Lily0
Lily0
About
- Username
- Lily0
- Joined
- Visits
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Comments
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I agree BS could use a buff, but if you make it too quick certain killers can pretty much instantly catch up after breaking a pallet. Breaking a pallet is supposed to give the survivor a bit of distance
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I wouldnt care as much about having to hit them 3 times if it wasnt for the speed burst they get from being infected. Nemesis has so much potential but they ofc had to mess it up somehow
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Thank you sm for doing these! :)
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This has to be one of the worst challenges they have added so far. Only way you have a chance to get it is by camping hooks and hoping people are dumb enough to unhook
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@Alionis said:
Old perks were abysmal when it came to their percentages, I mean Unrelenting used to go 3/6/9% for missed and 2/4/6% for successful hits.
Old Urban Evasion went 10/12/15%. Clearly the devs were scared that the perks could be too strong back then.
Yeah 20s sprintburst that went down in a chase was really weak :/
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You say it yourself lol. "Yes, there Is a large overall volume of pallets. Yes, Gideon probably also has the highest amount of “god pallets”/pallets that absolutely HAVE to be kicked/broken in the entire game."
It does not matter that it doesn't have the typical window loops, bc there is enough pallets for the match to be over by the time the killer has kicked them all. Who wants loops without any mindgame at all? If you're playing a typical m1 killer there isnt really anything you can do
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Im so tired of them adding mechanics that should be basegame to perks. This was such an easy way to buff solo survivors, and do nothing for SWF. But ofc they just slap it onto a perk. I cant even remember the last time they did something to make solo queue even a tiny bit more fun
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I agree that kicking gens without perks is pretty useless, but they shouldn't overbuff it and make bad 3 gen situations for survivors already bad.
I think if they increase the base regression to 50% (its 25% now) and survivors cant just tap it to stop it from regressing its fine
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I think I saw somewhere that the next pass will have reduced grind? But im not 100% sure and it hasnt been confirmed by the devs ofc
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There is this really good perk that makes sure there is always an obsession in the game AND prevents you from being tunneled, it's called Decisive strike
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The new MMR system put me against very good players, most of them running full meta perks and a key most games. Very unfun, and I was forced to swap to spirit bc most killers just can't keep up with good players. I hope they dont add this to the game
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They're just all so safe, I feel like they made a few of them even more safe than before. Its really boring
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You said it urself u dont play killer, so ur opinion is going to be biased. You cant really talk about balance in this game if you only play one side
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If you rely on bloodlust to catch a survivor you are a bad killer, simple as that
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@CLAUDETTEINABUSH said:
Oh boy here we go again
This forum will probably seem familiar, since I'm literally talking about what everybody's been writing in the forums for months. This discussion will surely sound, at the start at least, like "oH, tHe fLo0r iS m4d3 oUt oF fLo0r!"
Let's start with the survivor side. One feature that completely breaks the rules of the game is swf. The ability to communicate with your team is just massive, and there's a reason why dbd doesn't have a voice chat. Playing with your friends isn't something bad, but it does break the fairness of the game that way. Let me give you an example:
I just got back into dbd after a small break, and I'm a green rank killer at this moment (I've reached to red ranks before don't worry). I recently bought deathslinger, and after having barely any good perks and add-ons, I decided to play him for the first time. I get matched with a swf team that brought a key and 3 medkits, a haddonfield map offering and another offering which would spawn the hatch in the main building. They smashed the gens incredibly quickly since I didnt have corrupt at that moment and I managed to sacrifice only one player while the rest used the key to escape through hatch. This isn't ok, at all. Which actually brings us to the second op addition: keys.
Keys are, as most of us know, the most unbalanced item so far. It's a free escape for you and your teammates if you're swf or if you're lucky and they follow you to hatch. You can get em on chests which is totally fair. You can't do anything to stop them from escaping through hatch in front of your face, and completely changes the killer's playstile since they'll have to either tunnel the survivor holding the key (which can be picked up by the other survivors) or focus on keeping the gens which isn't that easy.
OoO... Let's not talk about it.
Ds+unbreakable. Ok so this is a tricky one. I like how ds functions, but with unbreakable kinda makes it op/annoying to deal with. Imagine a scenario where you've hooked one person and the other one is downed. You pick them up and hook em whilst the other survivor gets saved. That survivor runs straight to your face and unhooks, they go down and you have one of the two choices: either eat the ds and waste valuable time or leave them and let em escape with unbreakable. This combination of perks rewards running to the killer and doing whatever they want for one minute.
Hatch map offerings: I don't even know why they were added, since keys are still that powerful.
Now on the killer side, obviously Moris, specifically red moris. They're like Pyramid's head executions once you've hooked at least once. Against a casual non-swf group without any coordination, moris become the biggest gamebreaking offering in the game. I'm not going to go into detail on why they're broken, since most of us know, but keep in mind that Huntress with iri head, purple belt and mori does exist. Which brings me to the next op addition: iri head
I'm not going to go into great detail on why it's broken, since it will get reworked, but a good huntress being able to oneshot isn't that fair in my book.
Hex undying+ruin. The new meta that shifts lately, hex undying + ruin make the game so boring to play. Survivors must cleanse 5 totems for ruin to be gone, and if they don't do that the gens will have permanently ruin apply to them. So that means survivors have to spend 70 seconds (or more with thrill) just breaking totems which is absurd. Combine that with surveillance and you'll know every gen the survivors are working on at almost all time, and there are little things they can do about it.
So what's your opinion? Did I forget any or was I wrong with one of the above? Let me know below
Not sure who told you that you have to cleanse all 5 totems to get rid of ruin + undying but that's only if you get very unlucky
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If you hate stealth killers that much you can just run Spine Chill
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Freddy is maybe the easiest killer to play and also one of the best
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Combine BBQ and NOED while ur at it
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I like how they said they were going to add more ways to get WGLF stacks , and then just didnt add any..
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He doesn't really need a full rework, just his addons changed and some QoL buffs..
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@chieften333 said:
https://forum.deadbydaylight.com/en/discussion/comment/1704386#Comment_1704386
https://forum.deadbydaylight.com/en/discussion/comment/1704386#Comment_1704386
3 skins? You only get 10k shards. Which is enough for only one of this years Halloween skins
3 skin pieces lol, u know what I mean. But I can tell ur one of those people that just love complaining about anything
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You get a minimum of 3 skins from just logging in, thats without playing anything at all, and assuming you had 0 shards saved up. I agree how the event started was really scummy, but they have made up for it lol
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@TheWarNung said:
His low FOV is intentional. It's the downside he has to overcome in exchange for having the best mobility in the game.
Every killer has a weakness. Some move slower, some have long cooldowns. Blight's weakness is that his camera is at ant level.
Embrace it. Who cares how tall you are when you can boink-boink-smack?
That is not true at all lmao
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I really like his design but he is a little outdated tbh.. He could use some changes but not like he needs a whole rework. I dont think survivors should have a limit to how much they can be stalked, bc he can sometimes end up as a killer without a power. And he should be more threatening in tier 3
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If demo's only map wide sound was the screech after he uses his power, then that would be fine. But he makes noise for pretty much anything, even getting stunned. there is no reason for that
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He loses his power that has a 30s CD, that is enough lol. GF is already not a very good killer he doesnt need nerfs
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Ruin + Undying is already a more popular option than pop, with the pop nerf its going to be even more popular. Ruin does not need a buff lol
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Idk why they didnt do anything with the windows in the asylum building when they did the map reworks.. If you're playing certain killers and they hug that building you just lose tbh
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If you want DS and BT to work on cages then perks like Pop and Devour hope will work too
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If im playing killer anything but Rotten Fields
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What does BBQ have to do with the ruin nerf ?? BBQ isnt even that good of a perk, most people just run it for the double BP. And if you need 2 gen slowdown perks that's just you being bad tbh
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Been playing since 2016 and its still fun. Why play a game if you dont have fun?? some of u so weird..
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Bc they have to make money, and I would rather have cheap DLC's and expensive cosmetics than the other way around
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They're not bringing legacy back
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Idk why people in this game feel so entitled to DC the second a game doesnt go the exact way they want.. When you DC as a survivor you ruin the game for 3 (or 4 if u count the killer) other players. And if your connection is so unstable you frequently get disconnected then you shouldnt play multiplayer games in the first place
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A survivor perk should not counter a killer perk lol, and its not like stridor is a good perk so nerfing it makes no sense. Idk what your logic is
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These are nerfs, not QoL's lol
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@knee_ah said:
https://forum.deadbydaylight.com/en/discussion/comment/1528329#Comment_1528329
Wow, how can you be so far ahead??
By playing a lot
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Right now he feels so awful to play without the cooldown addons. Base should be shorter then they nerf the addons
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Healthier and with a playerbase of 5k
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This is such a reach. The codenames are literally random, this has to be bait
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Since they changed the numbers you can pretty much ignore the overheat mechanic on billy lol, you have to be really bad at him if it keeps overheating. And his addons needed to be changed so. But I agree the new auras suck
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I agree with this, GF feels so awful to play without the cooldown addons. He's kinda like wraith, if I dont have the good addons for them im not playing them at all.
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A Buffy paragraph would be the best paragraph for me
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Who are these people that keep getting crashes so frequently?? If your connection/PC is so bad you will regularly get kicked out of the game you shouldnt play an online game in the first place. Its a team game and when you DC you ruin the game for 3 other survivors and for the killer, stop acting like a baby
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You okay? The only licensed killer that's better than him is Freddy, and PH's power is better in a chase lol
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@mosheon970 said:
https://forum.deadbydaylight.com/en/discussion/comment/1423566#Comment_1423566
what so funny about losing money mate? are you a scummy person? i dont understand why people laugh at each other instead of supporting each other, i guess some people are still apes.
Thanks for the laugh
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@MongolPSR said:
https://forum.deadbydaylight.com/en/discussion/comment/1422268#Comment_1422268
depends on how you look at it. I look at it as if im not satisfied with a product or the product changes past what I deem is acceptable for the money that I spent than I am entitled to get my money back. My country will back me up to as they will sue the company for breaking their laws that they agreed to when they decided to sell their product in my country
we laughed so hard
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Lightborn will do what it is already doing?? If you managed to get blinded while using curent lightborn then idk what you're doing. The only difference is it now works against firecrackers , and nobody uses those outside of the events anyway
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Pyramid head is fine, the changes only nerfed people that used the cages to tunnel like crazy. Hes still really strong