General Discussions
Open discussions on various topics
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I will share two of mine. Lights Out 2.0 was a secret user test by BHVR to check how the community felt about increasing the anti-face camp radius. My perception is that barely anyone seemed to play the mode, both in v1.0 and v2.0. It does not make sense to me why they would bring it back unless they wanted to test our reaction somehow. On some level, Dead by Daylight secretly matches you base35 comments 901 views last activity
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Stream sniping tends to be a streamers number 1 callout any time they get spotted, but besides keeping track of 1 person if your goal is to screw over THAT guy in particular... is it even useful to do? If someone wanted to cheat at the game, how useful would stream sniping even be? This is a question I ask myself anytime stream sniping gets brought up. In THEORY, it's hugely beneficial since you7 comments 472 views last activity
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Heres the previous version from the ptb https://youtu.be/sMWWxYSdUlA?si=S7ovtsO89DqbrHRL And here's the current version https://youtu.be/OAMOuyuYQ3A?si=HhzXyznAK7aowq8K Not gonna lie, I vastly prefer the ptb version since the accordion literally gives the chase more personality The new one feels so bland and boring Please revert to the pt33 comments 801 views last activity
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Fun fact…The Spirit had default chase music before they made her own. (I never knew this lol)5 comments 131 views last activity
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Has anyone else noticed that anytime haste wears off, from lithe or from being hit, at the end of it, it feels like the smoothing keyframes are gone and you just dead drop into normal speed? I noticed it before the current patch but it feels worse now.0 comments 41 views last activity
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The sunk cost fallacy is a cognitive bias where individuals continue investing time, money, or effort into a decision or project based on the amount already invested, rather than considering the current and future costs and benefits. This occurs even when it would be more rational to abandon the endeavor. Look at this screenshot. The new Dream pallets17 comments 633 views last activity
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Houndmaster right now feels better to play as than at her release because of the buffs she received. Still, it should be reminded that even though she is strong right now, she's also still buggy and clunky. It's still surprising the amount of times you try to use her power and it doesn't respond properly. The search command is definitively the clunkiest on the two. Sometimes you try to send the8 comments 241 views last activity
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I want to go back in time to the really early days (like before micheal) to loop and confused killerI just think that'd be incredibly funny.12 comments 271 views last activity
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Idk if anyone would agree with this but they should keep the stackable buff on Wake Up but make it max 100% instead of 50%. At max stacks it reduces the time from 13.33 seconds from 50% to a flat 10 seconds with 100%. It would also mean it’s not fully useless at just 1 stack since it would just be pre-change Wake Up and wouldn’t change its old synergy with Sole Survivor. What do you guys think?0 comments 61 views last activity
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I took a break from this last tome as i wasn't really as active playing, but i will be updating things for this tome. Here is my guide to save as many bloodpoints as possible, while also completing the archives, This level seems to have a total of 235k that you can save, while earning 140k . To get to the end path, you do not need to own any DLC. To save all of the challenges you need to ow1 comments 1,052 views last activity
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Moved: Accessibility suggestion: what if there was an option to make the "gen completed" …This discussion has been moved .0 comments 1 views last activity
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They should remove this immunity now that the survivor can use any alarm on the map, this is too strong, you basically become an m1 killer for 30s and are forced to leave the chase. I played against a team that always had someone immune to my power and I couldn't do anything but chase the survivor like an m1 killer. There are 3 ways to get out of the dream world, there is no need for this immunit6 comments 271 views last activity
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Yet another day seeing survivor incentive +25% and no killer incentive, despite survivor queues being long and killer queues being instant. It’s pretty obvious now that the incentives are never going to get fixed.8 comments 261 views last activity
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Fire Up needs 1 stack from the start, this is very urgent and nobody is talking about it Fire Up has a problem just like DeadLock... They are Perks that are there to help when (I'm losing) the game and that is the problem that they are not really helping at ALL ... DeadLock is very easy, just the GEN that the killer doesn't zone at 99%, Fire Up can have 4 advanced GEN at same time, I will no get6 comments 231 views last activity
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I've been going for Adepts and keeping track of which ones I've done and not done with an excel, since sorting through trophies on my PlayStation 5 is somewhat tedious. I noticed after completing a Demogorgon adept, I can keep track of it on my own with my little excel, but I didn't get an achievement for it. It's not just the adept achievements. I remember watching a YouTube video1 comments 91 views last activity
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Enter the code LuckyBP2025 in the ingame store to redeem 168,888 Bloodpoints. Ends on February 121 comments 122 views last activity
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Much like the rework of the Twin that was complained by survivors and then reverted everything or get later nerfed. It hasn't been tested on PTB yet, but people are already complaining that the new Freddy is OP.57 comments 2,181 views last activity
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From the ptb it's stated that it didn't have a cooldown But in the dev notes it now has a cool down I would assume it was a mistyped cause if not then why bring back a cooldown, bloodlust takes quite a long while to have this perk activate20 comments 351 views last activity
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https://www.reddit.com/r/deadbydaylight/comments/1ibawtk/developer_update_january_2025_ptb/ Releasing a Dream Projection now cancels a teleport Cancelling a Dream Projection incurs the full cooldown While charging Dream Projection, movement speed is reduced to 3.86 m/s Fake-Teleports are back, but: Why is there a need to reduce the speed under survivor-speed (3,86 v 4,00m/s)? I don7 comments 291 views last activity
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This discussion has been moved .0 comments 1 views last activity
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I understand why they did the change to discourage selfish behavior. But the change was not right and wrong. Here’s a very simple way the perk should change to be better Gain a token for each safe unhook or protection hit up to 4. Each token will increase the time it takes to open an exit gate by 8/10/12.5%. When exit gates are powered, Reveal your aura to every survivor when opening an2 comments 101 views last activity
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So we out here buffing then nerfing perks worse than the live version that has a 4% pick rate? What was the thought process here?0 comments 31 views last activity
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I mained Myers for a long time but swapped to PH for a while. The past couple months I went back to Myers and this has been my experience.... Same 4man swf team 4 times in a row. Matchmaking cycling through the same 12 to 15 survivors for my opponents throughout a 4 hour time period. When I do get more variety of survivors it's 80% azarovs key offering. If I bring any other map offerings or sa9 comments 241 views last activity
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otherwise explain to me this. when I am a ######### player as killer, killer is my worst role but I have to play it sometimes, because of quests and event farming. Every time I play as a killer, I get survivors who repair all 5 generators within like 5 minutes of the match, sometimes not being on hook even once and none of them self killing themselves on hook. I can lose like 15-40 matches li6 comments 251 views last activity
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This discussion has been moved .0 comments 1 views last activity
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playing this game can feel like a drag sometimes, slugging, tunneling, bully squads, that one guy hell bent on ruining your day. so to try and forget those what are some of your favorite moments in the game, whether a comeback or just a time you where messing around with the other side.6 comments 71 views last activity
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Since it's a hot topic, I figured it may be good to open the flood....er....SLUG GATES!31 comments 561 views last activity
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So bit of a lengthy post but I wanted to discuss a situation I had in a match the other night. Now this isn't a us v them post and it's not made to stir up controversy it's just I'm genuinely wondering if it's something I'm missing or if my team are expecting too much. So I play mostly solo q and when I do I try my best to do the objectives and get saves. I dont sit in the corner of the map as6 comments 201 views last activity
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I expect Freddy so be in the same tier as wherever bubba is maybe a little lower in the way that you have to pretty much play consistently from the beginning otherwise the point of no return is reached and you can’t win ( generally ). I hope they fixed black box not being useful at all and I hope they made a option to have normal dream pallets instead rupture pallets. I like how the snares looked5 comments 191 views last activity
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I'm surprised that this add-on was not included in the patch list, because on the PTB, it simply doesn't work, because now survivors wake up when they are down and can crawl away.2 comments 61 views last activity
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https://youtu.be/CqBdVot6om4?si=AbBPkHQaDoNpxncD I am curious what the community thinks about Scott Jund's latest experiment. I am at a loss. I usually play the game very friendly, but I am tired of survivors giving up despite playing nice. Is the solution really to start being a bit more aggressive just so I can finish an entire game without suicidal players?10 comments 211 views last activity
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My 1st goal I completed today! I got every perk at Tier 3 on every Killer! Next is getting this monster P100 and I know @GeneralV is cheering me on! Do you have anything you'd like to accomplish in 2025? Finishing Archives, P100, ect.? Happy New Year, Everyone 🥳38 comments 741 views last activity
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I'm curious to know the changes since PTB, and the new update arrives tomorrow.0 comments 51 views last activity
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They are not kidding. God damn it! Is this intentional so certain survs don't whine about not being able to cleanse totems?9 comments 241 views last activity
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It's as if since the new years started everybody's new year resolution is to use all their map offerings! Like, I am against map offerings, I still play against it it's not like I disconnect or give up, but I feel like they just be reworked a bit at this point. It's getting boring, as I'd like to use some of my blood points offerings. Could be a regional or an MMR thing, but it's getting irritati9 comments 821 views last activity
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He posted this to reddit a little while ago so im just gonna copy and paste it here if the mods dont mind as i think he says some interesting things about the killer role is horror asyms Disclaimer: after 6 fun years of working on DBD with an amazing team, I've moved on to another studio to work on something new. These opinions are mine, and not those of Behaviour Interactive. First, it's ex77 comments 3,473 views last activity
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It use to be when talking about various slowdown perks, people would insist the killer needs to just learn to apply pressure better instead of relying on perks. Fair I guess... What EXACTLY does that mean though. People don't like when killers jump from 1 down to another to apply pressure via slugging. If you get downs really fast instead, that's generally a sign a killer's power needs a nerf. If37 comments 761 views last activity
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I always see people say "well I am high MMR" whenever they talk about balancing discussions and I really have to question how it is even important or relevant to anything. Most people can agree that the MMR system isnt really the best, it has a lot of flaws/issues and rewards players for playing the most boring ways possible, often punishing players for taking risks or trying to go for high skil41 comments 1,212 views last activity
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Thought bubbles! Not during the trial itself but in the lobby and I say that because especially in soloq if you had to say for example get coop action it would be easier if your teammates knew to better help you so put it in your thought bubble maybe someone or even the killer themselves will help out0 comments 21 views last activity
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4 days in a row now, playing killer on the DBD SYSTEM NETWORK and it kicks you out mid game 5, 10, 15min in the game, "SESSION EXPIRED".....Then to boot you get banned because the system kicked you out? How is that fair? Does anyone else run into these problems after a short while or am I just special? Also to mention the challenges I was doing that game, not registered. I completed it. The netwo0 comments 31 views last activity
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Do you find them just as bad as Map Offerings? Do you change how you play because a Hatch Offering is used? Do you tunnel Key holders who might be playing for Hatch?4 comments 81 views last activity
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it’s been happening pretty often than not that I will click my interact button that puts me into an animation and it will just get canceled. On killer sometimes when I go to pick up a survivor it will cancel the pickup a millisecond in and force me to click the button again and cost me a hook because that’s the time the other side needed to get a flashlight or pallet save. On survivor when I go t2 comments 101 views last activity
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Sadako and good guy were amazing until behaviour devs robbed their power and addons. Thank you survivors for complaining now I'll never get to enjoy playing against them because I never see them again.19 comments 341 views last activity
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Mine would be anything but Dracula, Nurse, Hillbilly, Blight and Spirit. I see those 5 killers all the time. How about you?14 comments 191 views last activity
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A lot of you m&k killer mains out there especially these insane Oni, Wesker, Nurse, Huntress and Blights be claiming you can do the same thing on controller on 100 sensitivity is a load of BS.. Playing video games is a similar comparison to exercising at a gym to build muscle. Steroids/PEDs = Mouse and Keyboard Natty = Controller2 comments 81 views last activity


