pride month and blm ?
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@Aven_Fallen said:
In my region, Killer Queues are quite long during this period of the day.
What is your Rank?
And - did you try to cancel and start again? Because it can happen that it is glitched and says that it is searching, but it actually is not doing anything.
Rank 4 and i tried restarting the game many times but it takes so long to find a game as killer
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@tixerp said:
There is no way it's gonna cost $25. I think most would agree $10 is about the maximum you'd pay for a skin. Even if it's $15... I dunno. I really wanna support and buy Lisa, but thats ridiculous to me.
Spoiler alert but this is what happens to ALL the games that have "microtransactions" in them.
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@Fibijean said:
No information has been given about them except that they will be a thing. The pricing and everything else is pure speculation, so don't put too much store by it.
There is no way that something called "legendary skins" is going to be available for just playing the game.
It's gonna cost money and the price will most likely be 2 or 3 times the standard.
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@ShErMaDeRmA said:
https://forum.deadbydaylight.com/en/discussion/comment/1308980#Comment_1308980
25 bucks for a skin? HAHA no
Do you believe they will make "epic cool super skins" and not charge more for it ?
Worse, do you think you will be able to get them for "free" (playing 250hrs and doing challenges)
buddy....
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@ShErMaDeRmA said:
What will you actually need to unlock them? Will it be like rift, escape 100 times as dwight for his legendary? Is it going to be for auric cells only or can we use shards too? Is it for licensed only? I ask because I'm a broke sob and want to know if grinding would work
You will need 25 bucks instead of the usual 10.
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@SpEz said:
The survivors objective is still too easy to accomplish, I play both sides and in my survivor games 8/10 at least two people escape . All survivors need to do is gens and waste the killers time by looping it’s so simple . This therefore makes killer stressful to play at times both sides should be enjoyable to play but unfortunately they are not atm . Now some people are gonna say your bad at killer , I played a game as huntress today and I was ending chases in less than 10-15 secs but as per the gems still flown by and one of them escaped . I honestly think the gen time should be increased by 10 seconds to make it 90 seconds per gen.
If only 8 out of 10 have 2 ppl escape survivors need buffs.
The true middle ground is 2 ppl always escaping in this game.
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@thesuicidefox said:
"there is NO INDICATOR of whether she is phasing or not"
There's not supposed to be. No use complaining.
Here's proof.
https://us.v-cdn.net/6030815/uploads/704/F0N56V5W18RL.jpg
This is an intentional feature of Spirit. She's supposed to be confusing.
If you want to beat this, assume she is both phasing and standing still when you see her stop. You will see what you need to do that counters both at the same time.
Yea devs have never changed anything in this game at some point because it "was supposed to be like that". Not a very compelling argument.
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Freddy has no skill ceiling. Literally no skill required to play that killer.
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1248351#Comment_1248351
I never said they'll get rid of SWF.
But one day soon they'll give killers the option to turn it off or on, WITH Crossplay coming by the end of the year they'll have a larger playerbase in a pool, so it can be an option for killers to turn it off.
There are a lot of killers I've seen on the forums who have stated "Going against a SWF is fun and easy, they're way too altruistic etc." So you'll still have your killer playerbase that would want to go against a SWF and those who won't want to.
Crossplay wont change anything lol. You still need 4 survivor and 1 killer per game on any platform.
And as other have said SWF is the majority of survivor players, they would never destroy their biggest base for economic reasons alone.
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@Jesya said:
https://forum.deadbydaylight.com/en/discussion/comment/1247931#Comment_1247931
I'm sorry... no mental gymnastics will allow me to believe this is attributed to an MMR. Last game: instant queue, again solo--- ranked with 3 other red ranks and a brand new baby Billy... who didn't even know how to put on a perk or rev a chainsaw. Isn't one of the main reasons for not allowing to derank past certain levels is so experienced players are not placed with babies? Then why is this happening.
Again, this is not right for anyone --- especially new players.
It probably seems unfair but that billy probably got a lot of knowledge from matching with better players. It trickles up.
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@SL33PY said:
https://forum.deadbydaylight.com/en/discussion/comment/1246675#Comment_1246675
I don’t buy that for a second. If that’s the case everyone’s rank 20 skill wise lol
It's true.
U dont even lose much fake "rank" now when its "rank reset" lol. The fake rank system we get to see basicly only means how much you play the game at the moment. Its hidden MMR now.
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@PNgamer said:
Hello,
don´t get me wrong but in my opinion the Gentimes are still a Problem. I can understand if devs saying we doesn´t want a m1 simulator and i also can understand devs going a careful way, but look at the fixes. We talking about 1% and that´s nothing.
If you still cant do well as a killer now that maps have been reduced in size and deadzones are everywhere i have bad news for you...
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@Thatbrownmonster said:
I just had 2 matches in a row where I chased a survivor, while using corrupt intervention and 3 gens poped
I think survivors are soo terrified of working on the same generator because of the recent nerf that they split making gens pop even faster then before
Anyone else feeling the same?
Just wait a week or two until most survivors catch up and adjust to the smaller map sizes.
Then you'll see "gen rushing"
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@nicknack said:
https://forum.deadbydaylight.com/en/discussion/comment/1246817#Comment_1246817
Well they did add things. They added more unsafe pallets.more dead zones. Alot more stuff but all im sayings is to just stop giving them crap. Be honest how would you feel if you had to code a game every day five days a week. Its tiring and just like other jobs can burn you out quickly but people dont understand that. They think that its because their being lazy or unwilling to but reworking many things adding other things just like anything else will mess something up. This past day ive seen so many posts giving devs crap and its really sad to see how this player base is when not everythings perfect.
If they did a pretty good job so far maybe people wouldnt be giving them crap ?
Why would anyone praise the devs for adding dead zones ?
Praise for useless new perks ?
etc.
If it really is that hard to make a fun game then sell it to someone who knows what they are doing.
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@nicknack said:
Can we ######### apretiate the devs for once their doing their best. Coding is hard it takes time and when you add something its bound to mess something else up. Give them a break their probally burnt out by now doing the same thing over and over just to get berated by selfish people who want everything to be perfect. You try making a game even half as decent as this one and you'll see that its hard. So stop complaining and just enjoy the damn game.
They didnt add anything tho. Just removed map tiles and number of pallets, quite the opposite of adding, we should call it not-adding or something.
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Honestly, this update was just another crappy one in a long line recently. Of course you as a killer would be happy with smaller maps and even less pallets, with gens tucked nicely together (seen 4 in one corner) but tbh this has been one of the bad ones.
Now either survivors truly "gen rush" a game or they die. There is not enough pallets or space in most maps to do other things, making games even quicker to win or lose.
Just terrible game design all around.
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@Kyari said:
It's to do with power creep. As you may be aware from just being on the forums, alot of people are unhappy about alot of things. Yea, stuff is getting old and theres not alot to shake up the meta. But if they just added and added and added new perks, items and other factors with every mid chapter, would stuff be nerfed? Think about it. You have NOED, Keys, Moris, SWF, Ds, Dead hard, all these things that get complained about. Only maps that were statistically survivor favoured (way more escapes than kills on said map) and well-known abuseable loops were fixed. If BE just kept adding things in without first setting a fair (ISH) baseline, the game would crumble. Too many chickens to count before they start hatching if you know what i mean? They will fix what they can first and balance things for both mobile and console, and THEN they will add more stuff in so that all hell dont break loose. Recently they are working really hard for this, probably because of the leaks about crossplay and everything needs to be balanced. Loops were hit, ruin was hit, just be patient. They will add content soon! Not exactly a MASSIVE team working like what RIOT have for league of legends which also has the live game system and release content. Not talking down about BE, i think they're doing a great job with what they have!
They have been "adding content" for years and still can't do a good job so far so i dont understand how u have so much hope for something that if we look at the past is never going to happen.
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So when does DBD get their own shadowlands, DBD didnt ever have a Legion or TBC. It has been downhill mostly.
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@Mister_Holdout said:
All of the maps should be small. Helps level the playing field for all killers.
That is just not true at all.
Killers with high mobility now have a much easier time because map size went down.
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Nope, went from a solid 40-60 to double that, 130-150 in all my matches.
Game is going down tbh.
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/1245117#Comment_1245117
No, my comment just proves that the Devs are balancing the game to be fair to both sides. Killers were being balanced in favor of making it more enjoyable for Survivors when they butchered Ruin. Well, the result of that was fast games and lots of escapes, which led to the Developers decision to balance the maps. Cause and effect. These changes aren't meant to "favor" anyone, they're meant to make it enjoyable to both sides as possible. Tell me, did Killers enjoy getting looped on indefinite loops that they could do nothing about? Infinites should have never been in the game in the first place. Why should loops favor only one side? Survivors already have the advantage with pallets and fast vaults, while Killers get slowed down when they vault and break pallets. Both sides also have the option to outplay one another with mind games.
This thread is just a complaint about complaining.
Map size was a problem before ruin even existed so you're wrong on that.
This patch however only made the problems worse, bad killers are now fine on the new maps but this also made good killers with movement bonus god-tier and way unbalanced making the game even more skewed towards killers.
It is no wonder deathgarden is a dead game tbh.
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@AvisDeene said:
So basically, what you're saying is what Survivors have told killers to do when they complained about the nerf to Ruin, which is, Git Gud or Apply Pressure?
As far as complaints, there are far more threads posted by Survivors complaining about NoEd (One of the easiest things to counter in the game), tunneling and camping, than there are about Killers complaining.
Lets say that is true (noed gets more complaints).
Devs still arent doing anything about it, so yeah you just proved OP's point.
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@kill_bill said:
am i wrong or shouldnt the average killrate be around 2, if the game was balanced?
Its like the devs say one thing and do another.
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People having fun now cos most survivors dont know how to play against him.
Once they do things will go downhill fast for this deathslinger guy lol.
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Wouldnt be suprised if the playerbase starts to stagnate or even drop, the creativity and balancing in this game has taken a turn for the worse and there is many unfixed long time bugs going on that would never have been allowed to go on this long with a proper team behind the game.
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No wonder they are getting rid of ranks lol. I wouldnt want people to see this either.
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This is just the sad state of affairs this game has gotten to because of how the devs balance the game, nothing you can do about it.
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SWF and the lack of reward for a killer to play against them.
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Against spirit you should be able to DC without punishment.
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@JC316 said:
https://forum.deadbydaylight.com/en/discussion/132105/why-is-your-matchmaking-still-broken
You can't fix matchmaking, because it isn't broken. There are too few killers playing this game. The upcoming MMR ranking won't do crap except hide the ranks.
Wonder why so few wana play killer these days hmmmm.... 😉🤔 but ur right mm prob works fine in an ideal world where the devs know how to balance stuff and not create deathgarden 2
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@Reaper_xx said:
https://forum.deadbydaylight.com/en/discussion/comment/1111368#Comment_1111368
Jane is a host of a show and talk about the subject and get people help. Deals with Trends and pop culture
Nancy works for newspaper company. She is an apprentice to be a journalist. Deals with local stories
The survivor makes documentaries. She investigates scandals and crimes
Seems like random generic female media person nr 1 2 3.
Where the women at that works in the coal mines, daycare, military, law enforcment etc. Those 3 are basicly the same.
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@Reaper_xx said:
https://forum.deadbydaylight.com/en/discussion/comment/1109659#Comment_1109659
Disagree on the Survivor background. Jane is a talk show host. Jane is the Devs interpretation of Oprah Winfrey. The survivor is an Investigating Journalist.
So its like Nancy, but Jane is in the same ballpark too. Not much creativity i would say with these job descriptions.
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@LetsPlayTogether said:
Yeah those evil swf. How dare they play together and can talk with each other. Serious? Those complains are getting annoying.
Having comms gives surv a huge advantage over anything killer can do. Devs need to do something, swf join = extra perks, more bp, more gen time, automaticly put a ruin on the map etc.
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@hex_genrush said:
I feel like the past 2 chapters have released otherwise standard killers and forgettable perks i really want to believe someday a new killer will come out and be on the same level as nurse hillbilly or spirit , just something that makes survivors have to change their play style but imo the past 2 killers haven’t really been that exciting to me
Looking at how Ruin got destroyed i'd say no.
New players can't handle another top tier killer ruining their precious gaming experience so you will get garbage killers with recycled skills from previous ones.
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@GHOSTfaceP3 said:
This was my first game of the day so I did make a mistake or two I’d also like to say I just started playing oni aswell but my god how in the world is this even fair? They only had 2 yellow toolbox’s
Question: Why dident you slow down the game ?
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Tunneling, camping and NOED sometimes.
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The change sucked, made survivor queue take longer and games faster, less points per game too for both sides it seems.
Just a terrible change, and if devs dont get better at this stuff this game will turn into another deathgarden aka dead game.
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Its garbage to be honest, gen times are now so fast that 1 could be done before you even see a survivor if you start far away.
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@Danielgdp3 said:
A good killer shouldn't depend on ruin just saying
By the time u down 1 guy, 1 or 2 gens have been done, maybe 3rd is getting close or done too.
If they wanted to kill dbd they are doing a good job.