Nos37
Nos37
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- Nos37
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Discussions
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If Dark Sense won't trigger from the killer closing the hatch because of how the perk is worded/works ("when the last generator is powered"), can No One Escapes Death be changed to work the same way?2 comments 22 views last activity
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The killer sacrificed all of the other survivors on one side of the map near the exit gate. When I was the last one left, the killer closed the hatch and started the endgame. I went to open the exit gate on the safe side of the map. The killer downed me, and I wiggled free before being hooked. I ran back to the exit gate and the killer slugged me. Then they just sat there until the endgame countd32 comments 422 views last activity
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How about having Diversion trigger The Hag's Phantasm Traps?5 comments 82 views last activity
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If the killer has Ruin, I get a skill check every 3 or 4 seconds. If I have stacks of Stakeout, I get a skill check every 12 or 15 seconds. https://xboxclips.com/Nos37/be2001ea-f5cc-4243-b22e-d2077984bffc6 comments 52 views last activity
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Can we have the option to hide our auras from other survivors and disable other survivors from spectating us? Survivors in a SWF group with Bond worked with the killer to get others killed. I hid in a locker to hide my aura from bond, and they still found me and trolled me because one of them had died, was spectating me, and had told the other where I was. Reporting does nothing.0 comments 12 views last activity
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It would be great to have a new emote to snap our fingers to get another Survivor's attention. It would save some of us 3 minutes of chasing down an injured survivor who won't stop to look behind them every once in a while. I don't use flashlights for toxicity or for saves; I use them for the clicking noise to get another survivor's attention.1 comments 161 views last activity
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3 comments 41 views last activity
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Leave no scratch marks when running. Even with this buff, the Survivor can still be 1-shot; still requires breaking line of sight during a chase to get away; and can still be tracked with Stridor . Without it means being tracked by scratch marks, and being tunneled to death once found. Dead Hard , which is almost always run with this perk, still won't make it game-breaking, as th20 comments 182 views last activity
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It's annoying having to sprint away from Survivors healing me before they reach 100% (to keep my Resilience buff; especially with Sprint Burst equipped), or to have them finish off the last 1% after I 99% with Self Care . I think Resilience should get the same treatment as We'll Make It , as far as the shared perk icon goes. Please let fellow Survivors know when Resilience1 comments 41 views last activity
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We're aware that the devs are trying to bridge the information gap between Survivors who play solo and Survivors who play Survive With Friends while using voice chat. There is some information that can be displayed on the HUD to help Survivors, but, to keep balance, some Killers ask that said information cost a perk slot instead. I propose adding generally-shared SWF-communicated knowledge4 comments 22 views last activity
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Could you stop spawning me here ( https://xboxclips.com/Nos37/6d4e700c-af95-4618-91d2-9f5c5b4a7745 )? It's the first place Killers check (I know I do, as I have found that a Survivor spawns here almost every time), and sneaking off to another area is limited early on in the game if the Killer decides to bee-line it to this spot.3 comments 81 views last activity
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Thanatophilia Your courage grows in the face of your undeniable mortality. You receive bonuses to repair, healing, and sabotage speeds for each injured, dying, or hooked Survivor. 1 injured, dying, or hooked Survivor: 6% increased action speed. 2 injured, dying, or hooked Survivors: 9% increased action speed. 3 injured, dying, or hooked Survivors: 12% increased action s9 comments 161 views last activity
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The Bloodpoint bonus is enough for most Killers to use Barbecue & Chili . The desired effect of the perk is to tempt Killers away from camping and/or tunneling. The aura reading part of the perk is tied to the camping, but it's too strong in its current form. Have it reveal Survivors' locations instead of auras (like Rancor ), and remove the minimum range limit so that the Killer can8 comments 81 views last activity
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When the Killer performs a break action , maybe show the aura of the object being broken (gen/pallet) as well as the Killer's aura. That way a Survivor can tell if the Killer is chasing , or just patrolling , from across the map. Before the "too OP" counter arguments flood in, just remember that there are far better perks that turn the game on its head, and give Survivors 10 more20 comments 191 views last activity
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Title. Wasn't sure if this goes here or under Bug Reports. Here's a clip, but I'm certain it's not helpful: https://xboxclips.com/Nos37/095e1b7d-d3b5-43bf-8a68-c0805ef9b2ea4 comments 51 views last activity
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Currently, the perk icon only lights up when a Survivor enters the basement, along with a sound notification and aura reveal followed by the red cooldown wipe. Maybe have the perk icon instead light up when at least 32m away from the basement entrance. Then, have only the sound play, and aura show, when a Survivor enters the basement. The red cooldown wipe can stay as is. This would be a si13 comments 81 views last activity
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What if Plaid Flannel was dropped to the Common rarity, awarded 100% more Bloodpoints for scoring Lethal Blinks (and possibly Precise Blinks too?), reduces the number of available Blinks by 1 (or to 1 if Precise Blinks are included in the aforementioned bonus), and still showed the Blink destination? This would help players learn the Nurse's power without having the higher rarity / BP cost7 comments 61 views last activity
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If Hex: Thrill of the Hunt is for Hunting and Distressing is for Deviousness, shouldn't BBQ & Chili be for Sacrifice, and Beast of Prey be for Chasing?3 comments 121 views last activity
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I'm watching the recent Game Mechanics Q&A right now, and they are discussing the Killer's turn rate being limited on console, or with a controller, rather (8:00 minute mark in the YouTube video, roughly). Since the game can detect the use of a controller, may I suggest increasing the FOV when a controller is used? It could even be tied to controller sensitivty: as the sensitivity is2 comments 41 views last activity
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Shuffle the Deck After being hooked twice by the Killer, all Survivors will appear to have the same appearance *, items , and injury status as you while you are being chased by the Killer. Visual changes only affect the Killer. * Same Survivor skin, voice, and cosmetics.12 comments 111 views last activity
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I hear a lot of Killers, myself included, who don't like having to hit each Survivor teabagging at the exit just to get them to leave. Every time Killers complain about this, the majority of Survivors claim they are waiting around to make sure all the other Survivors have made it out alive safely. Have a new Survivor status icon for the HUD that shows a Survivor has entered the Exit Area (but16 comments 201 views last activity
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During the events, let the killer lobbies open up to all Ranks after t seconds, where t is less than 10 minutes.16 comments 261 views last activity
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Wish Survivors had an obsession perk that penalized the Survivor somehow during the match, but, upon being sacrificed or killed, buffed Survivors who are still in the match.0 comments 21 views last activity
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Wake the Dead You're able to muster up a much louder and disorienting scream when in agonizing pain. Being hooked by the Killer causes the Killer to be blinded for 2 seconds * and suffer from aura blindness ** for up to 10 seconds . Grunts of pain caused by injuries are 75% / 50% / 25% louder . * Equivelant to a flashlight blind (1 second of the blind building up plus 1 second21 comments 201 views last activity
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A Survivor with Boil Over could keep running up inside the Thompson House and get downed next to the chest, and the Killer could never be able to hook them (without Iron Grasp or Agitation). Could a hook be installed on the balcony of the Thompson House?26 comments 181 views last activity
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It would be great if Saboteur granted a good toolbox from the first chest searched, like Pharmacy does with the med kit.17 comments 161 views last activity
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I tried out a "Seer" build that let me see the auras of almost everything... (Object of Obsession = killer aura) (Bond = survivor auras) (Plunderer's Instinct = chest auras) (Windows of Opportunity = pallet/window auras) During the trial, the killer's aura from OoO was not visible through the pallet or window aura of WoO. I think the killer's aura should have top priority and should a3 comments 81 views last activity
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If the survivor is chased by the killer within the first 10 seconds of the match and the survivor quits, it should not count against them. Just had this happen two matches in a row (Wrecker's Yard vs Clown, and Groaning Storehouse vs Trapper). As the killer, I had also spawned in right next to (~12 meters) a survivor on the Badham Preschool map earlier this week. I spawned in at the school1 comments 31 views last activity
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When the exits are powered, can Wake Up! appear either as a shared perk to nearby survivors or as an icon on the survivors' HUD? Bad enough that not all the trials make it to the exits-powered stage, making the perk situational, but if someone beats me to the exit I have no way to tell them that I can open it faster and the perk becomes even more useless...5 comments 71 views last activity
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It would be great if a 5th perk slot opened up when the killer equips Lightborn, and the perk equipped to that slot would only be used in place of Lightborn if none of the survivors have flashlights equipped during the final 5-second lobby countdown. Currently, I'll have my 1st perk slot resverved for Lightborn and if I see a flashlight I'll just quickly replace the 1st perk with Lightborn. Th2 comments 31 views last activity
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Adrenaline in real life doesn't heal your wounds; it just helps block the pain. Instead of healing one health state, the Adrenaline perk should grant the Hardened status effect for t seconds and reduce grunts of pain to 0% I can see Adrenaline allowing a downed survivor to spring back to their feet, but it shouldn't fully heal them if they were only injured.0 comments 31 views last activity
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I'm playing the killer. The survivors have powered the exits. All survivors have either escaped or were sacrificed, save for one. This one survivor refused to leave through either of the two exits or the hatch. Twenty minutes later, they hop down into the basement AFTER seeing that I went AFK on the basement stairs just so they could report me for taking the game hostage. Sure wish there wa7 comments 181 views last activity
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Overburdened Very Rare Chapter 10 Perk You become obsessed with one Survivor. As long as your obsession is alive, all hex totems appear as dull totems . Your obsession can see hex totems and their cleansing speed is increased by 20% . Hex totems cleansed by the obsession still affect the obsession *. Once the obsession is killed or sacrificed, hex totems that were not cle4 comments 21 views last activity
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Add a new mechanic to let survivors rebuild broken pallets with a tool kit, or with a perk that lets the survivor rebuild without a tool kit at half the speed. The duration should be twice as long as a sabotage, as "safe pallets" will usually be the pallets prioritized and this could be too powerful.6 comments 91 views last activity
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"Unlocks potential in one's aura reading ability. Survivors' auras are revealed to you for 3 seconds when they enter the basement and you are more than 32 meters away from the basement entrance. Territorial Imperative can only be triggered once every 60 / 45 / 30 seconds ." What if the basement hooks' auras were revealed for the first 10-30 seconds of the trial as well? It make2 comments 61 views last activity
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I know all the basements look the same, but try to guess which map we were playing on: http://xboxclips.com/Nos37/0b802885-d82f-4552-8849-a1ff3a6fc46b Just don't ask how many gens were remaining1 comments 41 views last activity
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The Demogorgon from Stranger Things is bipedal and should be human-shaped enough that the only appendage needing a lot of work is the head. Its power would be like the Hag + the Nightmare: It can place up to x portals to the Upside Down realm (similar to the nightmare realm) The portals cannot be seen by survivors (but can be detected with Small Game and flashlights) Once a survivo8 comments 371 views last activity
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It would be great if there was an option in the settings that let me opt out of being spectated. On console, it's easy for a dead survivor to view the killer's profile, invite them to voice chat, and then tell them where survivors are hiding.5 comments 61 views last activity
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You are granted immunity from up to 1 / 2 / 3 hex perks . Other survivors will not be able to see your aura during the trial. After another survivor ratted out my hiding spot to the killer, I thought it would be amazing if other survivors couldn't see my aura during the trial. This would come with a lot of downsides, so I thought it would be a great counter-balance to a powerful perk be11 comments 111 views last activity
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The Pig cornered me at the chest in the Thompson House as I was up there searching for a med kit. She looked the other way so that I wouldn't be considered "in a chase," and let my trap countdown to 0. There was nothing I could do. Worse, my teammates didn't take advantage of this free time to repair gens. They tried to lure her away instead. http://xboxclips.com/Nos37/screenshots/7ee56c8613 comments 161 views last activity
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This perk doesn't feel powerful enough to be considered a hex perk. Its effects seem mediocre and are too situational, and the perk is as good as gone 30 seconds after you hit the first survivor. What if one, or both, of the following were applied to Hex: The Third Seal: While this totem is active, survivors hit by the killer no longer see the killer's red stain (this effect is separate fr0 comments 41 views last activity
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I started a match with Object of Obsession equipped. The camera spun around and came to a stop looking directly at the killer. I could see Billy rev'ing up his chainsaw before I could even start moving, myself. Is this intended?7 comments 71 views last activity
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Right now, on Xbox One, Pick Up Item Interactions is defaulted to Right Bumper and Actions is defaulted to Right Bumper . I was running from the killer and went to drop a pallet. Instead, I ended up picking up the item that was on the ground in front of the pallet (ended badly). I went into Controls to change the keybind for Pick Up Item Interactions to (X) , but in the following3 comments 441 views last activity
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Replace the aura handicap with a number over the perk indicating how many survivors are within range of the hook/perk.20 comments 221 views last activity
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After there are 1 / 1 / 2 remaining generators , press the Activate button while repairing a generator to instantly finish its progress , once per trial . The completed generator furthest away is reset to 0% / 4% / 8% repaired. This will help against stalemate matches where the last 3 gens are in one small area of the map.5 comments 61 views last activity
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Just got trolled by two survivors last match. One had Bond and knew I was in the locker. They waited for the killer to come near before opening the locker, but the killer didn't notice. That person left before another survivor who was being chased came up and opened the locker I was hiding in before running off. They did not have Quick & Quiet, so I knew it was on purpose. The killer pulled m2 comments 42 views last activity
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It's been two years... Another Double Bloodpoint weekend ruined... One survivor takes the game hostage and refuses to leave while the other 3 survivors get to carry on and earn loads more points! Why should I be forced to quit, lose all the points from the match, get another disconnect penalty, get reported by up to 4 survivors for "Quitting Early" because of one troll?? This has got0 comments 21 views last activity
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Can we hold M2 / LB / L1 to bleed out faster instead of being slugged for 8 minutes?34 comments 1,001 views last activity
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Can Quick & Quiet have two tokens? The perk's great at breaking a chase for a brief moment, but it's only a matter of time before the killer patrols the immediate area and realizes where you went. It's not enough time to slowly exit the locker to make a get-away, and quickly exiting the locker just restarts the chase.0 comments 41 views last activity
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Friday the 13th on console disables players from being in parties so that opposing sides (Jason & the counselors) cannot communicate and work together. Would it be possible for Dead by Daylight on console to disable the killer from partying up with survivors to prevent them from working together? Leave survivors' parties intact so that SWF can still party up and "cheat" with voice, avoi7 comments 191 views last activity