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zaozaoxx

zaozaoxx

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zaozaoxx
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  • @ItzSoulz said:

    i think the last 3 days are dedicate servers in the ptb (Like the last PTB)

    I truly hope the dedicated servers could test on public version at my location.

    Bugs better than red ping😕

  • @xllxENIGMAxllx said:

    https://forum.deadbydaylight.com/en/discussion/comment/502979#Comment_502979

    It's not even skill (gen rush is not skill based) but yes i get it that they may be great.

    https://forum.deadbydaylight.com/en/discussion/comment/502982#Comment_502982

    constant 3 escapes against depip squad.

    https://forum.deadbydaylight.com/en/discussion/comment/502987#Comment_502987

    I never tunnel/camp/mori because he isn't fair for survivors but i suppose i should sometime.

    Come on, are you a knight in middle ages?

    tunel or not depends. In reverse, survivors will keep repairing when he is injured if the game is not possitive on his side. cauz gen rush always beat any killer

    a reasonable tunelling is acceptable other than a toxic one

  • @xllxENIGMAxllx said:

    https://forum.deadbydaylight.com/en/discussion/comment/502972#Comment_502972

    you talk about curving , threads , zoning i know every advanced tricks and use chainsaw 95% of the times. t wall against great survivors is almost impossible to cut off.

    And if the game intense is not on your side, you should tunel those who have already got one or two hooked, other one that havent been hooked even do not need to hook them. It's usually not that possible to hook 12 times.

  • If you play as billy with both your saw and your hammer. Then it is surely you are not that skillful.

  • @Blueberry said:

    @zaozaoxx

    Well firstly this is only for killers. It wouldn't make sense for survivors as they are only skins.

    Red ranks wouldn't be only nurse and billy because it's pretty easy to get to red ranks with all the killers. The difference is how viable they are while there.

    "But to normal game playing, it is totally nonsense, and even worsen the game inviroment"

    Based on what I've said above I don't see a downside.

    If it's killer only, then it sounds kinda good.

    It will be an incentive to encourage people playing those classical M1 killers.

  • @Blueberry said:

    https://forum.deadbydaylight.com/en/discussion/comment/502898#Comment_502898

    You're talking about a completely different game. That would never happen.

    Ok, so we can imagine what will in fact happen with that work.

    seperate rank can do what for the ranking system?

    1. red rank still Nurse and Billy. Wont change.
    2. to avoid playing with those OP Killer, survivors may always switch to other character with low rank when current character rank reachs purple or red. There are so many survivor characters that can let people playing just in rank15- rank10 untill the rank reset comming.

    So, In my perspective, the change you said about is just what something related to BHVR's new content(Noticed there will be a perticular character story and cosmetic unlock system.)

    But to normal game playing, it is totally nonsense, and even worsen the game inviroment. However,they may also hadnt thought about it , they always do whatever rushed into their mind, without thinking it through.

  • It is not a course of separate or not for just ranks.

    I prefer no teachable perk in separate rank mode for this.

    In another words, in separate mode, all players can use only their character's perk.

  • Dude, thats why DBD success and DeathGarden fell down, even it had been reworked.

    Admit it, toxic is what encourage those survivor main keep playing.

    No one will like a hide and time-management game for that long, right?

  • @LPS11 said:

    https://forum.deadbydaylight.com/en/discussion/65761/noticed-the-dedicated-server-is-about-to-introdued-in-public-version

    I'm sure they'll retest it in the next ptb because they said it would be a work in progress that's slowly introduced so they can figure out how much they can handle and what the overall result of having servers would do to the game

    I ve reported this for half a month. And the Devs just ignored me.

    Dont quit understand why

  • @Milo said:

    Where did you get that specific info? Could you send a link?

    I have just searched the topic I get the info this afternoon and there is nothing now.

    I guess the Devs had already removed it.

    In that topic there is a video from a fog whisper, it is clear that there exsist the battlepass system frame in a maybe internal version.

  • @Cymer said:

    If rewards truly get tied to ranks, the killer roaster needs an update and we either need a solo queue and a dynamic/group queue.

    So long rank was only a method to match similar skilled players with each other it was fine (besides swfs get match with their average, that's bs).

    But the moment something of value can be achieved by playing the game SWFs having an advantage to achieve the objectives over solo players. 2-8% according to the stats provided by you.

    Letting them having an advantage is the same like punishing solos.

    SWFs would get a discount on all the achievements about 2-8%

    That's objectively unfair to all the solo players.

    Totally agree with you on it.

    But what is truly matter is not whether solo or SWF.

    Because Battlepass is just something to kidnap players to spend plenty of time on the game just like those already existed Festival activities, if you have enough time , you will get it for sure.


    But what is toxic is that most player will always choose to play those who are strong and powerful other than who are funny. Particularly during this version of game , those who insist on playing M1 killers deserves a knighthood.

    So what I want to convey is that, I dont mind if there will be a Battlepass or not

    but the requirement should be speciallized for each character corresponding to the cosmetic rewards. If you like the trapper's new helmet, then you have to play as a trapper other than bearing the Nurse's boring screaming to achive it.

  • @HavelmomDaS1 said:

    https://forum.deadbydaylight.com/en/discussion/comment/492227#Comment_492227

    But the old hatch standoff when the survivor had the control was not okay right? Then u were crying and couldn't accept not to kill the last survivor right? U r such an hypocrite and don't care about fair gameplay and healthy balance. U just want to push your bias.

    healthy balance? you mean just hide behind the tree untill the killer lost his patience and you successfully got out or crouch on the hatch waiting the killer give you a hit then you jump ?

    Is that the balance you want right?

    Why the last one should have more chance to survive than other 3 ?

    EGC means you 4 survivors failed to repair the gen or open the gate in time.

    The only chance of the last one is to take a gambling but not hide or whatever others.

    If the gen still not finished, your only choice is to find out the hatch before the killer, or you die.

    If the gen already finished then it is of your own choice wether to find the hatch straightly or open the gate.

    But either of the above has one thing in common, that is you must start to run other than hide.

    I didnt see anyting wrong with this, so stop your pathetic screaming

  • @Banshee said:

    https://forum.deadbydaylight.com/en/discussion/comment/491209#Comment_491209

    Ignore it?

    https://support.deadbydaylight.com/hc/en-us/articles/360020519772-Dedicated-Servers-Coming-in-Summer-2019

    -- do your research before you leap at the devs. If everyone did that, maybe this community wouldn't be this toxic.

    wish your opinion is sharper than your mouth. But there's nothing LMAO.

    How could that situation last for over a month? And this is not called been ignored?

    I gave out the detailed info and there isnt even one word , or is not be a temprary sollution for that.

    "Ahh, your feedback is already received,just waiting for our dedicated servers", is that a non-toxic way?

  • same here.

    and the Devs just ignored that. I've also posted a topic bout it.

  • the power bar is great.

    not new one need the power bar. Some old work needs power bar reforgement too. Like the nurse.

    power bar can get rid of power abusement.

    gen repair also need power bar that been left for a perticular time long then it goes to lose progress rather than keep it untill the killer gives it a kick.

    survivors' curing also need a power bar that they should be cured before the power bar goes finished if they got injured, or it will be a permanent injury. Then there wont be that much gen rush.

  • If you truly hooked them each for twice, then you still goes feel it is a gen rushing.

    I guess the situation was like this: You took a long time chasing one of those 4 and started to camp him, later they had taken a high cost saving a hooked man,thats why you hooded them that much times.

    But thats Ok dude, though Bubba shouldnt have be the one whom survivors saved someone from.

    If the gen is finished and you start to camp, it's totally fine and there won't be a camp punishment.

    If a chasing takes you too much time and destroyed your mind, it's also ok to camp him and if I were you I used to take hits on his body till hooked to death.

  • @Peanits can there be a Dev to help me with my trouble?

    I think my topic and those replies supplied enough informations to get you found the problems.

  • @Vlieger said:

    @zaozaoxx

    Jeez there are some toxic replies happening here....

    Sucks to hear you have to play with such terrible ping. Hopefully dedicated servers will reduce that, but will have to wait and see. Dedicated servers are supposed to be coming in the 3rd quarter of this year.

    Off topic: Is the new law in China to ban blood/gambling/etc in video games affecting DBD at all? I've tried researching it a bit but can't tell if it affects already released games or only new games entering the market. If it is new games, how does it work for DLCs like what DBD has?

    Ahh, it is hard to say, I can only tell that the admesurements is just can be in vast differences. Cauz we don't have grade system.

    But I'm sure there would not be a strict ban for any video games. Even DBD is just not permited to be brodcast on streaming sites, but can still upload videos about it on those sites like YouTube.

    I think they just would not like to have it propagated and advertized in public because they treat it as a thing not possitive and unhealthy. But it is not illegal.

  • @Mochan said:

    There is no cure for this. You live in China, until you overthrow your government you are never going to play good online outside of China. The Great Firewall of China has to go.

    It also means the playerbase for the game is dwindling. The reason you are getting people from other parts of Asia, is because there aren't enough people in your region of China to play with.

    I doubt that BHVR is going to release China-dedicated servers -- they probably need to jump through hoops with the government to do that. I hear they need to apply for some kind of license to do it. Too much of a hassle for a company like BHVR. That means you'll have to do that VPN thing to connect to foreign servers that you have to deal with in China.

    I'm often matched with people from China or Korea myself. It's a hassle, but it just means there aren't enough local players. I also play with Aussies all the time.

    Come on, swallow your discrimination back plz.

    First, as far as I know,the dedicated servers are not yet been settled.In another words,DBD is still an LAN game, you entered my lobby then it means you got permission through the National Firewall, in reverse, I also have played several rounds with killers in other countries with green ping as a survivor.

    Second,the ping would always be fine at morning or forenoon time, but it goes worse at afternoon and even worse in the night. So it is not that there not be enough players at local but too many players out of local in a queue, besides, DBD is once the hottest game,not one of them, on Chinese streaming websites, even CSGO or LOL cant match DBD, will there be lack of players?

    Third, this situation comes out of recent matching adjustments,before that, it goes well, no matter Chinese or players from other Asia countries, they may always be green ping in general.

  • @George_Soros said:

    Well, it largely depends on your location too. If you live in Xinjiang, you may have trouble finding people to play with in a reasonable distance. I'm sure in big urban areas like Beijing or Shantou or whatever, where there are solid internet connections and a huge population, it's much easier.

    In which part of China do you live?

    Guangzhou, you may know it as a city cross a brook from Hongkong, So I'm sure that is not the case dude.

  • @se05239 said:

    You're being matched with your fellow Chinese players, who are all playing DbD inside a McDonalds restaurant.

    You're assuming that dedicated servers will solve everything.

    I'm sure that it is the fault of the matching system.

    it seems changed to area priority other than ping priority.

    In another words it will match players in whole Asia in a queue despite their ping.

  • @UkilledLegion said:

    I didn't say that DH bad perk but when survivor go on killer's face and killer do hit and nothing.im repeating this perk must help to run away and don't get hit ONLY when survivor running from killer but not on him.

    then you will find sometimes you hit him successfully, and sometimes do not.

    cause it indeed is hard to syncronize the progress.

    I prefer let it be

  • That's fine bro

    actually you can take a precaution about it

    compare it with MoM which is going to be nerfed, you'll find thats totally ok

  • All gen repaired is the condition to escape the gate.

    If you havent achive that, then the escape should be an occasional lukcy.

    So your only choice is to gamble but not to hide to escape like before.

    If the killer find the hatch first, thats your destiny. Embrace your death.

  • @HazeHound said:

    Why would you even want to play Legion, even for daily? Just reroll.

    Legion and Freddy are reasons I am never buying any dlc again. Ever.

    I would not say anything about Freddy cauz he is Freddy all the time. But the Legion , oh bro,are you serious?He is definitely been buffed

  • @Dehitay said:

    https://forum.deadbydaylight.com/en/discussion/comment/477579#Comment_477579

    Actually, cause of its significant similarity to pre-rework Decisive Strike, we do have a horrifying benchmark.

    MoM's influence is significantly worse that pre-DS.

    even the pre-DS, it is not that easy to trigger for 3 of 4 survivors if they all take it on, and occasionaly fail if missed the QTE.

    but MoM almost will be triggered for sure if the killer is not camping or tunnelling.

    It's ridiculous and the Devs should be shamed that they dont advocate camping and tunnelling, but they just make a perk to let the killers have no choice but camping and tunnelling.

  • @twistedmonkey said:

    No I'll play and enjoy it.

    I don't care If I win, lose or don't like a perk, the fun is in the chases and mind games, the more who play also helps them to gather the stats needed to look at balance changes.

    It's fun of cause you have tons of chances to enjoy the chasing and mind fkin game ,little MoM Ash.

    But I dont think it is either fun for the killer.

  • The Devs used to creat a second chance perk discreetly, and stingy.

    But now, they just rudely give another chance though a perk

  • @Aven_Fallen said:

    Not arguing about "overpowered". And well, it is obvious that a Survivor Only-DLC needs at least one good Perk.

    I mean, who would buy Ash?

    People who like Ash vs Evil Dead and Ash as an actual character.

    People who would simply buy him to have every Perk/Survivor unlocked.

    And if someone is not part of the above groups, they need to have something to make the DLC attractive to those who neither are a Fan of Ash vs Evil Dead or care about having all Perks unlocked.

    Just logical business.

    But the perk is come out of not brain but there ass. ;

    They could have make it better.

    If Ash's good perk is not MoM but Dead Hard. Most people still will choose to buy it.

  • @Chaotic_Riddle said:

    I'm still hoping BHVR will look into my idea that I gave awhile back relating towards how other companies treat DC'ing in their games...

    Pair DC'ing players with other DC'ing Survivors and Killers, while also keeping the ban system for anyone who excessively DCs too many times. (Presumably 2+ to be paired with other's, while banning should be taken seriously at 4-5+)

    Pretty good thoughts. But I wonder if BHVR is skillful enough to achive that. Or even probably dont care about it. They just concentrating on marcroscopic problems.

    If there data tells them the killing rate and surviving rate is kinda good, then the game is balanced and gread.

  • @se05239 said:

    https://forum.deadbydaylight.com/en/discussion/comment/474713#Comment_474713

    @zaozaoxx Well aren't you a shining beacon of everything that's wrong in our community?

    Then you mean before got killed I should repair the gen for seconds first?

    So why not waiting for that straightly. No one would enjoy the game with nurse, do you? If not, why you keep playing disgustly.

  • @snowflake102 said:

    https://forum.deadbydaylight.com/en/discussion/comment/474644#Comment_474644

    You do realize that when dedicated servers get added there will be punishment possibly permanent ban:) do you really want that? And way dc from the game just because you hate a type of killer doesn't mean you should dc:( this game does not need players that dc :)

    Then I will hang up and do nothing until the Nurse killed me. I can switch out to watch a video on YouTube. Can BHVR force me to play with Nurse?

  • @BloodyTapp said:

    Perks: Yeah, meta is too defined right now. But it doesn't mean that these perks should be nerfed to the ground, instead weaker perks should be buffed to actually be able to compete with those. There should be a lot options for a good build

    Legion: They did their best to prevent moonwalking from being effective. There are some very questionable changes, but overall it isn't that bad. The only annoying thing can be that it forces you to fully load Frenzy in order to use it

    About Perks, I'm afraid it wont goes like what you suggest.

    Except Dead Hard, All perks mentioned is toxic from my sight.

    Dead Hard is full of occasion, and when it been used, the second time the killer will take precaution of it, or even at first chasing. So I think it is a good one.

    But lets compared with the others, in most situations they equals another chance for sure. Killers can't counter them at all. So they are not healthy perks. I don't think to buff weak perks to unhealthy ones is better than modify these un healthy ones.

  • @Peanits said:

    Just to set expectations realistically, the new cosmetics are not in the game files yet and cannot possibly be released. They can only be made available sometime after the mid-chapter update.

    Which BHVR does well in recent versions may only be the designation the cosmetics. I've already prepared 10000 cells, hope to see them soon

  • The one with survivors who didn’t take MoM and DS

  • It may takes me for 1day and 2hours to upload YouTube So I just put it in another video site. hope you guys can watch it.


    highly suggest you focusing on my topic about Doctor playstyle

    His therapy is not what only driving survivors to crazy

  • It’s not up to you bro.

    cauz they DCs when you spawn out the nurse’s boring steaming


    Im totally agree with you that devs really did a bad work in those second chance perks.stupid

  • @GrootDude said:

    @SinfulHarlot the OG thread needed closed but now people are making several more.

    Why I’m here shouting and screaming is because I want both killer and survivors have great experiences

    during the game.

    so I strongly wish it to be reworked other than play toxic Nurse.

  • @Auron471 said:

    Honestly toxic killers arent that bad. at most they are annoying, but toxic survivors.... dear god its horrible. im a survivor main btw.

    Can they Toxic those Nurses or Billys?

    Still the M1 killers got been bully

  • @CronaWins said:

    https://forum.deadbydaylight.com/en/discussion/comment/446977#Comment_446977

    They do have a lot of 'second chance' perks but at a higher skill level, you rely in your ability.

    You don't get better if you rely on perks.

    Are you sure bout that?

    It may takes me for 1day and 2hours to upload YouTube So I just put it in another video site. hope you guys can watch it.


    Here's my several videos. After you watched it then consider what is actually killer's ability. There hardly had time to use my ability as a Trapper.

  • It may takes me for 1day and 2hours to upload YouTube So I just put it in another video site. hope you guys can watch it.

    @brokedownpalace said:

    Yeah it's really a nuisance that the game requires some effort and skill from the killer.

    you can go through my videos and consider your words again.

  • @brokedownpalace said:

    https://forum.deadbydaylight.com/en/discussion/comment/446989#Comment_446989

    People say that all the time and yet there's no way to prove it. How would you even know if killers and survivors are evenly matched? Rank is not a good indicator. So you're going on a gut feeling.

    Very few people will admit that they're just not that great at the game or that there are survivors who are better at it than them. It's always that the balance is off, perks are OP, some thing's broken.

    I will prove that later by an YouTube of mine , a 2300hours player and classical killers main player.

    I will prove that even the most skillful killer just cant beat those Reparing Only human players in general.

    Thats why more less skillful killers choose to camp or tunnel

  • @brokedownpalace said:

    Yeah it's really a nuisance that the game requires some effort and skill from the killer.

    I guess all Nurses are skillful killers

  • That's not the case bro.

    What makes human escape from killer is in general not they are smarter or more skillful than killer.

    But is those toxic perks gives them to much chances.

    I hope you dont take those ######### , I mean MoM, DS you know.

  • @MegaWaffle said:

    https://forum.deadbydaylight.com/en/discussion/comment/446015#Comment_446015

    Hoping this is simply a joke because if not then you judging someone based on a digital image shows a lot about what type of person you are.

    Just saying. 😏

    He changed it so I just apologized for my words.

    But it wont be changed that perticular ava is not just only a image, but a symbol. hope you to know.

  • come on,no one here knows who you are.admmit it you have mod it.

    actually,it always will be banned.

    but I also remind you,in old times of the game,the sav data losing is common,many people just have no choice but to mod and thus been banned and not debaned.

    so BHVR is rude.or should i say,they just dont care bout your reason,if you are banned,the only choose is to get a new one

  • @ReikoMori said:

    https://forum.deadbydaylight.com/en/discussion/comment/446276#Comment_446276

    They are not thinking anything of the sort. Sorry to inform you of this.

    yep, They are just seeking water from pacific to fight the fire in front.

    I'm not only saying about the unreasonable design of new perks. The matching system also should be punished. It goes high ping connections for almost a week long.But they seems dont care bout it, and believe that oneday the dedicated server is going on, All of it will be solved. Of cause it will, but I think before that I'm afraid we have to wait for least months. Months high ping game round? Who cares? I'm sure not are the Devs.

  • @Judith said:

    Did they get rewarded for that or op's mistakes?

    Of cause they do.

    By their mistakes, DS time not passed over 60seconds, so they got another chance, and awaste the killer's time that should have hooked another person.

    By their mistakes, They triggered MoM before they got hooked by the second time, we all know that there are not that much second time.

    By their mistakes, They avoid human4 to got down and straightly been hooked, at least they got a acceleration time come from the MoM

  • @Judith said:

    Op you made lots of mistakes. I'm not saying coordinated survivors are easy to beat but it can be done.

    Nope,on the contrary they just not that good player as Humans. Otherwise they won't let me get hooked that many times.

    IDK why Devs give humans so many chances at low price.I always want a game filled with interaction and thus the funny time and nervousness both for the Killer and Human

    but all of those are being ruined by these toxic perks. Humans do not take strategies to escape.When they are being chasing, they just relies on the perks to stall the chasing. Some even don't know how or when to pull the pallet, but they got those perks, gens still can be done in these toxic times.

  • because of your avartar

    so I haven't read all above cause you probably a toxic player

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