Auron471
Auron471
About
- Username
- Auron471
- Joined
- Visits
- 2,273
- Last Active
Comments
-
good headphones = she knows exactly where you are and the survivors dont know anything.
she can hear footsteps, and grunts of pain
good spirits dont swing immediately but regain vision to know where the survivor is if they dont know already.
She maintains her insane speed for a hot second after coming out of phase.
completely invisible with no audio or visual cues for the survivor, whereas the spirit can hear survivors and see blood/scratch-marks
The stand still at a pallet mind game.
Any form of counter play just involves the survivor flailing around and hoping for the best.
-
@[Deleted User] said:
I like the no blood part, also fits in with the Perk Icon.
https://forum.deadbydaylight.com/en/discussion/comment/2254033#Comment_2254033
No, go crawl to a generator/fire barrel. Unless you really like slugging. It lets you recover while you're crawling to a safer distance, it shouldn't completely prevent the Killer from finding you, especially on maps with foliage.
i think a slight muffling would be good, like what no mither does with 50% reduction
-
@IsoSTARDUST said:
I think we'd see a flood of people playing only that Killer for as long as they're buffed.
nonono only the perks are buffed. not the killers themselves.
-
yes please. BBQ and chili gives killers 100% bonus BPS for just playing the game normally. But WGLF requires the survivors to go out of their way to get stacks. It needs to be easier to get stacks.
-
@Buttercake said:
https://forum.deadbydaylight.com/en/discussion/comment/1702073#Comment_1702073
Why demand 2 full skins? Why can't we be happy with one of our choice?
There are more on the rift which you can use your shards to unlock if you'd rather have more than 1.
I personally am glad of the choice cause I got to get Felix for so cheap. (Not that he's cheap. Oh no.) π
EA: Hey, we made some pay to win lootboxes
Players: dude #########
EA: Ok, we have gone too far, and we have made some changes (but the lootboxes are still worse than in previous years)
dont be happy with their "apology" they are just doing 1 step forward, and two steps back, if you let this slide, next time we will get even less.
Players that just blindly accept a company's "apology" is what lead to EA doing what they do today. dont let BHVR go down the same road.
-
let us get the speed boost while injured
-
@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1702147#Comment_1702147
According to the wiki you get about 4.32 shards per minute.
Meaning you would need about 19.3 hours of ingame time to get the remaining 5000 shards (That's about 100 decently long games!)
.....................
-___-
20 hours
20 hours for a single event?
Event ends on the 4th right? so thats 12 days (including today)
thats 1.667 hrs per day.... Actually thats not that bad And seeing as there is a 2x bps event next weekend next week. Still think they should gave an extra 1-2k shards to help the people who have very little time for the exent, but not the worst
-
@Botiz said:
https://forum.deadbydaylight.com/en/discussion/comment/1702073#Comment_1702073
Here's the thing for me though, it then means you're still required to play to earn the other set, making it fair in my opinion. Plus if you already have shards saved you won't have to play as much compared to if you have zero shards at all. One for free just by logging in everyday, and then one for actually playing and earning shards seems fair to me
how long to get 4-5k shards? actual question. Ifs its a reasonable amount of time, then this will be fine for me. I will cease being mad if the amount of time it takes to farm 4-5k shards is reasonable.
-
hmm... while im thankful that they did SOMETHING. This is only enough shards for 1 cosmetic set. They are slowly pushing the line, so next time they dont have to do anything. Its like when EA slowly makes loot boxes worse and worse every game. Dont give them an inch. Demand the full 2 skins.
-
+60s per safe unhook
-
@madamretto said:
Sorry if I sound stupid but will WGLF still give you stacks for unhooking and protecting people like it did before? π€
yes, the perk is the same as b4, but you get the "we'll make it" bonus when healing dying survivors.
-
i hate the map as a survivor too. those infinite fences suck
-
@Warcrafter4 said:
You can't punish the killer for camping as it has and always will be abused by survivors.
As I alluded to above we used to have an anti camp mechanic but the survivors abused it so badly it was permanently removed with no signs of any similar mechanic ever coming back.
Why it will always be an issue is that survivors ultimately dictate were chases are and were the killer will have to patrol by proxy without even needing to be near something.
Aka anti camp can never work due to survivors ultimately dictating were the killer is in any given game.
wait, what was the old anti-camp mechanic
-
@Runerboybob said:
Sometimes it feels like survivors do everything they can to make sure killers have as little fun as possible
i mean.... survivors really cant do much to make the killer experience unfun except maybe t-bagging, but that will only trigger the killer if the player lets it.
Killers can literally just face camp a guy and just not let them play the game. They are 100% not having fun, no change in mindset will make being face camped fun.
-
Bruh, What.
Camping =! Looping lmao
camping pallets will usually end up making the survivor do worse, and looping is literally what the game is meant to be. Fun for both sides.
Camping hooks, its annoying AF b/c the killer is literally is preventing someone from playing the game.
This is a troll post right?
-
@Justalittlepeeck said:
It was already kinda confirmed by unofficial sources, so you're kinda late with your predictions.
not a prediction im asking a question. to see if anyone else can confirm
-
@TheClownIsKing said:
Or is this specifically about avoiding BT?
Avoiding BT gives the killers a higher rating, followed by how well a killer is at preventing the unhook. This isnβt a perfectly thought out tier list though.
-
Itβs called the dumb tech. If the killer swing immediately after the stun is over, they will miss and look dumb. If the killer doesnβt swing immediately, the survivor gets hit and they look dumb.
-
survivors get hit through pallets/windows, and killers get stuck during grabs. Just DBD things.
-
@ToxicMyers said:
Video Evidence is Here @OrangeJack
GGez
-
@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1650757#Comment_1650757
I'm asking whether i should feel bad for looping a killer to the point they dc.
they had an ebony mori.... soooo..... i wouldnt feel bad. I would laugh at them. Oh? you wanna be toxic with an ebony mori AND you DC? LOL
but if they didnt have a mori, i would feel a bit bad. Especially if it was a low rank killer.
-
yeah... basically. Thats DBD forums in a nutshell.
Oh? you think moris are op? Well KEyS ArE oP, sO moRiS aRE fiNe. They can both be op, and deserving of nerfs ya know :)
-
Mettle of Man, Tenacity, No mither
If you are in a SWF, use Dead hard
If solo, use empathy.
Bring a map offering for the corn map, or any indoor map, or yamoka.
take a protection hit for a carried survivor, and then tenacity away. The maps listed above should give you a better shot of just crawling away, never to be seen again.
-
monstrous shrine is op wdym
-
thanatophobia, makes survivors afraid of death, so they will stop doing gens and heal instead
-
???????????
you dont get notified when unhooks occur in the basement? thats a nerf?
Also as a survivor, forcing me to mend is just a minor inconvenience. this perk would do literally nothing.
-
Use DS, then dead hard to avoid the hook farming, then if the killer still chases after you, jump into a locker as an "F you".
-
killers shouldnt have secret offerings. that way we can know if the killer is bringing a shroud or a mori. This way we can avoid DCing to shrouds. And now we can be certain that it is a mori when we suicide on hook!
-
i want to see these things in game. in the post-game screen.
-
Pyramid Head
Spirit with stridor
Clown
Doctor
Freddy (Mostly bc his dream world is SO LAGGY)
Killers i love to see:
Nurse <3
-
@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/1628510#Comment_1628510
But the 4 swf ds unbreakable adrenaline squad will lose their mind that killer got buffed we see how they react to pyramid head and sprit
everyone hates PH, not just 4-man SWF
-
by non-DLC character, you mean characters that can be bought with iridescent shards?
Botony, Desperate, Built to last, and DH. Then bring a yellow medkit with any 2 charge addons.
-
@Cerebral_Harlot said:
imagine getting grabbed off gens by a spirit.*
*this post brought to you by soune chill gang.
imagine getting grabbed off a gen by a spirit
this post was brought to you by the "Having a brain" gang
-
@CheeseAnton said:
Every time I use Fixated I go against Plague or Legion, I just want the faster walk to work while injured. That's literally all I want.
amen brother.
-
wait. desperate measures doesnt affect self-care?
-
@Heartbound said:
We're being taken over by the Japanese. We rested on our laurels and now we're all slowly being turned into Japanese people.
Urgh. I feel sick. Its...its happening isn't it? AAAAAHHHHH
γζ©γγγγγΎγοΌγγγγγ―γΌγ¨γγ³γγ§γγ
γ©γγγγγοΌ
this is rare footage of a weeb emerging from their anime chrysalis.
-
i think the car starting sound should be played when a survivor first touches the gen, but then just never play again. or at the very least, play very rarely. its so annoying.
-
well yeah... it kinda sucks that killers with high ping get a HUGE advantage, but when server side hit validation come back SoonTM, the killers shall face the wrath of their own high ping! Pallet stuns from 10 miles away anyone?
-
no mither should make you mute while slugged, and give you tenacity too., so no mither + tenacity = ZOOOOOOM
-
bring a lery's offering. or hawkins.
-
eh, farming games are pretty boring, but if there is an early DC, ideally, i would just want the killer to play chill, no need to be sweating when the survivor team is handicapped. but no need to be too nice.
-
for no mither, being healed faster is kinda limited in its usefulness since you can only go into injured state since you are exposed. Honestly, i wish it made you a stealthier slug. Like maybe give you a mini-tenacity, and make you mute while downed.
-
@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1615449#Comment_1615449
And the key counter is to slug or end the game before the unopened hatch spawns.
or franklins.
-
if the random has a funny name, or was a good meme in the pre-game chat, ill try to help them. (This of course results in console players getting less help from me since they cant meme at me)
Or if they end up helping me, ill help them too.
-
Moris have a counter:
JUSt donT GET CaUGht TWiCe 4HEAd. PlAy LiKe A 4-man SWf sweAt sqUaD.
-
i think that after picking up his sword, he should way like 1.5s to 2s before being able to M1. But, to compensate, make it so that missing an M2 doesnt punish PH as much. Missing an M2 will give PH a shorter animation.
-
@Buttercake said:
OMG in this game just now.
Working on a gen with a Meg.. I see Laurie and Dwight followed by little kid? I count in my head. Med+Me+Laurie+Dwight+little kid?? Little kid?? No, that's hag!!!
dude no indication visually I'm in trouble...help, so dependant on Premonition...
LOL what? did she have some sort of undetectable? BC otherwise you would seen a bright AF red light.
if she didnt have an undetectable perk, are you color blind? i dont mean to be rude/mean, just a genuine question.
-
by selective hearing, do you mean you have a hearing issue, or does your brain just filter out the TR noise?
also spine chill FARRRRR superior to premonition in 99% of cases.
I used to use spine chill every game too, but then i just stopped for the sake of perk variety. After a while, you kinda just get used to spinning your camera around to look for the killer. Just keep moving your camera, and you should be able to see the killer coming. Or maybe do gens with other survivors if you really have an issue with the TR, since you can watch your teammate to see if they run away or not.
