Tenacity Buff

What if tenacity made it so that you dont leave blood trails similar to no mither when you are dying? Thus making it easier to sneak away if the killer slugs you for a medium amount of time? And/or made you quieter while dying similar to no mither as well?

Comments

  • @[Deleted User] said:

    I like the no blood part, also fits in with the Perk Icon.

    https://forum.deadbydaylight.com/en/discussion/comment/2254033#Comment_2254033

    No, go crawl to a generator/fire barrel. Unless you really like slugging. It lets you recover while you're crawling to a safer distance, it shouldn't completely prevent the Killer from finding you, especially on maps with foliage.

    i think a slight muffling would be good, like what no mither does with 50% reduction

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2254071#Comment_2254071

    Simply put, unless it's literally a Perk that lets you go prone with muffled audio, while in the prone/crawling state it's beneficial for continuing gameplay to keep Survivors audible, No Mither gets a pass (if it actually muffles dying sounds? Not actually sure if it does), because you're already sacrificing a health-state and the Killer is made aware that the person has No Mither.

    It's just 50% though so it's not complete. If another perk would muffle dying state sounds, it should be around 25%-50% as well

  • As cool as this idea seems, we already know that slugged survivors are pretty good at hiding and a slugging killer would use Deerstalker so I guess this is more of a minor buff

  • i'd be alright with this as long as they fix the "silent when downed" bug once and for all.

  • @bowo said:

    i'd be alright with this as long as they fix the "silent when downed" bug once and for all.

    Wasn't this bug tied to Iron Will or was it just every time?