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Nos37

Nos37

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Nos37
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  • 2 comments 61 views last activity
  • 2 comments 21 views last activity
  • Change the hook count system. Instead of each survivor needing 3 hook states, have the hook state depend on remaining gens. 0-1 gens completed: Hooked Survivors never reach the struggle phase (unless all remaining survivors are hooked, then auto-sacrifice all) 2-3 gens completed: Hooked Survivors are immediately put into struggle phase, and will not be sacrificed until they fail to struggle
    0 comments 42 views last activity
  • What's the point once the gens are done? The Survivors don't open the gate anyway, so no chance for Blood Warden play. No One Escapes Death gets you one free insta-down and hook before it's cleansed (if any dull totems were still standing when the gens finished). It's only purpose, currently, is to allow the survivors who only did gens to farm the extra Boldness and Altruism points they sti
    Mod
    10 comments 301 views last activity
  • If I see a survivor only trying to ensure their own survival and not everyone's survival, and feel they aren't up to my standards of helpful or useful, can I just grief them out of the game by failing skill checks on their gens, creating loud notifications using vaults or lockers near them, or getting the killer's attention and kiting the killer to them? I mean, I know the game rules state that
    5 comments 111 views last activity
  • The devs tried to slow/stop the sacrifice progression while the killer is within a radius of the hooked survivor in the PTB, but survivors abused this and it was never implemented. Instead, the same system should be used to award the hooked survivor a portion of points that their teammates earn while they are camped (instead of halting the sacrifice progress). If I'm going to be stuck here an
    6 comments 111 views last activity
  • Xbox One The tile Fr_HD71 has a pallet between two large rocks. The large rock on the edge of the tile is too close to one of the statues from the main central building tile (on the bright side with the moonlight). The survivor I was chasing ran through it just fine, but I could not follow (as seen in the first clip below). Clip 1: https://gameclips.io/Nos37/f781646b-3002-4b5
    0 comments 91 views last activity
  • Have it reduce the time required to reach the different tiers of Bloodlust, or have it stop pallet-breaking from removing Bloodlust
    0 comments 1 views last activity
  • Xbox One I was the last remaining survivor and working on a gen next to the open hatch in the shack. I heard The Nightmare's lullaby start to play and immediately got a skill check. I figured I could fail the check, wake myself up for points, and bounce, but no! The killer was already closing the hatch even though I was standing on top of it!
    0 comments 11 views last activity
  • Either rename it We're Gonna Die Throwing, or award tokens for being within 12m of a survivor being unhooked. I either have to race to the hook to beat the others, putting myself and the unhooked survivor in more danger than necessary by unhooking so soon, or I have to throw myself at the killer while they're chasing or carrying only to end up on the hook myself shortly after. I either live wit
    13 comments 251 views last activity
  • I'm not getting any stacks of We're Gonna Live Forever, nor any progress on Mettle of Man. I get hit while healing a dying Survivor, nothing. I get hit while near an injured Survivor, nothing. The ONLY way to get Protection Hits is to bodyblock the hook!
    0 comments 11 views last activity
  • Can we get a pure chase / basic attack killer robot/cyborg? It can have a passive to help with the current chase, and a triggered ranged attack to pressure gens without breaking chase. Passive Scan: As this killer chases a Survivor, it scans them (a meter fills up like Plague chasing an infected Survivor). When the Survivor's meter is filled up, it reveals one of their perks to the killer and
    0 comments 32 views last activity
  • When affected by the Doctor's third tier of madness, the random music and garbled whispering is too loud. This makes it very hard to hear the black lock. " Just Snap Out of It " I'd love to! Ask the Doctor to stop chasing me for 10 seconds...
    1 comments 11 views last activity
  • Xbox Grim Pantry (Backwater Swamp) Cheryl Mason: Autodidact (3), Bond (1), Solidarity (1), Spine Chill (1) I was running up the slope on edge tile Str_02 when I ran into an invisible collision that stopped me. Walking did not help. I could move down the slope past the collision, but not up. It is located between two rocks and a tree where the cat-tail reeds are. Clip: htt
    0 comments 21 views last activity
  • Xbox Coal Tower (Macmillan Estate) The Executioner: Save the Best for Last (3), Fire Up (3), Lightborn (3), Iron Grasp (3) I downed a Feng Min (AllenMRKT, not Tpot85) with a basic attack, but I could not pick her up. It appears as though the pick up animation started, but was interrupted (happens very fast). I tried spamming the button while moving around near her body and nothing worked.
    0 comments 12 views last activity
  • Xbox Sanctum of Wrath (Yamakoa Estate) The Executioner: Save the Best for Last, Fire Up, Lightborn, Iron Grasp On the Fr_HD71 tile, there is a small gap between a tree and a fountain with lights. I hit a Survivor who ran though this gap, downing them, but could not move through the gap to pick them up and had to go around. Clip: https://gameclips.io/Nos37/2fd8f007-eaa6-40
    0 comments 22 views last activity
  • Please make the chest lootable only from the spot where the Survivor who opened it is standing. I spawned into a match near the basement. I went into the basement and found the chest. I heard the terror radius and waited by the chest. Another Survivor also came down. They walked against me to try to open the chest. When the terror radius went away I began to open the chest. The other Survivor
    1 comments 21 views last activity
  • I don't know if Lisa Garland's skin is missing the shadows for her hair on every map or on all platforms, but here is a screenshot: Xbox One Midwich School Perks are likely ierrelevant, but can be seen in screenshot
    0 comments 291 views last activity
  • When the Exit Gate switch is above 50%, it will continually progress until 100% and then opens the gate. This helps both sides: (For Killer) It will open gates that are left at 99% and turn the pressure on for Survivors still in the match. (Survivors either leave it at 49% where it will stay, or they leave it at 50% to give them the most time to make a resuce, all while the Gate moves closer
    14 comments 222 views last activity
  • I was affected by the Legion's Deep Wound and continued to repair a gen. I looked away from the gen so that, when my Deep Wounds timer was about to end, I could stop repairing by releasing the action button and immediately press it again to begin to mend myself. This is not what happened. Instead, my character went right back to repairing, as 'Repair' had priority over 'Mend Self.' Clip: htt
    1 comments 11 views last activity
  • 0 comments 1 views last activity
  • Xbox One I found a wall in Grim Pantry that I can move through as Survivor (both standing and crouching). Not sure if the Killer can also move through it, as it is a small section. It is located under the pier/dock next to the shack. The tile is "str_03" as shown in the following clip: https://gameclips.io/Nos37/30d24657-a030-4169-aaa4-6a4505eaab9b Update: This tile al
    0 comments 31 views last activity
  • Since the update, I've had match, after match, after match, after match of Killers somehow knowing EXACTLY where I am. Twice they bee-lined straight to my spawn location and didn't even bother checking around the area, no, they knew EXACTLY where I was hiding and came straight for me, even without leaving scratch marks. I'm using niche perks to learn the new map: Detective's Hunch, Small Game,
    9 comments 82 views last activity
  • When the game is ready to update, do not launch Dead By Daylight after getting the "Dead By Daylight is Ready to Start" notification. Doing so will load up the game without any of your perks, items, add-ons, offerings, outfits, or trinkets (hook/belt) equipped, and they will remain unequipped even after the update finishes 100%. You will end up having to manually re-equip all of your
    6 comments 201 views last activity
  • Now that the Trapper can reset his traps, what if he was given a cooldown bar that wrapped around his power over time, and when full: (When placing a trap) Will teleport the furthest (unset?) trap away from him to his hands, and will drain the power gague; (When resetting a trap) Will also reset the nearest unset trap, and will drain the power gague.
    15 comments 141 views last activity
  • Love getting hate messages for slugging when I cannot find them to hook them. " Just don't slug " " Why are you slugging " Sometimes killers have to slug (Decisive Strike exists). Sometimes the killer downs a survivor and sees another injured/exposed survivor nearby (or has Infectious Fright equipped). This is not a discussion for the morales around slugging. It's about a bug that is ou
    4 comments 71 views last activity
  • As the Killer, I found the hatch and proceeded to sacrifice Survivors. When there was one Survivor left, I ran to the hatch and saw them following me to it. I saw they had a key in their hand. I stood on top of the hatch, knowing that if I hit them they escape, and that if I close the hatch they also escape. I stood on the hatch and continuously shocked this Survivor because I had nothing else to
    2 comments 31 views last activity
  • I had the perk Solidarity equipped on the Thompson House against Legion who was constantly just wouding and slugging. I healed slugs and fully healed injured Survivors throughout the entire match (5-7 health states worth), and never once did I fully heal myself back to healthy! Pissed because NO ONE that whole match would stand still to let me heal them; they all tried to heal me first even tho
    1 comments 22 views last activity
  • If BeHaviour can obtain the license for the Lara Croft model, she would make for a great Legendary Karina Skin. Lara Croft's not really in the horror genre, and I'm sure getting the license for her as a whole character is tougher / more expensive than the license for her appearance/model. For these reasons, it would make more sense for her to be available as a Legendary Skin instead of a comple
    26 comments 462 views last activity
  • With the new chapter coming out next week, Killers this week will be running a lot of BBQ. Equip Distortion to get value out of it during this time. When the new chapter releases, avoid the perk Better Together, as there will be a lot of Executioners (and other killers soon after) that will run the perk Trail of Torment. Both of these perks will cause a gen to highlight its aura in yellow and c
    2 comments 61 views last activity
  • During the EndGame Collapse, I was injured and waiting for the Doctor to check the exit gate and leave. I was sure to stay out of his terror radius until he left. The moment he left, I ran for the exit gate because I didn't hear him charging a blast and I didn't have much time. Next thing I know, I scream from a blast, and even the blast itself was hard to hear. Step 1 : Boot the game Step 2 :
    0 comments 1 views last activity
  • I was waiting for the Killer to move away from the hook so I could use Deliverance, but no. Another Survivor, who the Killer saw, ran to the hook and unhooked me without Borrowed Time even though the Killer was clearly coming too. Buff Deliverance. If Deliverance is active, and if the Killer is within 16m (8m?) of the hook when you are unhooked, gain the Hardened status effect for 15 seconds
    14 comments 101 views last activity
  • The disconnect penalty is supposed to give time for the player to cool down. If the reason I'm upset is because of the Survivor BS then it makes sense that I should take a break from Killer. Why is it, then, that my Survivor queue is also locked? Survivor games are different from Killer games; I don't have to worry about Survivor BS while playing as Survivor. Why can't I just play Survivor to "co
    14 comments 141 views last activity
  • In this clip, I see Claudette enter the locker. I approach and spam the Search Locker button while waiting for the locker door to finish the close animation. My actions should be next in line, seeing as Claudette's action is still finishing up, but no! She gets priority on jumping out of the locker! I spam the attack to interrupt Survivor and thought I had it, seeing as how I started to grab he
    14 comments 181 views last activity
  • We had an AFK Wraith, which is reportable (https://forum.deadbydaylight.com/en/discussion/comment/1157234#Comment_1157234). After all the gens were finished and the Exit Gates were powered I ran to one and saw a Survivor topping it off at 99%, and then they just stood there blocking the switch. I ran to the other switch and just barely beat another Survivor to it. It's possible for SWF (or even
    1 comments 91 views last activity
  • There are some loops that absolutely destroy the Deathslinger. They have an open top allowing him to shoot the Survivor, sure, but he can never get close enough to land a hit (even without putting extra strain on the chain by reeling, and even with lunging to close the distance at the last possible second). Leave the loop? Sure. Guess where all four Survivors run to for the rest of the match? T
    29 comments 172 views last activity
  • I'm a solo Survivor and am putting together a build that revolves being on the hook (not intentionally) / unhooked / healed at the hook (if possible). My top 3 picks are: Kindred Leader Decisive Strike If you're going to unhook the random in your match with the intention of healing at the hook (if the Killer isn't quick to tunnel), which perk would you hope the random has? Which p
    7 comments 101 views last activity
  • Assuming you've never played against them and have their perks memorized, how can you tell which perks Survivors have equipped? I can go match after match without seeing Iron Grasp, but as soon as I equip Boil Over every Killer match after match has Iron Grasp magically equipped. How are they seeing my loadout?? I'm not streaming...
    10 comments 291 views last activity
  • Monstrous Shrine Your fervent care of the hooks found in the basement has aroused The Entity's interest. While a Survivor is hooked in the basement The Entity will block all generators, Exits, and vault locations within 32m of the basement. Does not affect pallets or exit gate switches. 30/40/50% faster Entity progression while more than 32m away from the basement. Gain 100% more Blo
    2 comments 41 views last activity
  • If there are only 3 Survivors remaining, Bill is slugged, Claudette is running away, and I down David... Then why is there another David suddenly in front of me... https://gameclips.io/Nos37/3149cb5b-03df-40d4-8a29-1d01bf083b85/embed Clip link (if video did not embed above): https://gameclips.io/Nos37/3149cb5b-03df-40d4-8a29-1d01bf083b85 The only explanation I
    3 comments 81 views last activity
  • Boot Dead By Daylight. Select Play As Killer. Play as The Deathslinger in a public match. In-game, successfully shoot a Survivor. Notice the chain immediately breaking and retracting, despite the Survivor screaming in pain from the hit. Characters played (Haddonfield): Deathslinger Hex: Devour Hope (cleansed at the time) Monitor & Abuse (increased terror radius at the time)
    0 comments 1 views last activity
  • Any Survivor holding a key can be Mori'd by the Killer; Purple Key - Can be Mori'd by the Killer after being hooked twice Irridescent Key - Can be Mori'd by the Killer after being hooked once If the Killer burns a Mori offering the Survivors can open the hatch for free; Yellow Mori - Only the Last remaining Survivor can open the hatch Green Mori - Ony one Survivor may
    2 comments 21 views last activity
  • Firstly, a way to speed up the bleeding out process: Holding the Run button while in the dying state will cause Survivors to crawl faster and bleed out at twice the rate (120 seconds instead of 240 to bleed out). Next up is a means to counter a Killer who has the majority of the team (if not the whole team) slugged and doesn't plan on hooking any of them. After a dying Survivor has recovered
    8 comments 102 views last activity
  • https://us.v-cdn.net/6030815/uploads/363/Nancy is Black Lock.PNG.png There was an error displaying this embed. IncogNancy mode... Have any screencaps that highlight clothes camoflaguing your character against something other than tall grass or dark corners?
    0 comments 41 views last activity
  • As the Killer, when looking in the direction of a hex totem (the totem's aura), the hex perk associated with that hex totem will have its icon's borders light up.
    2 comments 41 views last activity
  • When the new matchmaking has trouble finding a Killer with the same skill level as the Survivors, it will have no choice but to match them with weaker Killers. In those cases they should consider giving the Killer a handicap based on rating disparity (the gap between the Killer's skill and the average skill of all the Survivors in the lobby). The Killer is allowed to equip 4 additional perks
    17 comments 201 views last activity
  • Most of us have been through this situation: an injured Survivor is running away from you and is unaware of your presence. You want to get their attention, but using the beckon gesture is not the answer because A) if they have not seen you yet then they will not see you now, and B) you have to stop moving for the full animation to play which only adds more distance between you two. Clicking a f
    1 comments 61 views last activity
  • And I thought getting Dead Dawg Saloon 3x in a row was bad (all 3 were offerings from different groups of survivors... What are the odds? Oh wait, odds don't matter. Bad Luck trumps probability.) Really wish I had gone AFK during that match instead of trying to play it out only to get bullied into rage quitting and being forced to take a 15 min AFK break anyway...
    17 comments 231 views last activity
  • I really like the Demogorgon's DbD-themed music. I just found that by choosing to play as the Demogorgon and by customizing its hook decorations I can listen to the music without the Demo's garbling drowning it out.
    47 comments 531 views last activity
  • What if the Legion got a re-work that let them change between any of the 4 members at random anytime they are not visible to survivors (60 sec cooldown)? Furthermore, what if they could hold their killer power button down to choose a location to blink to (like Nurse + Plaid add-on that shows destination marker), change Legion member appearance, rotate 180º, and begin sprinting in Feral Frenzy?
    1 comments 51 views last activity
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