Yet another Monstrous Shrine buff suggestion (it really needs one for the love of Entity)
Monstrous Shrine
Your fervent care of the hooks found in the basement has aroused The Entity's interest.
While a Survivor is hooked in the basement The Entity will block all generators, Exits, and vault locations within 32m of the basement. Does not affect pallets or exit gate switches.
- 30/40/50% faster Entity progression while more than 32m away from the basement.
- Gain 100% more Bloodpoints for actions in the Sacrifice category.
(If the Entity is aroused by the Killer's care of the basement then it should be more present, appearing faster around the hook and engulfing the area around the basement like a monster.)
The faster progression and blocked gens should encourage the Killer to leave the basement area without feeling the need to patrol nearby gens. If the Killer decides to guard the basement then Survivors will still have the default time to plan a rescue without the added pressure of faster Entity progression.
This change should make the perk better and would synergize well with other perks like Barbecue & Chili, Make Your Choice, Hex: Devour Hope, and/or Territorial Imperative.
Speaking of Territorial Imperative, I'd like to once again suggest that it be buffed to reveal the basement hook auras for the first bit of the match so that Killers can know where the basement's at. "Grr... I'm an angry bear and I'm going to guard my cave! Now, let me go run around the map and find my cave because, for some reason, I cannot find this cave that I've supposedly been taking fervent care of." Survivors, on the other hand, have two perks that reveal the basement's location from range (Plunderer's Instinct and Saboteur). Smh...
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Survivors, on the other hand, have two perks that reveal the basement's location from range (Plunderer's Instinct and Saboteur). Smh...While i could agree on Plunderer's, Saboteur only works when a survivor is picked up. Killers naturally get this power when picking someone up.
As for Monstrous Shrine, even tho there is a super fast entity progression i feel like it would encourage basement camping/proxy camping a bit more.
Right, if the benfits of the perk are only active if the Survivor is on the basement hook then the Killer will want to keep them there.
Two alternatives: