General Discussions

Open discussions on various topics
  • I'm not talking about the downsides. I'm talking about the second stage hook. Give us skill checks here and there so no one can suicide immediately because they got caught early and it helps incase you miss a skill check and lose a little bit of the timer but don't instantly die. I think it would be a healthy change instead of smashing your spacebar just to die to the game stuttering. Thoughts?
    31 comments 531 views last activity
  • Just curious, would you guys like to see a Deathgarden DLC? It's something I long for as I LOVED Deathgarden: Bloodharvest. But it also raises some questions IMO. Would it be "licensed" or can it be bought with shards? Would this be easy to implement since it is by the same company/studio/idk what it's called? What would you guys like to see from Deathgarden the most? I would love to see a
    9 comments 211 views last activity
  • Speaking in terms of balance, it's always endurance perks that end up being the most abusable. You see it now with the BT/DS/UB meta loadout, we saw it last year with the MoM/instaheal scumbag loadout, and since Soul Guard's introduction, it's been added to the meta survivor loadout as well. Second chance/endurance perks encourage toxic play-styles and act as training wheels that take mediocre su
    0 comments 31 views last activity
  • What's some of yall favourite perk builds on either survivor or killer, I've seen that recently most survivors I play with have builds that almost always consist of Ds, unbreakable, adrenaline, urban evation or spine chill. And likewise for killers being ruin, noed, pop goes the weasel, play with your food or barbecue and chille. Game after game of these builds and not going against others gets b
    1 comments 31 views last activity
  • Running Iron Will, Resilience, Blood Pact and Dead Hard. I'm at the point where I've realized that healing doesn't even matter very much unless its convenient. Being injured in this game is perfectly fine and its not worth going out of your way to heal if you have the right perks. If I run into another survivor, my blood pact is nearby or someone has a perk like We'll Make It, of course I'll ta
    2 comments 71 views last activity
  • I can understand they changed him, because as they add more killers and gain new players learning a completely new playstyle for just one killer and making sure everything would still be balanced would be incredibly exhausting. My main complaint was at the time with fewer killers they just didn't explain his power very well, which ended up in huge hodgepodge of "he's op because aura reading and s
    19 comments 321 views last activity
  • What if if a survivor leaves a exit gate switch unfinished, it automatically starts regressing BUT the light indicators serve as Checkpoints, So if they do the gate till lets say 69%, it would stop regressing at 50. Or if they leave the gate at 99% (Rip Blood Warden), then the switch would regress but stop at 75%. What would you think of this idea?
    21 comments 341 views last activity
  • for the bext killer, I wanna seena perk that increases lunge attack speed/distance. I just want a perk that simply increases lunge speed and distance, and if they balance it, i want to see it he a movement speed debuff. Like go from 4.6 to 4.3 or something like that. Idk. Just a thought.
    3 comments 41 views last activity
  • As a survivor, pipping is considered a win for me even if I do get sacrificed. For Killer, I consider 3 or more kills a win on my end.
    26 comments 231 views last activity
  • I've looked in the userconfig file and i want t know: does the HandSide=1 thing mean you could change killers to be left handed?
    1 comments 111 views last activity
  • I'd love to jump and ran on rooftops of Haddonfield. So that there's at least 1 fun thing about that map. But seriously, jumping killer would be so cool to have. Even better if he could even crawl on walls and ceillings. Would it be hard to design such killer for DBD ? I know it like 99% won't happen cause balance & sutff but if it was handled like nurse with need of really good timing and s
    22 comments 321 views last activity
  • I really dont know the bots are going to come too? Training mode ? New matchmaking on Pc ?
    12 comments 281 views last activity
  • Vigil effects more then just exhaustion 😳 I’ve been playing this game for 2 years and somehow I guess never took the time to read more then “You look over your friends even in dire situations. You and your allies within a 8 meter range recover from the exhausted blah blah blah status effects 10/15/20% faster. Once out of range, this effect persists for 15 seconds.” How did I not see the part abou
    2 comments 81 views last activity
  • You can wait to ban cheaters until their match is over, seriously. Because as of right now, EAC seems to be all wonky and kicked me out of a game. It told me to quit game as survivor mid match today but didn't ban me or anything. What is going on? And no, this is not an admission of guilt.
    Mod
    5 comments 131 views last activity
  • With Whispers on Doctor, you're guaranteed to hit people with his static blast, however with Legion you can rack up more points in more categories, but if you miss an attack you fall out of Feral Frenzy (which is just dumb). Which one do you choose?
    8 comments 521 views last activity
  • From my understanding BHVR don't give information pregame about SWFs because killers would skip lobbies. Now could any SWF members please tell me why this is? The obvious answer would be that BHVR have not balanced their game for SWF never mind SWFs with communications. BHVR are painfully aware that their game isn't balanced but use the term balancing constantly with buff / nerfs to killers ab
    76 comments 1,383 views last activity
  • Vigil doesn't actually do ANYTHING for 50% of all status effects. Vigil reduces the timer of all negative status effects - but most afflicted negative status effects don't have a timer to reduce! Therefore, that one niche moment where Vigil is supposed to do something - nothing happens. Here is a list of all status effects, and whether Vigil works with it or affects it. Blindness "Blind
    4 comments 171 views last activity
  • I just played as Freddy on the Michael Myers map, and for the life of me I could not hear one single generator for me to use PGTW on. It was really weird. I would walk by generators that would soon get finished, but I could not hear them so I assumed they weren't being worked on. I know sound glitches continue to be a big problem in the game since the anniversary event, but this was a new one fo
    2 comments 41 views last activity
  • 0 comments 1 views last activity
  • Lose or win, I love playing against Deathslinger, the matches always end up being super fun. The Deathslinger we went against was really good and he killed us all with only two gens done :( but it was a really fun game that kept us on our feet :) It's too bad they still haven't answered.😔
    32 comments 281 views last activity
  • How cool would it be if bhvr added a doppleganger killer to the game? I mean... A killer who has the ability to shape shift into any survivor in the match. It would be realy cool to play a game where you fear your own team. A bit like that multiplayer version of hello neighbor or how those monsters in the movie "bird box" try to bait you with the voices of your loved ones. I haven't really thoug
    14 comments 131 views last activity
  • I'm generally asking nicely Ngl My point is honestly it just feels like a lot of people spam rework as if it is the only solution E.g clown has no map pressure so he needs a rework However part of the reason clown has lack of map presure is due to lack of movement. If every killer had a movement ability then there's no real variety other than stealth or no stealth also I'll be honest woul
    4 comments 71 views last activity
  • Devs have been talking about a lot of changes to dbd lately, even down to the hook struggle mecahnic being changed to PH's cage struggle mechanic. One that remains untouched, unchanged, not mentioned, is the killer carrying a survivor struggle mecahnic. It is horendously bad, especially on PC. I have broken my A and D buttons in the past because of this due to countless times I have had to sm
    10 comments 191 views last activity
  • Out of random curiosity I wanna ask do you the devs for each anniversary do you all decide what the next 4 chapters are gonna be like right then and there or do you guys work together on the project as the year progresses? If I'm asking a question that can't be answered I am sorry to intrude on it. But let me know please, and thank you. @Peanits
    4 comments 61 views last activity
  • Whenever I play on a maps like Gideon or Hawkings where there's less light then usual I always feel like it's so much harder to see. It's such a pity that setting your graphics on low makes it so much easier to enjoy the match since I can actully see much better then if I keep graphics on ultra. Here's a screenshot of settings on ultra. And here's of se
    3 comments 71 views last activity
  • I am so sick of getting some killer from china(or from any asian region), it's really unfun because of their high ping and how killer hits work. Every game I have played this morning has somehow been with a asian killer, why am I getting paired with them when I live in the US? I would gladly wait longer to get a US killer. Idk how out of the thousands of players that play this game, I'm somehow
    14 comments 142 views last activity
  • Unbreakable is quite a powerful perk in the game & can literally be the sole reason the outcome of a match changes. It is the perfect counter to slugging, which has become a common tactic for killers as it is a means of buying time for themselves (due to gen speeds). Unbreakable is quite nasty when combined with perks such as Decisive Strike, Flip Flop, Soul Guard, & Tenacity. It's arguab
    66 comments 1,522 views last activity
  • Hey, I want to know about why devs are made these changes to the most of the killer perks. Why badly nerfed perk such as Remember me require you to hit the obsession only with basic attack and for now you can gain only 16 extra seconds, so what's the point of that? Or another poor perk - Surge, it has a cooldown, works only with basic attack and only regress 8% of the gen. Another example - Dark
    28 comments 471 views last activity
  • So, today I just got camped by 2 killers, and in both cases I died. After the game tho, my teammate was accusing the killer. I feel like this is unfair. Yes, camping sucks and should not be a thing: it is broken, and it should be removed from the game. However, the killer is not at fault for camping. Let me explain: first, killers can deal with a lot of stress. Losing a down due to a dead hard
    19 comments 361 views last activity
  • A very simple question. Instead of nerfying the killers, why don't you give a second target you survived? It takes 4 minutes to make 4 generators. In 4 minutes a killer as a demogorgon clown legion, doctor what can he do? Why don't you change the key? Why don't you fix bugs for survivors?
    3 comments 71 views last activity
  • I dont hate these perks because i see them as "toxic" or "OP" or anything. its just that i think they are really boring. Also whenever i have DS i just never get tunneled and never get to use it, so i take it off, and guess what happens. I get hyper tunneled to death the very next game XD. Thats why i dont use DS. Its a cursed perk for me. Adrenaline is very powerful yes, but its not very
    13 comments 261 views last activity
  • So I finally decided to try for his adept. Got it on my second try. But my question is how do so many console Billy's manage to turn so effectively? I ran spiked boots, which helped. But I still feel pretty clunky trying to turn. Any advice would be appreciated.
    10 comments 241 views last activity
  • I have farmed in the past but currently I don't have any desire to farm on neither killer, nor survivor. I ended up in this match where the killer apparently wanted to farm but I didn't want to take part so he slugged me repeatedly when I was trying to open the door. So far so good. Eventually I pretend to go along with it and get out. And I get bashed for it in post-game chat. A teammate even su
    Mod
    63 comments 10,811 views last activity
  • Dear devs, Spirit needs a minimal change, just a very minimal as Billy so survs can have fun! Thanks! ...... just a minimal..... MINIMAL! Don't u think surv mains?
    5 comments 81 views last activity
  • It's true. He can instantly down the entire team at the start of a match, patrol every gen non-stop, and is further enhanced by perks that also do the same thing. What other killer can do the same thing? Though that appears to be reason enough to keep things the way they are. Because there's a killer to counter it no? The upcoming rework will make him more humble. He'll have to manage his res
    56 comments 862 views last activity
  • height: average terror radius: 12m speed; 4,6m/s The whistling man (El silbon) whistles the whole time. you can hear him whistle in a radius of 20m. his power: once a survivor is in a distance of 10m from a locker for 3 seconds he can go inside a nearby locker and immediately teleport to it. after he teleports he gets a speed boost for 1 second where he goes 200% if his normal speed. His
    1 comments 61 views last activity
  • Out of curiosity how is the X-Box matchmaking looking so far this week? Most of the posts regarding matchmaking that I've seen so far have been either complaining about the current Rank system on PC or speculation about what the new system will do or not do on PC. But I haven't noticed much feedback from actual X-Box players who have been playing games under the new algorithm. Good? Bad? Indiffer
    13 comments 281 views last activity
  • As a Killer, you are tasked to keep the gates closed. Yeah? So what compels a Killer who is actually trying to kill (not farm) to open the Gate? What are some legitimate reasons to do this deliberately?
    4 comments 41 views last activity
  • like situations where people are locker hopping ######### or bum rushing hooks. and many others
    1 comments 11 views last activity
  • Two days ago I lost my prgosress after disconnecting after my Network crashed for maybe an half minute. After this the MOST of my charakters got reset to level 1. The original charakters didnt lost that much progress. The Trapper was p2 level 39, Jage 43 and the others level 1 till 8. But I keept all my cosmetics and my progress in the rift. After this I submited a ticket and I was suprised how
    5 comments 201 views last activity
  • I know some survivors have been left untouched for months but i feel like as a killer main killers could use some alternative looks as well, excluding licensed killers. Do killers not purchase cosmetics as much?
    2 comments 51 views last activity
  • So I turned off my end game chat for a while, I really should do it again but I thought maybe things have changed, wrong-o... plus you see the same things if you browse the forums or even watch anyone on twitch really. Killers complaining survivors use BT, DS, etc but then bringing Spirit with best addons, NOED and Mori. Survivors complaining killers use OP addons but bringing insta heal medkit
    1 comments 41 views last activity
  • It is very unpopular, but how about mary shaw (dead silence) as a killer. I didn’t thought it out yet, but her power would be something with her dolls. as survivor then Jamie and as map the the theatre. I want to make a fanchapter out of this. Can anyone help me about her power and the perks? and what are your thoughts on it?
    4 comments 81 views last activity
  • Im going to start off by saying the NoED wouldnt be an issue if BHVR just have small game and detective's hunch a totem counter... But they havent done that yet so... here my idea to made NoED more fair for solo Qs Noed is no longer a hex perk. It is now a token based perk. Start the trial with 5 tokens. Whenever a dull or hex totem is cleansed before the final generator is popped, lose a to
    5 comments 61 views last activity
  • So I've been getting a lot of messages like these lately and I would just like to remind survivors that my role is to kill you.
    12 comments 211 views last activity
  • Like let's say Meg's brother, Luke Thomas. His backstory could be that he realized his sister went missing and he started serching for her. The Entity saw potential in him and stole him too. I think it would be cool seeing a connection between the survivors' lores, and not just all of them being random people. This could be an Original DLC and the killer could be one of Billy's parents ('Cuz appa
    8 comments 111 views last activity
  • 9 comments 391 views last activity
  • I know The Hillbilly and The Cannibal changes, but anything else? Is the hit validation and high tick rate to the servers coming? Thanks for any info, been MIA from the forums and can't find topics about this stuff.
    21 comments 441 views last activity
  • You didn't care to cleanse totems and rushed the gens hoping the killer has no noed because "it's common decency not to run the perk". Toooooooooooo baaaaaaaaaaaaaaad :3
    46 comments 901 views last activity
  • If you are playing to win, which I am, tunneling makes sense. By removing a link, you are making the rest of the survivors do more work, which makes patrolling gens more succesful. By tunneling someone out of the match you are making mid to late game much easier. I don't think it's the nicest strategy, but if you play to win that isn't an issue. I guarantee that person you refused to tunnel isn't
    102 comments 4,612 views last activity