Cerebral_Harlot
Cerebral_Harlot
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- Username
- Cerebral_Harlot
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Comments
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@dispes said:
last update 9 days ago??? for perma regress?
this should have been killswitched, how are you guys so brain dead? truly.
It's not like this wasn't an anticipated perk combo either. Was this bug not present in the ptb?
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Same here, I doubt its 32% regression with no cooldown lol.
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Kinda scummy that this was all dropped on us now.
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Oh boy, here i thought discussion on this was over and done with but it turns out this chapter was supporting nfts as well? BHVR really should have made this knowledge beforehand.
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None of his other addons were appealing and that hasn't changed so not really.
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@Pizzaman said:
https://forum.deadbydaylight.com/en/discussion/comment/2481081#Comment_2481081
It's corporate lingo
It isn't particularly enlightening.
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@Vyne456 said:
https://forum.deadbydaylight.com/en/discussion/comment/2480712#Comment_2480712
his dc and power bugs.
Wow, there are quite a few this chapter's release huh.
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/2481099#Comment_2481099
Even if we were to use that logic, if this was just a simple bug that they intend on fixing, then there's no way a mod like Mandy would have to keep quiet about it. She could have easily just said that this is a bug or technical complication instead of basically saying that she couldn't comment on the subject.
That is yet another reason why this issue seems to be more then just a technical one. Especially since there's so much talk and backlash about it already. You'd think they'd want to assure people that this is just a temporary issue. But their silence not only here but on other platforms too suggests otherwise.
And all we needed to do was extrapolate from the semi-silence of a prominent mod on a fourm website to divine the meaning of "issues with audio files" really means.
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Killer times are always longer when the new killer drops. It may also be due to matchmaking... or the current buggy state of the chapter.
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Letting killers control when they can place their totems sounds cool. Would play well with devour and huntress lullaby.
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@Aven_Fallen said:
They did not give any reason. But that it was under "Changes from PTB" should indicate that it is intentional and will not come back. Otherwise it would be under "known Issues".
Changes from PTB have dealt with bugs as recently as the nemesis chapter, though that one had much more organized labels. This chapter's section only has the two headers "Cenobite" and "miscellaneous." which themselves are vague and don't mean much.
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Tier-F atm, literally breaks the game. Otherwise D, its tough out there for killers who can't easily attack out of their power.
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In a technical sense, since some maps were removed from rotation the Haddonfield rng has increased
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2480721#Comment_2480721
That is only time where he is decent killer, problem is that it takes lot of time to get it and let's be honest, unless survivors are idiots your teleport is almost never worth it. Survivors will solve cube inside strong loop, where they can waste a lot of your time.
I think the current tech is to hold the box until pinhead is holding a survivor anyways.
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@Jasix said:
https://forum.deadbydaylight.com/en/discussion/comment/2481197#Comment_2481197
Then don't buy it - that's your choice/right. I think it is pretty obvious from the wording - the voice lines will not be returning. They weren't removed due to a bug - because if they were it would be in the KNOWN ISSUES section. It's seriously not that complicated to figure out.
The thing is, the only one who can say why it was removed is BHVR, and instead of a straightforward answer they gave a very ambiguous response. I'd appreciate if they clarified before I and others purchased the product.
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/2481185#Comment_2481185
Hell, at this stage you wouldn't even have to mention the voice line. All you'd have to tell the store is that the "product doesn't work as advertised," since Pinhead keeps randomly crashing your game while playing him, with no timeline for a fix conveyed by BHVR.
Oh yeah... this whole chapter is a buggy mess, the voice lines being perhaps an additional bug issue.
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@Jasix said:
https://forum.deadbydaylight.com/en/discussion/comment/2481159#Comment_2481159
Their statement wasn't ambiguous - the voice lines were removed. Pretty straight-forward. Your issue seems to be with the why - which frankly is none of our business and isn't relevant.
If it is temporarily removed due to game file issues or permanently removed due to licensing issues certainly would have an impact on if I give behavior my business.
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/2481159#Comment_2481159
From a consumer standpoint, it is frustrating, indeed.
If it is a licensing issues, though, BHVR really did it to themselves at this point. The whole "I came" voiceline my 11-year-old immediately recognized as a bad meme. The adults at BHVR should have damned well known that. And with the Hellraiser movie reboot on the plate, not to mention a proposed TV series from HBO, there was no way in Hell the licensor would let that go out and Pinhead become a joke.
If . . . and I stress if . . . it was a licensing issue.
True... I can see how the IP holders might want to distance themselves from the sillier aspects of the Hellraiser series.
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@Jasix said:
https://forum.deadbydaylight.com/en/discussion/comment/2481138#Comment_2481138
Did you just visit thesaurus.com or something?? Your past three posts you keep saying "unequivocal" like that somehow "wins" your argument.
A corporation has no DUTY to inform you WHY a product has changed from pre-launch to launch - PERIOD.
It was clearly stated that the product was being released without the voice-lines - the WHY has no bearing on the product. You have no right to know the WHY - seriously.. you don't.
Someone said it was unfair to behavior to outright call them liars. I agree, so that is why I am using that word, I am not expecting that word to be any more or less impactful then calling them liars, just more applicable and fair.
Additionally these products are being sold as a service, with the understanding and even expectation that these things can and do change. So when they say game files are being removed, if they are removed due to problems with the game files or licensing issues will have two different set of expectations conveyed, the interpretation of which is left (perhaps deliberately so, due to legal reasons) to the reader. It is this perhaps legally-bound equivocal statement which is the source of the ambiguity being discussed in this thread.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2481144#Comment_2481144
It is entirely possible they cannot say that because licensing is a #########. Especially for a horror franchise.
Even so, was there no better way of stating it than saying it was due to game files?
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/2481144#Comment_2481144
I've worked on licensed products in the past, and sometimes you just can't state that. You would be surprised some of the clauses in a licensing agreement, especially ones specifically constructed so absolutely nothing can be said to even remotely make the licensor look bad in the customers' eyes.
Its frustrating that BHVR can't clarify/apologize and instead leaves us to debate the ambiguity of their statements.
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2481125#Comment_2481125
They were, from what I can tell, phrasing things in a way that was truthful yet carefully phrased. That's typical for any business.
Unfortunately they also phrased it in a way that was ambiguous and open to interpretation. I understand if they can't say anything more, but if so they should at least allow refunds to those who felt they were mislead.
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@Sypherpathic said:
https://forum.deadbydaylight.com/en/discussion/comment/2481131#Comment_2481131
Part of representing the product as viable for purchase isn't explaining why. They removed the voice. Buy or not. If you missed that the voice was removed, that's on you.
I guess you're saying they deliberately lied and were going to remove the voice all along? That it was in the PTB just to attract more sales and then they craftily pulled the rug out at the last second? I guess that might work on some..... But I still think it's on the buyer in that case.
That is not what I am saying, I am saying they should stated that the issue was one of licensing, rather than an issue with game files like they mentioned.
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@Jasix said:
https://forum.deadbydaylight.com/en/discussion/comment/2481115#Comment_2481115
- The patch notes stated there was no voice-lines. Read before you buy something
- They were forthcoming - they made that information available before the DLC was purchasable.
- You can ask - they don't have to tell you the explicit details - they gave what information they could or wanted to give - which was: no voice lines.
Get over it. Learn to ask questions or seek out information - whether you are buying a $5 DLC or a $50k vehicle. Seriously.
They said there were issues with game files, not that it was a licensing issue. A more straightforward and unequivocal answer would have gotten the point across more clearly. And this is me asking questions, is it a licensing issue or game file issue, I want to know before I buy.
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@Sypherpathic said:
https://forum.deadbydaylight.com/en/discussion/comment/2481115#Comment_2481115
Why? They clearly stated that the voice line was removed in the patch notes. There are posts literally everywhere of people stating that it's been removed. I made the informed decision to purchase knowing it was removed. If someone didn't see that it was removed and then made the purchase, I could see that they could compassionately allow a refund but there's certainly no requirement to do so.
I think many players thought it was removed due to issues with the game files, and by this I mean the buggy state of the chapter than out of studio issues. They mention game files as their reason.
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@Marc_go_solo said:
It could be for a few reasons:
1. It could have been a complication with audio files for a technical reason only (converting to console, bugs occuring when being said, etc..)
2. It can still mean a legal issue, thanks to the use of "complications", such as some licensing problem with the words (The whole "I came" meme may have upset the license holders who, quite rightly, don't want their character to be some sort of joke).
3. There could have been other less likely issues, like the voice actor decided he didn't want his work in the chapter, or even the files were somehow hacked or lost.
The main thing at this stage people need to be aware of is that declaring BHVR a liar, with such descriptions, is actually paramount to libel, so although there may be some speculation, people need to be careful about how they go about enquiring on this.
I agree, its more like they were giving misleading/equivocal statements than outright lying.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2481103#Comment_2481103
Assuming it IS licensing issues, they may be beholden to not say it is licensing issues.
Then they should do what they can and offer refunds if possible for those mislead by their equivocal statements.
This catch-22 of if you were mislead by our statement we cant tell you, is frustrating to some who purchased the chapter and others who want to buy it.
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@Jasix said:
https://forum.deadbydaylight.com/en/discussion/comment/2481059#Comment_2481059
Ever think maybe they CAN'T be forthcoming? Jesus H. They gave what answer they either can or feel comfortable giving...period...end of story. You have no right to know the inner workings of BHVR or WHY the voice lines are not in the game - really you don't. They stated the voice lines weren't in the release - if you bought it without reading the patch notes - that's on you. If you had a question on if they would be returning - asking that question BEFORE you bought the DLC...is on you.
Look the OP asked if I felt players were misled - and I answered. No... I wasn't misled. I don't ever expect the voice lines to return. Had they been disabled due to a BUG - it would have been in the KNOWN BUGS section of the patch notes.
If they can't be forthcoming due to legal issues, then they can at least offer refunds to players who have. You say consumers have to right to ask about products they wish to purchase, I disagree.
In a similar vein, he only people who can clear up this issue is BHVR, and they haven't said anything.
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@fogdonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/2481019#Comment_2481019
Yeah, probably what they meant is:
(Licensing) complications with audio files
Then they should clarify that, to clear up this confusion. Even just change it to "issues with the voice lines used"
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/2481081#Comment_2481081
I don't know. I still feel if it was just a bug or an issue that they intended on fixing, it would be in the "Known Issues" section instead of where it is in "Changes from PTB" which implies that it is more of a permanent change.
I thought the "known issues" portion of the notes was where they put stuff that players might occasionally encounter in-game, the total removal of the voicelines, in either case, precludes this.
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@Marc_go_solo said:
If the patch notes declaring the Cenobite voice was removed due to complications before it was released for sale, then there is no just cause for deeming them misleading.
Complications is a weak term, but it's also a safe term. And unless the killer came out differently to the patch notes, and so long as the patch notes were issued before the Cenobite was available for purchase, then BHVR have covered themselves in so far as to misleading people to buying a product which is not sold as described.
I think there is a returns policy, maybe? I admit I'm very vague on that. Always wonder where someone stands if they demand a refund for a chapter, yet have learnt the teachables that appear in the bloodweb.
It is a very safe term, and also one subject to a lot of equivocation. Even so, why did they mention audio files then? They could have stopped at just saying complications.
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/2481022#Comment_2481022
They just said there's "complications". That could mean technical complications or legal ones.
They said complications _with the audio files. Suggesting that the issue was in-game rather than out of studio.
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If they said "cenobites voice removed due to complications," that'd be more straightforward, but they said "The Cenobite's voice over lines have been removed due to complications with the audio files. Which is a much more technical statement and suggests that the issue was with something from the game, rather than licensing.
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@VikingWilson said:
You're acting like you expect BHVR to be transparent or something...
Lol, thats true. I'm sure many players were expecting the new chapter to be a buggy mess too and the voicelines just another issue... and they certainly weren't wrong.
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/2480988#Comment_2480988
They said in the patch notes: "The Cenobite's voice over lines have been removed due to complications with the audio files."
We've no idea if the "complications" are of a technical or legal nature. Anyone stating one or the other is pure conjecture. The mods here on the forums have simply stated that they cannot discuss it.
So they may have been mistruthful but they wont/can't say.
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@Jasix said:
Nope. Nowhere do they indicate that the voice lines would be added back into the game. I don't expect the voice lines to return - I would had it been stated in the "Known bugs" patch notes.
If you have a question about something - you should probably ask that before you buy it...just saying.
BHVR says they will not be forthcoming with any further information, even though they can clarify this by being unequivocally truthful.
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@Sypherpathic said:
Nope. And you're reading into the notes. I don't believe that they lied about the reason.
Excerpt from the patch notes:
Changes from PTB
The Cenobite
- The Cenobite's voice over lines have been removed due to complications with the audio files.
It says 'complications', not that it's a bug. Assumptions on anyone's part are not their responsibility. I assumed, since it's under 'changes' that it was considered a permanent removal. Does that mean they might come back or come back differently, sure.
Thing is, this came out BEFORE the character was even purchasable and it's still part of the notes. Caveat emptor. I saw this and chose to buy the character anyway. Sure, I buy things that feel different than I expected or I miss things when I make a purchase. I also have no problem recognizing that it's on me to catch that stuff. They present something to buy. You have a choice to buy it or not. For myself, and I believe for reasonable consumers who do any kind of basic due diligence (for a $5 purchase, less than an hour's parking in most major cities), the communication is fine.
How would you have done it differently, given the parameters of having to remove the voice lines but still sell the character? Skywriting? Amber alerts? Literally NOTHING will get to everyone. In fact, there are NO ways for a game company to communicate something that 100% of people will see. There will always be people who don't look, click and ignore, etc.
Yeah it says there are complications with the audio files, audio files being a very technical item within the game.
BHVR had a chance to clarify it was a licence issue, but instead they framed it as a technical sounding one. And they should have stated that more clearly.
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@BuddhaBing said:
Yup. Guessing they ran into legal issues and made the vague comment about file complications so people would still buy the dlc. If it was a technical issue they'd be more open about it. If it IS a technical issue and this is how they've decided to handle it then they seriously need to work on communication.
Yeah... I can see where people who want refunds for the removed voicelines are coming from. Even if you read the patch notes they were misleading.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2480433#Comment_2480433
I mean who literally is going to read the "notes" before they go and buy something they've been excited about for what at least a month now?
People with common sense.
The notes listed it as a technical issue, not a licensing one. Many players assumed it was a bug to be fixed after release.
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The patch notes mentioned complications with the audio files. While you can reach and say this is supposed to mean voicelines licensing, many players like myself thought they simply meant issues with the files themselves.
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@SloppyVoldemort said:
According to Mandytalk, they will not disclose why they are removed. So it's just pure speculation at this point as to why the lines were removed.
So they may have been dishonest, they just won't tell us? This lack of communication isn't good.
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I was told the voicline removal was for technical reasons. If its actually copyright and they lied to us about being able to fix them ill be kinda upset.
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/2480770#Comment_2480770
If it was a tech issue it would be listed in the "known issues" section. Since it's not that's pretty good indication this is a permanent change.
Except it was stated as a technical issue in the ptb notes. If they mislead chapter buyers and it was never a bug they intended to fix that'd be really crappy.
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@Vyne456 said:
Did they fix that bug already?
The DC bugs, or his audio bugs?
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@musstang62 said:
Well said. It is kinda nuts how much distance you can get on him when holding w and dodging 1 chain
Killers that can't attack quickly out of their powers, (old doc, old freddy, and even legion to an extent), always feel iffy to play imo.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2479610#Comment_2479610
That is a great way of putting it. Hopefully it is just a get good issue and as I miss less, I feel the tempo better.
Less rewarding than clown when successful, more punishing than nurse on failure.
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@Sackboy123 said:
Dead Dawg Saloon, The Game and Blood Lodge are disabled at the moment
Wait, the maps or just their offerings?
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Fisherman, from IKWYDLS.
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It probably has to do with priority. Sprint burst, BL, and lithe don't face this issue as much since there is no direct contest of action.
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@FentV1rus said:
If the number of vaccines was not limited (add 1 box per map, put a cooldown on the boxes), and the infection had a gradual Hindered debuff that capped at 20% the longer the survivor stayed infected, it would be something meaningful that needed to be handled, similar to the Plague's Broken status for infected.
But yes, as it stands, there is no downside to staying infected. Ultimately, you either choose to stay infected, or cleanse and just get re-infected shortly after.
I thought it induced coughing noises?