zaozaoxx
zaozaoxx
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@Broccoli_Jaeger said:
I see you are a man of culture aswell ;)
I think every character has them. It's easy to see on Hospital Myers and any other character that wears a skirt
aha, I see
seriously, I love that avatar, but I havent found it in the store, So I wander if it is a cd-key avatar?
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@Colton147 said:
One-shot Clown:
(Corrupt Intervention + Haunted Grounds + Make Your Choice + No One Escapes Death)
Im aimming at something that makes human feel no fun in the game.
I want them suffering and feels it is torture playing with my Bubba
🤤
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The Cannibal, lord of the fog, god in the dark( laughing
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Devs - Explain Yourselves Please
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I see, no one cares bout Doc
even no topic bout him
Why you guys could bear Devs to make Doc a #########?
His power now is a strategy to chasing human, after their rework,
It will highly possible to become a power that just have no interaction with humans.Only something that delays human's gen repairing.
"We’ve also done a pass on his add-ons, including a new Iridescent Queen. This add-on will cause a previously shocked Survivor to shock any other Survivor they pass by."
See? shock any other Survivor they pass by could do what except screaming? What they plan to do is proving my words, they do not even care bout Doc's 2.5 seconds block, his power is just something to level up their madness stage, then force to stop repairing.
Does that what we want for a good killer?
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The avatar designation group have done very great works so far.
And I love their style
tbh, the bunny seems not that match their taste
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0.5X playing speed may help you well to capture it clearly🤗
somebody still cant watch it, Ive already fixed. Try it again
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@Zertix said:
https://forum.deadbydaylight.com/en/discussion/comment/614082#Comment_614082
It seems that we have different opinions on how to create map pressure. I think that, one person on the hook, one person is healing, one going for the save and the forth one being chased is the ideal situation for a killer or,
One on the hook, one slugged on the ground, one is being chased and the last one going for the save. In this scenario, no one is doing any thing to progress the game forward.
Tunneling is a strategy that may or may not work. If the survivor being tunneled know how to loop, was unhooked with BT or had DS, then you have lost all your map pressure by going back to him. This is why if you tunnel, don't complain about gen rush because you did nothing to keep the survivors away from the gens.
A killer with thousands of hours, dropping a chase to tunnel one person is disappointing because he don't have confidence to end the chase quickly and maintain his momentum.
One on the hook, one slugged on the ground, it is not easy or even impossible in red ranks with classical walking M1 killers.
And your another ideal situation, from my own experience, it always come from my drop chasing and back to tunelling.
We are talking about the same thing bro.
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@Zertix said:
https://forum.deadbydaylight.com/en/discussion/comment/614059#Comment_614059
Yeah I agree. Dropping a chase if the survivor is a very good looper who is in a strong position is a good and smart move if you are playing to win. However, a killer with thousands of hours playing a top tier killer, dropping a chase randomly to go back and tunnel an unhooked survivor make me disappointed.
One thing from my perspective should I propose to fix your words.
I dont care bout if the survivor I was chasing is skillful or not.
What I do care as a killer is that if your running direction is towards where there had already been consumed some pallets. if it is, and it is not possible to knock you down, then I give up.
On the contrary, I will as far as possible force the survivors to be chasing around where I hooked the person, for it is easy to ensure my knock down speed cause Im clear about the landform and resources there.
I've also proved that if I totally didnt take those stratergy at all, then even green rank survivors could easily finished the gen repairing.
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@Zertix said:
Yes you are a part of rare species and playing how you described is exactly how to get good at the game.
Soft camping or tunneling are strategies that might help you win and rank up. But eventually you will go against a group of very good survivors and will hit a skill wall and start blaming the game/devs because you couldn't win.
Even in red ranks, I can't count the times I played against killers that don't know how to run T/L walls, killer shack, jungle gyms correctly. I rarely see a killer trying to zone me out to dead zones.
I have full respect for killers that are trying to improve rather than win at any cost. I get disappointed when I play against a killer with 3000 hours and still need to drop a chase and go back to tunnel an unhooked survivor in order to win.
As a survivor, there is no shame when you die when playing against a skilled killer. This is probably why you don't see a lot of salty massages.
For those walking killers, especially M1 relying killers, they could rarely got one hook one down situations.
In another words. Drop a chase back to tunelling is the only thing to do to restain the survivor's repairing.
keep chasing you means the hooked person got freely saved and soon 3 survivors start to repair gens. Go back means another two person have to stop their repairing to save the hooked one. The round time extented means you all 4 got more chance to compete with the killer.
you should know there still be a upper limit for those walking killers, it is not a case about play time.
I'm also a 3000 hours player, what I would do is to give the survivors the best experience as I could within my control. But if the game intense is under control of the survivors. I could only say sorry for I was going to take any cost to ensure that there will soon be a deplation between survivor teams. Then if the game intense back to my side, I will ensure your game experiences later.
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@Jago said:
https://forum.deadbydaylight.com/en/discussion/comment/613909#Comment_613909
Being a "good killer" is subjective. I guess its a matter of goal you got with yourself in the game.
@ArecBalrin I feel you, there are a lot of kids on this game, but that doesnt mean everyone is like that.
@LordGlint Yeah... Some people are just salty by nature and can't stand a "loss"... Thanks to those influencers with inferiority complex.
be ware that killers are the one who controls the game intense
if i were a survivor,your playstyle only expressed to me one signal:“feel free to do anything”
You just performed like an AI and that will makes me feel this is not a competative round but a bit how boring.
I’m not here to persuade you, just to tell you that your play style is not that heath
and be promoted as you supposed to be a good killer
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So let’s think about 2 questions
- if the first chasing takes you more than 2mins, will you tunnelling later ?
- you just hooked a person beside a gen which was almost finished, will you camp around ?
if your answers are “no”
then the “good killer”perhaps just is not a praise. your playstyle couldnt give intensions to all 4 survivors, in another words,you havent give the fun you supposed to those one havent been chasing by you.
true good killer will judge the situation, if his knock down speed is kinder fast,he will play just like what you do.But in reverse,they will do tunelling ,camping,slugging to detain survivors repairing speed untill depletion.
I do those things also,and I rarely got negtive judgements.Im also a good killer in their mouth,with respect.
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@Mc_Harty said:
The only thing Spirit needs are:
1) Delete Prayer Beads. Give her something else except audio removal. It's far too strong on her
2) Revert the change where you can see grass moving while she's phasing.
Other than that she's completely balanced.
- if the spirit didn’t take any addons, she is not even strong as my perspective.
- it is a skill survivors could achieve, they will use the grass to hide their scratch, also they should avoid the grass when facing Rin.
So what breaks the spirit is just the same what breaks the nurse
If they didn’t have any addons
they are both great killers other than power abuse machine
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@DaS_only said:
https://forum.deadbydaylight.com/en/discussion/comment/612325#Comment_612325
Well this is life I guess?! U can be earning money by sleeping your whole life. Either get this or the other. Also, losing one match won't shoot you from rank 1 to rank 20. There is enough room to flex and meme around at rank 1 till you are out of red ranks (probably will black pip most of the time anyway) so there is actually no issue I can see honestly.
No that’s totally not like the life,
cause rank 1 is the lottery ticket number. people will take any cost to achieve that.
obviously it is not easy to buy that number in real life but it is easy to get rank 1 with particular characters, maybe they just also keep farming bloodpoints by them.
actually in last version I ve experienced nonstoply matched with Nurse and Rin for 7 rounds at red and purple rank.
cause it is hard for killers to pop up in that version( MoM, point getting you know)
It is just the nonsense rank then they would choose that way contrary to your flex and meme.
guess what it will be if rewards is related.
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@DaS_only said:
https://forum.deadbydaylight.com/en/discussion/comment/611418#Comment_611418
And what's the issue? Everyone can play what he wants.
The issue is just right here, maybe they didn’t want to play that particular character,but they simply have to, to get that rank bonus first
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any reward should not be related to the rank
just one example: I will choose to play as a Nurse or Rin for a high rank reward, for it is easy for the two than other killers. I am also sure of that so do you
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You mean mindgame with AI?
I dont think that is a good idea
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@Peanits said:
This is actually mentioned in the EULA, which you are expected to read:
C. Updates: Possible Setbacks and Loss of Data
IMPORTANT: BHVR MAY FIND IT NECESSARY TO MAKE UPDATES, OR RESET CERTAIN PARAMETERS TO BALANCE GAME PLAY AND USAGE OF THE GAME AND BHVR SERVICES. THESE UPDATES OR “RESETS” MAY CAUSE YOU SETBACKS WITHIN THE GAME AND MAY AFFECT CHARACTERS, GAMES, GROUPS OR OTHER ENTITLEMENTS UNDER YOUR CONTROL. BHVR RESERVES THE RIGHT TO MAKE THESE UPDATES AND IS NOT LIABLE TO YOU FOR THESE CHANGES.
We also announced that Freddy would be receiving a rework over a year ago. Being a live game, everything is subject to change, whether that's a slight change or a complete rework.
To achieve 60fps on all plates also are your plans over a year ago.
But with the freddy rework introduced, it seems in reverse significantly reduced the Fps in his Dream World. Is that his new power?
Also, I dont think this is a problem which hadnt been found in PTB
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she is ok, just like Nurse, what destroy her is addons
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Already fixed the video Link
sorry for that
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Updated new contents for you buddies.
If found it useful , vote me up
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addon-nurse found that Rin is more mindless
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there's no hardest when blood hunting comes.
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HillBilly the Infected
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TLTR
Theres no need to balance anything.
nursespirit is OP with addons on , but without addons, they are ok, especially the spirit, without addon she is so weak for she has to active her power almost just close to survivor's back then she can kinda accurately locate the survior.
so I mean, with addons on, wm1 could also be op, for example, you choose freddy and take on fast dream, then you could knock all the survivors down on the ground without hook just like many nurses do. also the clown, with bleach, survivors could only straightly pull the pallet without loop even 1 circle.
TBH, wm1 is not that weak if you are truly dig into it, many people cant killer survivor with wm1 then he choose the nurse and spirit, but also someone choose to keep going,hope you will be the latter
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great example to the community?
hmm, I should have the potencial to be the person who spray much fury and negtive emotions and then to be that a great example. :3
But it is not reasonable to be that here
Happy Birthday!
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@fluffymareep said:
You're right. The game doesn't need to be balanced. Let's revert DS and MoM... and pallets, while we're at it. c: Since balance doesn't matter.
I suppose mess balance and unreasonable the quite different things up is not a good idea.
Old DS still has counter, I just totally ignored the oblation, and later I will take on the perk from Rin, gen finished and give him a hit then mori him. I though he wont get any fun in my farm. Yes, the DS is something trouble, but thats truly Ok.
However the MoM not, So I just take a more extremely behavior from my own, If MoM triggered, I hook him and sharpen my weapon on his body till death, since Mom gives him a chance then I wont. Sounds toxic but that is also my way to manufacturly balance the game :3
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@prettyf said:
https://forum.deadbydaylight.com/en/discussion/comment/574680#Comment_574680
spirit? yes not the nurse
you can't juke anyone's spirit but you never juke my nurse
Without distance or speed up addons, Nurse somehow still may facing some situation that have to pre-judge the survivors' action. however, it changes to 1-blink to locate and 2-blink to hit with addons.
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@GrootDude said:
You can loop billy and dodge his saw, you have potential to juke spirit and nurse. The only thing that’s makes a killer OP is add ons.
yep . Spirit is a great designed killer. However, her addons makes her another power abusing killer. also the billy and nurse.
Nurse with no addon is balanced, however ,her power abusement style couldnt makes people to gain fun.
however what makes those killers OP is not only just their power makes knock down easy
but more is their fast moving makes there are no differences for survivors or gens located in anywhere, cauz they can reach there in less than 10 seconds.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/554584#Comment_554584
Yes. A complaining man can do that and still complain.
However the defensiveness of your response tells me you havent done that.
Plz, say something, Have I done what I said?
Am I a only complaining man?
Then in reverse to see what person you are.
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Anyone already got that?
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@ClogWench said:
Throwing Balance out the window would kill this game. Things may seem frustrating now but if certain balance changes hadn't been made Dead by Daylight wouldn't have survived nearly as long as it has. Any game that grows with new content has to have balance updates
Balance is not what equals to unreasonable.
For example, both Nurse and Billy, Rin , they are not balanced compaired to other classical M1 killers. But what is unreasonable is their addons.
If non-addon, they are not that much unbeatable. However, less people could understand it.
Theres no need to concentrate on 'balance', what you said is not balance updates, if not, to nerf those OP killers to the level of classical M1 killers or to buff the latter to become new OP ones?
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@LCGaster said:
What?
Overwatch is not balanced, people stopped playing because of it
And how about you git gud and learn instead of complaining
Only M1 walking killers no camping, occasionally tunnelling.
As survivor, no second chance perks and even no balanced landing.
And,keep this for over 2000 hours’ playing.
Anything wrong? How dare you say that I am complainning?
A complaining man could do this?like you
?
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yep, "slightly"
very tricky
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https://www.bilibili.com/video/av56105484/
(two parts)
here's the video about new fast vaulting of two typical landform
7.19 Updated
Limited space fast vaulting
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It's a anti-cheating stratergy
I guess
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/534117#Comment_534117
I mean you can loop him either way, but did you actually test to confirm he is slower when Nightshroud is active? Because it doesn't seem that way.
Either way I think it's better to break him out of NS because otherwise he could get a potential one shot on you. One shot on a 110 killer > normal m1 115 killer.
I ve just take a test. Seems didnt slow donw. Already edited
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@thesuicidefox said:
You sure he moves at 4.4m/s when in Nightshroud? There's nothing saying he moves slower EXCEPT for when he is crouched.
Yep. I just have taken a pallet loop with my friend.
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I've read their change plan in later.
They seem havent aware of that yet.
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I dont think those fixed setup is funny.
Dont quite understand why devs do that work
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Still not the timing for GhostFace release?
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maybe dedicated server has already online in your area
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@weirdkid5 said:
If they do anything other than adjust her addons, then it's going to be a bad move.
Just like what I said, make the downside of those addons be truly effective.
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What should do is to delete all her power enhance addons, default Nurse is ok.
Or they should remove her sprint attack
either of them will let Nurse be a reasonable one
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Nurse and Billy equals power abusement
I don’t like infinite M2 killers, if a killer rely on his power to take down survivor, a charging system like Rin is great. Of cause, rabbit has no problem in return,she is ok
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I hope they will treat it more seriously other than slight over it
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Same wondering.
First in first is to inro dedicated server to public version
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Default shock therapy is not anything troubles.
If buffed Default range, then those window house cant loop any, but now, this can be done with addoned therapy. Thus it will be too strong.
Whats truly should do is to cancel his therapy move punishment and correspondingly extend the switching time.
I ve take a disscusion with another Doctor main and there also be a video from mine.
Maybe after watching it you will realize that his buff is not that easy.
It may takes me for 1day and 2hours to upload YouTube So I just put it in another video site. hope you guys can watch it. -
Located in China