Actionjacksn
Actionjacksn
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- Username
- Actionjacksn
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Why do you even spend a single cent on this game? ๐
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Because VHS is coming....
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Playing survivor is still much more relaxing.
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@The_C12H15NO2 said:
I think it's BHVR way of trying to incentivize players to switch to killer at least 1 game each day to help manage que times.
What about making killer less stressful? ๐
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@TacitusKilgore said:
Its sort of a combination of everything. The release of a new killer, the generally unfun killer experience with MMR, The overwhelming strength of boons, a sizable portion of both sides currently testing out the VHS beta, etc etc. Lots of stuff right now is causing a shortage of killers which is resulting in absurdly long survivor queue times. Combine the lower killer count with behaviors already abysmal matchmaking system and you get absurd queue times.
Is everyone got VHS beta key except me? ๐ช๐ช๐ช Btw thanks for the answer! ๐
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@VikingDragonXii said:
Because with the new Artist wasn't enough to bring Killer Players back to playing Killer. There are far fewer Killer Players right now due to how one sided the game is right now. Some have stopped playing altogether or switched to Survivor to keep the Que times growing larger.
I was a dedicated killer main with many hundred hour of playing time who just switched to survivor so i know what u're talking about, but it is still unusual to me....
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@Tr1nity said:
Was an offering brought?
I don't remember, i think no...
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Guys...guys... you do not understand it all... the devs long time goal is to make everyone a survivor main. They just prefer survivors to killers, so they want to share the joy of being a survivor main to every player. If you finally leave killer gameplay and become survivor main they will stop nerfing killers and making survivor sided choices. Why do you so obsessed of being a killer main? Just stop playing killer because the devs will never be happy other way!
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@Kirkylad said:
SWF is relaxing, solo can be painful sometimes.
I'm enjoying even solo que way more than killer.
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You would be happy, the game trust so much in your skills, that it match you with opponents way better rank.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2204675#Comment_2204675
Killer queue is not the problem.
Survivor queue is. Survivors wait somewhere between 5 and 20 minutes during prime time for a match. The search widens/opens up to lower ranks, the longer the survivors wait.
Why? For a match, you need 4 survs and only 1 killer. If 20k people online it only needs 5k killer to be enough.
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My killer ques are almost instant, i could wait few more sec or half a min to get fairer matches.
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Wow! Thats impressive. I wonder if this will be pinned.
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Happy holidays! Thank you for this wonderful event! ๐
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@TicTac said:
https://forum.deadbydaylight.com/en/discussion/comment/1827690#Comment_1827690
You mean rather no second chances as killer
yes
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@HellDescent said:
No way. Survivor is too stressful! At least with killer you get all the second chances when you make mistakes
Rather no second chances as survivor than no matches as killer...
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Can someone explain to me (and to others who don't understand) what this post means? Thanks! ๐
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Uninstall button kinda do at least what it made for....
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Really.... time to the next 3 month break!
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@Waffleyumboy said:
Because hours played isn't taken into account in matchmaking, nor should it.
What taken into account? Because rank doesnt matter too.... there are tons of matches where a green/yellow killer go against red survivors? How exactly this matchmaking works?
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@Boss said:
Probably because if they wouldn't allow those people to connect with people with 600 hours or lower, they'd get huge waiting times.
So the unfairness is built in the matchmaking? What kind of matchmaking is this?
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@Dreamnomad said:
If you haven't figured the game out in 600 hours then I'm not sure what to tell you.
I only figured out that Civilization is a good game to play!
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@Freki said:
number of hours does not equal skill level. I've had this game played (not just totally sat at the menu screen) and i'm certainly no expert at the game when in match. people with less hours than I can tear me up depending on what they are doing.
I still notice some difference between a 100 hour survivor gameplay vs a 6000 hour survivor gameplay. Tell me if im wrong.
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Dw, the MM is dirtier than ur monitor!
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One month ago, on a sunny day when i started this discussion on this forum... i never tought what i start....๐ฎ
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@pedroframil said:
https://forum.deadbydaylight.com/en/discussion/comment/1411352#Comment_1411352
I'm laughing out loud with Spirit and Huntress' nerf ๐คฃ
I'm glad to made you laugh! ๐
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Bubba - he is a cannibal so every survivor he down he get more hungry and hungry, and hunger can kill motivation so he looses 10% movement speed.
Hag - she is covered with mud so when she trying to loop and get close to a wall, she stuck on it and her movement speed is reduced by 50% for 5 seconds.
Wraith - he has PTSD because of his former work, so when he hits a survivor, he gets a panic attack that causes blurred vision and 15% movement speed reduction for 10 second.
Oni - he is a demon, so survivors can hurt him by praying. When any of the survivor prays he is weakened and has 15% movement speed reduction and needs 3 hit to take down a survivor.
Spirit - she can take spirit form to travel, but in the spirit world there are more dangerous monsters than her. Using spirit form has 10% chance to get the Spirit killed during it, ending the trial and give +1 pip to survivors.
Huntress - the hunting is in her veins so when she charges a hatchet to drop, her insticts are get awakened and has 50% chance to autoaim that hatchet to a nearby crow.
Ghostface - as a criminal, he has to watch out of the cops. Every map against him has a telephone hided on it. When one survivor find that phone, the cops are called and the game is over, awarding +1 pip to every survivor.
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@dmitch23 said:
You can't just give that to killers only. As a survivor I would want to know if I'm going up against a vastly over powered killer.
I play both killer and survivor. If I can see someone's level with one, I'd want to see the levels of all.
That is fair, i would accept that.
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@Cheers said:
This would lead to killers lobby dodging up until they see someone lower than their rank.
Yes it would help people on the lower range, but the higher ranks will abuse it.
I almost never get worse rank survivors than me, in the best scenario same rank as me, this feature would prevent that green rank killers get red rank survivors, but red rank killers can't abuse it because they never get green survivors.
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Not at all... why should a killer be good in DbD?
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3-4 months and it'll be fixed don't worry.
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@Zeon_99 said:
https://forum.deadbydaylight.com/en/discussion/comment/1386944#Comment_1386944
Which dev hurt you?
I just know how the "bug fixes" are working nowadays.
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As we all know, if the devs do anything with any killer there will be a bug also what affects a lot of things. What you want is a very-very-very difficult thing to make in this game and probably Clown would be unplayable after this. Here is some example what Clown would do due to the bugs:
- Constant laugh
- Dropping all his bottles in one time
- Bottles would explode, launching survivors out of the map
- If a bottle dropped it would instantly complete a random generator
- The Clown himself would be slowed and blurred instead of the survivor
- The Clown would emit pink gas till the end of the match,showing his position to survivors all over the map
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They simply want killers to play survivor thats all... there are too many killers and too few survivors! ๐
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1378482#Comment_1378482
They may have fixed some causes but not all of them, but they thought they covered all because they couldnโt find the remaining causes.
thats only my guess though.
"they thought they covered all because they couldn't find the remaining causes" ......... This reminds me: "3.6 roentgen, not great, not terrible" scene, if you know what i mean.
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@Mooks said:
Itโs a bug and even though they thought they fixed it (hence the patch notes) itโs still here. They probably fixed some but not all causes for this bug. Itโs not like they accidentally wrote a line of code saying โsurv slugged->surv silentโ and they can just delete this to fix the issue.
But why they wrote than that they fixed it if they don't? They guessed they fixed it?
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@[Deleted User] said:
This patch broke almost everything.
- Slug sound bug still not fixed.
- Iron will also silences survivors' breathing
- Footfalls are broken and are silent
- Survivors randomly don't make injured noises still
- Sound occlusion broken. Again.
- Generators may not make any noises at all, even when near completion
- Survivors don't yell out or make heavy falls when falling from a great height. Basically free balanced landing without the haste or stagger.
- UI is broken. Can't click on people's profiles after a match. Sometimes buttons in the menu itself don't work.
- Constant party issues and them breaking for one reason or another.
- Crashes galore, especially on console
- Flashlights are not aiming at the center of the screen (they are off-set to the right some).
And the list quite literally goes on. And that's just some of the bugs added this patch. There's still other ######### introduced last patch like Billy's FOV is still zoomed in and wonky, so his lunges and chainsaws are hitting further than normal, among his animations still being broken, and Wraith still has his uncloaking bug. None of these kind of issues were fixed.
Why i have the feeling that the flashlight bug will be fixed in days but for fixing the other bugs we have to wait months.
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yes
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@Orion said:
Because the devs support the LGBT community and some of their employees are LGBT themselves. Just a wild guess.
And yes, profit is also relevant. They're a company, saying they do something for profit is like saying the ocean is salty; it adds nothing to the discussion.
Okay, but what is the main reason? Profit or supporting?
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I think on console you should play survivor rather than killer.
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Matchmaking is kinda an easter egg too.
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@lordtomato said:
Let me, a R1 survivor and killer to tell how unbalance is this game.
1) Survivor have too many meta perks, killer just have fews. Especially DS, the most unbalance thing in the game, you have to wait for one minute or the survivor will have a second chance is just ridiculous. Survivor can already wiggle, be pallet save, even your unbalanced flashlight save. You give them a perk that can give them another second chance? No, rework it or remove it. Another unbalanced perk - unbreakable, when you finally doen lots of survivor and though you can finally win the 10 % win rate. One survivor stand up and they all heal everyone up then everyone is back on the game. No sense!
2) SWF. Survivor should not be able to voice chat to know everything happens in the match. I never SWF because I know it is unfair. They can just know where the killer is, gen rush, god head on loop and 4 flashlights. Every SWF aura should be seen by the killer out of 70m.
3) Gen rushing. Survivor can do their objective very fast, but killer can't. Doing gens don't need skills, chasing and looping need skills. They can all go toolboxes to gen rush in 40 sec per gen and killer at least need 30 sec to catch a survivor unless the survivor is git gud. Generators only have 5 to be done but killer need to at least down survivor 12 times to win. No sense! One generator should only be repaired by 2 person and after one gen is done, all generator should be block for 25 second so 3 gen won't pop in the same time after 1 mins.
4) Too many pallets and windows. There are more than 20 pallets each map, 1 pallet can at least buy you 10 seconds while chasing by the killer. Windows can't be destroyed and it can buy you lots of time too.
Summary: Devs always listen to those survivor mains that complain about they can't loop for 5 gen and killers have the ability to kill survivor. If you say some thing like you are just bad at killer, I am a R1 survivor too so I know what is happening in both side. First, flashlight should not be able to save someone, you already have pallet and DS so will you survivor mains shut your mouth! Second, reduce the amount of pallets and windows, gen rush fine, just survivor have too much ability to waste killer's time. Disallowed flashlights, DS and unbreakable when there are SWF. If you follow my intrusions the game will be more fun and more players will come. I know it is unfair to new survivor, but every game is unfair to new players ( Including Mario ), you need to improve , learn and have experience, not giving some unfair chances and ruin the game.
PS: pretty sure you are new if you disagree this post. : 3
You just have to understand that this game is extremely lacking of survivor players, so the devs have to do sg. to lessen the amount of killers and make ppl want to play more survivor.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/1334164#Comment_1334164
It's been here for weeks now though.
Yes, thats why it is been here for too long time for a bug what helps killers so it is max a few days till it will be fixed.
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It's a bug what give advantage to killers so it will be fixed within days probably.
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Long post but worth to read! Thank you! ๐
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@YaiPa said:
it's bad matchmaking (rank 15 being matched with red ranks) and it's bad core game design (for instance I've been matched with 100 hours red ranks while I play since 2017, which clearly isn't right). And the thing is only gonna get worse when cross-play will be introduced.
So why cross-play will be introduced if it'll make it worse?
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@TragicSolitude said:
It's because matchmaking isn't working correctly. The devs are working to fix the problem and implement a new matchmaking system that will group players together based on things like time played, skill, etc.
Right now, however, matchmaking is pretty much broken. It tries to be speedy at getting players into a lobby, prioritizing that over skill level.
Killers will leave if this is the matchmaking priority.
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They want us to play survivor because the lack of survivor players in the game.
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But what the feather addons do now?
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@matchmakingsuc said:
https://us.v-cdn.net/6030815/uploads/AIQ8XQNX0HB6/img-20200526-222257.jpg
I have played this game for 80 hours and please look at how cute is this game, queuing me with 3 rank 1 players with 3000 hours in the game? 2 Gens poped before i hit the first survivor. whats the point of even having Thanos as the new killers, Thanos cant even beat 4 rank 1 survivors!
Life is not fair, glad that DBD tell me that again after a day of work! have fun guys
80 hour for this one game? Wow theese survs know how to hostage the game thats for sure!
